I have been thinking about rerolling...
acrobatics is just useless, it detoggles for nothing.
i'd advice you to skip it and get yourself a heavy meele attack, total focus is great..
@EU Brimmy - Union and Exalted servers
I disagree, keep Acrobatics, its so useful against knockback.
I never got knocked down, and even though it may be a bit easy to break, I would'nt know where I'd be without it. The rest of your build looks fine as well.
Good man for slotting EndRed when I never did and was left "End"less a lot of the time.
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acrobatics is just useless, it detoggles for nothing.
i'd advice you to skip it and get yourself a heavy meele attack, total focus is great..
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It detoggles NOW, but its a different world once I7 hits live.
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acrobatics is just useless, it detoggles for nothing.
i'd advice you to skip it and get yourself a heavy meele attack, total focus is great..
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I don't care about PvP with this Blaster.
Also, I didn't plan to get Total Focus?
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[...]
38) --> Total Focus==> Acc(38) Dmg(39) Dmg(39) Dmg(39) EndRdx(40) Rechg(40)
[...]
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[...] Good man for slotting EndRed when I never did and was left "End"less a lot of the time.
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Yeah, Ice/ is rough on the endurance bar . Can't wait for Stamina.
If you're just doing PVE, you don't need that many tohit buffs on Build up. Probably none at all. That's only useful for PVP.
I'd slot your hold with at least 2 recharges, for quick stacking. Bitter Freeze ray is useful for stacking, but it's a slow animating. Freeze ray is good for stacking mid fight.
I'm not sure if you should be taking Ice Storm, but I haven't tested it yet on test. I understand it's buffable now, so it might be good. Still, personally I'd rather six slot a melee attack instead of Ice Storm
Why take assault? Or Tactics for that matter, if you're not doing PVP. You'll benefit much more from Energy Punch and Bone Smasher. Don't think those are PVP exclusive powers. They are fantastic in PVE as well.
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If you're just doing PVE, you don't need that many tohit buffs on Build up. Probably none at all. That's only useful for PVP. [...]
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I can't quite remember why I put those ToHit Buffs in Build Up, to be honest. Probably because I didn't know what to do with the slots at the time .
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[...] I'd slot your hold with at least 2 recharges, for quick stacking. Bitter Freeze ray is useful for stacking, but it's a slow animating. Freeze ray is good for stacking mid fight. [...]
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Something like acc/hold/hold/end/rech/rech? Yeah, the 20 second recharge of Bitter Freeze Ray is rather long. The way I had the Freeze Rays slotted ensured a duration a bit longer than the recharge, but I can see sense in making sure stacking can be applied - allowing a margin of error.
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[...] I'm not sure if you should be taking Ice Storm, but I haven't tested it yet on test. I understand it's buffable now, so it might be good. Still, personally I'd rather six slot a melee attack instead of Ice Storm [...]
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After reading up on Ice Blast on the US forums, and finding out Ice Storm causes mobs to scatter (more or less slowly), I did get in doubt myself. Maybe delay it until after Blizzard and stack the two of them to maximize slowing down the fleeing and thus damage output?
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[...] Why take assault? Or Tactics for that matter, if you're not doing PVP. You'll benefit much more from Energy Punch and Bone Smasher. Don't think those are PVP exclusive powers. They are fantastic in PVE as well.
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Again a case of... "what to do now?", I think . True, the melee attacks are of much use in PvE, so maybe work them into the build as they become available, postponing some of the other stuff a bit?
I'll work the build a bit and post a revision later .
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Something like acc/hold/hold/end/rech/rech?
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Yup, that would be good. Some people even slot 3 recharge and one hold duration. I'd only slot this way for PVE though. PVP slotting would always have 2 acc minimum.
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After reading up on Ice Blast on the US forums, and finding out Ice Storm causes mobs to scatter (more or less slowly), I did get in doubt myself. Maybe delay it until after Blizzard and stack the two of them to maximize slowing down the fleeing and thus damage output?
