My Ice / Nrg PvP build for when Im level 50.
Ok, as an Mrg/Nrg, I can see a few problems
Hasten will cripple your End use unless you have some End Regen and is not really useful that early.
As you're using Energy Secondary, I don't think two Acc's are necessary, I can keep up a 85% hit rate with one. (This is especially if you're using Aim and Build up in serial)
Only take Aim or Build up early, as either will tend to max your Acc.
Whirlwind is not really that good unless you have the defences to hold off all the aggro it will gain.
Bonesmasher is ok but no better; Energy punch is dire (imho).
Two travel powers? I always thought that was a little wasteful, but if you're taking Hasten anyway *shrugs*
Only 2 epics?
TF works very well with a Disorient slotted, in fact, I'd try to secondary slot most of your powers whilst you dump that 2nd Acc.
3 Slotted Run? That's...interesting...not sure how it'll cope, especially without Sprint.
Missing Ice Storm and Blizzard? Shum mistake shurely.
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Hasten will cripple your End use unless you have some End Regen and is not really useful that early.
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It is usefull for pvp that early. It will get aim/build up to recharge faster and thos giving you more kills.
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As you're using Energy Secondary, I don't think two Acc's are necessary, I can keep up a 85% hit rate with one. (This is especially if you're using Aim and Build up in serial)
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Aim or buildup isnt always up, and Cap Freon wants to hit anyway. Remember the build isnt PvE.
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Only take Aim or Build up early, as either will tend to max your Acc.
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If you dont take both aim and build up ASAP, you gimp youre blaster. This is for both PvE and PvP.
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Whirlwind is not really that good unless you have the defences to hold off all the aggro it will gain.
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Dont leave home without it, if you plan to pvp.
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Bonesmasher is ok but no better; Energy punch is dire (imho).
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Bonesmasher is by far the best PvP attack from enery melee. Much better than total focus.
1 of the best PvP (maybe also PvE) attack chains in the game is:
nrg punch -> power thrust -> bonesmasher.
In both PvE and PvP, I think energy punch and bonesmasher are must take powers.
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Two travel powers? I always thought that was a little wasteful, but if you're taking Hasten anyway *shrugs*
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Movement is what keeps you alive in PvP. This guy can kill all except tanks and brutes in less than 5 seconds. Prolly closer to 3.
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Only 2 epics?
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The rest doesnt really add for PvP.
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TF works very well with a Disorient slotted, in fact, I'd try to secondary slot most of your powers whilst you dump that 2nd Acc.
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With 2 acc he can use it even if build up/aim isnt up.
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3 Slotted Run? That's...interesting...not sure how it'll cope, especially without Sprint.
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Movement is everything to a blapper.
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Missing Ice Storm and Blizzard? Shum mistake shurely.
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No real use in PvP.
A Paragon Defender
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Only take Aim or Build up early, as either will tend to max your Acc.
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If you dont take both aim and build up ASAP, you gimp youre blaster. This is for both PvE and PvP.
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Slight disagreement here, im playing PvE with my lvl 23 blaster, and while BU is godly, I dont have Aim yet. I dont see myself in any way gimped in PvE though.
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Bonesmasher is ok but no better; Energy punch is dire (imho).
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Bonesmasher is by far the best PvP attack from enery melee. Much better than total focus.
1 of the best PvP (maybe also PvE) attack chains in the game is:
nrg punch -> power thrust -> bonesmasher.
In both PvE and PvP, I think energy punch and bonesmasher are must take powers.
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I agree here Bonesmasher is great.
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Two travel powers? I always thought that was a little wasteful, but if you're taking Hasten anyway *shrugs*
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Movement is what keeps you alive in PvP. This guy can kill all except tanks and brutes in less than 5 seconds. Prolly closer to 3.
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Im fairly certain that at least an En/en blaster can kill a tank without unstop or granite in less than 10 seconds. ....maybe minus dull pain as well - but stunning without breakfrees takes care of DP. And somebody said ice is even more damaging?
silver pve'er we should call u (jk)
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everything nightbringer said
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melee = need speed and damage in 3 single attacks therefore aim+BU is highest dmg chain etc
Plight
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Ok, as an Mrg/Nrg, I can see a few problems
Hasten will cripple your End use unless you have some End Regen and is not really useful that early.
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Hasten will not cripple end use in pvp without end reducing enhancements. As this is his level 50 build, it does not matter that it is chosen that early (I take it at level 6 on all alts anyway).
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Bonesmasher is ok but no better; Energy punch is dire (imho).
