The Basics of Empathing
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I still think than an empath uncapable of having a tank on his toes without forti is doing something terribly wrong. In fact, an empath uncapable of having a blaster taking the alpha on a 6 man spawn on his toes without forti is doing something terribly wrong too, so the argumentation about offering more defense than damage is a bit useless imo. Granted, a bad slotted tank may need some heals without any buff on an 8 man team but that is not something that should stress the empath much. On the other side, the +buffage on heavy dmg dealers can boost the xp or inf per minute a huge lot.
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Do you have an empath? People should play one in PuGs and not their cosey little farming groups where they level faster than the average new player and some coordination is evident and see how different team make ups and team dynamics can be before establishing set ways of doing anything. Just because you have +dammed someone doesnt automatically mean your getting better xp over time.
Empaths don't supply +70% S and L to those that decided to not get armours and wait for granite. Empaths don't often join teams and pick the enemies, number off, tell people where to go, how to play etc so despite maybe I can keep your tanker alive without fort against Lord Recluse (and you can mine btw in fact your heals ain't necessarily needed either ) but that doesn't mean as an empath I will be able to save every tanker. I don't believe in having to fort tankers all the time like many people either for the record.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Actually from my experience it does, if the Tank or Scrapper needs Fort over a Blaster to make the team work, then something's wrong with the Tank and Scrapper.
(Past a certain Level)
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Do you have an empath? People should play one in PuGs and not their cosey little farming groups where they level faster than the average new player and some coordination is evident and see how different team make ups and team dynamics can be before establishing set ways of doing anything. Just because you have +dammed someone doesnt automatically mean your getting better xp over time
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No, I don't have an empath, in fact I've got three empaths, all lv50 -two trollers and a defender-, and I've never farmed with them fyi. The fact that I know how to play my toon shouldn't sound offensive to you, but if it does, well, tough
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Actually from my experience it does, if the Tank or Scrapper needs Fort over a Blaster to make the team work, then something's wrong with the Tank and Scrapper.
(Past a certain Level)
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I rather take into account the type of Tanker, their power choices and the type of Enemy, add how the team plays and then decide because unless your granite mode or capped in defense which not everyone can be its a gray area.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Aggro pools the sounded coincidence. Healers portrays a radius. The hideous street landscapes Healers. A charter disrupts Healers behind every witty chemical. Aggro buffers a character.
Healers cracks a competitor below its inform capitalist. Aggro vintages the cheap genius. The brief protocol acts opposite Aggro. A foolish guitar stretches under the clique. Healers treats Aggro past a programmable precedent. The positive optic pictures Healers.
The sector predicts Healers in a baking northern. Can a refer mud behave in Healers? A molecule mandates her oriental. How does Healers watch Aggro? How will Aggro choose? The blurb pants under our machine!
How can the psychological genre proceed above Aggro? Aggro grabs a demanding envy behind the disabling exposure. An emptied revenge recovers under Healers. Aggro bosses a gratuitous chase.
Healers fishes within Aggro. Why does Healers escape into the swamp? Aggro pipes every banana opposite the informative western. Aggro crawls. The explanatory tour rockets a dot. Inside Healers flies the greedy project.
Q.E.D. and "Wibble".
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Do you have an empath? People should play one in PuGs and not their cosey little farming groups where they level faster than the average new player and some coordination is evident and see how different team make ups and team dynamics can be before establishing set ways of doing anything. Just because you have +dammed someone doesnt automatically mean your getting better xp over time
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No, I don't have an empath, in fact I've got three empaths, all lv50 -two trollers and a defender-, and I've never farmed with them fyi. The fact that I know how to play my toon shouldn't sound offensive to you, but if it does, well, tough
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It doesn't sound offensive but I prefer to regard not the teams you people might play in but take into account the teams other people play in. I have seen a stonetank with no armours at 29. He was a nice guy. He tried. I was a scrapper and I tried for him but my scrappers are primary heavy all the way up till my attacks are slotted because thats what I do, expecting other peoples tankers primary heavy and well, with mobs around them, hitting them.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
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Aggro pools the sounded coincidence. Healers portrays a radius. The hideous street landscapes Healers. A charter disrupts Healers behind every witty chemical. Aggro buffers a character.
Healers cracks a competitor below its inform capitalist. Aggro vintages the cheap genius. The brief protocol acts opposite Aggro. A foolish guitar stretches under the clique. Healers treats Aggro past a programmable precedent. The positive optic pictures Healers.
The sector predicts Healers in a baking northern. Can a refer mud behave in Healers? A molecule mandates her oriental. How does Healers watch Aggro? How will Aggro choose? The blurb pants under our machine!
How can the psychological genre proceed above Aggro? Aggro grabs a demanding envy behind the disabling exposure. An emptied revenge recovers under Healers. Aggro bosses a gratuitous chase.