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Always drop it before Blizzard, as Blizzard will drain all your end and you won't be able to recover for a while, unless you drop a CAB. I know a lot of people use it to slow the mobs in the Aoe Range and then drop Blizzard on the, making it very hard for them to escape the effect. Now that you're allowed to buff both these powers, with aim+build up AND Powerboost (very important as it will increase the slowing effect), this might be a very nice high damage combo indeed. This defenitely needs testing though.
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Again a case of... "what to do now?", I think . True, the melee attacks are of much use in PvE, so maybe work them into the build as they become available, postponing some of the other stuff a bit?
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I'd at least get Bone Smasher in there before lv 10. This will be you hardest hitter until Bitter Ice Blast(I think it hits for about equal damage as Bitter Ice Blast, I can't really remember and I can't check when at work). I'd probably also drop Ice Bolt for Energy Punch as it hit much harder, but that's a personal preference really, as it kinda depends on how much time you intend to spend in melee range.
Do NOT slot BFR with any more than 1 rech, the animation time is a real killer. Give it 1 acc, 3 hold and either 1/1 or 0/2 Rech/end.
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[...] [ QUOTE ]
After reading up on Ice Blast on the US forums, and finding out Ice Storm causes mobs to scatter (more or less slowly), I did get in doubt myself. Maybe delay it until after Blizzard and stack the two of them to maximize slowing down the fleeing and thus damage output?
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Always drop it before Blizzard, as Blizzard will drain all your end and you won't be able to recover for a while, unless you drop a CAB. I know a lot of people use it to slow the mobs in the Aoe Range and then drop Blizzard on the, making it very hard for them to escape the effect. Now that you're allowed to buff both these powers, with aim+build up AND Powerboost (very important as it will increase the slowing effect), this might be a very nice high damage combo indeed. This defenitely needs testing though. [...]
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Yeah, definitely lay down Ice Storm before Blizzard. That would be how I'd do it .
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Again a case of... "what to do now?", I think . True, the melee attacks are of much use in PvE, so maybe work them into the build as they become available, postponing some of the other stuff a bit?
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I'd at least get Bone Smasher in there before lv 10. This will be you hardest hitter until Bitter Ice Blast(I think it hits for about equal damage as Bitter Ice Blast, I can't really remember and I can't check when at work). I'd probably also drop Ice Bolt for Energy Punch as it hit much harder, but that's a personal preference really, as it kinda depends on how much time you intend to spend in melee range.
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Do NOT slot BFR with any more than 1 rech, the animation time is a real killer. Give it 1 acc, 3 hold and either 1/1 or 0/2 Rech/end.
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Given me some food for thought, so to speak. Thanks .
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Do NOT slot BFR with any more than 1 rech, the animation time is a real killer. Give it 1 acc, 3 hold and either 1/1 or 0/2 Rech/end.
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Yes, I probably wasn't clear before when I said to slot 2 recharge on your hold.I meant freeze ray, not Bitter Freeze ray. Bitter Freeze ray should be use at the start of a fight on a boss, so you can instantly follow up with Freeze ray. That's the way to stack that one. If you're in the middle of a fight, only stick to freeze ray. Slotting recharge on Bitter Freeze ray, would be like slotting recharge on a snipe... useless.
Actually, i might even be better to take the Epic hold at lv 41 and skip Bitter Freeze Ray. If you're going for Electric Epic that is.
I really used to like Bitter Freeze ray, but those days are over now. Cryptic really needs to look at it, because it's a bit [censored] right now. With Ed, and proper slotting of Freeze ray, that should be enough to get you all the way through the game
Not sure if it's all that much better, but here goes with a revised build (power and slot selection up to and including L8 cannot be changed [without using a respec])...
