Ridiculous


Abyys

 

Posted

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Multiply by 6 and you'll be level 59....

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Actually no. You need to multiply the XP, which increases every lvl. Multiply THAT by six takes me almost exactly to 50th
So is that equation holds for the prestige then from 38th-50th my toon will have earned somewhere in the region of 750,000 prestige.
Enough to build a basic functional base all on his lonesome.


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(O.O) Bunny: Our time is coming
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Posted

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Of course, you defeat a lot more mobs per level than low level characters. Playing in COV, I've earned about 100k from level 1-24.

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Someone guesstimated that it would take 20 lvls to earn the first 100k. Nice to have a confirmation.
But I'm beginning to suspect that the doom and gloom about how hard it is to get prestige is coming from people who haven't earned much yet.


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(O.O) Bunny: Our time is coming
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Posted

I already have all my alts slots on Defiant and Union filled so alts are out.

My villans will probably have a base up by their 20's; but exactly how do the level 40-50 heroes make one?

And if Salvage is only useful after spending the 750g, then paying to put in something that helps your base; why are you given bits on normal non-SG missions?

Just seems like a loyalty/credit card to me...


 

Posted

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My villans will probably have a base up by their 20's; but exactly how do the level 40-50 heroes make one?

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Between lvl40 and 50 you should be able to earn over 500k prestige, but there's nothing to stop you continuing to earn AFTER you hit 50. And if you're on your own you're not going to need a defensable or raid capable base.


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(O.O) Bunny: Our time is coming
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Between lvl40 and 50 you should be able to earn over 500k prestige, but there's nothing to stop you continuing to earn AFTER you hit 50. And if you're on your own you're not going to need a defensable or raid capable base.

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By the time I hit 50, I'm not gonna NEED the effects of Salvage....See my point? A free can of beans every 1,000 pounds spent is not just a reason to buy more food. (and god have I tried to get Mother to realise this...)


 

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By the time I hit 50, I'm not gonna NEED the effects of Salvage....See my point? A free can of beans every 1,000 pounds spent is not just a reason to buy more food. (and god have I tried to get Mother to realise this...)

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I don't know what it is you want to do. If you're trying to do this all by yourself then naturally it's going to be very difficult. Bases are an SG facility and are designed as such and presumably the costs have been established with this in mind. To get the most out of a base you NEED more than one person. You can't do the SG TFs for example (at least I don't think so - might work with coalitions).
You can't get IoPs and you won't be able to defend your base from raids from other SGs.
You could get a medical facility or better yet the telepads for flicking around the map - which we're saving for atm.
From lvl 1 a single toon could get to the point where his base has teleporters before he hits 50, but starting from 40? No.
But so what? This is a rather specific requirement and the Devs catered to this then for even a modestly sized SG getting a fully kitted out base would be ridiculously easy.

Bottom line, if you're suggesting that a base with all the bells and whistles should be fairly easy to obtain for an individual then I disagree. Bases are for SGs.


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(O.O) Bunny: Our time is coming
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Posted

I think the problem is that what people were expecting from bases was not what we got. The base system, like most of the things brought into the game recently, is entirely geared towards catering to the PvP crowd who put in a lot of hours and probably already have high level characters. Now in theory there's nothing wrong with that, and I am genuinely glad for those people who are enjoying the base content.


But what I don't think a lot of those people are considering is the other side of the coin. It's pretty disappointing for those with no interest in PvP who were looking forward to building bases. Nowhere in the promotional material for CoV did it say “coming soon : bases for PvP content”, so people developed a certain level of expectation and, as people tend to, made assumptions about what we’d be getting and started to look forward to it. Now that we've had a chance to look at it, our SG has calculated that it will take an estimated 140 days of play (roughly five months) to achieve a base capable of processing the salvage we are picking up. That said, this also looks like a non-starter when you figure in the prestige costs of placing the items, which makes the whole exercise a little pointless. So we’re going back to what we do best; playing the game and having a laugh. Bases are like the arena, a feature of the game I don’t get any use out of. The only difference is that I was really looking forward to base building.

As the base system is clearly geared only towards PvP, I suspect that any further discussion about prices is pointless. If the group of people at whom the content is aimed are enjoying it, it will be seen as “working as intended” and won’t be changed. Whether that disappoints and alienates a sizable chunk of the player base or not.


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Bottom line, if you're suggesting that a base with all the bells and whistles should be fairly easy to obtain for an individual then I disagree.

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Looking through this thread, I can't find anybody who has ever suggested this, just several people violently insisting it’s a bad idea. So I think pretty much everyone agrees on this point.


 

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Bottom line, if you're suggesting that a base with all the bells and whistles should be fairly easy to obtain for an individual then I disagree. Bases are for SGs.

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Bottom line. If something's added to the game, I'd rather not play for months on an established character just to use it at the minimal level I'm looking at. Bells and whistles are for the large SG's.


 

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Firstly let me point out i have not read a great deal about bases.

however, the design of our base on COV is not being geared towards PvP as yet.

One of our SG leaders put in some hard work to find the exploration badges in a number of rogue isle locations, and as a result we can now travel directly to these locations from our base.
Add to that a basic infirmary and the soon to be added inspiration despenser, and you have an easy to use (i hope), centrally located travel system available to all sg members with the added bonus of easy to find inspirations. Once the infirmary is enchanced our base IMHO will be of good use.
None of the above aimed at PvP.
True enough that base raids are PvP, but as the costs to set your base up for that kind of activity are great, that wont happen for a while yet.


 

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There's been a couple of people complaining they can't have a big base all to themselves.

Also if it's going to take your SG 140 days to clock up 750k prestige then it mean that collectively you're putting in about 2 hours per day and will take something like 2 years to get a toon all through the lvls.

Finally, I didn't realise you got prestige for killing another player in a PvP zone. Can anyone confirm this one way or the other?


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(O.O) Bunny: Our time is coming
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Posted

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Bottom line, if you're suggesting that a base with all the bells and whistles should be fairly easy to obtain for an individual then I disagree. Bases are for SGs.

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Then get your established toon into a larger SG, one with an operational base, or at least well on its way to one.
I'm getting the impression you believe that because you have an established toon you deserve an established base. Yes/no?
An SG of six regular player could have an operational base by now. That's three weeks - for a SMALL SG. I think that's perfectly reasonable.

Bottom line. If something's added to the game, I'd rather not play for months on an established character just to use it at the minimal level I'm looking at. Bells and whistles are for the large SG's.

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(O.O) Bunny: Our time is coming
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Posted

So....we should all leave our established groups of friends for the large ones?

OR

Spend three weeks prestige farming (which I still don't think will get us 750k)


 

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So....we should all leave our established groups of friends for the large ones?

OR

Spend three weeks prestige farming (which I still don't think will get us 750k)

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And this leads me to my main suspicion - you haven't really made any serious effort to get prestige yet, and yet are on here complaining about how hard it is.
Not a criticism as I was initially intimidated by the seemingly huge cost of things, but nearly 120k later nothing seems as expensive as it once was. A half dozen of you is enough to get to the point of having tpers to hazard zones within two-to-three weeks, based on 15 or so hours per week of play, with your established toon still having a long way to go before he hits fifty.
And the beauty of it all is, you don't have to think about it. Switch to SG mode and it all happens by itself.
Trust me when I tell you that your maths so far have been wrong, WAY wrong and make it look much harder than it is.
Look at it this way, if you get the necessary 750k to get the workshop, you can build your tpers are mish computer, dismantle the workshop, place the computer and then go on the TFs to earn the prestige to build the tp room and place the telepads. AND then, work on earning enough to build the workshop again.
I'm not telling you how to play the game, the point I'm making is getting a base that adds to the gaming experience is WAY easier than you're making it out to be.


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Posted

Innigo, noone is saying they want the largest base possible with amazing defences for a small supergroup. All we want is a FUNCTIONAL base within a REASONABLE amount of time.

You seem to be tearing down an argument which we are not making.

We shouldn't have to join a bigger supergroup! We should have access to a small base with basic functions - and by basic functions, all I mean is control, power and a workbench. That's it. No teleporter, no mission computer, no maze of rooms, no huge plot. Just BASIC stuff.

That is not too much to ask for what we paid.


 

Posted

What Shimmer said.


 

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The Rogue Destroyers isn't a huge SG, we probably have about 10 members who are very active, we've already got a working teleporter set up.

If your SG can only play for an hour or two a week, why should they be able to afford a working base? Would you expect to get to level 50 in a little over two weeks playing that often?


 

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Innigo, noone is saying they want the largest base possible with amazing defences for a small supergroup. All we want is a FUNCTIONAL base within a REASONABLE amount of time.

You seem to be tearing down an argument which we are not making.

We shouldn't have to join a bigger supergroup! We should have access to a small base with basic functions - and by basic functions, all I mean is control, power and a workbench. That's it. No teleporter, no mission computer, no maze of rooms, no huge plot. Just BASIC stuff.

That is not too much to ask for what we paid.

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My question back to you is; why don't you have it. 3 members of my SG managed to pull in 300k of prestige within three weeks.
30k-ish per member per week (yes, the rest of the SG has been busy on CoV, but there you are) for 15 hour/week. Or 2k per hour of play. Therefor all I can see is that a dedicated 6 man SG - and I assume that's why you're member of a small SG - could get to the functional base stage within 300 man hours, or 50 hours apiece. 15 hours a week is hardly power-gaming, so that means less than a month for a reasonable about of gaming.
That's where I'm coming from, those are the numbers that are fixed in my head and I don't see it as unreasonable/
6 man team - functional base
2 weeks for heavy gamers
4 weeks was moderate gamers
2-3 months for average gamers

Am I missing something? Entirely possible, if so then please tell me.


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(O.O) Bunny: Our time is coming
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Posted

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If your SG can only play for an hour or two a week, why should they be able to afford a working base? Would you expect to get to level 50 in a little over two weeks playing that often?

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Well said and gratz on the teleporter


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Posted

Quick reality check here.

Established SG with Established Player base seeks small working apartment. Working time 2 hours a night as players have lives and jobs that need work as well. Roughly 15 members. Wishes to move in under a month.

Or put it another way

Take 60 man very active SG. How long do get a Large Functional Hideout with defenses? (Talking roughly 10-15 million prestige)


 

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If your SG can only play for an hour or two a week, why should they be able to afford a working base? Would you expect to get to level 50 in a little over two weeks playing that often?

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Well said and gratz on the teleporter

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Oh and your little group can already build a decorative base, so not that well said.


 

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Oh and your little group can already build a decorative base, so not that well said.

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Um, what? Our base is functional. Power, control, workbench, mish computer (1st TF on Saturday) and with the 1st telepad expected early next week and as I KEEP saying, HALF of the necessary prestige to afford this was earned by 3 members playing roughly 15 hours a week.
Therefor a six player SG will the same level of activity would be in the same position.
Out of curiousity, roughly, what's the total prestige earned by your SG in the past 3 weeks, and specifically, how much have you earned?


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With or without Influence -&gt; Prestige?


 

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With or without Influence -&gt; Prestige?

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Just the total prestige number. It's source doesn't matter.


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(O.O) Bunny: Our time is coming
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Posted

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The Rogue Destroyers isn't a huge SG, we probably have about 10 members who are very active, we've already got a working teleporter set up.

If your SG can only play for an hour or two a week, why should they be able to afford a working base? Would you expect to get to level 50 in a little over two weeks playing that often?

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I should have added...this was with a fair bit of time spent out of SG mode so we could afford SO's.


 

Posted

I try to be as active as I can with my chars, but I am also sticking to current health guidelines with regards to computer use, coupled with server downtime and repairing my system/altering it after every patch/update means that if I am pushing it I can only get maybe 7000-9000 prestige per week.

Sure no doubt people out there can afford to stay online 24/7, or really dont care about their health but is that a reason for people to get so narcy with each other over this subject?

Yes it does suck that at present solo players or small groups cannot get bases that work with the ease that larger groups can, in the hero genre there are numerous heros with bases/hideouts.

All a lot of us are asking for is somewhere to dump or use al lthis salvage we pick up,not an indestructable fortress of good.

Remember its a game, we play it for fun and use these forums to ask questions ,learn, and talk about problems..
So play nice people..play nice.