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Bone smasher and energy punch are both fantatsic. There is only 2 attacks in my elec primary that do more damage than energy punch, zapp and thunderous blast. It is also a vital toggle drop for 1v1 pvp.
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Two travel powers? I always thought that was a little wasteful, but if you're taking Hasten anyway *shrugs*
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I have 2 travel powers on Gatling, and feel for a fully PvP oriented blaster you need both fly and ss. Unless ofcourse u want to pick up tp foe in which case u would have to drop fly.
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Only 2 epics?
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There is no need for any more.
Jupiter is slow looking into his notebook, but he always looks.
The [b]Retribution[/b] is coming.
[url="http://s76.photobucket.com/albums/j19/Valens_ii/"]Some of my toons[/url]
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silver pve'er we should call u (jk)
Plight
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Sorry?
I didn't mean to say being without aim is the best way. I meant to say being without it does not equal being gimped.
Im getting it, make no mistake about that. It just wasnt first on my lists.
didnt i say Silver?
Plight
hi hammer btw
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silver pve'er we should call u (jk)
Plight
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Sorry?
I didn't mean to say being without aim is the best way. I meant to say being without it does not equal being gimped.
Im getting it, make no mistake about that. It just wasnt first on my lists.
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I think 'gimped' is a strong word. But you're definately much stronger with both as early as possible.
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didnt i say Silver?
Plight
hi hammer btw
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Yes, and Im still not getting what you mean (In case you havent noticed, Im Finnish I might not understand everything you say )
And hi Plight
He's saying Silver? "PvE"'er morelike
Suggesting my knowledge is only PvE intentioned.
Meh, I've still got a cold but I can still whoop on you in PvP. I'll stand by what I said. Min/Max builds are no fun.
what weasel said, i was talking ot him, finn's for the win (look at my avatar )
i agree to some extent weasel, my ice dom and many other toons are not min maxed and i dont really dare mnin max the hell out of em or i will never be able to play them any otther way, whereas plight is m in maxed very heavily, and for it has huge holes in what he can do, but is really good at what he does IMO, i cant actually respec his powers about on test into something i like, and i only have recall, tp, aid self/other, provoke, intimidate, hasten, shocking bolt and charged armour pools (sounds a lot but its really not i have most of my elec powers), adding in things like voltaic sentinel would make me happy, and also lightning clap, but this would kill the pvp side of him as he would lose presence. I want to drop hasten but running a build without hasten, with 2 extra slotted blasts and recreds in mosst attacks i cant do what i can in an almost i5 build. simle fact is that aim, bu 3x melee is far better dps than the puny dmg of 3 dmg SOs in ranged blasts, shame really.
bleh
Plight
Yeah, ok, I got confused cause you said "you" and answered to my post. Thought you meant me
I'm still convinced you can make a viable long range PvP'er; but he'll only be really good in large scale maps. We'll see at 50
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I'm still convinced you can make a viable long range PvP'er; but he'll only be really good in large scale maps. We'll see at 50
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Your right he is called a spines scrapper. .
50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr
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I was asked to post what PvP build I had intended with Captain Freon and this is it.
Ofcourse your more than welcome to comment
Primary: Ice Blast
Secondary: Energy Manipulation
---------------------------------------------
01) --> Ice Blast==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5) EndRdx(7)
01) --> Power Thrust==> Acc(1) Acc(7)
02) --> Energy Punch==> Acc(2) Acc(9) Dmg(9) Dmg(11) Dmg(11) EndRdx(13)
04) --> Build Up==> Rechg(4) Rechg(13) Rechg(15) TH_Buf(15) TH_Buf(17) TH_Buf(50)
06) --> Aim==> Rechg(6) Rechg(17) Rechg(19) TH_Buf(19) TH_Buf(21) TH_Buf(50)
08) --> Hasten==> Rechg(8) Rechg(21) Rechg(23)
10) --> Bone Smasher==> Acc(10) Acc(23) Dmg(25) Dmg(25) Dmg(27) EndRdx(27)
12) --> Freeze Ray==> Acc(12) Acc(29) Hold(29) Hold(31) Hold(46)
14) --> Super Speed==> Run(14) EndRdx(31)
16) --> Swift==> Run(16) Run(31) Run(46)
18) --> Bitter Ice Blast==> Acc(18) Acc(33) Dmg(33) Dmg(33) Dmg(34) EndRdx(34)
20) --> Hurdle==> Jump(20) Jump(34) Jump(36)
22) --> Stamina==> EndMod(22) EndMod(36) EndMod(36)
24) --> Combat Jumping==> Jump(24) Jump(46)
26) --> Stimulant==> Rechg(26)
28) --> Aid Self==> Heal(28) Heal(37) IntRdx(37) IntRdx(37)
30) --> Power Boost==> Rechg(30) Rechg(39) Rechg(39)
32) --> Whirlwind==> EndRdx(32) EndRdx(39) EndRdx(40)
