why do i suck lol


Acyl

 

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_Laxx_, your avatar made me think of this.

nintendo nintendo nintendo

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All that excitement over the worst console of its generation. N64 made a nice ( but very expensive ) doorstop....




Virtue Server
Avatar art by Daggerpoint

 

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. . .A curious twist to the cape mission is that when it first came out, a lot of people *thought* it was hard, and so tended to invite more and more people to "help" with it. Ironically, the more people you added, the harder it got to save the time capsule before it was destroyed, which caused people to add even more people to try to make it easier. I didn't know it was supposed to be hard and soloed it with all of my alts at the time without any difficulty..

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I would say you must have started this AFTER the bug was fixed.

You see, the initial bug was that the trigger to start destroying the capsule began as soon as you stepped into the mission.

If you had a friend or team with you, and waited for someone to zone in to the mission, you lost.. The capsule was destroyed while you waited at the door.

If you stopped to fight ANY enemies instead of racing immediately to the capsule, you lost. Capsule destroyed.

Even if you did immediately race to it, it was still iffy on saving it.


It didn't stay that way long. But I wanted MY cape right away, and went through several attempts (and finally won) while the bug was in place.
The biggest problem was just figuring out that the timer sprang right away, and you had to race to the end.

.


 

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. . .A curious twist to the cape mission is that when it first came out, a lot of people *thought* it was hard, and so tended to invite more and more people to "help" with it. Ironically, the more people you added, the harder it got to save the time capsule before it was destroyed, which caused people to add even more people to try to make it easier. I didn't know it was supposed to be hard and soloed it with all of my alts at the time without any difficulty..

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I would say you must have started this AFTER the bug was fixed.

You see, the initial bug was that the trigger to start destroying the capsule began as soon as you stepped into the mission.

If you had a friend or team with you, and waited for someone to zone in to the mission, you lost.. The capsule was destroyed while you waited at the door.

If you stopped to fight ANY enemies instead of racing immediately to the capsule, you lost. Capsule destroyed.

Even if you did immediately race to it, it was still iffy on saving it.


It didn't stay that way long. But I wanted MY cape right away, and went through several attempts (and finally won) while the bug was in place.
The biggest problem was just figuring out that the timer sprang right away, and you had to race to the end.

.

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Actually, I played it on the very first day. Very few people saw that version and I don't think it was responsible for the reputation the mission garnered, because most player unfamiliar with the mechanics of the mission when it first came out thought it was bugged, not hard (because it just suddenly ended without warning, like many bugged timer missions do). The difficulty reputation was earned due to the very common practice back then that when you are encountering the unknown, its best to bring friends.

Respec had a similar reputation, only in the case of respec it actually was quite difficult in its original incarnation. Respec also had an amazing set of urban legends surrounding its mechanics that would fill an entire episode of Mythbusters.


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Actually, I played it on the very first day. Very few people saw that version

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A -LOT- of people saw that version and complained loudly about it on the forums....




Virtue Server
Avatar art by Daggerpoint

 

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Respec had a similar reputation, only in the case of respec it actually was quite difficult in its original incarnation. Respec also had an amazing set of urban legends surrounding its mechanics that would fill an entire episode of Mythbusters.

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Many of them persist to this day actually.
The most common and even near universal is that clicking glowies in the door mission before the reactor mission causes larger spawns and/or more frequent spawns and/or higher level spawns in the reactor core room.

Every time i join a respec team one or more teammates say this. At least now it's not uncommon that other teammates will say they're wrong. i tend to click a couple glowies every other trial or so just for the hell of it. Haven't noticed a difference in the reactor core mission yet.


Dr. Todt's theme.
i make stuff...

 

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_Laxx_, your avatar made me think of this.

nintendo nintendo nintendo

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Main Hero : Annilixxion -- Lv50 Blaster
Main Villain : Menkaura -- Lv41 Mastermind
@Laxx
"You will bend to my will, with or without your precious sanity." --Dragon Mage

 

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_Laxx_, your avatar made me think of this.

nintendo nintendo nintendo

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All that excitement over the worst console of its generation. N64 made a nice ( but very expensive ) doorstop....

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I respectfully disagree with your opinion.

Goldeneye (which was a benchmark for FPS gaming), Perfect Dark (I never played it, but it was reportedly better than Goldeneye) expanded on the genre, Ocarina of Time and Majora's Mask are still in a constant struggle for "best Zelda title", the beginning (and some would stay the best) of the Smash Bros series, Starfox 64, Mario Party...

I know I'm forgetting things, but this is just from the top of my head. It's well known that Nintendo has "poor" 3rd-party support, but their 1st-party game library is hard to beat unless you want to be knee-deep in Generic FPS games, desire "quality" 2D Fighters, or view Nintendo as a "kiddy company".

I know the only games I wish I had for my 64 was the Armored Core series, Final Fantasy, and more recently Guilty Gear. I do not regret my 64 decision at all.

EDIT TO ADD: Also, I far preferred the N64 controller to the Playstation's controller. The PS Controller still feels ...wrong... to me, and this is coming from a guy with "small hands".


