Resurrection IO
If a character, that can afford purple IOs, needs to rez every 5 minutes, it's time to rethink strategies
Interesting idea, but I definitely think the cooldown should be much longer. Look at said 300 second recharge (which is the same as the self-rez for Fiery and Dark) in light of temps like:
Renewal of Light - 1800 seconds
Resuscitation - 3600 seconds
Anything bought should be equivalently as high.
I think a 10 minute "recharge" would be ok and not overly exploitable.
And just because someone has 1 purple IO, doesn't mean they can afford all the purple IOs.
This would be great for a purple Resistance set if you ask me. A purple defense global strikes me more as being a scaling resist global or something, for some reason.
QR
Weatherby_Goode - "Heck, Carrion Creepers negates the knockdown from Carrion Creepers."
Only if my Fire Aura Brute can get a Granite IO.
"Mastermind Pets operate...differently, and aren't as easily fixed. Especially the Bruiser. I want to take him out behind the woodshed and pull an "old yeller" on him at times." - Castle
I know you are just trolling, so thanks for +1.
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I know you are just trolling, so thanks for +1.
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Trolling? It's a response. Why do you need an IO that already does what inspirations do? Why do you need an IO that essentially duplicates my tier 9 power?
"Mastermind Pets operate...differently, and aren't as easily fixed. Especially the Bruiser. I want to take him out behind the woodshed and pull an "old yeller" on him at times." - Castle
It doesn't duplicate your Tier 9 power. It duplicates an inspiration at the very most.
If you want to debate the specifics of the power, like lowering the HP and End, then fine. But don't make silly comments without explaining your reasoning.
This IO is for flavor and it gives players an opportunity to add another dimension to their hero or villain. Since it's a rare or purple set, the IO would be a lot less common then your tier 9 or inspiration.
Sorry, but that doesn't hold. It's a bad suggestion. It's far closer to a power than an inspiration. Even a tier 3 rez inspiration (Restoration) doesn't provide you with any endurance and even has a -rec for a brief time after you use it. So your IO is already more powerful than that.
The closest to what's already in game is probably Regeneration's tier 8 power, since that doesn't have any seconday effects like the other self-rez powers. (tier 8 for WP, tier 9 for FA and DA, APP pick for Blasters, and for Khelds it's not available until level 35) The effective "level" for what you're asking for is fairly well established.
If the do make something like this I would think they would make purple IOs for other tier 8 or 9 powers. After all, it would be rare to see a character with it so it should be fine, yes?
"Mastermind Pets operate...differently, and aren't as easily fixed. Especially the Bruiser. I want to take him out behind the woodshed and pull an "old yeller" on him at times." - Castle
No, youre argument doesnt hold, there are already IOs in the game that duplicate existing powers in the game, this is no different.
Devastation Chance to Hold, Call of the Sandman Chance for Self Heal, Ghost Widow's Embrace Chance for Psionic Damage already provide effects found on other ATs, I dont see an overwhelming outcry to have them removed from the game.
Something that periodically allows you to use a rez power isnt going to break the game, nor will it step on the toes of your powerset.
I could see changing the IO to a "Chance for Rez" and reducing the recharge to 3-5 minutes.
Except that it's not a chance to rez that was proposed
It's rez on defeat every 10 minutes.
Which is largely a weaker version of the self rez powers that some armor sets do get.
Personally I don't see the need for this.
You realized I proposed this idea and it's just that, an idea. We can bicker all day about my original suggestion or try to find a middle ground.
I decided since all other IOs, Hero_of_Steel mentioned in his posts are "Chance to"s then it would be more balanced to make this a Chance to Rez IO rather then a gauranteed rez.
The animation could be that of the Quantum PD that have that glowie self-rez that sometimes works and sometimes fail.
I like this idea more and more! Go me!
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Personally I don't see the need for this.
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And this line.
Do you see a need for a Chance to Heal proc or Chance to Hold Proc? How about a chance for energy damage proc?
My point is, sometimes additions to the game are for fluff, flavor and fun over neccesity. If this idea is too hard to code nad would take too much time, then I understand completely.
However, I don't know and would like to propose the idea for people to read and give their thoughts. Plus it gives me something to do while I eat lunch.
Notice that every single one of the IOs you listed is a "chance for"? The chance for damage types are typically slotted in powers that already do damage themselves. In addition every AT and powerset in the game does damage. It's hardly a unique ability.
