Create-A-Power


Alphane

 

Posted

As many of you have heard, plans are in place to implement a custom mission creator for I13 or thereabouts. Perhaps this customisation can go even further.

All the signature heroes an villains have signature powers unique to them. Why can't we?

Here's what I propose - A Signature Power creator.

It would work like this:-

You take your level 50 character (In this case my DM/DA Brute) to your first contact (Ms. Liberty, Kalina etc.) and they give some spiel about your power growing blah blah. They then give you an arc/TF/SF to do. Once thats done you go back and your taken to the Custom Power screen.

Now these custom powers are meant to be big. A hypothetical tier 10 power that can really put the hurt on. You only get the one, and it only has one slot.

You are given a certain number of 'points' to spend on creating this power. Lets say 10000.

First you choose whether you want an offensive or defensive power. For the sake of argument we'll choose offensive.

Next you choose the type of attack you want: Ranged or melee (certain points penalties would be imposed for selecting a type of power that's not inherehent to your archetype, i.e. Blasters creating a melee power or Brute creating ranged.) We'll pick Melee.

Then you choose the secondary type: Single target, Cone, PBAoE. We'll pick PBAoE for my Brute.

Next we choose the radius of the PBAoE. The larger the radius, the more points it costs. We'll give this a nice large radius of 30 feet.

Now we come to the effects of the power.

You can pick the damage type (Lethal, Energy, Negative, etc). How much damage it does and how it is dealt (Burst, DoT, Both) The higher the damage you choose, the more points it costs. We'll pick Psionic, 30 seconds DoT, with Superior Damage

Then there are secondary effects also. This could be a second damage type OR a mez effect. With the Mez you are able to select the magnitude. Higher magnitudes cost more points. We'll pick Fear with a mag of 20

Next we can choose the base accuracy of the power. By default this would be 1.X, however you can increase this at the cost of points.

Next we come to selecting animations and graphical effects. Graphical effects cost nothing and are customisable with a simillar two colour layout to costumes, but animations will incur a cost because they tie with activation and interrupt time. The longer the animation, the less it will cost. The animations available will be those relating to the type of power you selected (Ranged or Melee)

Recharge time and Endurance cost would be calculated automatically based upon the effects and magnitudes you've selected. However you can spend any remaining points you have on discounts for both.

So by the end of all that we should have a 30 foot PBAoE mag 20 Fear attack which causes Superior Psionic DoT, with default accuracy, an activation/interrupt time of 3.5 secs, and endurance cost of 40 points and a recharge time of 90 seconds.

Now we get to name it. I call this little beauty 'Phobic Devastation'

Now, this power will only have one slot. But you'll be able to slot it with any enhancement you wish, as long as the power has those effects to enhance.

If it turns out you don't like what you've created you can respec and redo it.

The reason I suggest this is because many of us want our characters to have a greater sense of uniqueness, one that goes beyond our appearance. I want my character to have an ability that only he has.



----- Union's finest underachiever -----
Farewell CITY of HEROES
The First, the Last, the One.

Union: @ominousvoice2059

 

Posted

A 30 foot PBAoE mag 20 Fear attack which causes Superior Psionic DoT, with default accuracy, an activation/interrupt time of 3.5 secs, and endurance cost of 40 points and a recharge time of 90 seconds? Game-smashing much?


Necrobond - 50 BS/Inv Scrapper made in I1
Rickar - 50 Bots/FF Mastermind
Anti-Muon - 42 Warshade
Ivory Sicarius - 45 Crab Spider

Aber ja, nat�rlich Hans nass ist, er steht unter einem Wasserfall.

 

Posted

Alright, fair enough. I just made that up for arguments sake. But my point still stands - to create a hefty, but ultimately balanced power.



----- Union's finest underachiever -----
Farewell CITY of HEROES
The First, the Last, the One.

Union: @ominousvoice2059

 

Posted

If points systems thou seeks,
The wrong place you find thee,
Cross water to Los Gatos,
To Champions did Jack flee.


 

Posted

Seek points in Champs, you will not find;
'tis but "inspired" by the table kind.
When it comes out the truth we'll see
But began as Marvel so no points there'll be.


 

Posted

[ QUOTE ]
I want my character to have an ability that only he has.

[/ QUOTE ]

[joke mode]

Take Group Fly and Group TP then

[/joke mode]

On a more serious note, this has been suggested many times in many different guises. It would probably be too much work and a complete nightmare to balance, although it would be rather nice to have your own signature power... until someone found the "best" one and everyone took it.


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

lol, Jay.

I like this idea personly. Maybe we won't get it (Proly not) but we can hope


 

Posted

[ QUOTE ]
On a more serious note, this has been suggested many times in many different guises. It would probably be too much work and a complete nightmare to balance, although it would be rather nice to have your own signature power... until someone found the "best" one and everyone took it.

[/ QUOTE ]

Even if if everyone did have the 'best' one, it still work differently for almost every player, since almost everyone's build is different.