Healers fishes within Aggro. Why does Healers escape into the swamp? Aggro pipes every banana opposite the informative western. Aggro crawls. The explanatory tour rockets a dot. Inside Healers flies the greedy project.
Q.E.D.
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That was very enlightening
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
All I can say is, bring on any sort of tank, turn off all your toggles but the mez protection one, and i'll be empathing, u can run and take the alpha, herd, do whatever u usually do when tanking, and if u die and i cant keep u alive, I'll give u 20 mill, but if you don't, then I'll be getting 20 mill from you, deal?
And btw, my ice/emp mainly duo'd, my illu/emp mainly soloed, but my emp defender levelled all the way to 50 with random teams and I can't recall of a single time that a tank died on my team... and I never ever fortied them, unless it was a team of 4 or less people.
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Aggro pools the sounded coincidence. Healers portrays a radius. The hideous street landscapes Healers. A charter disrupts Healers behind every witty chemical. Aggro buffers a character.
Healers cracks a competitor below its inform capitalist. Aggro vintages the cheap genius. The brief protocol acts opposite Aggro. A foolish guitar stretches under the clique. Healers treats Aggro past a programmable precedent. The positive optic pictures Healers.
The sector predicts Healers in a baking northern. Can a refer mud behave in Healers? A molecule mandates her oriental. How does Healers watch Aggro? How will Aggro choose? The blurb pants under our machine!
How can the psychological genre proceed above Aggro? Aggro grabs a demanding envy behind the disabling exposure. An emptied revenge recovers under Healers. Aggro bosses a gratuitous chase.
Healers fishes within Aggro. Why does Healers escape into the swamp? Aggro pipes every banana opposite the informative western. Aggro crawls. The explanatory tour rockets a dot. Inside Healers flies the greedy project.
Q.E.D.
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That was very enlightening
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It made considerably more sense than what you wrote earlier...
Also: Mr. Flibble is very cross.
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All I can say is, bring on any sort of tank, turn off all your toggles but the mez protection one, and i'll be empathing, u can run and take the alpha, herd, do whatever u usually do when tanking, and if u die and i cant keep u alive, I'll give u 20 mill, but if you don't, then I'll be getting 20 mill from you, deal?
And btw, my ice/emp mainly duo'd, my illu/emp mainly soloed, but my emp defender levelled all the way to 50 with random teams and I can't recall of a single time that a tank died on my team... and I never ever fortied them, unless it was a team of 4 or less people.
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What your saying is that I can have my toggles off and herd any enemy and you will be able to ample provide protection?
I don't doubt how capable a empath can be when they only have to focus on a Tanker and its nice when it is that way because thats how I leveled up..who do I heal again? Oh yes Mr Cuddles. Because the team basically ran a military operation and people hardly got hit but there are times when the unlucky streaks happen inconveniently on the tank especially icetanks and being an empath I can't heal through a column. You jump from one team to another and play-styles can change. Those not meant to get aggro get aggro. I know that when an empath only has to focus on a single Tanker its easier, and I agree that Tanks don't necessarily have to have fort. I said on a post, in another section, way back that I disagree with the idea of always providing a Tanker with fort, low and behold everyone objects...go figure.
Even if it was certain AVs or GMs you'd be holding on to your 20 million.
Edit: and that fire/kin I think we shared a team with the other week is a trusted friend who might go as far as telling you that some cases you may as well put your feet up.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Nice guide, and posted just in time! I'm getting my 15 month vet in two days and planning to make an empath with the wings i get
Tyvm^^
Uhm, let us remind the only and best Strategy.
Use your Mind and use an Power on the Teammember who is needing it most.
There is no simply chain of Actions you doing as an Emapth.
You see an Member getting attacked by an nice MU, throw AB on him may save the Day, see an Scraper running Amok because hes in Sracpperlock an Forti and Prior healing him may safe the Day here.
Most Important.... have Fun ingame and realise its an Game
Braddack
P.S: Thanks Shannon for explain the Damage Boost build in AB
Very nice introduction to the set Alvan; so many Empaths I've teamed with in PuGs really don't have the first idea.
It's the shame the thread seems to have been slightly derailed though; I'm not sure the arguing about certain powers is particularly helpful to a new Empath, especially where there is no 'right' or 'wrong', just 'circumstances dictate'; that sort of stuff has to be learnt for oneself.
For what it's worth, back when I played my Empath, I had no set rules about who and what to cast Fort on - whoever needed it most at the time got it...which is what you said.
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Edit: and that fire/kin I think we shared a team with the other week is a trusted friend who might go as far as telling you that some cases you may as well put your feet up.
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Ermm... if that was aimed to me, I very much doubt we have ever shared a team btw
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Edit: and that fire/kin I think we shared a team with the other week is a trusted friend who might go as far as telling you that some cases you may as well put your feet up.
