Lord_Spawnus

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  1. I've been leaving my main charactor Lord Spawnus in Talos acouple of times and twice now the game has refused to log him in and had to have a GM move him out of Talos.

    Has anyone else had log in problems with Talos?
  2. A friend of mine is having the same problems, have told them to redo the city of heroes game again to see if it works again, will know in awhile if it does.
  3. Dear Devs

    Please get the heck off our servers so we can play.

    Thank you
  4. Ok i've looked on there and maybe i'm blind but where does it say (as so many people tell me) we are getting Staff powers coming in?
  5. With so many great things coming along I hope i'm not the only one hoping that the Devs decide to give us more slots for the servers, as the 36 or so slots are not lasting very long anymore.
  6. I only have 1 thing to add to this thread and sorry for this..

    Please TEST this stuff before you release it to us...
  7. Just been able to log in this moment
  8. Seems like a whole mass of us *if not all of us* are unable to access Defiant. Anyone else?
  9. Never could get into that powerset myself, I have a rad on villains but never can be bothered on heroes.
  10. Lord_Spawnus

    Ooooooooh!!!

    I was here not long ago but just working way around this place.
  11. Lord_Spawnus

    I'm....Back!

    You choose wisely.
  12. Was this posted in a different thread? I am sorry I rarely read half the threads on here anymore hehe
  13. This was posted by srmalloy over on the US forums, thought people may like to see this.

    [ QUOTE ]
    Having had a chance to look at the (still under development) I16 changes at the NCSoft booth at the San Diego Comic-Con, I am looking forward even more eagerly to its release. What they are showing is the character-creation part of I16 -- it doesn't have any game connectivity.


    The character design process looks exactly the same as it was, with two exceptions. After your costume design, the 'Next' button takes you to the Powers screen, where you can alter the colors of your powers. In addition, across the top of the screen are text labels for the segments of character creation -- Archetype, Origin, Primary, Secondary, Body Type, Costume, Powers, Name; clicking on one takes you to that section without losing progress, so you can jump around through character creation in any order.


    The powers section has drop-down sections for Primary and Secondary powers -- I didn't see an entry for Epic or Patron powers, or for pool powers, and I'm going to have to ask them about that tomorrow -- similar to the Upper Body / Lower Body / Head sections for the costume creator. These open up into a list of all the powers for that powerset. The powerset has a color choice box -- 'Default', 'Custom', 'Bright [power]', and 'Dark [power]' (i.e., 'Bright Fire' and 'Dark Fire'). When you pick 'Bright', you get additive color changes -- the colors you pick brighten the power (i.e., the standard Energy Blast colors are 'Bright'), and when you pick 'Dark', you get subtractive color changes -- the colors you pick darken the power (i.e., the standard Pain Domination is 'Dark'). You have an "Apply colors over entire character' button that works for powers the same way the similar button does for costumes, and each power has the same options individually (except 'Custom', which appears for the powerset when you set colors individually for the powers).


    Power customization will not be available for the MA when I16 goes live; they are still looking at the problem of the additional space that it would take up reducing what you can build due to the size limitation of an arc.


    In the process of rebuilding the way powers are colored, they have managed to address one of the problems that was described as a major stumbling block -- with a very few exceptions, the customized power colors change, not only the color of the power as your character uses it, but the effect of the power on the target. If you change your Fire Control powers to blue or green, for example, the Fire Cages around mobs will be blue or green just like the animation visuals around your character. When you pick a specific power in the Powers section of the character creator, your character will continually repeat the animation for that power, showing both the character animation and the power effect (i.e., the Fire Imps power summons imps, etc.); the colors selection grid normally obscures a lot of this, but it can be rolled up out of the way for a better view. The powers that don't completely change colors are all ones that have 'fixed' visuals -- Smoke will animate with the colors you pick for the power, but the cloud of smoke around your target will still be black. I need to go back tomorrow and see how many powers are like this; I need to find out how many of the summoning powers (i.e., Controller and Mastermind powers) have customization, and to what degree.

    [/ QUOTE ]
  14. Nice, tho I know people are gonna complain about what these vet rewards are but tbh they can't put any really good stuff at this late a date on the VET Rewards as realisticly is anyone that starts saya year ago gonna be here for that long?

    I do approve of these tho and nice to see the Rewards are still going but before anyone posts why is it [censored] or something like that, consider what I just put.
  15. Wait i'm not the only one having this kind of problem?

    Loaded up a mission, got booted out with a blue background and wasnt able to load the game up or it wouldn't let me log in.
  16. Lord_Spawnus

    Amy Attacks!

    Afew days ago we was doing the Synapse TF, one of the members spawned Amy and another spawned the Vanguard Heavy, 2 Guesses what happened there..

    Yep Amy and the Heavy decided to have a brawling contest over who was the best Temp Power it seems..
  17. [ QUOTE ]
    then i guess you never checked out romulus shield or any shielder that costume change after they get the option to *i know the shield not too clear in this picture but you can see it ish*

    Nictus Shield (partially colour tintable) (Unlocked by defeating Nictus Romulus 5 times)

    [/ QUOTE ]

    Seen the Shield many a times just never looked at it at any great length for details.
  18. Now like many and many people I have done the ITF ahell of alot of times, but today while doing the ITF Sandy noticed something that I had never noticed before, this is on the Huge area just before the AV on the last mission, but if you look at the design its of 2 Nova's flying back to back.

    The Nictus Symbol?
  19. Lord_Spawnus

    Offline Planner.

    Didn't this appear in GD afew months back? Just wondering thats all, least its now in its proper section on the Forums.
  20. The bottom of the Rikti Mothership has always been there.
  21. Q. What would happen to the SG you are with as you swap sides, will you be removed or just kept in that SG?
  22. Searing Empress always runs a Rikti Raid at 7pm every Sunday
  23. [ QUOTE ]
    He is so totally hinting at Reichsman in I15

    [/ QUOTE ]

    I was just thinking the same thing "Bring back a villain that has never existed in the game before" he has to be him, who else would the 5th Column get?
  24. My name is Lord Spawnus and I damn well ain't going no where!
  25. Happy Birthday to the only game I've actually sat here and played for 4 years on the run, Keep it up and dont like Champions Online or DC Online throw you off.