New Player with some questions


Aett_Thorn

 

Posted

I am kinda new. Returning from 3 year break. I played a DM/Regen scrapper then, but only to level 36 or so.

I am currently playing a Thugs/Pain Mastermind at threat level 25 right now, but have a few questions that I was wondering about.

1. When I talk to a trainer I have the option for a primary and secondary buid. If I create a secondary build, can I still go back to the primary if I do not like it? Also, once I create one of the builds, is that locked in forever now, or is there a way to still change my build later?

2. I have a mission that deals with stealing capes. At what level will I get to wear a cape? Is this mission required before hand, or can I Just skip this and still wear a cape later?

3. If I use all SO enhancements, is this bad in some way? Should I be mixing the enhancements with SO, DO and regular training ones?

4. I hear other MM talk about bodyguard, defense mode and aggressive mode for their pets, but I have no buttons on my hotbar to set my pets in these modes. How do I do this?

5. I went to a tailor and was able to pay for a costume change. How often can I do this and is this different that the mission at level 20 I heard about.

Thank you to anyone that takes time to respond to my post.


 

Posted

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1. When I talk to a trainer I have the option for a primary and secondary buid. If I create a secondary build, can I still go back to the primary if I do not like it? Also, once I create one of the builds, is that locked in forever now, or is there a way to still change my build later?

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If you create a second build, you can switch back and forth from one build to another every 15 minutes. This allows people to have something like a PvE build and a PvP build that they can switch to depending on what they're up to.

You can change your active build (whether it's your second build or first) with a respec. You can only change your active build with each respec, though. But yes, you can change either build.

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2. I have a mission that deals with stealing capes. At what level will I get to wear a cape? Is this mission required before hand, or can I Just skip this and still wear a cape later?

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There are certain capes that have come with various Booster Packs. However, outside of those, you need to be level 20 to get a cape. At level 20, you need to do the mission in order to get the capes unlocked at the tailor. At level 30, you unlock auras the same way.

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3. If I use all SO enhancements, is this bad in some way? Should I be mixing the enhancements with SO, DO and regular training ones?

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Once you get to SOs, they are what you should be using. There's almost no benefit to mixing SOs, DOs, and TOs. Also, since you've been gone for a while, check out ParagonWiki, which has a lot of useful information. Specifically, what you're going to want to look for is the article on Enhancement Diversification (ED).

However, Invention Enhancements can be mixed freely with SOs, depending on what you're doing. I also suggest reading the ParagonWiki article about Inventions.

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5. I went to a tailor and was able to pay for a costume change. How often can I do this and is this different that the mission at level 20 I heard about.


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You can do that as often as you want, as long as you have the money to pay for it. It is completely independent from the cape and aura missions.

Also, at levels 20, 30, and 40, you can unlock new costume slots by talking to some of the Facemakers/Tailors.


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Posted

1. You have the option to use two separate builds now and can switch between the two every 15 min. Be warned though, you need to enhance each build separately.

2. You get access to capes at level 20 and you need to complete the appropriate mission which you have at the moment.

3. Using just SO's is not bad at all. The Devs have stated that the game is geared to a player using just SO's. IO's and Set IO's allow you to go above and beyond what you can achieve with SO's alone.

4. Bodyguard mode is also known as Defensive follow. Click on the blue shield and set the pets to follow. If you do not have access to these buttons open up your pet window and you should see the buttons there.

5. You can change your costume as often as you like, provided you have a means to pay for it. As for the level 20 mission, if you go to the Cap tailor and talk to I believe Glenda. You get a mission to unlock an additional costume slot. You can get missions to unlock additional costume slots at levels 30 and 40. The final costume slot is unlocked by turning in halloween event salvage to a special contact.

This is just the off the top of my head answers. For the complete answers go to Paragonwiki. They are a vast repository of knowledge pertaining to City of X.

Welcome back


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Posted

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2. You get access to capes at level 20 and you need to complete the appropriate mission which you have at the moment.



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Talk to kalinda or burke whoever you picked for your first contact.


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Posted

Note: the first time you create your second build, all the slots will be empty. The second build is complete independent of the first build, thus the enhancements you have slotted in your first build do not carry over to the second build. Make sure you can afford to buy the enhancements to slot out the second build.

Edit:
In reguards to enhancement types, the original manual, if you still have it, lays out that SO are always better than DOs and DOs are always better than TOs. Always use the best that you can afford as you qualify for them.

Nowadays with IOs (invention "origin") enhancements, level 30+ Common IOs are always better than SOs. Depending on how you use Set IOs (the named ones), they are usually better than Common IOs more because of getting an extra attribute boost or two with the same or fewer slots used.


Teams are the number one killer of soloists.

 

Posted

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If you create a second build, you can switch back and forth from one build to another every 15 minutes. This allows people to have something like a PvE build and a PvP build that they can switch to depending on what they're up to.

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Or a PvE Team vs PvE Solo build, etc.


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Posted

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I am kinda new. Returning from 3 year break. I played a DM/Regen scrapper then, but only to level 36 or so.

I am currently playing a Thugs/Pain Mastermind at threat level 25 right now, but have a few questions that I was wondering about.

1. When I talk to a trainer I have the option for a primary and secondary buid. If I create a secondary build, can I still go back to the primary if I do not like it? Also, once I create one of the builds, is that locked in forever now, or is there a way to still change my build later?


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Second builds are just that. It's a second/alternate build that you can switch between every 15 minutes. Each build is seperate and distinct. You can respec your second build just like any other. The wierd thing for the second build is the first you switching, you don't have a build. Yout are basically Secirty Level 0 and have what ever amoutn of XP you have. So you have to train up level by level to you current Combat Level. You never ever loose XP because of the seperate builds.

