Brute vs Scrapper


Angelic_EU

 

Posted

I know it is a bit like comparing apple and orange. But I only just started playing scrapper and I have been playing brutes for a while. I want know how brute compare to scrapper, for example, damage output or survivability, etc.

Thanks


 

Posted

Scrappers aren't expected to tank :P


 

Posted

For me Brute's have higher sustained damage and better survivability than a Scrapper if played right. They're there to kill everything, not tank.


 

Posted

It depends a lot on playstyle, am sure if I played a scrapper like I do my brute the lower hit points would take my down and the lack of fury would leave more foes. But critical hits and higher base damage work out nicely too. Brutes will do more damage with fury, scrappers will do more when fresh (in general). I tend to only see one of the three bars when I'm playing a brute, I see none of the two when scrapping. That's once I know the boundries of the powers they have obviously


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

Unlike brutes, scrappers can rest between mobs without affecting their perfomance. However, this rarely happens due to scrapperlock.


UNION @Flitz 50, Lead Hose 50, Red Rag 50
DEFIANT Rose Bloodthorn 34
VIGILANCE Captain Caledonia 20 - Yeah, I made toons on the French server coz we only had 4 back then (might have to transfer/recreate them on one of the US servers)
..and many more!

 

Posted

Brutes are what scrappers aim to be.


SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"

 

Posted

[ QUOTE ]
Brutes are what scrappers aim to be.

[/ QUOTE ]
^This


 

Posted

brutes get pwned quicker than scrappers in pvp ue to being meele toon and blasters being leet


Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab

 

Posted

(Slightly off-topic, but someone might find it useful...)


[u]So, you want to be a Scrapper?[u]

A guide to other Heroic Archetypes, by Plasmarch (reproduced with kind permission)

Blasters - Bunch of squishies who have no right to do more damage than us.
People with no defences have no business in a fight.

Tanks - Can be of use for getting the mobs grouped up so you don't have to
chase all over. Otherwise a waste of valuable melee space that could be
used by someone with actual attacks. Get out of the doorway and let the
real melee toons through.

Other Scrappers - The competition. Inferior to you, which you must prove
by killing more mobs than they do.

Controllers - Useful from stopping the mobs running away from the
scrappers. Otherwise, cannon fodder. And don't get us started on what a
travesty Phantom Army is.

Defenders - Can be useful for scraping the less capable scrappers
(everyone else) off the floor, I suppose. You did take a res capable
build, didn't you?

Blappers - Deluded fools. Toons which fall over when you sneeze on them
have no business taking up valuble melee space. Go back to cowering at the
rear with the other squishies.

(Still waiting on 'So you want to be a Brute')


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

Posted

[ QUOTE ]
Unlike brutes, scrappers can rest between mobs without affecting their perfomance. However, this rarely happens due to scrapperlock.

[/ QUOTE ]

And, if you're a regen Scrapper, it isn't necessary.


My main Scrapper was always designed to be a Stalker, not a Brute. I think Tanks aspire to be Brutes, to be honest. A kat/regen Scrapper has stupidly high survivability (at least, they did a year ago the last time I analysed it), better than most, if not all, Brutes, along with respectable damage output. Broadsword/Regen should technically have slightly better damage output with more or less equal survival. A Brute with a regen secondary would be utterly awesome, but it's not going to happen, it would be way over powered.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

lol i would expect brutes to be similar

but it is a good funny post


Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab

 

Posted

[ QUOTE ]
brutes get pwned quicker than scrappers in pvp ue to being meele toon and blasters being leet

[/ QUOTE ]
You realise Scrappers are melee toons, right?


 

Posted

[ QUOTE ]
brutes get pwned quicker than scrappers in pvp ue to being meele toon and blasters being leet

[/ QUOTE ]

You realise that....oh nvm...


SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"

 

Posted

[ QUOTE ]
lol i would expect brutes to be similar

but it is a good funny post

[/ QUOTE ]
shouldn't expect brutes to be similar

masterminds were intended to be the tanker equivalent for CoV


 

Posted

The only advantage to playing a Scrapper over a Brute is that you can chat to your mates without worrying about your Fury dropping.


 

Posted

[ QUOTE ]
[ QUOTE ]
Unlike brutes, scrappers can rest between mobs without affecting their perfomance. However, this rarely happens due to scrapperlock.

[/ QUOTE ]

And, if you're a regen Scrapper, it isn't necessary.


