Running for home
Doesn't bother me overly that people run to their base. I don't get why they do it though. We're all here to test ourselves and have a good time...atleast I'd like to think thats why most people go to PvP zones (Ok call me naive). So since you have nothing to lose from a defeat why run to base for safety...
I agree with you completely. There is no point but its something that will never change
Depends. One on one, or even two or three on one and I'll probably stick it out. Anymore than that and I'm outta there.
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Depends. One on one, or even two or three on one and I'll probably stick it out. Anymore than that and I'm outta there.
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Well, if the Defiant Bantamweight & Heavyweight Champion admits he runs for home when the odds are worse than 2:1 then it doesn't bode well for the community.
But I'm glad you told us, perhaps you can answer the question; Why?
Being splattered means you'll wind up back at base anyway, minus nothing but the walk home. So why run there to escape... being teleported there?
Just curious.
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(O.O) Bunny: Our time is coming
(> <)
Well, some people might be here for the Shivan or the nuke codes. Other than that, I'm in the same boat as you, I don't understand why they don't stand still and get killed if they miss their base so much.
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Depends. One on one, or even two or three on one and I'll probably stick it out. Anymore than that and I'm outta there.
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Well, if the Defiant Bantamweight & Heavyweight Champion admits he runs for home when the odds are worse than 2:1 then it doesn't bode well for the community.
But I'm glad you told us, perhaps you can answer the question; Why?
Being splattered means you'll wind up back at base anyway, minus nothing but the walk home. So why run there to escape... being teleported there?
Just curious.
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Simple answer for me is im competitive. When outnumbered I still play on but I make you work as hard as I can for them kills. I try not to give away cheap easy kills by accepting that I am gonna be killed and just stand there waiting for the inevitable.
I also rather my nice lovely bounty and rep go to someone who deserves it for example someone who has challenged me.
Heros
Max Powerz: Lv 50 Tanker
Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.
My Brute - http://maxy-khaos.mybrute.com/
LF SG! Arc ID# 193083
How is running straight to base competitive, though ?
If you weren't replying to the OP and meant it more as a "I run around, and try to fight if I can catch one guy of the ganking team off guard", that I can understand.
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Depends. One on one, or even two or three on one and I'll probably stick it out. Anymore than that and I'm outta there.
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Well, if the Defiant Bantamweight & Heavyweight Champion admits he runs for home when the odds are worse than 2:1 then it doesn't bode well for the community.
But I'm glad you told us, perhaps you can answer the question; Why?
Being splattered means you'll wind up back at base anyway, minus nothing but the walk home. So why run there to escape... being teleported there?
Just curious.
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I actually said three on one.
And that's because as a blaster, I'm unlikey to have much of a chance. Especially as most larger villain teams have at least one Stalker with them.
I'll mostly come straight back and try and whittle them down...but it would be stupid for me to try and fight it out as though I were a scrapper.
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How is running straight to base competitive, though ?
If you weren't replying to the OP and meant it more as a "I run around, and try to fight if I can catch one guy of the ganking team off guard", that I can understand.
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Its competitive in the sense that I dont like to die (simple as that). Dying in my head means you have lost. Thus if odds are horribly against me and I am being chased then I try not to let them have the satisfaction of killing me (unless I think I can take atleast one down with me).
If part of a team battle then it is different. Yes I will probably die but my death will be avenged. Good pvp'ers take out the threats first which means im normally the first to die - I wont be running off to my base as im not much use there. Far more useful to accept my death and get back to the battle ASAP.
Heros
Max Powerz: Lv 50 Tanker
Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.
My Brute - http://maxy-khaos.mybrute.com/
LF SG! Arc ID# 193083
To quote Sun Tzu's The Art of War, "He will win who knows when to fight and when not to fight."
Retreating to base, resting, and returning at full strength is good tactics. Fighting to the last all very well, but gives the enemy advantages, particularly in somewhere like Sirens where that advantage is material rather than just bragging rights.
However, in a 1 on 1, I'll stick about to the death.
Dead Calm's Defender Manifesto
I dislike loosing too much. If your resting in the middle of sirens after a kicking you can expect someone to skelp you.
My MA IDs:
Fiend Space: 211464
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Depends. One on one, or even two or three on one and I'll probably stick it out. Anymore than that and I'm outta there.
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Well, if the Defiant Bantamweight & Heavyweight Champion admits he runs for home when the odds are worse than 2:1 then it doesn't bode well for the community.
But I'm glad you told us, perhaps you can answer the question; Why?
Being splattered means you'll wind up back at base anyway, minus nothing but the walk home. So why run there to escape... being teleported there?
Just curious.
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Pride.
I don't like being beaten, despite the lack of consequences I won't carry on fighting till I die if I know I can get away.
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I try not to give away cheap easy kills by accepting that I am gonna be killed and just stand there waiting for the inevitable.
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From my original post;
"This isn't about ppl not standing and fighting - running, flying, tping or SSing away is fair enough."
Running is part of fighting. I run ALL the time, well actually I fly, but never back to base where the enemy can't follow, which is what I'm talking about.
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I also rather my nice lovely bounty and rep go to someone who deserves it for example someone who has challenged me.
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"Deserved"? What does that mean? Someone with tp foe who can keep dragging you back? Seems to me that anyone who's killed you has not only challenged you, but conquered you.
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(O.O) Bunny: Our time is coming
(> <)
First off, my personal PVP conduct in this matter :
If I find myself up against odds I dont stand a fighting chance against, I run. If I face a battle that is somewhat fightable, i'll stay. I'll use evasive manuevers against opponents that have the upper hand, but i'll never actually disengage and run away. I often weave around a building to seperate two villains for long enough to have my way. I've always found it pointless fighting to red health then running, as its the fastest way to land myself in debt too.
