Questions about the archtype brute
I wouldn't recommend thinking of the brute like a tanker... Brute's are more like scrappers, tbh with an even greater emphasis on resistance, I suppose.
Not a PvPer, I'm afraid but I find brutes to be fantastic in PvE.
Brutes are getting electric melee and electric armour in I7. Having tried both out briefly, I wasn't terribly impressed but, that said, I haven't yet seen the higher tier powers...
Brute is a bit weaker then a Tanker, but can pull out way more damage (due fury). Fury currently is bugged in PvP, wil be fixed in Issue7 (it doesnt build up fast enough).
In PvP they are kinda weak currently, due the uberish toggledropping-chance. Again, will be fixed in Issue7, then they will be far stronger then now.
Brute is a semi tanker/scrapper, like a stone (GA) brute can perform extremely well as tanker, other Brutes have a slight bit more problem with it. They do have taunt but have no Gauntlet like Tankers (punchvoke inherent).
Great solo player, Issue7 brings a new elec set for the brutes (both armor as melee).
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
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Thanks for quick replys.
So currently brutes are not that good in pvp? but will get slightly better in I7?
Which archtype is it that brutes have problem with taking in pvp?
And which skill sets are recommended as an brute? if there is any?
In PvP currently any AT But mostly the blappers (melee slapping Blasters).
For the sets, pick the one you like most. Each has pro and cons, so at the end its plain a choice of preference.
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
Sign the petition, dont let CoH go down! SIGN!
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Fury currently is bugged in PvP, wil be fixed in Issue7 (it doesnt build up fast enough).
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is this sure? They have stated it several times but the i7 patch notes does not include anything like this.....
Really hate finding the character i want to play as, always have an hard time choosing, and in coh/cov there is 10? archtypes and about millions of combinations of skill sets :P
Anyway thanks for the answeres once more, think i need to think a little more of what i want to play as.
Maybe i should stick to the hero side for now or maybe not
To you people that plays as a brute, what do you think of the class both in pvp and pve? do you love/hate to play as a brute? and why?
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Fury currently is bugged in PvP, wil be fixed in Issue7 (it doesnt build up fast enough).
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is this sure? They have stated it several times but the i7 patch notes does not include anything like this.....
[/ QUOTE ]It was stated in an interview about a week ago.
My brute is much more a damage dealer than a tank, VolKalno is very much a tank with good agro control. Brutes are what you make them
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Thanks once more for all the answeres, its nice to see ppl that want to help =)
Anyway, i wonder if anyone would post thier opinion on the pros and cons playing as an brute?
Pros: Hitting things lots.
Cons: Endurance.
DON'T eat muffins while I'm developing you.
Pants! Turkey Magnates! A man in a box! Rogue AI! Come one, come all, to arc ID 10107 - It's [i]'Not as long as some other arcs'[/i]!
Pros really depend on your primary and secondry, for my brute my pros are the ability to tank psi and manic AoE damage, for others they're the ability to herd, or the ability to one shot kill.
cons......... you make your own by picking your sets, endurance isn't a con for Dark/EN for example
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Endurance is a major bugbear on my DM/EA brute, at least until you pick up Stamina, and I've now been able to respec it ouy dur to Dark Consumption and Energy drain, and Conserve power is going to be my next choice too. I can see other builds being hampered by end issues though, so it might be an idea to use Fury for your damage and slot 2 end redux in every power, along with a recharge redux or 2.
Defiant 50's
Many and varied!
@Miss Chief
I think that I have now played most types of brute up to a decent level, and find that they are what you make them.
I have found a Stone Armoured Brute can Tank with taunt, but an EA one doesnt stand a chance of really doing it.
SS/INV seem to be the best all rounders, and getting KO Blow at lvl 8 is a great incentive
Dark/Dark Brutes seem to be the moody type, the all round villan of the Brute set, getting fear powers and life draining the enemy, so it's a really characterful set.
Fire/Fire is great for damage, really nice, but lacking in the resistance stakes, but a really fast turn around self heal when slotted.
I like to keep my alts themed, and dont really like to powergame much, I have seen a load of EA/Stone Armour clones out there recently who seem to think this is the best combo, but it's purley up to you.
