Taunt on Scrappers


CactusBrawler

 

Posted

I've been running around in the CoX world for a while now, mostly with scrappers, and have not really got to a stage where I wished " Wow, I wish I took the taunt power to help that poor squishy out " or to "tank" a AV

I feel that the power could be changed out for another attack of sorts. (not sure what)

Only reason I am bringing this up is because I saw Matt saying something about NcSoft will be looking at powers that hardly get used in a set and maybe change them somehow.

But that is only me, and I know we have plenty of players running around doing their good deeds as scrappers and I was wondering if any of them took taunt?

PS: I know it could be used to slot some of the Taunt IO sets for the extra bonuses but apart from that did you find any use for it (one can always take it from the extra pool powers - truth be told I cant remember the name)


 

Posted

Tbh, Scrappers aren't really taunting machines, unless you have a ubah build.

So Taunt is unlikely to be useful on a scrapper.

/signed from me.


 

Posted

-75% range is enough


 

Posted

Major No! If you don't like it and want another attack I recommend Air Superiority. Its DPEPS is lacking but it more than makes up for it in other ways. Basically when it comes to attacks, if you don't have enough with what is there, then you are doing something wrong.

I taunt anything with mine. No Uber build req'd. Sorry Phantom


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

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But that is only me, and I know we have plenty of players running around doing their good deeds as scrappers and I was wondering if any of them took taunt?

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I wouldn't be as mad into Scrapper-Tanking as Shannon, but both my level 50 Scrappers have taunt (albeit taken at 38 on one and 44 on the other) and use it. I've tanked AVs before with both of them.

One's /Regen, the other's /DA. The first only took Taunt recently, but uses it occasionally on AVs when aggro control is poor, when there is no tank or when the tank just plain sucks. The second used to be one of the better Psionic tanks around before DA got 'ported to Tankers, and still has no fear of Psychic AVs/GMs.


 

Posted

Well, I've never taken the the Primary taunt on any of my many Scrappers, but I don't necessarily think it's a great idea to lose it.

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So Taunt is unlikely to be useful on a scrapper.

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Have to disagree there though. A Taunt effect on some scrappers is well useful, stope the little B's running off when I want to hit them, though that's a Taunt aura like RttC or the Invulnerability one. I'd find having to actively yank them back annoying.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

A little just cos I am chatty sidetrack:

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when the tank just plain sucks.

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I'd disapprove of someones tank and tanking if they're the lone survivor "and" is laughing about it and I'd disapprove of a whole team for applauding. I like to think that the cause of problems is always down to learning from someone. I go off my trolley if there is a warning on what or what not to do and then someone didn't heed it, especially the simple stuff.

A 32 WP tanker vs a +5 Mary Macomber and co, no way thats gonna go down to well without ample taunt slotting but at 32, give the guy a break, could I scrap tank her easy with any scrapper? Definitely but his aura will suck vs all else. Then someone will blame him for the fatalities whilst I count one person forted or somethings like that.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

About the only time I've ever used Taunt is in PvP, and even then it's the pool power version (needed a power to get Intimidate). I tend to use it to stop those annoying stalkers trying to flatten the nearby squishies, but beyond that I've never seen a use for it.

In PvE, Taunt is close to useless. Chances are your tanker has a strong hold on the target, and your Taunt won't do much to break that. If there's a situation where you might be required to pull a mob off a team member, it's usually far quicker and easier to go over and smash the mobs face in the old fashioned way rather than rely on landing a Taunt.

Beaten mobs don't need taunting.


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Posted

Get rid of Hasten, I don't use and TBH I can't see why anyone else would want to...


 

Posted

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Get rid of Hasten, I don't use and TBH I can't see why anyone else would want to...

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I hope you're being sarcastic...

Think of those really big damage powers. You'd like them to recharge faster, wouldn't you?

Hasten + Stamina = Doesn't matter if the powers recharge quicker because with Stamina you can grow your end back like a urm...athlete.


 

Posted

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Get rid of Hasten, I don't use and TBH I can't see why anyone else would want to...

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I think you are being sarcastic.

However, I use Hasten as a defence power. It's great against -Recharge powers, especially Swarms. *growls*


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

[ QUOTE ]
In PvE, Taunt is close to useless. Chances are your tanker has a strong hold on the target, and your Taunt won't do much to break that. If there's a situation where you might be required to pull a mob off a team member, it's usually far quicker and easier to go over and smash the mobs face in the old fashioned way rather than rely on landing a Taunt.

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So rather than target and click a power, its easier and quicker to target, run to, and smack it with an attack that will obviously never miss, obviously always take said target off that someone or obviously flatten said target with one hit.

Mmm..k.

Your not the first person to say that but it makes as much sense as the devs dropping hasten cos Lost Ninja wants them to (No really he does ) A lot was dished out during 2005 and 2006 on the matter but its not so much a can of worms you are opening now, cos at the end of the day, everyone should have something in the game to discover. A scrapper can generally steal dangerous targets to others more effectively in PvP and PvE and act as a second tank on an AV if needed. Lets count the AVs its impossible to tank as a scrapper in a team shall we, and its "0".


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

[ QUOTE ]
[ QUOTE ]
Get rid of Hasten, I don't use and TBH I can't see why anyone else would want to...