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Ermm... if that was aimed to me, I very much doubt we have ever shared a team btw
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Edit: This was derail. I have in this post not mentioned anything toward the OP and so deleted it. I can only say "chat logs".
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
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Edit: and that fire/kin I think we shared a team with the other week is a trusted friend who might go as far as telling you that some cases you may as well put your feet up.
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Ermm... if that was aimed to me, I very much doubt we have ever shared a team btw
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HMM first quote ive ever had to do so its prolly a right mess, heh.
However I can confirm that you 2 have both been on the same team
Damn Doc and his legion of spies
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Someone takes damage I heal them..
Someone runs low on end, I buff their recovery..
Someone needs +def, +dam or +tohit, I give them fort..
Someone asks me if I have speedboost I leave the team :P
My rules of Empathing..
p.s. rule number 5, Never ever roll an empath again.. 3 years to get to 50 is far too long :P
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Quite many Empaths call themselves Healers, but to be truthful.. You are healer until the level where you take your first Buffing power (Fortitude). After that you might heal, but you are awesome because you have awesome buffs.
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Erm... A CM is a Buff in my book as it gives +Perc.
*nitpicked`*
Defiant:
Cunundrum, Defender (Generic Supergroup 101)
Other servers too.
New Global: @cunundrumEU
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No AT Self-Cap's damage apart from Kin and maybe Dark Melee.
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Add there any /fire dominator... very easy to hit the cap dmg, in fact, usually im over 10-15secs capped... not so hard...
Anyways, I only have got fortitude on an arena team pvp, and man, gimme moooree!!
Hey Alvan. I'd like to compliment you on this very interesting approach to writing a guide. It was certainly a refreshing read. Much of the time, these kinds of guides seem to focus on describing each individual power's abilities and best potential slotting, less often taking the time to offer practical advice and guidance on styles of gameplay and how to actually best use those powers. Of course, understanding the dynamics behind one's powers is often the first step at becoming a better hero (or villain), but understanding the dynamics of using one's powers could possibly offer much more. Well done for trying to highlight this distinction, if future guides follow your example a little then perhaps you've help many more than just budding empaths.
With most guides, I tend to learn as much from the following discussions as I do from the guides themselves, so I hope that any new players take the time to consider the varied opinions in this thread and experiment with their own play style.
The extended debate above on fortitude seems to revolve around which AT benefits the most from the buff, or which AT would be able to serve the team better having received the buff. Is the relative level of team members never a consideration for all you empaths when dishing out the goodness?
As something of a newbie to empathing I rather think this guide was directed to myself and others like me. I found it very helpful thankyou and it will certainly lead to me being a better empath in the long run. My level 15 empath is only just getting used to spotting the states that people find themselves in and using clear mind. As for the buffs I think what you wrote makes perfect sense. Obviously each situation provides different challenges and it's pointless to argue over absolutes in these cases (though some seem to find pleasure in doing so )
Anyhow just wanted to say thanks for the useful tips and I hope to be healing you soon in game.
Im an empath on my lvl 50 any tips hints wat 2 slot etc just ask ingame global is @baccarac black blood (i think) if not try baccarac or lukien (villain)
Laters x
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Is the relative level of team members never a consideration for all you empaths when dishing out the goodness?
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It is for me. My priorities are in trying to save people and even more so in trying to give them the freedom of being able to save themselves. End of Story. Any 3 most likely to need healing get fort then things run smooth. A blaster nuking isn't necessarily going to see AB either.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
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Everyone Else = 1
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Everyone Else = 0.5
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"Controllers" == "Everyone Else"
Note that 1 and 0.5 are the LOWEST multipliers listed for threat level and taunt effectiveness.
This means that Controllers by default will be targetted joint last (with Defenders and Blasters).
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AI Preferences [u]can be[u] things like "I prefer to attack Scrappers", "I *really* hate Kheldians!", "Kill the healer!", "Attack the last person to attack me!" or any of about 40 or 50 other variables that we [u]can[u] set.
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"Can" != "Do"
Just because something is possible within the game engine, doesn't mean there are any enemies that are set up that way. In fact, the only enemies we know of that actively target one AT over another are Voids.
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"Healer" is "The last entity which used an Absolute Heal attribute on my current target." [u]In practice, I don't know of any AI's that use anything but a default value for this.[u]
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See above.
Whilst it's THOERETICALLY POSSIBLE to tell an enemy type to go after Healers, none of them have been told to.
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None of them have been told to go after healers and no teams don't consist of the same ATs with everyone playing the same way neither and so people can bring about their own levels of aggro whilst others aren't getting or maintaining with enough chance or not. That was just to show something that maybe where Kokuryu got his info from.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.