Main Hero : Annilixxion -- Lv50 Blaster
Main Villain : Menkaura -- Lv41 Mastermind
@Laxx
"You will bend to my will, with or without your precious sanity." --Dragon Mage

 

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It is true that it had a few exceptional titles, but that did not make the system itself anything more than horrid... And the N64's controller was one of its most outstanding flaws, IMO.




Virtue Server
Avatar art by Daggerpoint

 

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It is true that it had a few exceptional titles, but that did not make the system itself anything more than horrid... And the N64's controller was one of its most outstanding flaws, IMO.

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The N64 controller is the kind of special where you make a short pause before the word 'special' because you cannot think of a better euphemism.

Didn't stop me from owning that or its follow-up consoles. I blame crazy video-game mind control for being Nintendo's little [censored].


 

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It is true that it had a few exceptional titles, but that did not make the system itself anything more than horrid... And the N64's controller was one of its most outstanding flaws, IMO.

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Since we're squarely off-track at this point, what about the N64 was so "horrid"? I understand it's all personal opinion here, but if your major gripe was the game library, that doesn't make the system bad specifically because different games appeal to different people. Not accusing you of this, but more recently the "kid" image of Nintendo and this over-fascination for "realistic gore and maiming" is the current arguments as to why Nintendo "sucks". We call this "I play Mature Rated Games for Mature Gamers such as myself" syndrome.

If it's a graphic issue, specifically polygon count and bump mapping, I can understand that to an extent. Graphics have never stopped me from enjoying a game, though, unless the inferior graphics get in the way of the story or gameplay -- meaning that I can't see jack all during a fight, etc.

If I had to pick my favorite controller thus far, it'd easily be the Gamecube Controller. The N64 Controller was still superior to the Playstation controller IMO because, while it looked hilarious, it did its job really well. There was no "reaching" over the thumbstick to get to the D-Pad, and the only flaw I can think of regarding the N64 controller was that you didn't have games that utilized both the stick and the D-Pad. The PS Controller has just never felt natural to me, probably because the placement of the D-Pad and the Stick are opposite of what you'd expect. Most games use the Stick as the primary control device, but they've placed it in the secondary position for no reason other than symmetry. At least, that's how it feels to me. Perhaps their 2D Fighter and Turn-based RPG libraries dictated the controller design.


Main Hero : Annilixxion -- Lv50 Blaster
Main Villain : Menkaura -- Lv41 Mastermind
@Laxx
"You will bend to my will, with or without your precious sanity." --Dragon Mage

 

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Respec had a similar reputation, only in the case of respec it actually was quite difficult in its original incarnation. Respec also had an amazing set of urban legends surrounding its mechanics that would fill an entire episode of Mythbusters.


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I still insist to this day the proper way to get rid of the proximity bombs is to have someone else run up and click it before it goes boom >.>


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It is true that it had a few exceptional titles, but that did not make the system itself anything more than horrid... And the N64's controller was one of its most outstanding flaws, IMO.

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Since we're squarely off-track at this point, what about the N64 was so "horrid"?

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Graphics, the controller, clinging to a game format that was outdated and bulky at the time ( Cartridges rather than discs ). With a few notable exceptions, the game library was bad, too.




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One doesn't necessarily need to hate anything not rated 'M' to dislike Nintendo titles.


QR

Weatherby_Goode - "Heck, Carrion Creepers negates the knockdown from Carrion Creepers."

 

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It is true that it had a few exceptional titles, but that did not make the system itself anything more than horrid... And the N64's controller was one of its most outstanding flaws, IMO.

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Since we're squarely off-track at this point, what about the N64 was so "horrid"?

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Graphics, the controller, clinging to a game format that was outdated and bulky at the time ( Cartridges rather than discs ). With a few notable exceptions, the game library was bad, too.

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Already commented on most of that.

In all honesty, I preferred Cartridges to Discs but cartridges aren't really possible to keep around anymore due to the demand on developers to include more and more stuff and make things pretty. Cartridges were sturdier and could handle more punishment. They had self-contained memory so you didn't have to bring your memory cards with you (and woe unto you if you bring the wrong one). They both have their advantages and disadvantages, but that isn't going to matter anymore now that everyone uses a disc.

And I just want to say something else about the game library that I didn't touch on earlier. For ANY system, with a few "notable exceptions", the game library is bad. Every system is full of their shovel-ware, or half-[censored] games, or terrible developers who put a ton of time into a game that just plain sucks. Nintendo is not the only one with such an issue.


Main Hero : Annilixxion -- Lv50 Blaster
Main Villain : Menkaura -- Lv41 Mastermind
@Laxx
"You will bend to my will, with or without your precious sanity." --Dragon Mage

 

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One doesn't necessarily need to hate anything not rated 'M' to dislike Nintendo titles.

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And I never claimed it was the reason. I just pointed out that it's the most often used "reason" when it comes to Nintendo.


Main Hero : Annilixxion -- Lv50 Blaster
Main Villain : Menkaura -- Lv41 Mastermind
@Laxx
"You will bend to my will, with or without your precious sanity." --Dragon Mage