[/ QUOTE ]

I hope you're being sarcastic...

Think of those really big damage powers. You'd like them to recharge faster, wouldn't you?

Hasten + Stamina = Doesn't matter if the powers recharge quicker because with Stamina you can grow your end back like a urm...athlete.

[/ QUOTE ]
Yes it was sarcasm...

Just because you don't use something doesn't mean it should be replaced by something else was really what I was trying to say.


 

Posted

Lost Ninja, I asked.

I didn't imply that it's a crappy power and needed to be taken out just on my account. I was simply wondering how many scrappers took taunt from primary set (seeing as it is something you can take from the pool powers).

The one in the primary set if I remember correctly is a single target taunt while provoke in the pool power is a group taunt.

So, it makes sense that you could fit something else in there, maybe something like another immob power


 

Posted

I actually had someone on a respec trial tell me that when I respec I should remove that power, along with one other that was useless. I politly pointed out that I used the other power heaps as it had a stun and enabled me to negate one target and move on to another. He still insited it was useless and I needed to lose it.

As for the taunt, played last night as the only melee char in a team of squishy healers. Used it heaps to grap the big guy as I ran past to kill the opposition healer. When I didn't grab the big guy squishies went down, but if I didn't kill the healer everyone went down.

/unsigned


 

Posted

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Lost Ninja, I asked.

I didn't imply that it's a crappy power and needed to be taken out just on my account. I was simply wondering how many scrappers took taunt from primary set (seeing as it is something you can take from the pool powers).

The one in the primary set if I remember correctly is a single target taunt while provoke in the pool power is a group taunt.

So, it makes sense that you could fit something else in there, maybe something like another immob power

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I didn't suggest that you did. I was trying to point out that while one person may dislike or not use something that doesn't mean that the power is a waste of space, which I'm is why the devs haven't removed any of the incredibly less used powers like Group TP or Group Fly...

As most of the players in game don't frequent the forums and more than half of the people who have replied on this thread seem to like the power I think it might be an underappreciated gem rather than a waste.

Would me simple posting /unsigned have helped any more than some gentle sarcasm?


 

Posted

LostNinja

Correct me if I am wrong, but I think you are missing the point (or I might be missing the point)

Confront takes up space in a primary set which could have been used for something else which amplifies the primary set or compliments the rest of the attacks in the set. Group Flight and Group TP does not take up space in a primary set and thus you can't compare it.

I say again, there is an alternative to Confront if you want ... you can take provoke from the Presence Pool power, so why did the developers think it good to put in a taunt for a scrapper in the primary set.

As for your sarcasm. It isn't the topic of discussion, so what you do with it is your indaba my friend. I couldn't care less.


 

Posted

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LostNinjaConfront takes up space in a primary set which could have been used for something else which amplifies the primary set or compliments the rest of the attacks in the set. Group Flight and Group TP does not take up space in a primary set and thus you can't compare it.

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Surely the same applies to Taunt on Tanks too then?


 

Posted

Only if you fail (as i think the OP has) to notice the fact that primary and secondary powers are generally massively more effective than the pool powers.


 

Posted

Diggis

Not sure how you come to that conclusion.

Take the primary function of a tank and compare it to the primary function of a scrapper.

I think that tanks were intended to soak up damage and manage agro where as scrappers were intended for dealing damage as opposed to managing agro and, as a tank it's not "taking up space" of your primary set, but instead on your secondary set.

But sure, I suppose you can drop taunt on a tank and grab provoke, only thing is you will have to hit it every 10 seconds (on default)


 

Posted

the point of it is that on a melee fighter, sometimes it is good to be able to drag a mob of a squishy, for instance blasters, if the main tank is busy managing a large mob, it's not a must take power, but nor is it taking up space, is a a choice that allows flexibility in the build with out making you sacrifice a power.


 

Posted

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you can take provoke from the Presence Pool power,

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Apart from provoke is not autohit and doesn't do -75% range.


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Posted

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But sure, I suppose you can drop taunt on a tank and grab provoke, only thing is you will have to hit it every 10 seconds (on default)

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Well, that & the accuracy check of course and the fact that it uses up one of your 4 pool choices.


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Posted

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Confront takes up space in a primary set which could have been used for something else which amplifies the primary set or compliments the rest of the attacks in the set.

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TBH, this is how I tend to look at it currently on all the Scrappers I have played / still play. It's not that Confront is a useless power, it's just that I tend to build Scrappers for solo play at gods-forsaken times of night so I've got the aggro from all the mobs around anyways.

HOWEVER...

Issue 13 brings with it dual builds, and I know that most of my toons will be getting looked at and set up withy solo and team based builds, and that Confront is getting squeezed into all the team builds I can get it into. Granted it might not get used anywhere near as often as a Tankers taunt power, but for team play, I'd rather have it and not need it than need it and not have it.


 

Posted

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Diggis

Not sure how you come to that conclusion.


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I came to that conclusion based on your comment that scrappers could take the taunt power from the pools. Based on that, so could tanks, so there is really no reason to have it in the primary or secondary pool. As was posted below mine the pool power isn't as effective and the range on the scrapper taunt is very good so it can be used to pull mobs very effectivly too.