Costume parts - More chrome


Ban_Sidhe

 

Posted

That's it. Just more chrome/quicksilver type costumes. You can't have anough chrome.


Union: @Ban-Sidhe

 

Posted

I think it would be good if there were a "surface" option where you can choose what the costume part is made of. If it's possible, this would increase the number of possibilities exponentially.


Please fight My Brute: http://2hero.mybrute.com

Mission Architect 54161 - Michael Mundano, Megan Malloney and the Secret Senate.
Mission Architect 91838 - Constantinople Jones' Family Secret. A One Mission Story arc.

 

Posted

I'm pretty sure the current version of the engine can't apply selectable bump-maps like that. Maybe NCSoft can get a hold of the updated cryptic engine. I think that their agreement with Cryptic gives them access to it. Especially as cryptic have done so much work on it with CO and the up-coming STO.


Union: @Ban-Sidhe

 

Posted

Not sure that's entirely true, after all we do get "basic" and "metal" versions of some of the shoulder parts. And they're options within the one model rather than seperate costume parts.


@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat

 

Posted

Yeah, I think the engine does alow for selectable surface effects.

I've asked for a full silver surfer/T-1000 costume a couple of times.


I really should do something about this signature.

 

Posted

I'd love to make a walking Oscar style character too


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

[ QUOTE ]
I'd love to make a walking Oscar style character too

[/ QUOTE ]

you know, he kind of looks like my uncle oswald


 

Posted

I just want the option for metal spines rather than the current ugly ones, so

/signed.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

[ QUOTE ]
I just want the option for metal spines rather than the current ugly ones, so

/signed.

[/ QUOTE ]

Surely that's power customisation..


@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat

 

Posted

[ QUOTE ]
[ QUOTE ]
I just want the option for metal spines rather than the current ugly ones, so

/signed.

[/ QUOTE ]

Surely that's power customisation..

[/ QUOTE ]

Not really it would be just giving access to the power set used by Silver Mantis.


Brawling Cactus from a distant planet.

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I just want the option for metal spines rather than the current ugly ones, so

/signed.

[/ QUOTE ]

Surely that's power customisation..

[/ QUOTE ]

Not really it would be just giving access to the power set used by Silver Mantis.

[/ QUOTE ]
But she uses Thorns... Not Spines.
Moot point perhaps.


 

Posted

It is power customisation, the devs have talked about spines specifically in that context, and also can't be achieved in the same way as weapon customisation, because, whilst the spines that come out of a players body are weapons, the projectiles and the hit effect on target use a hard coded system.


Yes, it is technically possible to completely replace spines with metal spines, but it is not something the devs would ever consider, given that it would completly destoy all those characters who are based around the concept of organic spines.


On the other hand, a complete shiny metal costume is quite possible within existing parameters.


I really should do something about this signature.

 

Posted

[ QUOTE ]
Yes, it is technically possible to completely replace spines with metal spines, but it is not something the devs would ever consider, given that it would completly destoy all those characters who are based around the concept of organic spines.

[/ QUOTE ]

...unless they could add metal as an option and just copy the ability, rename it, and make it metal. Thus it could look different but still retain the same properties otherwise - basically you'd copy the numbers but actually would be different powers.
-Just offering a possible way of doing what they always say is "impossible". Impossible is nothing! D:


Please fight My Brute: http://2hero.mybrute.com

Mission Architect 54161 - Michael Mundano, Megan Malloney and the Secret Senate.
Mission Architect 91838 - Constantinople Jones' Family Secret. A One Mission Story arc.

 

Posted

metal spines would have to be added as a new power set to get it to work (like what your suggesting i think) and would be done more than likely in a similar way to axe/BS/mace in that the powers would share animations but be given slightly different effects.

Back on topic shiny costume parts would be good always wanted to do a oily looking stalker so the plain smooth body parts with shininess would be perfect


 

Posted

oh noes, another thread has fallen to the metal spine "descussion", run for you lives!