----- Union's finest underachiever -----
Farewell CITY of HEROES
The First, the Last, the One.

Union: @ominousvoice2059

 

Posted

[ QUOTE ]
almost everyone's build is different.

[/ QUOTE ]

Eh, yeah, right.


I really should do something about this signature.

 

Posted

and people thought my idea was stupid, lol. (see training room forum) I like the creativity, but there's no way this'll ever happen.


 

Posted

Yes but he's at least being polite to the devs.

On topic: It would be a field day for min/maxers but since there's so many diverse builds already this could work (be a nightmare to implement though).


 

Posted

i have seen ones an video interview about dragonball online and the creator claimed that we can make our own blasts.
now since i've seen how it works first hand, this idea might not be such a bad idea.

first you choose what it is, defensive, offencive or extern effective(like a clay bomb, you don't have a timer but it explodes when someone comes at close range, good for killing patrols)
we take offensive for now.

now that is over with, you choose the funtion.
-explosive
-shoot range
-blast range
-melee
-weapon(with the choice of what weapon)
-control
for now, we take blast range.

now you get a circle, this circle works like enchantmend slots.
you find the parts you need(or buy them after a while) and put them together.
each part has a different goal, while one part has a blaster part yellow, the other has a rappit fire funtion.
the parts have it worth, and each attack has it's points of worth.
the stronger it gets, the more disadvantage you will have on it.

so lets say you want an AOE blast that shoots everyone in the blast radius and knocks everyone not selected down.
it is pretty strong, but if you put to much power in this attack, the disadvantage comes at front.
so let's say i want a starter power of 20 dmg, it remains normal, but if i put 80 dmg on it, you will get something like a longer recharge time and higher endurance drain.
range has a default downside of easily interrupted, while high dmg has as default a higher endurance drain.

the end story is, you can create your power the way you want it to be, but you need to fight for your powers and make sure it evens out.


 

Posted

[ QUOTE ]
[ QUOTE ]
almost everyone's build is different.

[/ QUOTE ]

Eh, yeah, right.

[/ QUOTE ]

Well, technically I am right, though in fairness those differences are minor. An enhancement here, a bonus there.



----- Union's finest underachiever -----
Farewell CITY of HEROES
The First, the Last, the One.

Union: @ominousvoice2059

 

Posted

think the create a power idea is being done on champions online but still it a good idea for this game might liven up the game. cos look at foreshadow and states along with all the other signeture heroes/villians they got all thses moves jusr for them


 

Posted

Making a power including a weapon would be tricky, but If I can make a Bladed Weapon have a 'Laced Poison' attack, then that would be awsome


A total of 14 of my nerves have been harmed in the making of this post...

 

Posted

Had A similar idea myself but I thought you could make all lvling like that providing for an entirley open ended system with total personilazation.
You obviosly have done more with it to flesh it out but I would agree this seems to be the new thing in charecter development.
Also a Simple/Advanced option would be nice allowing you to quickly and easily get used to the system with simple then if you wanted tamper some more with advanced options.
Want a melee toon that buffs, a controller with dmg, a pure healer, a PB mezzer with defence etc all would be possible.


 

Posted

Sounds like beta... roll on the tank-mages, then roll on the retcon back to the current system. Or, just:

No.


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

[ QUOTE ]
Sounds like beta... roll on the tank-mages, then roll on the retcon back to the current system. Or, just:

No.

[/ QUOTE ]

^ This

What's wit the threadromancy? These threads are long dead for a reason.


 

Posted

And they... just... won't... stay... down!


Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit

 

Posted

[ QUOTE ]
And they... just... won't... stay... down!

[/ QUOTE ]

Guess some of these 'suggestions', are (courtesy of Jeff Murdock) Unflushable


 

Posted

[ QUOTE ]
think the create a power idea is being done on champions online

[/ QUOTE ]

No, the only thing you can customise is the special effects. The game is level-based, with pre-defined powers divided into some form of sets.

Don't get your hopes up, I had mine booted to the head.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

Sorry for the inadvertant 'threadromancy' if I was responsible, saw it had new replies and thought I'd try and add something.


 

Posted

Maybe not create a power that has nothing to do with your current powers, but something like pick a power from a similar powerset that you do not have, let me explain

A fire blaster gets any of the first 6 powers from another fire powerset, the last 3 powers of course would be too powerful, but at least they get something they want from another powerset (I myself want lotus drops for ninja blade )


A total of 14 of my nerves have been harmed in the making of this post...

 

Posted

Nice ideas, but maybe it would be easier to adjust the base values of the powers that you already have...

I could sacrafice recharge time on my bitter Ice Blast for more damage, or sacrafice slow effects for more range Etc...

Customization could effect the base %'s before Enchantments and IO's allowing another level of respec.


Carlsberg don't do Farming,
But if they did..........

 

Posted

[ QUOTE ]
And they... just... won't... stay... down!

[/ QUOTE ]
Stronger tranquilizers, matron! And you better hand me the large hypodermic - we'll need to administer a bigger dose just to be sure!