In the cage!!!
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/cold corruptor benumbs and dominators make awesome duos and can hold tanks with 1 domination hold.
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I cant even remember the last time I seen a /cold, dont know why, they seem really good on paper. Shame I cant be arsed leveling mine.
My MA IDs:
Fiend Space: 211464
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and I think sonic should be changed so Clarity is lvl 28 instead of 35
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Yes please.
@Rooks
"You should come inside the box... Then you'll know what I mean."
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Hopefully The Gathering's Omnipotent team will improve people's opinion of both corruptors and dominators, because contrary to popular belief, when used properly they are good. And no, Doms aren't inferior and do not need a buff like everyone says they do.
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Except that we ate you alive with a JOKE team. Dominators probably need a buff. I just don't know what you could do to them without making them horribly imbalanced.
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Hopefully The Gathering's Omnipotent team will improve people's opinion of both corruptors and dominators, because contrary to popular belief, when used properly they are good. And no, Doms aren't inferior and do not need a buff like everyone says they do.
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Except that we ate you alive with a JOKE team. Dominators probably need a buff. I just don't know what you could do to them without making them horribly imbalanced.
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Wow you beat a lvl 40 domi, lvl 40 cold and a lvl 50 kinetics with 2 emps and a blaster at lvl 50 you guys rock . . .
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
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Hopefully The Gathering's Omnipotent team will improve people's opinion of both corruptors and dominators, because contrary to popular belief, when used properly they are good. And no, Doms aren't inferior and do not need a buff like everyone says they do.
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Except that we ate you alive with a JOKE team. Dominators probably need a buff. I just don't know what you could do to them without making them horribly imbalanced.
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Wow you beat a lvl 40 domi, lvl 40 cold and a lvl 50 kinetics with 2 emps and a blaster at lvl 50 you guys rock . . .
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We did it with three controllers too. If you want a fight at level 40 you're welcome to it. I can guarantee the result will be the same.
hopefully we can organise something
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
Always seems to go the same way.. having a arena match.. with Union coming out on top.. despite several excuses
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Bad loser nothing, I wasn't even entered in the competition. I stood in as Shaman's partner (and Neo's partner earlier in the evening) after being requested to do so with a hastily-copied-over PvE toon. I then had to fight a 45-minute 5 man domination match (after not being allowed to fight 10 man dom as the other matches had been, because it would have taken too long) where I spent 40 dull minutes in a cage - the 5 minutes I was out of the cage I picked up 3 kills (and both opponents), and I wasn't killed once. Essentially, it took 2 players 45 minutes to pick up 5 kills against 1 player - that's not skillful, it's pitiful (IMO) and I'm glad I9 heralds the end of it.
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Its skilful just to enter the arena up against any decent PvP player or players and not get annihilated. There where other teams with cage in the competition with the same tactic and I didnt see them winning, which kind of goes to show you must need some sort of skill to make it work. Although the ATs and power choices out weighed the amount of skill needed for us, its also in a way skilful to know what ATs and powers youre going to need to counter what youre up against; with our team we could counter almost if not anything thrown at us which was out ultimate goal before the event.
At the same time Im happy cage is being nerfed, if it wasnt though I would use it. If I had a big button on my mouse that said KILL PvP Opponent on it and it worked, Id use that. Rofl
As for you Psydock you know as well as I do that playing against Bitter and you with that team from Squished and no cage or even a nerfed cage is an instant loose. Maybe well get to fight in the next squished with a different team I think up, you never know maybe Ill find another power to annoy everyone with and then get it nerfed
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rofl >.<
But still the way cage works is very different to all other powers so theres no basis to change anything else.
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CM is the only power that can negate three of the inherent AT powers (hide, containment and domination), and also the main characterictics of trollers and domis primaries. Such a powerful power also can be granted from long range, has a fast recharge, doesn't have to hit and can be perma stacked. Enough for me to need a 'tweak'.
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It doesn't negate them in any way, just makes their job a little more difficult. I was keeping a team of 4 heroes perma stacked up with 3 or 4 CM in Sirens a few nights back and the villains team of 2 doms and 2/3 corruptors were regularly stacking holds over that so it can't be that diffcult to do.
Same goes for hide, it's only as big of a problem as you suggest if the stalker is completely reliant on AS, and if you pick up invis you can only be seen at 10 yards no matter how many CM you have.
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Why stacking 2-4 cm when u can stack 20+ of them? And it does negate those inherent, which doesn't mean those ATs can only get kills with them, as you pointed out on the stalker example. Just like a scrapper doesn't need a critic to get a kill, but there is not a power out there that can prevent critics from scrappers, or defiance from blasters, for instance.
A stalker can get invis and be unseen unless at very close range, true, but he won't be able to attack either. With hide+stealth it will be seen from miles away.
A dominator can stack multiple holds, but would never be able to hold thru cm stacked at its best, even if the target is standing and no one is harrasing the dominator. That goes for trollers too.
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How much mez protection do you want? I suspect the answer is "enough so I never get held/confused/slept/feared".
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there are maybe 5 or 6 empaths in this game that can keep casting cm on team mates while coming under heavy fire. if u cant work out to attack the emp then thats ur problem but i severly doubt its worth nerfing a power based a few very good players
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5 or 6? You should try and pvp with some other people than the same old good faces. If you think it's hard to play an empath in team pvp, go try a non empath troller
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There where other teams with cage in the competition with the same tactic and I didnt see them winning, which kind of goes to show you must need some sort of skill to make it work.
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There were no other Sonic + Empath teams, which is the key to why you won. Fort enabled you to hit with cage everytime and boosted your defence so you were harder to hit.
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There where other teams with cage in the competition with the same tactic and I didnt see them winning, which kind of goes to show you must need some sort of skill to make it work.
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There were no other Sonic + Empath teams, which is the key to why you won. Fort enabled you to hit with cage everytime and boosted your defence so you were harder to hit.
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Thats exactly my point, there where other teams with cage, expecting to cage 1 player like we did, there was even a Grav/Sonic, having 2 caging moves. We where the ones who made the cage work by using the empath as a combo for the a mez protection on each player so we could drag out the matches and the big +Acc on Fortitude so it would hit, even having a huge slow resistance from AB so the cage would be recharged in time even with a major slow debuff on him, Lingering Rad etc.
So it was the powersets not skill that helped you win?
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So it was the powersets not skill that helped you win?
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Its skilful just to enter the arena up against any decent PvP player or players and not get annihilated. There where other teams with cage in the competition with the same tactic and I didnt see them winning, which kind of goes to show you must need some sort of skill to make it work. Although the ATs and power choices out weighed the amount of skill needed for us, its also in a way skilful to know what ATs and powers youre going to need to counter what youre up against; with our team we could counter almost if not anything thrown at us which was out ultimate goal before the event.
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I take that as a yes then lol. Your thinking of knowledge not skill.
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So it was the powersets not skill that helped you win?
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Isnt that often the case? Sounds like they really done there homework to come up with a creative and effective team.
My MA IDs:
Fiend Space: 211464
I got to agree there
Looks like the only way to perma cage now is by having a grav/sonic or ff as Dimension Shift and now Cage last roughly 15 seconds each. Step forward Captain Incarcerate might need to check recharge on both powers.
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I got to agree there
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Same here. Funny how ppl can't stop whining. Yes caging is/was overpowered, but that's not all...
Oh GOD STOP COMPLAINING ABOUT CLEAR MIND.
I can count the Empath's that can keep 3 CM's on an 8man team on one hand.
A lone empath at the [censored] hospital doing nothing but buffing people going out shouldn't be any god damn problem for competent players even if they are playing outside the Hero base.
Jesus.
Edit: This was mostly aimed at MarquandDance and others that are crying for a CM nerf.
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A lone empath at the [censored] hospital doing nothing but buffing people going out shouldn't be any god damn problem for competent players
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I agree, it SHOULDNT, but it clearly is.
My MA IDs:
Fiend Space: 211464
I contest that fact.
It shouldn't be a problem for competent players.
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I contest that fact.
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Fair enough. I'm happy to agree to disagree. But I still think we can post our opinions on CM or any other power for people to discuss.
My MA IDs:
Fiend Space: 211464
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Why stacking 2-4 cm when u can stack 20+ of them? And it does negate those inherent, which doesn't mean those ATs can only get kills with them, as you pointed out on the stalker example. Just like a scrapper doesn't need a critic to get a kill, but there is not a power out there that can prevent critics from scrappers, or defiance from blasters, for instance.
A stalker can get invis and be unseen unless at very close range, true, but he won't be able to attack either. With hide+stealth it will be seen from miles away.
A dominator can stack multiple holds, but would never be able to hold thru cm stacked at its best, even if the target is standing and no one is harrasing the dominator. That goes for trollers too.
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If you want to let an empath stack 20 cm on someone, I will say it again, you deserve to lose.
A dominator can stack over tank unyielding in 4 seconds, 3 clear mind in around 12 seconds. CM in no way negates their inherent. You also seem to think that AS is a stalkers inherent, which it isnt. They can still quite comfortably get a guranteed crit from hide no matter how many CM are around.
And I totally agree with Extremus, if you're finding 1 empath not moving from the hero hospital that much of a problem you need to ask yourself whether it's really the empath that is the problem.
Jupiter is slow looking into his notebook, but he always looks.
The [b]Retribution[/b] is coming.
[url="http://s76.photobucket.com/albums/j19/Valens_ii/"]Some of my toons[/url]
I have to agree the one issue is confuse fear but SoW are there for a reason and I think sonic should be changed so its lvl 28 instead of 35 but /cold corruptor benumbs and dominators make awesome duos and can hold tanks with 1 domination hold.
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor