Ridiculous


Abyys

 

Posted

See, that's the problem. Too much of CoV has been introduced from the perspective of a "new game", and little consideration has been given to existing players.

As a roleplayer, all I want in a base is somewhere we can go to RP in private, should we want to, something to represent where my SG operates from. I don't want all the big, fancy features, apart from medical teleporters, which I'm more than happy to work towards. But at the very least, a purely decorative, non-PvP intended base should be within reach for everyone, regardless of time commitment or SG size.


 

Posted

[ QUOTE ]
See, that's the problem. Too much of CoV has been introduced from the perspective of a "new game", and little consideration has been given to existing players.

As a roleplayer, all I want in a base is somewhere we can go to RP in private, should we want to, something to represent where my SG operates from. I don't want all the big, fancy features, apart from medical teleporters, which I'm more than happy to work towards. But at the very least, a purely decorative, non-PvP intended base should be within reach for everyone, regardless of time commitment or SG size.

[/ QUOTE ]

My entire SG is 50's. We can rip through missions at a startling pace. We can afford a coffe cup and maybe the kettle, but cant afford to power the kettle. Thats after throwing an obscene amount of Influence at the power company.

See, I always thought that Statesman was against grinding and loot. You know, the stuff people usually complain about in other MMO's. Guess I was wrong, because our SH has a lot of grinding and loot grabbing to do so we can afford some milk to put in our coffee. I suspect Chives might want some tea, so I'm off to grind Shivan for seven hours solid.

Fun, fun, fun!


 

Posted

It is the way of free capitalism. Little people get walked over. Big multinational corporates rule the market and have all the nice gadgets while the little ones wither and suffer in the shadows of the big ones.

Its a dog eat dog word out there. Individuality and personal preference wont get you anywhere. If you can't beat them... join them

Then again we could have the good old socialism where everybody (as we all know) flourish and get their fair share of the national recources. Where everyone smiles nicely under the sunny sky, bacause there is no room for envy in the great state of unification.


Fighting l33t since 1974
Don't "lol"! Laugh!
Sanity Inc
@8Qbit

 

Posted

[ QUOTE ]
I'm sorry Shimmer but it sounds to me like you want your cake and to eat it. No offense.
You want to have your small SG, presumably you have editing rights. So you want to have a functional base, that you're in (joint) charge of, and it's easy to get.

Unfortunately you can't have all three. Pick any two.

And honestly, I don't see any problem with that.

[/ QUOTE ]


And the leaders of big supergroups? They can have all three but I can't because I'm the leader of a small supergroup. So how exactly is that fair?

Also, as had been said; the immature flaming isn't helpful.

It's a shame the community has digressed to this level.


 

Posted

[ QUOTE ]
What they need to change - at least in my opinion - is the price the SG has to pay for the least functional base - that is needed to work with salvage.
If my sources are correct that would be 910.000 prestige now.
(Standard plot, Energy, Control, first workbench plus according rooms)
This should definitely be lowered.

[/ QUOTE ]

Cheapest you can get a base running for is 750k or 775k for both arcane and tech workbenches. However this is only running. no advanced stuff.

Rooms
Energy Terminal 1 - 150,000
Control 1 - 100,000
Workshop 1 - 100,000

Room total 350,000

Items

Basic Generator - 225,000
Mainframe - 150,000
basic worktable - 25,000

items 450,000

total 750,000


 

Posted

I didn't think Tech items ran off of Arcane power and vice versa?


 

Posted

I'm in two minds about bases. I do think that functional items should have to be worked for. Achievable mind you, but a definate goal to strive for rather than relatively easy to get.

On the other hand, as a roleplayer I think a non-functional base should cost almost nothing, even for the biggest plot size. Decorative items should have negligible cost if not be free. There should then be a scaled fee applied if you want to upgrade to a functional base.

This would then allow RP supergroups, (or even SGs of one) to have Fortress of Solitude or Batcave scale bases to RP in without making them unbalanced against PvP groups.

After all, costume options and base decorative items are just fluff. They are of almost no importance to the "Leveling" game, but these things play a much more important part in the "RP" game.


 

Posted

[ QUOTE ]
10 members: Item X = 10000 prestige
15 members: Item X = 12000 prestige
20 members: Item X = 14000 prestige

Not sure about the numbers but you get the basic idea.

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Its a good idea but I can think of 2 ways to abuse that system right now.

[ QUOTE ]
I still think the best way is to simply up the new membership bonus from 15k to something around 50k, or maybe 100k and raise the cap to maybe 750k. That way getting a functional base *should* be relatively easy, but getting all the bells and whistles will still be a huge drama for the smaller SGs.

[/ QUOTE ]

Want to really help the smaller supergroups. give everyone 500k for starting a supergroup and no bonus for additional members. You still need to earn 250k before you get a workshop running. However you can build some rec rooms and maybe a little power plant to call your own. The bonus would be the same regardless of the size of the supergroup. So someone could start there own SG get the bonus and build there little appartment, other people can invite more people, earn the pres and get medical bays, workshops, teleporters and loads of other things. Would solve having to recode for player owned houses too.

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It's a shame the community has digressed to this level.

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The amount of name calling type incidents seem to be growing in proportion to the PvP. More PvP more 1337. I actually teamed with someone for a single mission the other day that informed me "u 15 Ub3r l33t" shame my pc crashed.


 

Posted

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First Icon, now the non-functional base item costs. Why do things which have no effect on gameplay whatsoever need to cost so much?

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This is probably designed as a money/time/influence sink to keep people in the game.


 

Posted

If its a purely decorative base your looking for for the sake of RPing then there is ABSOLUTELY nothing preventing you. Myself and my flatmate - just because I wanted to see how the editor worked rounded up my alts, he created one and I started an SG and got my base.
Now, this is 5 toons in total - 100k bonus and little running about to get some extra prestige (no more than a hour or so).
We now have a two room base with some furnishings.
That took a total of 2 hours.

Where's the problem?


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

You got 2 rooms and some furnishings? That's it? How big were the rooms?

My character is very Batman-based, so I want a big, underground Lair for him, something with different rooms for different purposes, an infirmary, technical laboratory, central control room, library (all non-functional), with lots of space to move around.


 

Posted



[/ QUOTE ]And the leaders of big supergroups? They can have all three but I can't because I'm the leader of a small supergroup. So how exactly is that fair?

Also, as had been said; the immature flaming isn't helpful.

It's a shame the community has digressed to this level.

[/ QUOTE ]

The world must an awfully harsh place to you if you call my comments flaming.

Anyway, is it fair? You're damn right its fair. Running a big SG is WAY more of a headache than running a small one. It takes more effort, it requires more commitment.

Is getting all the same benefits as those running a bit SG without having to deal with the associated problems fair?


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

[ QUOTE ]

Rooms
Energy Terminal 1 - 150,000
Control 1 - 100,000
Workshop 1 - 100,000

Room total 350,000

Items

Basic Generator - 225,000
Mainframe - 150,000
basic worktable - 25,000

items 400,000 not 450,000

total 750,000

[/ QUOTE ]


 

Posted

The benefits to running a big SG are:

- Easy teaming in large groups to get more XP

- Easy teaming for Task Forces and Archvillain missions

- Enhancement trading

- Plenty of potential lower-level characters to exemp down to for bonus Influence/Infamy

- Plenty of higher level characters to coach new players or to help them out with missions and Influence/Infamy

That should be why someone joins or runs a large SG, not for an impressive base. If SG membership and activities become focused on Bases, which they may well do at this rate, then people who aren't interested in PvP or who don't own CoV (like myself) will miss out.


 

Posted

[ QUOTE ]
You got 2 rooms and some furnishings? That's it? How big were the rooms?

My character is very Batman-based, so I want a big, underground Lair for him, something with different rooms for different purposes, an infirmary, technical laboratory, central control room, library (all non-functional), with lots of space to move around.

[/ QUOTE ]

Having gone over your posts again I'm reading that you want this gigantic base basically with no effort involved - some of the functional items you're willing to work for, but the actual geography, no, that should be near as damnit free.
Is that right?
Do we actually believe Batman was a lvl 10 hero?

I though you wanted somewhere u could RP in private, but that's not enough, it has to be somewhere huge. You can't whack up some of the bookshelves and call that a tech library for the mean time.
RPing has obviously changed since my day - it USED to be all about imagining things. Point is, you can have all that if you're willing to save - 100k in two weeks isn't difficult.
A month of that gets you a big room - true its a small plot but personally I think you're being entirely unreasonable because you have a very definite idea of what you want your base to be and don't like the fact the game doesn't cater to it.

A solitary low level hero should never-EVER have a big base imho. Hell, spiderman operated out of his bedroom!


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

[ QUOTE ]
The benefits to running a big SG are:

- Easy teaming in large groups to get more XP

- Easy teaming for Task Forces and Archvillain missions

- Enhancement trading

- Plenty of potential lower-level characters to exemp down to for bonus Influence/Infamy

- Plenty of higher level characters to coach new players or to help them out with missions and Influence/Infamy

That should be why someone joins or runs a large SG, not for an impressive base. If SG membership and activities become focused on Bases, which they may well do at this rate, then people who aren't interested in PvP or who don't own CoV (like myself) will miss out.

[/ QUOTE ]

Wow, with all those benefits why on earth would you want to be a small one?

But here's what I see in a big SG...
A complete mish-mash of lvls. If you're lucky one or two within you level range are on at any one time.
Now the bickering about prestige - ours member contribution range from 100k to zero.
Internal politicking as people want promotions or start badgering the leaders "why is he a captain, he's never on. Why can't I be a captain as well?"
Now as a leader you have to keep up in the prestige stakes or people are going to start moaning.
People want design input into the base design.
Not everyone in the SG if your friend and not everyone is actually particularly nice.
You get pulled into SG missions with other memebers who you know are cr*p and going to get you killed.
And so the list goes on.
I'm currently in a medium sized SG and it seems to be the best of both worlds, but some of the bad stuff still creeps in. Lot of working getting the prestige though.


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

[ QUOTE ]
You got 2 rooms and some furnishings? That's it? How big were the rooms?

My character is very Batman-based, so I want a big, underground Lair for him, something with different rooms for different purposes, an infirmary, technical laboratory, central control room, library (all non-functional), with lots of space to move around.

[/ QUOTE ]

The smallest rooms in bases are very big. The basic square entrance room you start with is something in the region of about 15-20m along each size. It's certainly enough to get a large number of 4 seater sofas along each wall. How big does it have to be?

Basic non-functional items cost about 100 each for most ( furniture, bookcases etc ). I imagine you could get most of the equipment you need just from the base Prestige you get for a single member joining.

I designed a base for my Monday night only SG with 3 rooms ( entrance, workshop and control room ) from the Prestige from 14 members ( mostly alt padding ) and the Prestige from one evening's play from 4 people. It isn't functional yet, but it certainly is big enough to have some character.

Personally I do think that the bases are too expensive, but for non functional bases you should be alright unless you have grand designs.


@Unthing ... Mostly on Union.

 

Posted

[ QUOTE ]
[ QUOTE ]

Rooms
Energy Terminal 1 - 150,000
Control 1 - 100,000
Workshop 1 - 100,000

Room total 350,000

Items

Basic Generator - 225,000
Mainframe - 150,000
basic worktable - 25,000

items 400,000 not 450,000

total 750,000

[/ QUOTE ]


[/ QUOTE ]

Doh! At least I got the grand total right

I still think that we should get 500k for starting a supergroup.


 

Posted

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I'd appreciate if you would desist from flaming me

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Sorry if you think im flaming you i dont mean any offence by it, im just trying to make my posts punchy amd interesting.

I cant see the logic behind this:
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Not everyone has the time or the inclination to spend lots of time playing. But everyone PAID for a base.

[/ QUOTE ]
Well surely everyone PAID for epic powersets, surely everyone PAID for Warshades and surely everyone PAID to fight hamidon.
Bottom line is casual gamers (as you call them) arent ever going to achieve these things.
However i dont think that means they get anything less out of the game than anyone else.


 

Posted

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I didn't think Tech items ran off of Arcane power and vice versa?

[/ QUOTE ]

Yes they do, and they work.

I've used a Tech Teleporter running off Arcane power and an Arcane Workbench running off Tech power.


 

Posted

Smallest functional base : 750,000 Prestige (with about a 8k rent)

Smallest possible raid-enabled base : 5 Million(ish) prestige.

Raid Enabled Bases are there for Large SG.
Powered Bases should be available for small SG's; mainly so that salvage has a use.

+1% to your Damage doesn't mean jack smeg to a large SG; so why should we have to create 50 man SG's just to use a new part of the game?

No sense at all. If you've got a 50 man base, then you've got raids. Small SG's would never have that.


 

Posted

Couldn't have said it better myself Silver Weasel


 

Posted

But a small SG would have zero chance if a large SG raided them.


 

Posted

Except you can't raid a base that doesn't have defences; which the small SG can't afford.


 

Posted

i agree and all 63 members of Dark Lords of the Underworld gree the price of base items is silly we are one of the lucky groups with alot of active members and we are even having problems getting cash together i realy feel sorry for the smaller groups


There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's

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