The two chance for heal IOs (Call of the Sandman/Entropic Heal) both have a 10% chance of healing you for 5% of your HPs. That's 1/5th of a small green inspiration.
The Devastation proc is a 15% chance for a mag 2 hold, hardly a game breaker since you'd have to stack it to hold anything more than a minion and since it's slotted in a damage power odds are whatever you're blasting is going to die before you manage to stack the holds.
Perfomance Shifter's proc gives a 20% chance for to restore 10 points of endurance. A small blue insp will restore 25% of your total.
This proposed IO is a 100% chance to restore x amount of health and endurance. It's a just a bit different.
I'll concede if you make it a proc. Say a 10% chance every time you die to trigger automactically with 12% of your health and no endurance. That's 50% of a small rez inspirations without the -recov penalty and stun of the inspiration.
Edit: I concede with the above changes to the IO. Clouded has convinced me.
"Mastermind Pets operate...differently, and aren't as easily fixed. Especially the Bruiser. I want to take him out behind the woodshed and pull an "old yeller" on him at times." - Castle
See above.
Well on the chance to, it would be inline with other procs.
I would still have this being on a longish recharge which would keep it line with other self rez powers.
although maybe for simplicity just have a low chance to go off.
5% chance for self rez?
I'm not sure I understand why the chance should be so low. I would vote for at least a 20% Chance to Rez. Remeber this is proposed to take up a slot in a Def/Res power which could reduce the players overall res/def. A 5% chance makes this IO next to worthless IMO.
I could see 15%, but I think 20% is the sweet spot.
The thing is with 20 that's 1 in 5 defeats that you get rezzed
maybe 10% would be better the trick is to keep this inline with other rez powers and I think 20% for this particular ability is too far.
as for taking up a spot it could be
%chance to rez/Def(res)
like how the LOTG 7.5 is 7.5 and defense
That's a good idea. I like you.
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This IO is for flavor and it gives players an opportunity to add another dimension to their hero or villain. Since it's a rare or purple set, the IO would be a lot less common then your tier 9 or inspiration.
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It's probably an exaggeration to say that a rez can add another dimension. And it certainly makes me smile that the IO can add flavor. Since the suggested IO is just a plain rez, it's nowhere as "flavorful" as rise of the phoenix or soul transfer.
My concern about the IO is that resurrection is provided either by inspirations, rise of the phoenix/soul transfer type self-rez or outside help. It looks like once a character without rez inspiration is defeated, the person will need help from other people unless the character has special capabilities. While the rez IO does sound interesting, it's doesn't seem to click with the current design of this part of the game.
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My concern about the IO is that resurrection is provided either by inspirations, rise of the phoenix/soul transfer type self-rez or outside help. It looks like once a character without rez inspiration is defeated, the person will need help from other people unless the character has special capabilities. While the rez IO does sound interesting, it's doesn't seem to click with the current design of this part of the game.
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This IO is like a passive rez inspiration with a low chance for activation that is placed in a Purple IO set (meaning hard to obtain). I don't see how providing an IO that gives a lesser ability then a Tier 3 rez is not within the devs design especially when a player can craft their own insp if they have 3 other like skittles.
Being able to get back in the fight is part of comics and part of this MMO. This IO will give the player another chance to rise from defeat and overcome the odds. I say this is perfectly inline with the design and vision of the game.
I like the idea but it needs to put a power in your tray so you can know when to use it and not let it be automatic because there are sometimes when rezing is just bad and makes things worse.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!

Then you would just hit "No" on the dialog box. I don't adding a power icon is a good idea.
Update:
Apparently, this IO is not technically possible at this time. Oh well, here's to hoping for the future!
p.s. When it is possible, Clouded's Defense sounds like a nice purple, defense set IO name.
This would be a unique IO from either Defense, Resistance or both (possibly from a purple set) that would grant the user the ability to rez when defeated.
Specifics:
<ul type="square">[*]The player slots this Unique IO into Defense (combat jumping, weave, etc etc) power or resistance power (tough, etc etc). [*]Once the player is defeated a dialog box appears on the screen (similar to the current rez dialog box), the player must select "yes" to rez [*] Player is granted 33% Health and 33% endurance (arbitrary numbers).[*] 5 minute "cool down" between uses[/list]I have no idea how hard this would be to code into the game, but I like the idea of a re-raise type IO. Especially a Unique, Purpley Rare IO.
Thoughts?