My main Scrapper was always designed to be a Stalker, not a Brute. I think Tanks aspire to be Brutes, to be honest. A kat/regen Scrapper has stupidly high survivability (at least, they did a year ago the last time I analysed it), better than most, if not all, Brutes, along with respectable damage output. Broadsword/Regen should technically have slightly better damage output with more or less equal survival. A Brute with a regen secondary would be utterly awesome, but it's not going to happen, it would be way over powered.

[/ QUOTE ]

I'll take Willpower over Regen thanks, Regen felt like playing a scrapper and my own personal empath, Willpower is very much fire-and-forget.

(I levelled a spines/regen to 50, followed by a broadsword/willpower; I put the best bits together and got my spines/willpower to 50 at the weekend.. I'll happily play my spines/wp, probably never touch my spines/regen again.... and I liked new-MoG)

I've only played an Invulnerable Brute, but he feels downright squishy compared to my Willpower scrappers.


 

Posted

Brutes are more suited for mass killing since they can herd mobs easier than most scrappers (note I used the word "herd" and not "tank") so they can build their fury fast and become killing machines with their increasing damage and their higher resistances. Scrappers have more mobility inside a fight, they can jump oustide the main group to kill a runner or help a squishy that aggroed the wrong boss or keep busy the group nearby that the stoopid blaster/troller aggroed "by mistake" without carrying an aggro train behind them.

Imo the main difference is that brutes are more effective on static fights while scrappers have more mobility inside a fight (generally speaking ofc, there are always exceptions).-


 

Posted

Invul is downright squishy compared to WP a lot of the time.


 

Posted

[u]So yous wants to be a Brute, huh?[u]

A guide to other Villainous Archetypes, by Plasmarch (reproduced with kind permission)

Brutes - What tanks WISH they were. Behold my damage! Rargh!

Stalkers - Squishy wimps. Sure, throw your little AS. Then get out of the way and let the REAL melee toons work. Rargh!

Dominators - Enough with the holds/immobs! Must herd! Must stoke fury bar! Rargh!

Corruptors - Yeah, well we'll tolerate you, as long as you keep the buffs coming. But stop killing our mobs, dammit! Rargh!

Other Brutes - Oi! Those are MY mobs! Get your own fury fuel! Grrrrr.... Rargh!

Masterminds - Get those lobotomised, door blocking, corridor jamming pets OUT OF MY WAY! RARGH!


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

Posted

[ QUOTE ]
I'll take Willpower over Regen thanks, Regen felt like playing a scrapper and my own personal empath, Willpower is very much fire-and-forget.

[/ QUOTE ]

Willpower didn't exist a year ago so I have no experience. Maybe I should make one. I vaguely looked at the set and thought it looked interesting.

Personally, I find my regen is more or less fire-and-forget. Turn on Integration and take stuff out. They seem to have made MoG far more useable (no massive health loss and lack of healing). IR is usually for use going into a fight, so that's just something to turn on. WP has a self-heal (IIRC), Regen has two. I think my issue with WP is that it's resistance based (again, IIRC) and Scrappers have a 60% cap on resistances. I'd have to see how it played out in reality, of course.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

Scrappers don't cap at 60%...


 

Posted

[ QUOTE ]
Defenders - Can be useful for scraping the less capable scrappers

[/ QUOTE ]

You know this is wrong, don't you? Any self-respecting Scrapper views a Defender as nothing less than a font of glorious buffage. I spent a few ours once being followed around by two Empaths with a full stack of survival and damge buffs. Was sweet (and I think that was back when IR was a toggle): double Instant Regen, healing off the scale, never run out of endurance, one-shotting things left, right, and centre.

Of course, Defenders must never, ever, ever be allowed to attack anything, they might draw aggro and get killed and then you have to wait for them to come back and...


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

WP doesn't have a self heal and it is both resistance / typed defence based (plus regeneration ofc).


 

Posted

[ QUOTE ]
Scrappers don't cap at 60%...

[/ QUOTE ]

Sorry, 75%. I'd still prefer a higher level, but at least it's good for taking alphas. Big alpha strike were always the bane of regen.

(For some reason, I can't spell 'alpha' today without doing it three times. )


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

[ QUOTE ]

Personally, I find my regen is more or less fire-and-forget.

[/ QUOTE ]Still? I mean, sure it was before the nerfs, but now that we have four clicky powers that boost our survivability I find it to be a very reaction-based set.