So who thinks I#13 will be tomorrow?


Arctic Man

 

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Someone had to raise the topic!


 

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Someone had to raise the topic!

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No, but you did anyway. We'll find out tomorrow; not such a stretch to wait and see, is it?


DON'T eat muffins while I'm developing you.

Pants! Turkey Magnates! A man in a box! Rogue AI! Come one, come all, to arc ID 10107 - It's [i]'Not as long as some other arcs'[/i]!

 

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Someone had to raise the topic!

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No, but you did anyway. We'll find out tomorrow; not such a stretch to wait and see, is it?

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yes, yes it is!!!! We'll find out today (possibly?) when they announce the server downtime


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

If its this week, It will be either Tomorrow,Wednesday or Thursday, can't see them doing it on Friday as if there are bugs no one will be about to sort them.


 

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It's highly likely to be tomorrow, or next Tuesday. Issues seem to usually get released on a Tuesday.

I don't think there have been any recent patches, so tomorrow is possible. I'd have to say I think next week is slightly more likely, due to the recent holiday period in the US.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

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I'd have to say I think next week is slightly more likely, due to the recent holiday period in the US.

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If I recall correctly, the devs have said (or if it was Ex Libris - it was on the US boards anyway) that there really isn't much time to change things before it goes live. Add to that the fact that Ex Libris posted a draft of the publish notes last week, for players to spot misstakes in. Then there's Ghost Raptor's vacation last week.

My money is on tomorrow.


 

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Oooh it would be nice! Its been a long enough wait anyway!


 

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I suspect the only reason it didn't go live last week was because with the Thanksgiving holiday there would be no-one around to fix the ineviable bugs.


I really should do something about this signature.

 

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I put down on another thread that it would be tomorrow so I hope so just so I can be right for the first ever time!!!


@SkullFester

I'm not changing this signature until I'm proclaimed 'King of the World'.

 

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If you are talking about the bugs you have reported on the test forum none of them seem significant enough to delay the issue over.


I really should do something about this signature.

 

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I hope not tomorrow. Still see bugs and there is no new update on test yet.
Hope it will be released when it is ready... not before

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That never happens anyway, no issue is perfect when it goes live. Always tends to be release now, patch after.


@SkullFester

I'm not changing this signature until I'm proclaimed 'King of the World'.

 

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I hope so.

I am willing to be patient though. After all, it always gets so Laggy after an issue is released that I normally end up waiting a couple of days before logging on anyway.


 

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I hope so.

I am willing to be patient though. After all, it always gets so Laggy after an issue is released that I normally end up waiting a couple of days before logging on anyway.

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Because it's not Laggy now...


 

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You know what? Sod i13, I just want these blasted forums to work properly!

And no, Diggis, it's not the slightest bit laggy now. Try getting a decent internet connection.


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

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GhostRaptor was supposed to be back today but he's been strangley quiet, and so has Palladium. Maybe they are busy translating the update notes into French and German?


 

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Not all the lag can be explained by people's network connections, Floaty. If it could, they would never have implemented the /sync command...


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

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Not all the lag can be explained by people's network connections, Floaty. If it could, they would never have implemented the /sync command...

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*Points at the smiley in his post and whaps Birdy with a stuffed parrot.


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

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Not all the lag can be explained by people's network connections, Floaty. If it could, they would never have implemented the /sync command...

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*Points at the smiley in his post and whaps Birdy with a stuffed parrot.

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Tis OK, I read it as suck

I did stop using the titan tracker cos it was causing mapserver errors. Stopped using it, all mostly went away.

I have the most lag in Faultline for some reason. Very annoying, especially on my teleport toon.


 

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[/color]<blockquote><font class="small">En réponse à:[/color]<hr />
GhostRaptor was supposed to be back today but he's been strangley quiet, and so has Palladium. Maybe they are busy translating the update notes into French and German?

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Sorry, I mischecked, GR will be back tomorrow.

On the topic: Can I bet too?


FAQ - Support Client - PlayNC

Episode 13

 

Posted

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GhostRaptor was supposed to be back today but he's been strangley quiet, and so has Palladium. Maybe they are busy translating the update notes into French and German?

[/ QUOTE ]

Sorry, I mischecked, GR will be back tomorrow.

On the topic: Can I bet too?

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Please do!


 

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I have the most lag in Faultline for some reason.

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Likewise. My guess is it's because they re-did that zone, and used the higher quality textures and/or higher polygon count (not sure which) they used for Rogue Isles where I also lag more than most CoH zones (Faultline excluded).


 

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I have the most lag in Faultline for some reason.

[/ QUOTE ]

Likewise. My guess is it's because they re-did that zone, and used the higher quality texures and/or higher polygon count (not sure which) they used for Rogue Isles where I also lag more than most CoH zones (Faultline excluded).

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*Flies around Faultline, getting 65fps from his 8800GT at max settings*

What lag?


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

[ QUOTE ]
[ QUOTE ]
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I have the most lag in Faultline for some reason.

[/ QUOTE ]

Likewise. My guess is it's because they re-did that zone, and used the higher quality texures and/or higher polygon count (not sure which) they used for Rogue Isles where I also lag more than most CoH zones (Faultline excluded).

[/ QUOTE ]

*Flies around Faultline, getting 65fps from his 8800GT at max settings*

What lag?

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*causes a powercut in kent*

There!


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

[ QUOTE ]
[ QUOTE ]
GhostRaptor was supposed to be back today but he's been strangley quiet, and so has Palladium. Maybe they are busy translating the update notes into French and German?

[/ QUOTE ]

Sorry, I mischecked, GR will be back tomorrow.

On the topic: Can I bet too?

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only if you place a winning bet

jbWarsmith out!