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Name: Broken Refrigerator
Level: 50
Archetype: Blaster
Primary: Ice Blast
Secondary: Energy Manipulation
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01) --> Ice Bolt==> Acc(1) Dmg(3) Dmg(17) Dmg(34) EndRdx(36) Rechg(36)
01) --> Power Thrust==> Acc(1)
02) --> Ice Blast==> Acc(2) Dmg(3) Dmg(7) Dmg(7) EndRdx(15) Rechg(17)
04) --> Build Up==> Rechg(4) Rechg(5) Rechg(5)
06) --> Swift==> Run(6)
08) --> Aim==> Rechg(8) Rechg(9) Rechg(9)
10) --> Bone Smasher==> Acc(10) Dmg(11) Dmg(11) Dmg(13) EndRdx(13) Rechg(15)
12) --> Combat Jumping==> Jump(12)
14) --> Super Jump==> Jump(14)
16) --> Health==> Heal(16)
18) --> Bitter Ice Blast==> Acc(18) Dmg(19) Dmg(19) Dmg(23) EndRdx(25) Rechg(27)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Freeze Ray==> Acc(22) Hold(23) Hold(25) EndRdx(27) Rechg(31) Rechg(31)
24) --> Acrobatics==> EndRdx(24)
26) --> Bitter Freeze Ray==> Acc(26) Hold(31) Hold(33) Hold(33) EndRdx(36) EndRdx(40)
28) --> Power Boost==> Rechg(28) Rechg(29) Rechg(29)
30) --> Ice Storm==> Slow(30) Slow(37) Dmg(37) Dmg(37) Dmg(43) EndRdx(46)
32) --> Blizzard==> Dmg(32) Dmg(33) Dmg(34) Rechg(34) Rechg(46) Rechg(46)
35) --> Boost Range==> Rechg(35)
38) --> Total Focus==> Acc(38) Dmg(39) Dmg(39) Dmg(39) EndRdx(40) Rechg(40)
41) --> Shocking Bolt==> Acc(41) Hold(42) Hold(42) EndRdx(42) Rechg(43) Rechg(43)
44) --> Charged Armor==> EndRdx(44) DmgRes(45) DmgRes(45) DmgRes(45)
47) --> Energy Punch==> Acc(47) Dmg(48) Dmg(48) Dmg(48) EndRdx(50) Rechg(50)
49) --> Conserve Power==> Rechg(49) Rechg(50)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Defiance==> Empty(1)
02) --> Rest==> Rechg(2)
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Would recharge reductions in Power Thrust be a waste of slots, btw?
Well, it recharges fairly quickly anyways, and there's not often situations where you need to spam it quickly.
ahoy. looks good, i agree with no need for tacs/assault if not pvping, also the tohits in aim bu were right to be dropped, i'd keep the double acc for soloing tho, thats what i had pre ED. the 2 AoEs ice rains thingemies stack nicely but i never really rated them on their own, but its changing.
the 1 hting i do have to offer is that if you are running this end heavy build, u wont wont to keep SJ on, and prolly not CJ when it gets tight on end (blastrollers can drop all their toggles once u have everyhting held, helps a lot if u know what ur doing). for this i would recommend slotting swift both to save end (no CJ/SJ/Sprint) and also improve ur melee performance, u will be using a lot of TF jousting i imagine and it all helps, having swift slotted on my pure melee blaptroller made a rediculous difference, but only do it if u have some spare slots and have tested it (spare i would say is things like recreds/endreds in powers u dont really need them in).
i u do go elec ur laughing tho u get end back on some hits, powersink not CP (but 35 not 18?) and personally i can afford to slot a recred into every attack and not burn out my endurance in almost any scenario.
Drop Ice Storm and go frost breath I'd say.
I would personally try and get energy punch in there earlier.
Oi! Bone Smasher is evil... even unslotted and with a bit of Defiance - going to be good fun to get it slotted with SOs, I think .
hey Pvt! nice build
Im not a hugely experienced Ice Blaster, i am enjoying Joust a lot tho, and he'll definately be my next 50. RV here i come.
Anyhoo. I think its a shame you aren't taking Elec secondary. Its got some very nice PvE toys and after lvl 38 allows you to respec out of Bitter Freeze Ray when you pick up Shocking Grasp. (Bitter freeze ray animation is a really pain, starting a fight with it is a half solution, but id much rather be starting a boss fight with damage, and you wont get a perma hold on a boss cycling FR and BFR and do any decent damage at the same time.)
Also, you can replace Conserve Power with Power sink, which i find very handy. 60 Second recharge, full End bar from 3 or more minions, or 1 boss + 1 minion.
Ice storm is excellent and I cant say enough good things about this power. Its a great save your bacon power, and i find it works very very well in PvP (which i note isnt your primary concern, but it is one of mine). I use it when i have too many mobs around. I use it on the TV reactor. I use it to pull stalkers out of stealth (as it has ludicrous accuracy), i use it to protect my position when i know there is a stalker around. Sometimes i can get it off fast enough to stop my next kill from excaping. Basically i have a lot of fun with it. Havent tried it with BU+Aim yet.
Elec secondary just cant replace power boost, and boost range tho. Shame, but with ice i'd rate boost range quite low in the priority list, since 40% range increase on 'very short' isnt particularly great. Power boost however would be great for the holds tho...
hope you enjoy our ice blaster as much as i have.
...my Ice/EM Blaster. Did think about going /Elec instead, but with the upcoming Elec/Elec Brutes, I'd save the powerset for when I eventually get around to rolling one of those. I also like all those clickies you get with /EM, soooooo .
With focus on PvE, how would this build fare?
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Archetype: Blaster
Primary: Ice Blast
Secondary: Energy Manipulation
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01) --> Ice Bolt==> Acc(1) Dmg(3) Dmg(17) Dmg(25) EndRdx(40) Rechg(42)
01) --> Power Thrust==> Acc(1)
02) --> Ice Blast==> Acc(2) Dmg(3) Dmg(7) Dmg(7) EndRdx(13) Rechg(17)
04) --> Build Up==> Rechg(4) Rechg(5) Rechg(5) TH_Buf(43) TH_Buf(43) TH_Buf(43)
06) --> Swift==> Run(6)
08) --> Aim==> Rechg(8) Rechg(9) Rechg(9)
10) --> Freeze Ray==> Acc(10) Hold(11) Hold(11) Hold(13) EndRdx(15) Rechg(15)
12) --> Combat Jumping==> Jump(12)
14) --> Super Jump==> Jump(14)
16) --> Health==> Heal(16)
18) --> Bitter Ice Blast==> Acc(18) Dmg(19) Dmg(19) Dmg(23) EndRdx(23) Rechg(25)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Acrobatics==> EndRdx(22)
24) --> Ice Storm==> Dmg(24) Dmg(34) Dmg(34) EndRdx(34) Rechg(36) Rechg(37)
26) --> Bitter Freeze Ray==> Acc(26) Hold(27) Hold(27) Hold(29) EndRdx(29) Rechg(31)
28) --> Power Boost==> Rechg(28) Rechg(31) Rechg(31)
30) --> Conserve Power==> Rechg(30) Rechg(37) Rechg(37)
32) --> Blizzard==> Dmg(32) Dmg(33) Dmg(33) Rechg(33) Rechg(36) Rechg(36)
35) --> Boost Range==> Rechg(35)
38) --> Total Focus==> Acc(38) Dmg(39) Dmg(39) Dmg(39) EndRdx(40) Rechg(40)
41) --> Shocking Bolt==> Acc(41) Hold(42) Dmg(42) Dmg(45) EndRdx(45) Rechg(45)
44) --> Charged Armor==> EndRdx(44) DmgRes(46) DmgRes(46) DmgRes(46)
47) --> Bone Smasher==> Acc(47) Dmg(48) Dmg(48) Dmg(48) EndRdx(50) Rechg(50)
49) --> Assault==> EndRdx(49) EndRdx(50)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Defiance==> Empty(1)
02) --> Rest==> Rechg(2)
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If dual slotting of accuracy was to happen, one of the three damage or hold enhancements would be converted, so it'd be acc/acc/(dmg/dmg|hold/hold)/end/rechg instead.
Possibly swap Bone Smasher and Assault, and replace Bone Smasher with Tactics... or something.