35) --> Boost Range==> Rechg(35)
38) --> Total Focus==> Acc(38) Acc(40) Dmg(40) Dmg(42) Dmg(42) EndRdx(42)
41) --> Shocking Bolt==> Acc(41) Acc(43) Hold(43) Hold(43) Hold(48)
44) --> Charged Armor==> DmgRes(44) DmgRes(45) DmgRes(45) EndRdx(45)
47) --> Super Jump==> Jump(47)
49) --> Acrobatics==> EndRdx(49) EndRdx(50)
---------------------------------------------
01) --> Power Slide==> Empty(1)
01) --> Sprint==> EndRdx(1) Run(48) Run(48)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rechg(2)
01) --> Defiance==> Empty(1)
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Why go with Electric epic? I can understand other blaster's because they want the hold but being ice you already have a great hold in freeze ray. Do you really need two holds? I would either keep electric and then drop freeze ray and take ice bolt. Or change to cold epic. With ice blot you would stand a chance in a ranged battle against another blaster. I have cold epic with my ice/device blaster. If i was to slap snow storm on u or web nade you become grounded, while i hover above you. All your great melee atacks become usless. It becomes a ranged battle which you wont win with just ice blast and bitter ice blast. That said ive built my blaster to be good against blaster's. Against scrappers and tank's i would struggle.
Very simple lady, its the armour. The ice epic armour sucks, if it didnt Ice would be my choice. The epic hold is much better than freeze ray, the duration is better and I like having two holds. It was a choice between epics to get the armour. There are 3 pools I could choice from(ice sucks cause of the armour, at lvl 50 most things hit anyway).
Fire and elec are basicly the same for the two powers since both bonfire and static discharge suck for PvP. So that leaves the hold and the armour and elec has the best armour.
Force is quite good and would have been my choice if I had room for more powers which I dont cause I need knockback protection from acrobatics.
PFF is nowhere close to the defender version and people with lots of acc buffs and things like that can easily shot through it(Besides its against my playstyle to run, so why would I need a power that doesnt alow me to attack). That leaves repulsion field which is totally useless. So I would have taken PFF should I have gone with force. Their 4th power is awesome though and I can highly reccomend it. Since your allmost "unstopable" with it on.
But I wanted accrobatics more. The reason is that all pure melee PvPers have whirlwind, and its darn hard blapping some1 with whirlwind if you dont have knockback protection.
50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr
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But I wanted accrobatics more. The reason is that all pure melee PvPers have whirlwind, and its darn hard blapping some1 with whirlwind if you dont have knockback protection.
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The only issue is - as I see it - you don't pick up that KB protection until 50. If you don't intend to PvP outside of the level 50 PvP zone (when it arrives), or can manage without in BB, SC and WB then that's all well and good - but if I were going to spend a spot on it, I'd make sure to have it in ASAP.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
Some good point's and i see why you need the better armour being a melee blaster. Ive only ever had the ice armour but have noticed a big differnce fighting blasters with the electric armour. They do seem to take a lot more damage. That said Hibernate make's up for the lesser armour IMO but i can see you dont have much room in your build to change things haveing so many needed powers. And i guess Hibernate wouldnt be in your play style either.
One quick question. I Think i read somewhere that wirlwind will only cause knockback once every 20 seconds. Is this right? Is this the same for all powers with knock back?
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One quick question. I Think i read somewhere that wirlwind will only cause knockback once every 20 seconds. Is this right? Is this the same for all powers with knock back?
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Nope its just whirlwind and its more than once every 20 secs I think cause I get knocked away as soon as I go near.
And about not getting acrobatics, there are very few scrappers I cant handle in melee range. The ones I cant handle are the ones Im getting acrobatics for(Nightbringer is the only one that springs to mind). And since I cant fight and live close up without armour against good scrappers, I desided to delay acrobatics until after armour.
The build is generally made for all the PvP zones, sirens fx. is a place where I need a self heal else the ranged people will get me if Im AS's. A self heal is also very good for those long times your in there working to get the SO. You really need to use as little inspirations as posible and I find that I have to bring all BF's. Warburg is the first place where whirlwind is an absolut must, Its where toons start having enough Hp to survive the 2-4 attacks I can land really fast before they get out of range. So I need to deliver them much faster. Whirlwind really helps with the damage cause I can stick to a person with my melee attacks.