I have honestly found experimentation is the best way to go, trying them out for yourself. You'll soon find out which one suits your playstyle, and then away you'll go.
Enjoy
Brutes are very scrapper like - they're a melee damage AT. They are tougher than scrappers, and at times that can seem almost unfair because once they've built up fury they're much more damaging too, critical hits aside.
A good brute builds lots of Fury. Fury is central to a Brute's power. It means you want to be attacked, and you want to attack - preferably with many, quick activating moves. Powers like Boxing are fantastic on a Brute. The difference between a damaging attack power and a not-so damaging attack power is nothing compared to the difference between a calm brute and a furious one.
In many ways, you're an anti-tanker. Tankers lock down fights, Brutes bust them up. Tankers get attacked to keep their friends up; Brutes do it to take their enemies down. The AT encourages fast, aggressive action and powering forwards. Knowing when to indulge these impulses is as important as knowing when to hold them in check. They're tougher than scrappers but they're not on a tanker's level.
All this makes playing a brute really fun, because there's a sense of urgency and excitement - you feel very powerful with fury running high, and you want to rush onwards while you're still riding that wave of strength. It also inspires confidence to know that the longer the fight goes on the more and more dangerous you're getting. While everyone else's health and endurance wanes, your fury builds. Your lowering health hardly matters once your best attacks start one-shotting your targets.
The greatest danger is running out of steam.
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Brutes are very scrapper like - they're a melee damage AT. They are tougher than scrappers, and at times that can seem almost unfair because once they've built up fury they're much more damaging too, critical hits aside.
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I'd say they have about the same defences as Scrappers. Looking at Dark Armour for both Brutes and Scrappers, the resistance values are the same. If anything I'd say Brutes weaker are weaker as they tend to face more enemies hitting them at one time.
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I'd say they have about the same defences as Scrappers. Looking at Dark Armour for both Brutes and Scrappers, the resistance values are the same.
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Precisely. The numbers are the same and Brutes have more hit points, therefore Brutes are tougher.
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I'd say they have about the same defences as Scrappers. Looking at Dark Armour for both Brutes and Scrappers, the resistance values are the same.
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Precisely. The numbers are the same and Brutes have more hit points, therefore Brutes are tougher.
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Ah yes, I forgot about the increased hit points. But that's only 12% higher so they're not that much tougher
My /fire Brute is definately far more squishy than my /regen Scrapper, for instance.
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Ah yes, I forgot about the increased hit points. But that's only 12% higher so they're not that much tougher
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That's mathematically indistinguishable from a 12% universal resistance to everything that stacks with all other resistance, even beyond the cap, and can't be lost or ignored, and costs nothing. It's pretty good.
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My /fire Brute is definately far more squishy than my /regen Scrapper, for instance.
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It's gonna depend on how you build 'em and what sets you take, of course. But all other things being equal, Brutes should be tougher.
Nah /regen is just the exception to all resist/defence styles, they can do magical stuff one they pop MoG or fast healing (that click power). Specialy versus just a few mobs, regen can take alot of beating.
And fire already been the weakest (in resist/mez) of the tankers, imho wont be any different in the brute style.
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
Sign the petition, dont let CoH go down! SIGN!
I think from looking at it Fire actually has better all round resistances than my /Da, so I wouldn't count fire out as being weak for a brute. However comparing any brute to regen (except stone) you're probably going to find the brute the weaker. That said all the time taken to click heals on yourself could be spent attacking, and I'm happier kicking out a higher DPS and letting foes die quicker, using that as my mitigation
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Thought i wanted to play as an mastermind but from reading the last few posts here i wanted to play as an brute again :P
Just want to say that i appricate all the replys and help =)
Smash.
ive always found the worst things to fight in pvp are regen scrappers watch out 4 them, they all so seme to hang around in packs in sirens call, u dnt see em cummin n their like a swarm of bees all over u, hope I7 makes us brutes better and more able 2 pwn these pesky gimps
I7 isn't going to make things easier against regen scrapper, if anything it will make things worse with those who have focussed accuracy.
Hello fellow brutes!
I wonder what you guys thinks about this archtype? how is it in pvp and pve?
In pve what is the main role of the brute? is he like the tank?
And is there any changes for the brute in I7? if yes what?
Thanks in advance.