Blaster Killer build?


Antigonus

 

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ROFFFLMFAO!

I hate you!

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k


 

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Seriously? I wouldn't really count Cold Domination for Controllers anything special--slows are still slows, and they will still be laughable at best. Slows don't do anything anymore.

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Yes, seriously.


Just imagine what a well built Fire/Cold/Primal Troller is gonna do to you. 3 Fire Imps all buffed up with Defense, combined with a total of -60% damage res thanks to Sleet+HL, on top of slows, on top of the fact that Benumb can literally shut down your ability to heal yourself as well as it can shut down Hibern00b, coupled with PB+Holds+Benumb which will lower your ability to "break" from the hold. Oh yea...sure, there's nothing to worry about from a */Cold Troller..


And that's just "one" combination which */Cold will mesh perfectly with. There are several others...


Then furthermore, there's Rad Blast for Blasters...an AT that can already attack while mez'd, can now continue to attack WITH a proc'd to the gills Neutrino Bolt which recharges in under a second for a constant stream of "proc-able" damage, backed by Blaster damage values and Blasterfiance.....ouch.

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What controller primary do you think would mesh the best with /cold to make the best duelist?


 

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mind.


Duel me.
I will work on my sig pic more when I have time.

 

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mind.

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22 50's in Bio
@Siphonic
RIP PX, GMW, and the game that used to be fun.

Still playing for reasons unknown.

 

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hmm was thinking a ice/cold troller would be wicked - arctic air and + arctic fog. Sweet.

crap ton of -recharge + -def/-dmg/-res/-end...and access to powerboost?


 

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hmm was thinking a ice/cold troller would be wicked - arctic air and + arctic fog. Sweet.

crap ton of -recharge + -def/-dmg/-res/-end...and acess to powerboost?

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Ice and Cold together would be pointless. Ice/ and /Cold already provide the slow cap. Putting them together would mean one sets slows wouldn't be doing anything.

I guess it would just be funny to watch an Ice Tank be slowed (or is that not as hard as it was in i12?)


22 50's in Bio
@Siphonic
RIP PX, GMW, and the game that used to be fun.

Still playing for reasons unknown.

 

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Ice tanks cannot be slowed. The only thing that could slow them was Cold/ Defenders in i12.

Since the unresisted debuffs have been removed, you cannot slow a well built ice tank.

Granted they have to use some offensive power (Forget the name of it) to grant them the slow resist, but yea once that hits they can't be slowed at all.


 

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Ice/Cold wouldnt be pointless. That set offers such a high degree of -recharge, I could see it shutting down a lot of opponents that way. With every single thing you do to a target causing -recharge, powers would take forever to recharge


 

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Not with DR kicking -rech in the balls. Why you think Ice/Colds and Ice/Rads have been way less prevalent.

Anything with a focus on slows for it's mitigation will be found dead on the corner next to the Bosnian ****** it was trying to solicit for help. At least in PvP's current incarnation.


 

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Well who knows what will happen to slow portion of many powers =/


 

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DR hit -speed hard but I did not seem to notice any real change in -recharge. I fought a few colds in the arena recently and the biggest problem I had was -rech when I got hit with Heatloss but since Heatloss takes so long to recharge in PvP it didnt get used to much in 10 minutes. Since snowstorm can be dropped with any mez, gettgin rid of that -60% recharge is no problem. Before DR and the new Mez hit. A player could eat BFs to keep Snow Storm on you which negated almost all of hastens +70% recharge buff.

Snow Storm was the largest contributor to -recharge for a Cold outside of Heatloss.

Sleet is 30% IIRC
Infrigidate is 20-30%

So yeah popping someone with a whopping -50& recharge isnt too bad but adding Snow Storm would have doubled that. Mez killed that

But every Hold/Immobilize in Ice Control does -recharge and you get Shiver which IIRC is 50-60% -rech by itself.


You started your post with how DR hit -rech then said anyone going for slows in a build wont work but they are different things. -Recharge is still nasty, -speed is not.


 

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With that mentality though Ima go roll a nrg/traps, cause who knows how they will fix them to be "Teh Pwnzorz"

Basically people are saying that x will be good for this, but in the current PvP incarnation nothing they are sayin is relevant. Who gives a damn bout slows in PvP anymore? Why are people even discussing them since there's been 0 indication about a fix to slows?