50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr
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Fire and elec are basicly the same for the two powers since both bonfire and static discharge suck for PvP. So that leaves the hold and the armour and elec has the best armour.
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Why is the elec armour better than the fire armour? Just out of interest.
@Hakeswell
Union Ilservian, Evinlea
Defiant Expeditor, Hakeswell
Arc: 70119 Hellion Initiation
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Fire and elec are basicly the same for the two powers since both bonfire and static discharge suck for PvP. So that leaves the hold and the armour and elec has the best armour.
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Why is the elec armour better than the fire armour? Just out of interest.
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Because Energy is a much more common damage type than fire dmage and the cold resitant is very minor. Think about it; it's only sets with fire( bar the odd power in a few) that have fire damage as their primary kind along with smashing and lethal, where as Energy, electric (which has no smashing or lethal), Rad and Sonic all primarily do energy damage. Seeing as you resist more attacks, it makes sense
I love how there seem to be so many powers and combinations for Ice/ENrgy that are regarded as must haves for PvP. My PvP build is VERY different from yours, yet it is incredibly, tight, I'm extremely happy at it and I have had it approved my some very experienced PvPers. Interesting that. Just a quick thought
Nice build, and interessant to listen differents point of view. My opinion and type playing are differents. French spirit
WW is for movement not knockdown, I7 unrooting is most likely to be removed so unless its the knockdown you want it for WW will be useless.
Gorgog
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WW is for movement not knockdown, I7 unrooting is most likely to be removed so unless its the knockdown you want it for WW will be useless.
Gorgog
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This build was made well before an eventual nerf was even hinted. For all those interested my I7 build will prolly be alot different, since I gave up fighting regulary Sirens.
The level of combat is simply too low there for my taste and all I see is people getting mad at eachother. Any team(5+ members) that just brings a ballanced team simply own the zone no matter what time it is.
50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr
I was asked to post what PvP build I had intended with Captain Freon and this is it.
Ofcourse your more than welcome to comment
Primary: Ice Blast
Secondary: Energy Manipulation
---------------------------------------------
01) --> Ice Blast==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5) EndRdx(7)
01) --> Power Thrust==> Acc(1) Acc(7)
02) --> Energy Punch==> Acc(2) Acc(9) Dmg(9) Dmg(11) Dmg(11) EndRdx(13)
04) --> Build Up==> Rechg(4) Rechg(13) Rechg(15) TH_Buf(15) TH_Buf(17) TH_Buf(50)
06) --> Aim==> Rechg(6) Rechg(17) Rechg(19) TH_Buf(19) TH_Buf(21) TH_Buf(50)
08) --> Hasten==> Rechg(8) Rechg(21) Rechg(23)
10) --> Bone Smasher==> Acc(10) Acc(23) Dmg(25) Dmg(25) Dmg(27) EndRdx(27)
12) --> Freeze Ray==> Acc(12) Acc(29) Hold(29) Hold(31) Hold(46)
14) --> Super Speed==> Run(14) EndRdx(31)
16) --> Swift==> Run(16) Run(31) Run(46)
18) --> Bitter Ice Blast==> Acc(18) Acc(33) Dmg(33) Dmg(33) Dmg(34) EndRdx(34)
20) --> Hurdle==> Jump(20) Jump(34) Jump(36)
22) --> Stamina==> EndMod(22) EndMod(36) EndMod(36)
24) --> Combat Jumping==> Jump(24) Jump(46)
26) --> Stimulant==> Rechg(26)
28) --> Aid Self==> Heal(28) Heal(37) IntRdx(37) IntRdx(37)
30) --> Power Boost==> Rechg(30) Rechg(39) Rechg(39)
32) --> Whirlwind==> EndRdx(32) EndRdx(39) EndRdx(40)
35) --> Boost Range==> Rechg(35)
38) --> Total Focus==> Acc(38) Acc(40) Dmg(40) Dmg(42) Dmg(42) EndRdx(42)
41) --> Shocking Bolt==> Acc(41) Acc(43) Hold(43) Hold(43) Hold(48)
44) --> Charged Armor==> DmgRes(44) DmgRes(45) DmgRes(45) EndRdx(45)
47) --> Super Jump==> Jump(47)
49) --> Acrobatics==> EndRdx(49) EndRdx(50)
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01) --> Power Slide==> Empty(1)
01) --> Sprint==> EndRdx(1) Run(48) Run(48)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rechg(2)
01) --> Defiance==> Empty(1)
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50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr