Discussion - Presenting Issue 16: Power Spectrum!
So hot.
(edit: this is a near perfect issue in my mind)
Sermon
@sermon
One of Six, Cannibal 6
Whoot ! colors.... and powers...
Ok now that I've had the time to read the Overview page and think about things for a minute, I have a few questions:
1) Will I finally be able to ditch that Tri-corder?
2) While it's nice that Defenders will finally have some Tech options, do you guys realize how OMG not funny low Defender AR damage is going to be? Not only does it not even have Aim, but unlike Blasters they won't be able to pair it up with something other than Devices to get Build Up.
3) No Broadsword for Tankers and Brutes. Why not?
4) No Super Strength and Energy Melee for Scrappers. Why not?
5) Themes? Does that mean that my Energy Blasts can eminate from a Blaster Rifle instead of my hands now?
Looks like you guys may have really outdone yourselves this time! Sweet!
*Reads the overview page*
*blink*
... Holy [censored].
Positron: "There are no bugs [in City of Heroes], just varying degrees of features."
LOVE IT.
The Anti-Farm lobby will have trouble with the Enhanced Difficulty Options, but Whaddayagonnado?
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
[ QUOTE ]
*Reads the overview page*
*blink*
... Holy [censored].
[/ QUOTE ]
QFT. Holy hell. Thrilled for most everything there (save power customization), but, as someone else pointed out, this does seem to help the farmers a bit. But, no longer will we see requests for padders, so that may balance things out a little.
@Death Conqueror
-Goal for 2011: Survive, stay alive, and continue to thrive.
<QR>
Power customization, meh; powerset proliferation, cool but not entirely what I was expecting (no Fire for Defenders, wtfpwnd); new difficulty options, sweet.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Awesome!
That's really all I have to say, but I think it sums everything up, so I'll repeat...
A W E S O M E!
My Arcs: A Spider on the Column (117024)--updated/fixed bugs/small story modifications
Hub (87439)--updated/fixed
"Enhanced Difficulty Options - Players can now fine-tune their difficulty levels by telling the game exactly how they want to be treated. They can choose to be regarded as a specific size team (even if they are soloing), and even have control over the level they are detected to be when it comes to the dynamic spawn system. So if you ever wanted to see if your Scrapper could take on a map that is populated for an 8 person team, four levels higher than your own, now you can! The difficulty settings of the mission owner dictate how the mission is handled, just as before, and you can change your difficulty settings at any Hero Corp.'s Representative in Paragon City or Fateweaver in the Rogue Isles."
This means no more needing to ask for fillers to pad up a mission, as well as being able to test a character to see how it does in an 8 spawned map.
The Powerset Proliferation: nice changes.
Customization: nice list, but I see no mention of Khelds on that list. Are they able to customize their powers including the color of their alternate modes?
Also if I apply customization to a character, does the customization change with each costume slot, thus enabling one to have different power color choices per costume?
Stone armor is listed....hmm....different color for granite perhaps? Also can an aura now be shown when in Granite?
I like it. To upgrade it to 'love' status, make changes to Electric Armor for Brutes. Please?
*edited because my lack of reading ability*
Stalkers with BS and MMs with thermal? O.o
That sounds like a mistake to me... PvP wise..
Where's the defender buff eh?
Would love if PB's and WS's would've been included into the customization...
Other than that, bravo!
sounds good!
needless to say that I can hardly wait
Ignoring anyone is a mistake. You might miss something viral to your cause.
Yay, I can change the pink pom-poms of death to Blue to match Ice blasts, and I can change my Sonic Blasts and Thermal Radiation to actually match the name I choose for my character!
I'm so rolling a Broadsword Stalker and a Earth Assault Dominator when this comes out!
(Btw, no Fire for Def's? I would have never seen Traps/Assault Rifle coming to 'em)
New Character Creator: Check
Power Colorization: Check
Power Proliferation (including Rad blast for blasters.): Check
New Difficulty settings and no more tells about padding: Check
More features to be announced: Check
SQUEEEEEEEEEEEEEEEEEEE
If I hadn't gone to the bathroom right when I woke up this morning, this announcement would have made me piss myself. (Im still not drinking anything for another hour just to be safe.)
"Where does he get those wonderful toys?" - The Joker
Now that's going to be an exciting issue right there IMO!
Wow!
Very Nice!
Synergy Lvl 50 Def FF/Electric/Psy - Protector
Cimarron - Protector Mascot
My DA Page
[ QUOTE ]
The Anti-Farm lobby will have trouble with the Enhanced Difficulty Options, but Whaddayagonnado?
[/ QUOTE ]
Think about it this way: Most people who call themselves "anti-farm" are probably mostly annoyed by the spammers on broadcast asking for padders. My guess is that if people stopped spamming for padders that most people would see that as a general improvement. Out of sight is out of mind after all.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
<center><img src=http://www.cityofheroes.com/images/issue16.jpg></center>
Just when you thought the customization in City of Heroes® couldn't get any more expansive...
Paragon Studios is proud to announce Issue 16: Power Spectrum which contains one of our players' most highly requested features - the ability to color customize powers! With the new Powers Customization system you can choose from a virtual rainbow of colors in order to change the appearance of your power effects.
But that's not all Issue 16 has to offer! This content update will also continue our Powerset Proliferation as well as adding Enhanced Difficulty Options.
Visit the Official Issue 16: Power Spectrum Overview Page for all the details. Then get ready to see what happens when pigments fly!