Claws buff


Cynic

 

Posted

Ok first of let me say claws is a great set while its individual damage isn’t spectacular the damage it can deliver over time is great with all its fast recharging attacks it can lay out a constant stream of damage.

Except continual damage is only any good if you can stay in combat and deliver that continual stream of damage so for the like of a scrapper claws are great but on a stalker there not so good a stalkers low HP means thieve got to kill quick they cant afford to stay in combat for prolonged periods of time it also doesn’t help that since claws dose primarily lethal damage that there damage output is reduced further thanks to leathal being quite highly resisted

So how to fix it (if it even needs fixing maybe its just me) first question is do you change claws for every one or just claws for stalkers and that would really depend on the level of change I suppose.

So my suggestions. (I’m not suggesting that claws needs all of these there just some ideas)

1) Add a DoT component to claws attacks either as Bleeding damage (lethal DoT) or poisoned damage (toxic dot) both these could be added but that would probably be worse
2) Add a second damage type so ala vanguard make claws a mix of leathal/energy (could brake some peoples concepts )
3) Add a debuff one of claws attacks already dose –def this same effect could be added to the other claws attacks
4) Up the damage on the stalker version of attacks and adjust recharge/activation times to match, this would mean that the stalker version would be better at burst damage than the scrapper version but the scrapper version would have a better attack chain and be able to lay out a consistent level of damage.


 

Posted

Claws need no buffs.
/unsigned


 

Posted

If any changes go through for Claws I would hope they'd just be for stalkers. At the moment claws plays differently to other scrapper sets and I love the difference. Maybe if Claws was my only scrapper it would be different but I love how it feels compared to the others.

Not being the sort of person that would play a stalker I cant say whether I think the change is needed or not, but I sure as hell would resent any change to the scrapper set just because of stalkers


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

[ QUOTE ]
If any changes go through for Claws I would hope they'd just be for stalkers. At the moment claws plays differently to other scrapper sets and I love the difference. Maybe if Claws was my only scrapper it would be different but I love how it feels compared to the others.

Not being the sort of person that would play a stalker I cant say whether I think the change is needed or not, but I sure as hell would resent any change to the scrapper set just because of stalkers

[/ QUOTE ]

your right from what I've played as a claws scrapper (never got all that high) and what I've seen claws works well on scrappers there high(ish) HP combined with good armour values means they can stay in the fight and get the best from claws.

Its stalkers I'm really having the problem and it was more them my suggestions were aimed at


 

Posted

[ QUOTE ]
Claws need no buffs.
/unsigned

[/ QUOTE ]

If that's the case is there something I'm missing? i have all the claws powers from apart from the first attack and all my attacks are six slotted 3x acc 3x damage placate and buildup are 3x recharge yet my damage still seems average at best and compared to other stalkers i seem week.


 

Posted

Claws isnt burst damage unless your a nightwidow.
You can still scrap it out as a stalker.

In what way do you feel less damaging thean the other primaries?


 

Posted

The problem with changing Claws for Stalkers is that if you improve one aspect then the others need to be reduced to balance it out.
Buff the damage and the cast time, recharge and/or endurance cost gets nerfed to compensate (leaving you with Ninja Blade). Adding a second damage aspect ends up stepping on the toes of other sets (spines for toxic, EM for energy etc) and from my understanding DoT damage is a pain for stalkers as it maintains detection.
Claws works fine for a more scrappy Stalker that teams regularly. The rapid attacks mean more chances per fight for a Critical hit.
Claws are the weapon set of a buzz saw rather than the one-hit-kill, so to a degree they are not ideal for the regular tactics employed by, for example, a Ninja Blade/* Stalker. I don't think the set needs to be buffed, it more likely a case of using a submachine gun to do a sniper rifles' job.


 

Posted

[ QUOTE ]
Claws isnt burst damage unless your a nightwidow.
You can still scrap it out as a stalker.

In what way do you feel less damaging thean the other primaries?

[/ QUOTE ]

damage wise it seems to lack a big hit but also lacks any kind of compensation for its lack of big hit.

at the opposite end of the scale you have EM that has the big hits as well as the useful secondary effect of disorientate

in between claws and em you have electrical melee which gives up some ST damage for more AoE damage in if I'm not mistaken can even perform its tier 9 without breaking hide

dark melee while low damage its damage type is rarely resisted from what i can tell add to that it dose to-hit debuff on every attack, has a fear power that can effectively hold a target, and a self heal power that dose a significant chunk of damage

ninja blade i have little experience of but looking it over in mids it seems to be claws but better has -def in several attacks as well as a +def power

duel blades again similar to claws but has the advantage of combos which bring a lot to the set.

spines similar to claws but dose lovely toxic damage which almost nothing resists plus it has -spd/recharge in many of its attacks

so i suppose my bug bare is not so much that it lacks damage i could live with its lack of damage its the fact that it doesnt seem to have a corresponding ability that sets it apart from the other sets.


