MA - Mission code
If I had to read an arc description that had "sd1cd0cn1eb0av0lv3ts0" on it, I wouldn't bother playing it.
This sort of thing needs to be added as filters to the existing search window and tags before it can work. I really can't see your system working.
(I have an overwhelming sense of deja vu here).
"Idealism is such a wonderful thing. All you really need is someone rational to put it to proper use." - Kerr Avon
Myopic Aardvark on Twitter
Would be nice if we had pictures of signs to show what the arc's like, instead of a stupidly confusing text code...like a picture of someone laughing for humour, etc.
A text code would be simply too confusing and as you admitted, it's really just gibberish.
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(I have an overwhelming sense of deja vu here).
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Yeah, I'm pretty sure the OP suggested this a while back.
I did publish a similar idea earlier and you didnt like it. But that was before we experienced 65000 arcs, a failing rating system and a search engine that does not help you find good stories.
But to prove my concept: try any part of sd0cd0cn0eb0av0lv0ts0
It works. I know its ugly but it does work.
And yes this SHOULD be in the search engine. But it is not there yet. As soon as we got a good search engine we can just drop the whole thing.
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I did publish a similar idea earlier and you didnt like it. But that was before we experienced 65000 arcs, a failing rating system and a search engine that does not help you find good stories.
But to prove my concept: try any part of sd0cd0cn0eb0av0lv0ts0
It works. I know its ugly but it does work.
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Still, it's a very confusing system and it would be much easier to use signs/pictures or something similar to that.
Not a bad idea in itself but that's FAR too complicated for me.
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I did publish a similar idea earlier and you didnt like it. But that was before we experienced 65000 arcs, a failing rating system and a search engine that does not help you find good stories.
But to prove my concept: try any part of sd0cd0cn0eb0av0lv0ts0
It works. I know its ugly but it does work.
And yes this SHOULD be in the search engine. But it is not there yet. As soon as we got a good search engine we can just drop the whole thing.
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It doesn't work, because I can't be bothered to decipher the jibberish.
I really should do something about this signature.
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I did publish a similar idea earlier and you didnt like it. But that was before we experienced 65000 arcs, a failing rating system and a search engine that does not help you find good stories.
But to prove my concept: try any part of sd0cd0cn0eb0av0lv0ts0
It works. I know its ugly but it does work.
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Still, it's a very confusing system and it would be much easier to use signs/pictures or something similar to that.
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There are NO signs and pictures available for the search engine right now.
This way you use 2 letter and 1 number to make an unique code.
You only search for those things that interest you. If you want challenge just type cd1 av and you get missions that will provide you with a challenge and av's
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I did publish a similar idea earlier and you didnt like it. But that was before we experienced 65000 arcs, a failing rating system and a search engine that does not help you find good stories.
But to prove my concept: try any part of sd0cd0cn0eb0av0lv0ts0
It works. I know its ugly but it does work.
And yes this SHOULD be in the search engine. But it is not there yet. As soon as we got a good search engine we can just drop the whole thing.
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It doesn't work, because I can't be bothered to decipher the jibberish.
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It beats trying to find a mission in the blind.
Ever tried finding a low level mission without AT's and eb's that contains a story and is canon?
Answer, you can't
I could have played through the first mission and found out for myself by the time I had deciphered your code.
I really should do something about this signature.
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I did publish a similar idea earlier and you didnt like it. But that was before we experienced 65000 arcs, a failing rating system and a search engine that does not help you find good stories.
But to prove my concept: try any part of sd0cd0cn0eb0av0lv0ts0
It works. I know its ugly but it does work.
And yes this SHOULD be in the search engine. But it is not there yet. As soon as we got a good search engine we can just drop the whole thing.
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It doesn't work, because I can't be bothered to decipher the jibberish.
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It beats trying to find a mission in the blind.
Ever tried finding a low level mission without AT's and eb's that contains a story and is canon?
Answer, you can't
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Assuming your code is adopted by people in game and can be successfully search upon, how long do you think it'll be before farmers see code, realise people are searching for code and just copy and paste it into their own descriptions, thus ruining the whole idea?
"Idealism is such a wonderful thing. All you really need is someone rational to put it to proper use." - Kerr Avon
Myopic Aardvark on Twitter
but once you had deciphered that code and lots of people using it, then you would be able to find the content you like to play much easier.