AAAAaaaa.... *flees*


 

Posted

[ QUOTE ]
[ QUOTE ]
Yes, it is technically possible to completely replace spines with metal spines, but it is not something the devs would ever consider, given that it would completly destoy all those characters who are based around the concept of organic spines.

[/ QUOTE ]

...unless they could add metal as an option and just copy the ability, rename it, and make it metal. Thus it could look different but still retain the same properties otherwise - basically you'd copy the numbers but actually would be different powers.
-Just offering a possible way of doing what they always say is "impossible". Impossible is nothing! D:

[/ QUOTE ]

Yes, you could create a new powerset, Spines(metal), with the same powers and a different look, but the devs are on record of saying they would never take this path for power customisation. If the do it, they will do it properly. This method becomes a nightmare when it comes to ajusting powers, since instead of having to change things once in the database, you have to do it twice.


I really should do something about this signature.

 

Posted

[ QUOTE ]
On the other hand, a complete shiny metal costume is quite possible within existing parameters.


[/ QUOTE ]
I don't know. If you are referring to Metallic then it is rather flawed with it's lines(shall not even mention the face).


 

Posted

Nope, the current Metallic costume doesn't use the reflective textures that where added in issue 6.

It is also not perfectly smooth.

But other (post issue 6) costume pieces have the reflective texture. It doesn't work on all graphics cards though, so you might not have seen it.


I really should do something about this signature.

 

Posted

[ QUOTE ]
Nope, the current Metallic costume doesn't use the reflective textures that where added in issue 6.

It is also not perfectly smooth.

But other costume pieces have the reflective texture. It doesn't work on all graphics cards though, so you might not have seen it.

[/ QUOTE ]
Oh I can assure you that I know the ins and out of the costume creator. And my graphics card is just fine.
I just dont know any smooth shiny thing other than that shiny spandax. And its not a full set.


 

Posted

Full Helmets:
Blast bot (visor)
Shiny Alien
Shiny Elongated Alien

Head Detail 1:
Glactic Glasses

Helmet Detail 1:
Full Blast Shield
Reflector Shield
Half Shield
Geo Shield
W Shield

Lots of Shoulder details: they have a Basic and Metallic option.

Some boots and gloves, and the various skull chest details also have metallic options.

Those are all I can think of off the top of my head.


I really should do something about this signature.

 

Posted

[ QUOTE ]
Full Helmets:
Blast bot (visor)
Shiny Alien
Shiny Elongated Alien

Head Detail 1:
Glactic Glasses

Helmet Detail 1:
Full Blast Shield
Reflector Shield
Half Shield
Geo Shield
W Shield

Lots of Shoulder details: they have a Basic and Metallic option.

Some boots and gloves, and the various skull chest details also have metallic options.

Those are all I can think of off the top of my head.

[/ QUOTE ]
Ahem...
[ QUOTE ]
On the other hand, a complete shiny metal costume is quite possible within existing parameters.



[/ QUOTE ]


 

Posted

asked for this a while ago, tho i asked more around the lines of widow-like shine.
it's kinda the same, and i /signed this.


 

Posted

[ QUOTE ]
[ QUOTE ]
Full Helmets:
Blast bot (visor)
Shiny Alien
Shiny Elongated Alien

Head Detail 1:
Glactic Glasses

Helmet Detail 1:
Full Blast Shield
Reflector Shield
Half Shield
Geo Shield
W Shield

Lots of Shoulder details: they have a Basic and Metallic option.

Some boots and gloves, and the various skull chest details also have metallic options.

Those are all I can think of off the top of my head.

[/ QUOTE ]
Ahem...
[ QUOTE ]
On the other hand, a complete shiny metal costume is quite possible within existing parameters.



[/ QUOTE ]

[/ QUOTE ]

arr, I understand your point now. We where talking at crossed purposes. I meant, it would be possible for the devs to add a complete shiny metal costume to the game without making changes to the game engine, not that it was possible to make one right now.


I really should do something about this signature.