PAX-EAST Q&A Saturday 27th March
Q&A :
11:57 Q&A Started next, with Em starting things.11:58 She asked Jesse for Paragon's general philosophy of how to keep the game fresh.11:59 Jesse: "We want to continue to build on systems and listen to YOU to help continue to grow and stay the #1 superhero MMO".11:59 Q: When was Going Rogue born as a concept?Jesse: It was originally going to launch with "Issue 6" 12:00 But they werent happy with the level they were able to bring it to, so delayed it until technology got there.12:00 David talked a bit more about Praetoria, which will include all glass facades.12:01 "We're trying to tell the design story better, everything is very specifically keyed to the zone it is in".12:01 Q: Favorite additions to the game since launch?12:01 David: ULTRA MODE!12:02 Matt: Going Rogue system, a lot of fun, especially for level 50s.12:02 Melissa: Praetoria, being that she built it from ground up; "you won't recognize this is City of Heroes visually".12:03 Caceres: "The Flashback system".12:04 Q: Is Hamodon contained or defeated? and will we ever see him?12:04 A: he is contained, but you won't see him, at least not yet.12:05 Q: Any plans for PvP getting some changes?12:06 A: It is something on the slate, but it will be a couple of Issues from now. Base Raids, Items of Power are also planned on being repurposed but fixed.12:06 Q: With Going Rogue, how will heroes and villains markets work?12:07 A: They won't be merged, but individual problems will be addressed for characters that are switching.12:09 The next fan had a question about pay models, and how they decided to do the subscription model they use.12:10 Miller explained that NCSoft has experimented with several business models for their different games, and this one fits this specific game; it's just behind-the-scenes business decisions to make sure they're keeping the quality levels high.12:11 Q: With supergroups, how will the new alignment system with members deciding to go rogue affect the supergroups?12:11 A: If you switch sides, you get temporarily removed from your group; if you switch back, you're back with all your prestige included.12:13 You MAY be able to join a villain group along with a hero group, but they're not sure yet.12:13 Q: Any plans to revisit old hazard zones?12:14 Bianco Yes, they do revisit sometimes, but only when it makes sense; they like creating new one a lot more.12:14 Q: Will difficulty go up with Going Rogue? 12:14 A: Not as much in Going Rogue, but "you'll like the Incarnate System".12:15 Issue 17 will change Defenders inherent system to make them solo better.12:17 Storylines that mentioned praetoria will get updated in Issue 19 to reflect the events that happen in Praetoria between now and then.12:17 Energizing Ion, and other fans wondering about why no Market Merge, they did say that there are reasons with database issues that would create problems. 12:18 Q: Any plans for other games set in the City of Heroes universe, like single-player games? 12:19 A: We can't comment on future plans other than what we've talked about here. 12:20 More maps ARE coming with Issue 17 and with Going Rogue for mission architect, though they couldn't specify an exact amount. 12:22 there are other new powersets "on the whiteboard" that will make it into future expansions, including staff use.12:25 That's all for now, folks! If you didn't get your question answered, never fear, we'll be doing an extensive interview with the dev team soon. Thanks for reading! |
I have also found some videos that were recorded at the time, I'll post notable points of interest for those who don't wish to watch the whole thing:
'Going Rogue' & 'Praetoria'.
- 0:00 : Introduction to 'Going Rogue'.
- 1:14 : 'Praetoria'.
- 2:22 : 'Praetoria' & 'Other Zones'.
- 3:31 : 'Enemy Groups' such as PPD; Seers; The Resistance; Praetorian clockwork; Syndicate; Ghouls; and a teaser! Each has a picture depicting the enemy group throughout the discussion.
- 6:08 : 'Going Rogue' system and changing morality.
- 7:52 : Finish.
- 0:27 : Discussion of 2 new powersets: Kinetic Melee & Electric Control.
- 1:42 : A small video demonstration of Kinetic Melee.
- 2.22 : In-game pictures of Electric Control.
- 2.42 : Issue 19 & Incarnates.
- 4:40 : Finish.
- 0:38 : Video of Dual Pistols.
- 2:03 : Video of Demon Summoning.
- 4:45 : Video of Kinetic Melee.
- 5:29 : Pictures of Electric Control.
Fury
"Kinetic Melee"? Isn't all melee kinetic?
Telekinetic Melee: but it sounds weird.
Kinetic Combat: but there's an enhancement set with that name.
Kinetic Assault: but sounds like a ranged set.
Kinetic Manipulation: but sounds like a controler's set.