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2. I have a mission that deals with stealing capes. At what level will I get to wear a cape? Is this mission required before hand, or can I Just skip this and still wear a cape later?


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Steal capes mission is the CoV side mission to earn the ability to wear a cape. Like blue side, you have to be at least level 20 and complete the mission. It's unlocks capes for that character. You talk to you initail contact to get the mission.

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3. If I use all SO enhancements, is this bad in some way? Should I be mixing the enhancements with SO, DO and regular training ones?

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Having just SO enhancers is in no way bad. The game is balanced around players being slotted with SOs. I have characters that make major use of SOs through most of their careers. There is the Invention Systems which allow you to get squeeze more enhancement total out of you slots, but it's which a whole other post in it's own.

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4. I hear other MM talk about bodyguard, defense mode and aggressive mode for their pets, but I have no buttons on my hotbar to set my pets in these modes. How do I do this?

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First a mini-tutorial about hence. You set control 2 aspects of hechmen. First is their overall stance - Aggressive means they will attack anything that moves and is perceived as an enemy. Defense - means they will only attack is the hechman or you are attacked first. Lastly is Passive when hechmen will take asbolutely NO actions at all.

The second aspect is a command you can give to you hechmen. Follow me - means that the hechman will follow you and get no more than their leash distance from you. Once they hit their leash distance they will immediately begin to return to close proximity to you. Stay is similar to Follow Me - except their current location become the starting point of their leash distance instead of you current location. GOTO is similar to Stay except you set the leash stop with the targeting circles. Attack my Target - tell hechmen to attack your current selected target and to follow it to the end of the world.

Bodyguard mode is enabled when you are in Supremacy (i.e. within line of side and 80 ft of the hechman). You hechmen must be in Passive Stance - and they can have any comment except for "Attack My Target". When under Bodyguard, damage to YOU is shared between you and your hechman. You will take 2 parts of the damage and each hechmen in Bodyguard effect will take 1 part of the damage. Examples, 1 Hechman means 3 parts: 2 parts for your and 1 part for henchman. That is 2/3 damage for you and 1/3 damage for henchman. Two henchman means 4 parts: 2 parts for you and 1 part for each henchman, That is 2/4 damage for you and 1/4 damage for each hechman. 6 Henchman means 8 parts: 2 parts of for you and 1 part for each henchman. That is 2/8 damage for you and 1/8 damage for each henchman.

Yes you read the late sentance correctly. You get 75% damage reduction in full bodyguard mode with all 6 henchmen. However the Bodyguard damage is applied directly to you hechman bypassing any defence or damage resistance they have. And when you kick hechman into Bodyguard mode, they is a 10 second period where you hechman are passive. That's to prevent MM's from having absolution control and near immunity in PvP and PvE.

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5. I went to a tailor and was able to pay for a costume change. How often can I do this and is this different that the mission at level 20 I heard about.

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You can goto a Tailor/Facemaker and edit a costume whenever you wish. What you are asking about are getting additional costume slots. AT levels 20, 30 and 40, you can do a mission for a certain Tailor Contact and unlock an additional costume slot. You can switch costumes between the slots with a 30 second cool down power. They is also an additional costume slot that can be unlocked with 4 pieces of Halloween Salvage which is turned into a certain contact. The 4 pirces are Hamidon Costume, Back Alley Brawler loves, Statesman Mask and Lord Recluse Helmet.


 

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Putting it simply: Once you get SOs, you'll never want to slot a TO or DO again.


 

Posted

-I did not know if there was some kind of deminishing returns on the SOs. So I wanted to make sure if I used all SOs I will get the full benifit from each one.

- I do not see all those commands on my hotbar for my pets. I just have an attack, follow and stay. Does this mean if I tell them to follow they are automatically in bodyguard mode? Attack would be aggressive and stay is passive?

EDIT: I see where you can change the stance by right clicking on the pet. Does this mean I can right click, change it to passive and as long as they are on follow, they are now in bodyguard mode?


 

Posted

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-I did not know if there was some kind of deminishing returns on the SOs. So I wanted to make sure if I used all SOs I will get the full benifit from each one.


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ED affects all enhancements, not just SOs. You just notice it first with SOs because you can't hit the ED cap with TOs alone and it takes 6 DOs to hit it with just DOs.


 

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EDIT: I see where you can change the stance by right clicking on the pet. Does this mean I can right click, change it to passive and as long as they are on follow, they are now in bodyguard mode?

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You need to edit those commands if you want to keep your pets in Bodyguard mode.

Right click on the button in your power tray, and then select "edit."

I usually change the Attack button to "goto_aggressive". This will give you a targeting circle, and you can tell your pets to move to a certain location and attack the closest thing they see.

I change the Follow button to "follow_defensive". This makes my pets follow me in bodyguard mode. The default Follow is "Follow_Aggressive", which isn't terribly useful.

I leave the Passive button alone, as I almost never use it.

Once you have your pets in the stance that you want, you can use the attack and follow button in the Pets Window to have specific tiers of pets perform any of the actions.

There are also Mastermind guides in the Player Guides section that provide handy keybinds to make controlling your pets even easier.


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Posted

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- I do not see all those commands on my hotbar for my pets. I just have an attack, follow and stay. Does this mean if I tell them to follow they are automatically in bodyguard mode? Attack would be aggressive and stay is passive?

EDIT: I see where you can change the stance by right clicking on the pet. Does this mean I can right click, change it to passive and as long as they are on follow, they are now in bodyguard mode?

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If you are playing a MM you should have a Pet Window appear on the left side of your screen by default. At the top of this Pet Window you should see the commands they are referring to. Those are the same stances that you can set individually if you right click on your pets. If you set them using the commands on the window however, it will command all of your pets simultaneously, instead of one at a time.