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I did publish a similar idea earlier and you didnt like it. But that was before we experienced 65000 arcs, a failing rating system and a search engine that does not help you find good stories.
But to prove my concept: try any part of sd0cd0cn0eb0av0lv0ts0
It works. I know its ugly but it does work.
And yes this SHOULD be in the search engine. But it is not there yet. As soon as we got a good search engine we can just drop the whole thing.
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It doesn't work, because I can't be bothered to decipher the jibberish.
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It beats trying to find a mission in the blind.
Ever tried finding a low level mission without AT's and eb's that contains a story and is canon?
Answer, you can't
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Assuming your code is adopted by people in game and can be successfully search upon, how long do you think it'll be before farmers see code, realise people are searching for code and just copy and paste it into their own descriptions, thus ruining the whole idea?
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What use would that be for them?
But yes every system can get sabotaged if people want.
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but once you had deciphered that code and lots of people using it, then you would be able to find the content you like to play much easier.
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No, I would have to look it up each time. IT IS TO COMPLICATED.
And lots of people wouldn't use it BECAUSE IT IS TO COMPLICATED.
Anyway, I don't have to much trouble finding decient missions, a literate introduction, and a wide range of enemy groups listed are usually good clues. But there are plenty listed on this website even, and whlst some are better than others, I don't think any of them are farms, or made without any thought or effort. I'm still working my way though them, so I have no reason to use the in game search function.
I really should do something about this signature.
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but once you had deciphered that code and lots of people using it, then you would be able to find the content you like to play much easier.
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No, I would have to look it up each time. IT IS TO COMPLICATED.
And lots of people wouldn't use it BECAUSE IT IS TO COMPLICATED.
Anyway, I don't have to much trouble finding decient missions, a literate introduction, and a wide range of enemy groups listed are usually good clues. But there are plenty listed on this website even, and whlst some are better than others, I don't think any of them are farms, or made without any thought or effort. I'm still working my way though them, so I have no reason to use the in game search function.
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It is no use to argue how complicated the system is. That is an objective thing. I say it is very easy and you disagree.
But be glad you haven't tried to find content out there. As I try to level a lowbie with MA content only, I find it quite a challenge to find an arc designed for low levels. I would love to be able to use a system like this. Or even better a proper search engine.
I would just wait. You will find the people publishing rubbish will dry up as they get board with the new toy, and there will be more low level arcs written.
I really should do something about this signature.
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I say it is very easy and you disagree.
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As do a lot of people. And so they won't use it. And your system is of no use to you unless other people use it.
I really should do something about this signature.
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I say it is very easy and you disagree.
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As do a lot of people. And so they won't use it. And your system is of no use to you unless other people use it.
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I am well aware of that. But every system needs a start. This is the start or the finish of this suggestion. If everybody agrees with you praf then this idea will die silently.
On the plus side for me. That would free the arc slot I now use to test this concept.
Sorry, Spade but i also think that code system is a bit confusing. I prefer write down those details on mission describtion instead.
Is this kind of filtering not needed? No MA needs it desperately but like many things in MA devs should do it. This code system you offer will only work for forum readers of Union and Defiant(maybe can spread in time), but we still have Zunkuft and Vigilance on EU and US servers.
So i think writing those important details like soloable or number of AVs ect. in text make everyones work easier while searching for now.
In sake of preventing misunderstanding: Idea is good and needed but i don't think a player generated system will reach all the playerbase of CoH/CoV.
Well just to buck the trend. I like the idea. Unfortunately I can see many people invoking the "stuff you" principle just to be jerks.
I think the bottom line is that the search system is not very good and seriously needs a rethink.
/em shameless plug
The cityofguides has a much more advanced search system and I (I kicked Emo off this bit as he is too slow at times ) am in the process of writing a better version of the mission system.
I think perhaps the best compromise is to have a system similar to the suggestion here, but shown in pictures.
The MA system can already, from the arc window showing the content of the arc in edit more, show what is contained IN a mission, such as bosses and so on.
Perhaps a series of simple pictures, similar in size and style to the power icons that display next to the team window or HP bar would make things much easier?
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
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Unfortunately I can see many people invoking the "stuff you" principle just to be jerks.
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Or possibly just think that the system does not work.