Hmmm...
Well, seeing that powerset in action kinetic melee is what best describes it: creating balls (ooo-eer) of kinetic force and throwing them at enemies at close range.
Reminds me of my Tai Chi practice only with no balls (ooo-eer) throwing involved.
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit
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Same though here. It should be renamed to:
Telekinetic Melee: but it sounds weird. Kinetic Combat: but there's an enhancement set with that name. Kinetic Assault: but sounds like a ranged set. Kinetic Manipulation: but sounds like a controler's set. Hmmm... ![]() |
Might wanna wait til we see what it involves before deciding what it should be called

Thelonious Monk
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Might wanna wait til we see what it involves before deciding what it should be called
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http://www.youtube.com/watch?v=PFQPqPwayfI
Looks like tai chi gone wrong imho
I have tidyed it up and added some links for videos to the second post.
Fury
With so many great things coming along I hope i'm not the only one hoping that the Devs decide to give us more slots for the servers, as the 36 or so slots are not lasting very long anymore.
More slots is one of the things said to come with GR. Just need clarification whether they'll be free slots towards the 36 limit per server or actually over said limit. I'm hoping for the latter.
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit
Ok, so i17 is Ultramode, I assume GR is technically i18 then as info jumps from i17 thru GR to i19?
Ok i've looked on there and maybe i'm blind but where does it say (as so many people tell me) we are getting Staff powers coming in?
Some cool potential with GR but they did not discuss if the mission mechanics are going to be the same or if we are getting a new wrinkle to the whole mission deal. What would just kill GR, and this game IMO, would be getting these new missions/arcs and having them in the same old office/cave etc maps that we have see over and over and over and over. That would be enough to make me puke (and it takes a lot to make me PUKE!).
Anyway, the info is way too vague right now to make a judgment call.
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Some cool potential with GR but they did not discuss if the mission mechanics are going to be the same or if we are getting a new wrinkle to the whole mission deal. What would just kill GR, and this game IMO, would be getting these new missions/arcs and having them in the same old office/cave etc maps that we have see over and over and over and over. That would be enough to make me puke (and it takes a lot to make me PUKE!).
Anyway, the info is way too vague right now to make a judgment call. |
Lady Arete on Unionhandbook
My Excel Badge tool
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Some cool potential with GR but they did not discuss if the mission mechanics are going to be the same or if we are getting a new wrinkle to the whole mission deal. What would just kill GR, and this game IMO, would be getting these new missions/arcs and having them in the same old office/cave etc maps that we have see over and over and over and over. That would be enough to make me puke (and it takes a lot to make me PUKE!).
Anyway, the info is way too vague right now to make a judgment call. |
@Golden Girl
City of Heroes comics and artwork
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Ok i've looked on there and maybe i'm blind but where does it say (as so many people tell me) we are getting Staff powers coming in?
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12:22 there are other new powersets "on the whiteboard" that will make it into future expansions, including staff use.
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Fury
*giggles uncontrollably*
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit
More goodies!
Videos of Demon Summoning; Dual Pistols; Kinetic Melee; and pictures of Electric Control linked at bottom of second post! Under Q&A.
Ogle freely!
Fury
Thanks for the update fury
Demon summonin looks *squeeky voice* aceeeeee!
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Having had a look at the Kinetic Melee video, I couldn't help thinking I've seen something like it before (Full[1] contact martial arts fight, where one guy takes a beating. He did rather have it coming, though.)
[1] Well... I suppose that depends how you count.
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theres been videos of it already put up:
http://www.youtube.com/watch?v=PFQPqPwayfI Looks like tai chi gone wrong imho |
I've enjoyed what I saw there but I think it's way too soon to pass judgement on a power set based on a very few seconds of video.

Thelonious Monk
heck for all we know some of those might have been slowed down so you can see the animations. like what they did in the DP vid.
Kinetic melee is defo a set that i'll be playing on a scrapper 
< < < < Is a purely animation kind of guy! If it looks good, then i like it!
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Q&A Started next, with Em starting things.
I realise this will go official, but within discussions in the game in my local 'Union Chat', some in the game wished to read it and could not do so through the sites available. This is my transcript source.
This is only for those that cannot access the site. I accept no credit for this. I have edited the transcript, only by correcting spelling/grammar and any literacy problems. The transcript itself is a direct source.
Please note there are spoilers in this post! Read at your own responsibility!
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The panelists are Melissa Bianco, Lead Designer.
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Fury