Ima play the same game though. I can't wait for elec tanks cause they will have the power to crit with LR. See? I can make useless speculations too.

TL;DR version. Slows are pointless in PvP 2.0 with TS and DR who the hell cares if your Ice/Cold or anything else /Cold for that matter.


 

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TL;DR version. Slows are pointless in PvP 2.0 with TS and DR

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Learn to read dummy.

I am talking about -rech and have been since my first post. -Recharge not -run speed or -jump speed.


 

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-rech is also gutted by DR. Dummy.

[Edit] Your second post wasn't there when I posted mine...


 

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To jump into the slap fight for a second. Its funny he says ice/cold wouldn't be overkill. Then as proof saying acold by itself was effecting his recharge. You will have cold to the slows. No reason to go ice/ on top of it. You will want some damage, some kb and some confuse. With power boosted benumbed you should pretty much be able to keep someone perma mezzed thanks to kb/hold/confuse/repel all having different timers. Throw the sweet cheese of tk in and you pretty much have what will probably be the best dueler in game that isn't a blaster.


Duel me.
I will work on my sig pic more when I have time.

 

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It was hit but it was far from gutted. While farming myself for some IOs I hit my Broad/Regen Scrapper with all th e-recharge I could from my Cold/Sonic and it was still bad. I left snowstorm on him, since he has no mez to drop toggles, and naile dhim with Heatloss+Infrig+Sleet then swapped to the Scrapper and attacked the Defender. I got off a single attack chain and had to wait a while for anything to come back

DR hit minus recharge a lot less than you think


Edit: I aint saying Ice/Cold Trollers are going to be Uber by any means but with the PvP EZ mode we have these days it can work


 

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Yup, pretty much it. Blasters are a 1-man team wrecking house already. Without a team, you're pretty SoL in beating one. Sometimes, a really well played dominator coupled with a really well made build can take one out solo, but it's not common. Elec/Therms can too, if they are lucky enough to survive long enough for the end drain to take effect.


Imho, Blasters are way over the top right now in pvp performance.

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Well built Dark Defender or Corrupter.


 

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a weird thought, assuming no major pvp changes between now and GR, and if what happens is what I suspect, that is pvp becomes City of Emped Blasters, will we hear calls to nerf Red Emped Blasters?


 

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We've been hearing it for years. It happened. It's called DR.


 

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well i was thinking that

Shiver -81% recharge
Arctic Air -62.5% recharge
(using def #)
infrig -87.5%
snow storm -62.5%
sleet -40 %

Not sure what the dr #'s look like but infrig+shiver looks like floored recharge for 20 seconds.


 

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It would...cuz double stacking shiver makes powers to little dots with DR on.


 

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well i was thinking that

Shiver -81% recharge
Arctic Air -62.5% recharge
(using def #)
infrig -87.5%
snow storm -62.5%
sleet -40 %

Not sure what the dr #'s look like but infrig+shiver looks like floored recharge for 20 seconds.

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Use corruptor numbers for controller cold domination:

Infrig: -70 (easily perma)
Snow: -50 (can be toggle dropped)
Sleet: -40 (permable, stackable)
Heat Loss: -300 (sometimes)

Chill: -25 (stackable)
BoL: -37.5 (stackable)
AA: -62.5 (can be toggle dropped)
Shiver: -81.25 (permable)

Gotta note that AA and Snow Storm will be dropped every 15 or so secs, and you really dont want to have to retoggle BOTH every single time, I just wouldnt take Snow Storm, but AA is still worth it for the -rchg, and confuse.


 

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I'm not sure how relevant this sub-discussion is.


 

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When a Rad/Psy Defender can beat my Cold/Sonic Defender, then yes, DR does hit -rech. He said he couldn't attack at all once when I had actually tried, but then he killed me before I could attack.

Seriously. And if you're going to say something about the "Snow Storm detoggling"--it doesn't really matter if Snow Storm is helpful, does it? Cool, when not attacking, you can floor rech on your Scrapper. But in a regular duel, you can drop Snow Storm in so many ways, it really doesn't make a difference.


22 50's in Bio
@Siphonic
RIP PX, GMW, and the game that used to be fun.

Still playing for reasons unknown.

 

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=O I thought they are going to fix Slow portion of the powers =/ to be more effective =x

One of the dev said he doesn't like how Slow is right now, or maybe I was just hearing some rumors. xP