"Idealism is such a wonderful thing. All you really need is someone rational to put it to proper use." - Kerr Avon
Myopic Aardvark on Twitter
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Perhaps a series of simple pictures, similar in size and style to the power icons that display next to the team window or HP bar would make things much easier?
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I think people are missing the point of the code system. Firstly if a suggestion could alter the search to include pictures, checkboxes or other enhancements. The codes become an encumbrance. The codes are instead of code alterations. At present someone could add the codes to the current existing system without any changes as they would be part of the arc title. Which with the current system is search able. Consider what we currently have, not what improvements could be made to it. Based on that the codes are a very good idea.
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Suggestions, comments, flames, support?
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I still like that you're trying to help search, but the coding system is still too cumbersome.
Heck - I'm (at least) part nerd/geek and I think it's too cumbersome... I'm guessing that most normal people wouldn't take to this at all... and something like this needs universal appeal as you need enough people to understand and use it for it to become truly useful.
As it is, if you and a few others start using it: great - but it'll be like being one of only 10 people with telephones...
Suggestions? We press for decent search/categorisation in the client browser.
Until then use cityofguides - they're taking decent steps to a better (categorised) search, show reviews and are a darn sight easier to pick up and use than any arbitrary sequence of codes.
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You only search for those things that interest you. If you want challenge just type cd1 av and you get missions that will provide you with a challenge and av's
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If you want AVs then doing what you suggest would also bring back any arc with 'have' in the title/info, any that stated 'no ebs/avs', any by '@Madeup Avenger' or '@JDs example Saviour', etc
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a good idea but too complex.
instead of AV0 for no av, try just leaving AV out completely. same for all other parameter codes that have a zero value.
I would disagree with your classifications as well. Story driven, humour driven, challenge ? My idea of a challenge might be completely different from yours, my idea of humour might be compeltely different. your terms are too subjective imho.
*IF* people decide to start using a code system it should be limited to non-subjective quantifiable objects:
M# number of missions
AV if av is present
MV if multiple AVs
EB / MB single / multi EBs
CM (custom mobs)
its up to a player if he thinks he can take multiple EBs or AVs solo or needs a team.
I played a very nice low level arc last night (single mission, Crey teaser). it was humorous, has custom mobs, no EB or AV (i played at level 3 heroic), had a storyline. it was second on the search results after a quick and basic search.
using the scaled down version of your system it would be:
M1CM
from that you know that there are no AVs, you know its custom mobs (so level 1-54 range unless others are listed in the arc description), no EBs. the description let me knwo it was humorous and the intro let me know it had a story. really enjoyed that arc.. if I can find the ID I'll post it up.
in short: I like your idea but from my experience so far i dont feel that its necessary. However, if it does become necessary, the code should not mention anything the arc DOESNT contain to reduce its complexity.
as for farms copping on to a code system.. why bother. if they put a good story in and write a good misison they get a good rating and have told the truth. if they have a farm you quit and rate it as 1/2 with a comment to the author not to farm and post a review of it somewhere, tell your friends. Most farms are extremely spottable, if not from the mission description then certianly by the time you talk to the contact.
We all know that thew current search engine is not up to the task to help us find the arcs we want amongst the 'drivel' out there. The rating system seems not to work that well either. Of course we can use outside sources to find the nice arcs but with arcs coming and going that will be hard taks to keep up to date.
Perhaps it is time to use a code system. With that system we can search for special tags that are not likely to be used in descriptions anywhere.
Here are some tags we could use:
sd1 Story-Driven
hd1 Humor Driven
cd1 Challenge Driven
cn1 canon driven
eb1 contains x number of eb's
av1 contains x number of av
lv1 a code for level range
0 - for all levels
1 - for very low level 1-12 (pre DO)
2 - for low level 13-22 (DO)
3 for mid levels 23-40
4 high levels 40-50
5 level 50 needed
ts0 a code for teamsize recommended
0 solo or small team
1 big teams
So for example my Love Spurned arc would get the code:
sd1cd0cn1eb0av0lv3ts0
As it is an arc that contains humor, a story, is not very challenging, does not contain eb's or av's and is not created with a big team in mind.
Yes it is clunky, yes it is gibberish to watch but this or an alternative system might be our best bet to get
the content we like to play.
Suggestions, comments, flames, support?