 

Posted

[ QUOTE ]
The problem with changing Claws for Stalkers is that if you improve one aspect then the others need to be reduced to balance it out.
Buff the damage and the cast time, recharge and/or endurance cost gets nerfed to compensate (leaving you with Ninja Blade). Adding a second damage aspect ends up stepping on the toes of other sets (spines for toxic, EM for energy etc) and from my understanding DoT damage is a pain for stalkers as it maintains detection.
Claws works fine for a more scrappy Stalker that teams regularly. The rapid attacks mean more chances per fight for a Critical hit.
Claws are the weapon set of a buzz saw rather than the one-hit-kill, so to a degree they are not ideal for the regular tactics employed by, for example, a Ninja Blade/* Stalker. I don't think the set needs to be buffed, it more likely a case of using a submachine gun to do a sniper rifles' job.

[/ QUOTE ]

I'm actually playing as a scrappy stalker but it doesn't always work its not always possible to get a team or the team I'm in may just not be good for a scrappy stalker and ill find my self facing something that i lack damage and/or protection to scrap at which point its a very quick trip to 0 hp


 

Posted

It has control inb shockwave, fast activating attacks. while the em stalker is stuck in et you are on your third attack.

DoT on stalkers are horrible


 

Posted

You also get soft control from Focus doing Knockback/down. Claws provides quite a bit of mitigation by combining the knockback in Shockwave and Focus to keep mobs off their feet. One Shockwave can buy you enough time to make a tactical withdrawal and launch further suprise attacks.

Drifting OT: What secondary are you using? If survivability is the problem then that may well be where things are going wrong.


 

Posted

well im /elec so my survivability is a low to begin with so it probably doesn't help matters

but even against foes like rikti which elec dose well against my ability to damage/control them seem lacking

maybe I'm just expecting to much from the combo (tho i had low expectations of it to begin with) but being able to solo a villainous mission with only a small degree of difficulty doesn't seem to much to ask


 

Posted

I think the problem is elec.
Low hp archetypes benefits less from resistance until they reach around 1500+hp.
My advice would be to get shadow meld and the demonic accolade and until then stock up on purple insps.


 

Posted

Sounds about right. Resistance based secondaries for Stalkers seem to under perform because there's not alot to protect from the start. Combination protection like WP seems ok but Defence based secondaries seem to have all the answers, and they stack with Hide.


 

Posted

[ QUOTE ]
Up the damage on the stalker version of attacks and adjust recharge/activation times to match, this would mean that the stalker version would be better at burst damage than the scrapper

[/ QUOTE ]

Em, Assassin strike maybe o.O


Consciousness: that annoying time between naps.

 

Posted

Claws/Ninja stalker. No problems. Stabby as hell.
Some builds can play as sort of scrappers. But, get this;
They are two ATs. They play different.
/Unsigned, because it works well and is balanced as is.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

[ QUOTE ]
Claws/Ninja stalker. No problems. Stabby as hell.
Some builds can play as sort of scrappers. But, get this;
They are two ATs. They play different.
/Unsigned, because it works well and is balanced as is.

[/ QUOTE ]

The fact that there to separate ATs was kinda my point

non burst good damage per activation works excellently for scrappers no arguments there

non burst good damage per activation doesn't work so well for stalkers (or my stalker atleast)

or to look at it another way you say your claws/ninja is stabby as hell but would it be better if it had one of the other primaries?


 

Posted

/unsigned

I can't see that the claws element could be changed for stalkers alone, without effecting the scrapper version, without totally destroying the set in itself.

Claws/Regen Scrapper - don't want it changed, mine works particularly well

Claws/SR Stalker - Don't take too much damage solo on my lvl 32 (even on mobs of 4+ on 2nd hardest setting). You just need to plan your assault carefully, making sure you use buildup, AS, placate, focus and shockwave. I do agree that the stalker set misses Spin, but then you have AS which more than compensates. Used well, eviserate can be very effective with multiple targets.

What's your secondary though TheMess? as this may put a different spin (bad pun I know) on it.

