The best DPS?


Amy_Amp

 

Posted

Quote:
Originally Posted by Santorican View Post
Dual Pistols DPS sucks, thats all you need to know.
All I hear is DP sucks for damage. Well, what the hell is it good for since it's a blast set?


 

Posted

Quote:
Originally Posted by Amy_Amp View Post
All I hear is DP sucks for damage. Well, what the hell is it good for since it's a blast set?
Being pretty and thats it


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

People wanted purdy so bad they were playing turdy Petless Masterminds to get Dual Pistols. All it needs to be is purdy.


 

Posted

Quote:
Originally Posted by Santorican View Post
Dual Pistols DPS sucks, thats all you need to know.
qft from what i experienced on the test server its severely lacking in damage. overall i am disappointed in the powerset due to the huge hype behind it.

i'll stick to archery or assault rifle til it gets buffed (if that will ever happen)


 

Posted

I really do hope it gets balanced. It really needs it in especially in ES and HoB.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
Dual Pistols DPS sucks, thats all you need to know.
Is it better then AR?


 

Posted

Quote:
Originally Posted by Ishaila View Post
Is it better then AR?
Let me repost the analysis I did for the open beta.

Standard Ammo Attack Strings:

SO (65% +rech): PR>Pist>DW>Wait(.66 sec)>Pist>ES>Pist>DW>Wait(.66 sec)>Pist
Blaster DPS: 111.68

SO w/ Hasten (135% +rech): PR>Pist>DW>Pist>ES>Pist>Wait(.396 secs)
Blaster DPS: 125.95

IO (250% +rech): PR>Pist>ES>DW
Blaster DPS: 130.44

Incendiary Ammo Attack Strings:

SO (65% +rech): PR>ES>Pist>DW>Wait(.66 sec)>Pist>Wait(1.188 sec)>ES>Pist>PR>Pist>DW>Pist>ES>Pist>DW>DW>Pist>Wa it(.924 sec)
Blaster DPS: 116.70

SO w/ Hasten (135% +rech): ES>Pist>DW>Pist
Blaster DPS: 133.18

IO (250% +rech): ES>DW>Pist
Blaster DPS: 135.13

Straight Comparisons between Blaster pure primary optimal attack strings:

SO:
Sonic 144.46
Fire 137.48
Archery 118.49
Dual Pistols Fire 116.70
Psychic 113.54
Dual Pistols Standard 111.68
Ice 110.37
Energy 110.25
Elec 100.94
AR 85.07

SO w/ Hasten:
Fire 166.13
Psychic 156.1
Sonic 144.2
Archery 138.12
Elec 134.59
Ice 133.81
Dual Pistols Fire 133.18
Energy 131.0
Dual Pistols Standard 125.95
AR 101.34


IO:
Fire 182.4
Sonic 166.32
Psychic 163.86
Ice 155.26
Elec 145.87
Archery 144.13
Energy 137.17
Dual Pistols Fire 135.13
Dual Pistols Standard 130.44
AR 114.25


 

Posted

So with SOs its only behind Sonic (due to -Res), Fire (the Dmg King) and Archery and with IOs its marginally around Energy, (which seems to be the balancing points for blast sets) and a good deal better then AR? So what makes it so Horrible? It felt fine to me during beta.


Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Quote:
Originally Posted by Arcanaville View Post
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.

 

Posted

Its not horrible its just that for a set that is supposed to feel fast it isn't anything near that. Once the newness of DP wears off this will probably be one of the lesser used primaries.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by MutantX_7 View Post
So what makes it so Horrible? It felt fine to me during beta.
It's not that it's "horrible". It's that it's just not "good". "Mediocre" is probably the best way to describe the damage and that's only when you're using the damage ammos (Standard for -res from PR, Incendiary for DoTs). When you use Toxic and Chem ammo in order to take advantage of other secondary effects, your damage drops down because you lose the -res in PR and you don't rolling DoTs to buffer your damage. When you focus on dealing damage, DP is dealing roughly similar damage to all of the other power sets (though it's actually a rather painful drop off in the top tier recharge set) as long as you don't care about secondary effects. If you do start caring about secondary effects, the damage is going to drop down to only barely above AR, which is too big of a cost when every other set gets full strength debuffs and that same level of damage.


 

Posted

Quote:
Originally Posted by Umbral View Post
Straight Comparisons between Blaster pure primary optimal attack strings:
Missing Radiation blast.


 

Posted

Quote:
Originally Posted by DarknessEternal View Post
Missing Radiation blast.
Rad Blast wasn't out whenever I did the analysis the first time around (which is actually in this thread). I didn't bother doing Rad Blasts calcs because the question was about Dual Pistols and I didn't want to increase my workload just to increase the number of comparison points from 8 to 9.