Essentially, if someone has had the guts to fight it out with me, even when it appeared I had the upper hand, I wont disengage from the fight. Simply because they have earned the bounty on my head (if they actually manage to take it). It does irritate me when in a somewhat evenly matched fight, the opposition suddenly (fully) disengages when they are nearly KO'ed.
But, this is a different issue to what the OP was talking about. The OP means, not only disengaging when the fight doesnt go their way, but they run, the full distance, back to their base. I've seen this happen, with the bounty marked as a map waypoint... and funnily enough, its brutes who do it the most in my experience.
I could understand running a good distance then resting, but why from the street outside the heroes base (in SC), all the way back to their own base, then after a few minutes, they come all the way back out?
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I try not to give away cheap easy kills by accepting that I am gonna be killed and just stand there waiting for the inevitable.
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From my original post;
"This isn't about ppl not standing and fighting - running, flying, tping or SSing away is fair enough."
Running is part of fighting. I run ALL the time, well actually I fly, but never back to base where the enemy can't follow, which is what I'm talking about.
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I also rather my nice lovely bounty and rep go to someone who deserves it for example someone who has challenged me.
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"Deserved"? What does that mean? Someone with tp foe who can keep dragging you back? Seems to me that anyone who's killed you has not only challenged you, but conquered you.
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We were talking about multiple oppenents. Agree alot with what qisnake said. When I say deserved I mean someone that has fought well. TPing is a valid trick and dont mind if I lose. Being beaten by a gang of 8 is not deserved as never stood a chance. I try avoid them and fight someone else. If they try and attack me we have a fun game of hide and seek which may end up in the fun game catch me before I make it into base.
I also like to add that on numerous occaisions when engaging an 8 on 1 battles (or similar odds), the person I have targeted often runs away. Now to me that is a joke! The satisfaction in taking them down is worth even more then claiming a single origin to me (especially after all the taunts you get)
Heros
Max Powerz: Lv 50 Tanker
Villains
Max Khaos: Lv 50
Overlord of E.V.I.L.
My Brute - http://maxy-khaos.mybrute.com/
LF SG! Arc ID# 193083
Its human nature and not nessesarily a truely conscious decision, after all if we were logical about it we would die in battle, get our health and stamina back and not pick up debt from the npcs doing our escape artist routine.
As for going to base, I often call teammates back to base to regroup for a big push
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
I dont run cause I want to "win", more than I hate to "loose".
A Paragon Defender
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As for going to base, I often call teammates back to base to regroup for a big push
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That's different, that's a strategic choice rather than "oh mammy the bad hero/villain is after me so I'll go somewhere I know they can't get to me."
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(O.O) Bunny: Our time is coming
(> <)
Their's no shame in running. I run when outnumbered (or try to ) only to a) either split up the group and maybe catch one straggling after me alone or come back to find one standing by him/her self. b) to maybe give a team mate time to do some dmg if some are following me.
I dont see the need to run to base though just to hide. There are sometimes other ways around being outnumbered. Not always the case but its always worth a try
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Their's no shame in running. I run when outnumbered (or try to ) only to a) either split up the group and maybe catch one straggling after me alone or come back to find one standing by him/her self. b) to maybe give a team mate time to do some dmg if some are following me.
I dont see the need to run to base though just to hide. There are sometimes other ways around being outnumbered. Not always the case but its always worth a try
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Funny! I've yet to see you to even try to run away with the corruptor. Kamikaze squishie
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Their's no shame in running. I run when outnumbered (or try to ) only to a) either split up the group and maybe catch one straggling after me alone or come back to find one standing by him/her self. b) to maybe give a team mate time to do some dmg if some are following me.
I dont see the need to run to base though just to hide. There are sometimes other ways around being outnumbered. Not always the case but its always worth a try
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Funny! I've yet to see you to even try to run away with the corruptor. Kamikaze squishie
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yeah I agree, never seen u run yet (may ahve something to do with some grav powers though.....)
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
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I try not to give away cheap easy kills by accepting that I am gonna be killed and just stand there waiting for the inevitable.
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From my original post;
"This isn't about ppl not standing and fighting - running, flying, tping or SSing away is fair enough."
Running is part of fighting. I run ALL the time, well actually I fly, but never back to base where the enemy can't follow, which is what I'm talking about.
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Well that's the only place I can dafely rest and get my health back after being AS'd.
I dont run, Ill fight 8 vs. 1.(And often have) But expect me to sometimes leave and stock up on inspirations to have a chance to charge in.
50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr
Dronehugging <3.
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Their's no shame in running. I run when outnumbered (or try to ) only to a) either split up the group and maybe catch one straggling after me alone or come back to find one standing by him/her self. b) to maybe give a team mate time to do some dmg if some are following me.
I dont see the need to run to base though just to hide. There are sometimes other ways around being outnumbered. Not always the case but its always worth a try
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Funny! I've yet to see you to even try to run away with the corruptor. Kamikaze squishie
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yeah I agree, never seen u run yet (may ahve something to do with some grav powers though.....)
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You think?
just felt like sharing a pet peeve; people who run back to base when things aren't going their way. And I'm not talking about a battle in the water outside the villains base, I'm talking about running from the monument to the base.
If you're going to do that you might as well just let me kill you as you'll get back to the base without all the hassle of running
Seriously though. This isn't about ppl not standing and fighting - running, flying, tping or SSing away is fair enough. I love a good chase, even if its me being chased but I never run back to base. What's the point?
Anyone else get irritated by this or is it just me?
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(O.O) Bunny: Our time is coming
(> <)