One small nitpicking point on your previous posts... I think you mean "does" rather than "dose", unless you're trying to send us all to sleep..


Main 50 & Badger Nine Claws Claws/Regen/Body

Other 50's Ph10x Brute Unjust Law Tanker Samantha Urai Scrapper Codename 1250 Scrapper
Cepheus
Defender Nilus Scrapper
Electro Field Blaster S.PONGE Tanker

 

Posted

[ QUOTE ]
[ QUOTE ]
Up the damage on the stalker version of attacks and adjust recharge/activation times to match, this would mean that the stalker version would be better at burst damage than the scrapper

[/ QUOTE ]

Em, Assassin strike maybe o.O

[/ QUOTE ]

Um not sure what your point is all stalker primaries have AS and they all have basically the same stats but of course damage from them differs slightly as some AS to mixed damage types which may not be as resisted as other damage types.

I was referring more to the other attacks within the set.


 

Posted

[ QUOTE ]
Used well, eviserate can be very effective with multiple targets.


[/ QUOTE ]

Eviscerate is now single target. No cone.

In my build I dont have shockwave, because I cant make it fit the concept. This results in all single damage attacks.
And its still not much of a problem. Slotting for accuracy and damage and a bit of endurace reduction in some higher cost ones means that most things die to repeated stabbing. Running solo, the mobs shouldnt be too big to deal with. Running in a team, pick the biggest target and gut it mercilessly.

If you are DYING too fast...thats not claws fault. Thats your secondary. Personally, I have no idea, bar concept, why people pick resistance sets on stalkers. They are squisher than scrappers anyway, so getting hit is going to hurt one way or they other.

And I think if I picked another Primary it would be different. Not better. I wouldnt say any of the Primaries are better. Claws gets decent end costs and a godly ranged attack and a cone ranged if you want it. Others get different + and - points. Simple as.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

[ QUOTE ]
/unsigned

I can't see that the claws element could be changed for stalkers alone, without effecting the scrapper version, without totally destroying the set in itself.

Claws/Regen Scrapper - don't want it changed, mine works particularly well

Claws/SR Stalker - Don't take too much damage solo on my lvl 32 (even on mobs of 4+ on 2nd hardest setting). You just need to plan your assault carefully, making sure you use buildup, AS, placate, focus and shockwave. I do agree that the stalker set misses Spin, but then you have AS which more than compensates. Used well, eviserate can be very effective with multiple targets.

What's your secondary though TheMess? as this may put a different spin (bad pun I know) on it.

One small nitpicking point on your previous posts... I think you mean "does" rather than "dose", unless you're trying to send us all to sleep..

[/ QUOTE ]

I would imagine that claws for scrapers is listed as a separate power set from claws for stalkers within the game as the devs have in the past been able to make changes to a set without it effecting other ATs that make use of the set. so changing for stalkers only would be possible (i think)

eviscerate is now only single target (it was once a cone i believe) for stalkers so its no longer much good for multiple foes

I'm elec which i realise puts me at a disadvantage in the survival stakes but often its the length of the fight that kills me so i don't believe that elec is fully to blame for my bad performance.


and um yes i did woops


 

Posted

It's certainly possible to change a powerset for one AT only.

However, saying Claws underperforms on Claws/Electric is like saying Fuel Injection underperforms on a Morris Minor.


I really should do something about this signature.

 

Posted

[ QUOTE ]
It's certainly possible to change a powerset for one AT only.

However, saying Claws underperforms on Claws/Electric is like saying Fuel Injection underperforms on a Morris Minor.

[/ QUOTE ]

Not really because while yes */elec most definitely under performs on stalkers something i thing every one is aware of what I'm saying i that i believe claws under performs as well and because i have it paired with elec I'm noticing it more than some one who has it paired with regeneration, super reflexes or Ninja reflexes because those secondaries work better to cover up claws short comings


 

Posted

Or perhaps more accurately what's good about claws doesn't cover up elecs short comings.

Claws are fine as they are. If it ain't broke, don't fix it.

/Unsigned.


@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat

 

Posted

[ QUOTE ]
Or perhaps more accurately what's good about claws doesn't cover up elecs short comings.

Claws are fine as they are. If it ain't broke, don't fix it.

/Unsigned.

[/ QUOTE ]

^ This. Play smarter, don't ask the Devs to make things easier. I think various people have made comments about such things in apst, few of them good
And if anything happens to my Claws stalker I will be less than amused...


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.