Any new hero elite archetypes coming up?


Celestial_Fury

 

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Longbow is generic but not any more so than SoAs. The branching powerset structure could be identical, just swap in a few 'Longbowish' powers.

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What, exactly, are "Longbowish" powers? All the basic Longbow troops have Assault Rifle and Devices powers. Nullifiers have their grenades, which are basically Disruption Arrow from TA, and Spec Ops have EMP grenades, which are EMP Arrow. All the Wardens are some combination of existing player powers.

The NPCs used as inspiration for the SoAs have unique powers that players don't get; Wolf Spiders have Poisonous Ray, Blood Widows have Poison Dart, Fortunatas have Mind Link. There's nothing Longbow gets uniquely that a player can't replicate through existing powersets.


We'll always have Paragon.

 

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I want Melee Attack/Buff. Defenders have Ranged/Buff so why not go Melee? Keep the damage modifiers and damage cap low if necessary.

I want Katana/Kinetics
I want Super Strength/Sonic
I want Mace/Radiation
I want Martial Arts/Empathy

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This, many times this. I've wanted this for the longest time. Dominators just don't do it. They don't have the same sort of buffing/debuffing goodness that Defender primaries provide. Let's face it, Defender primaries contain some of the, flat out, most effective powers in the game. Pairing it with melee attacks would be heavenly.

Heck, I'd even take Assault Set/Buff or Buff/Assault Set. I'd even settle for Blaster secondaries as my attack set.


 

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I want Melee Attack/Buff

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If it's a non-epic AT, I agree with you 100%. One heroside, one villainside. And with Support and Assault sets overlapping with Melee, that opens up options in case the devs feel there's enough Melee already.


 

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We kinda already have Melee/Buff with SoAs. Along with Ranged/Defense. They fill a pretty unique role in the game really, they're possibly one of the best designed ATs.

I'd like it if they made a Nictus AT- even if it was identical to a Warshade, except with some different plotlines and created on villainside. Could we really complain?

I think the devs have said they don't want to make new EATs unlocked by reaching 50, and they only did it for SoAs to make things even. What other methods could be used to unlock a EAT?


 

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I'd love one of each style EAT on each side, a branching one, and a form one.

Longbow and Nictus?

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Going Rogue with a Warshade would be pretty much equivalent to a Nictus. SoA are a little different, you would still have the Arachnos costume and powers. However, that's just slot 1 for the costume, you could just make your second slot into a Longbow costume and say you're a defector.

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I was always curious about this: what would happen if a Kheld fused with someone, willingly, of less-than-noble persuasion? It would still be a Peacebringer or Warshade, just an evil one?

Nictus attempt to dominate their hosts. The kheldian AT's are both more-or-less-equal partners, and yet the kheldian ATs seem to unerringly pick hosts who will become heros, never villains?

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Warshades, by my understanding, are Nictus, but have "reformed" and gone good.

Peacebringers may well join with less than savory hosts, but they will not help those hosts perform evil acts - According to the "Cannon Fodder" thread, a Kheldian can leave the host at any time.

As far as Longbow go, those aren't an Epic AT. They're Assault Rifle blasters and a variety of ATs (for the Wardens and Ballistae). The branching, Arachnos Soldier-style HEAT should be PPD, starting as a generic cop and having to stay natural (PPD Ghosts/SWAT, equivalent to Huntsmen), join the Psi-Corps, or don Hard Suits.


@Roderick

 

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As long as they use dual pistols, I don't care if it's Longbow or PPD. It won't be either though, next EAT will be neutral.


 

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I don't think Longbow, PPD, wyvern, Vanguard, or whatever would really work, in all honesty. The main reason SoA was a good idea is because they used quite a bit of weaponry not available on any archetype. Longbow and what not are all basically an existing power combination shoved into a costume, and thus you can already be a 'part' of them, as far as anyone is concerned, by just mimicking their costume. Not that I'd know why you'd *want* too, as Longbow have some of the tackiest looking costumes I've ever seen (they look like candy canes to me).

I would like some kind of 'spy' archetype, that had powersets dependent on which side you are on. Honestly I don't know what I want, or even if I want anything. I just think making an EAT out of longbow or any other heroic faction in the game wouldn't be a great idea.


 

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for an EAT, a PPD that works kinda like a mastermind would be cool.

starts out as a rookie with one pistol, later gets "promoted", can gain dual pistols, and regular ppd as summons. Then can upgrade them, summon leutenants as he levels/gets promoted more, as well as gaining some more dual pistol cover-fire techniques as well as inherent leadership powers, like SOAs do, and finally, can summon once per hour a generic superhero at random for backup for five minutes.

Would be really cool IMO, and different from the kheldians.

Villainous Nictus would be sweet too.


 

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I like the idea of "Elite" Epic Archetypes. To qualify you have to take a hero or a villain to 50, and then take an Epic to 50.

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That would take only about a week or less nowadays, starting from scratch. Pre I14 I could see this being reasonable. Not much of a challenge anymore, unfortunately.


My Virtue Projects

AE: 38959 - Invasion of the Dark Realm

 

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PPD would be interesting if the PPD Shell was available, but I don't see where it would be branching in any definable way.

Honestly, I'm ok with "parity" as is (both sides have a team-centric AT. Heroside gets one that takes power from the team, and Villainside has one that /gives/ power to the team, which is odd but reasonable)

What I'd love to see would be a neutral Rikti EAT available for doing something (not level 50 content) in the RWZ. Ideally, it'd be a mix of blasts, melee, and some degree of defense with just a dash of control or buffage. A semi-braching tree where you could choose to focus on: A) More damage, B) Adding some buffs, or C) Adding some control to your experience.

The Devs have also said needing level 50 to have an EAT was a mistake, and that all future EATs will not have that requirement (but will likely be tied into a trial of some kind)


 

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PPD would be interesting if the PPD Shell was available, but I don't see where it would be branching in any definable way.

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http://wiki.cohtitan.com/wiki/Paragon_Police_Department

Bah, there's a lot of diversity/branching possible with the PPD. Powered Armor Corps, Psi Division, and Awakened Division branching from a single base Police Officer would be unbelievably sweet.


Branching Paragon Police Department Epic Archetype, please!

 

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I think it would be cool if they added 1 more epic at to each side to balance. For heroes it could be PPD which would be like SoA but with branches into hard suit and psi cops, in a way it is like merging both SoA ats into one.

For villains it could be nictus which would be pretty similar to warshades but some power differences, lore wise, warshades hold back with their powers where a nictus wouldn't, things like summoning pets from live bodies and using stygian circle on live bodies and the like.


 

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We kinda already have Melee/Buff with SoAs. Along with Ranged/Defense. They fill a pretty unique role in the game really, they're possibly one of the best designed ATs.

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Meh. If I wanted to play a branching RPG class, I can take my pick of any Korean MMO, tyvm. Neither innovative nor customizable enough to interest me.


 

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Techically, every AT in the game has branching, with Ancillary/Patron powers.

If there's any hero group with the most potential for a EAT, it's the PPD. 'Supercops' are already a popular superhero-esque trope, after all, they'd fit in fine.


 

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I want to be a Tarantula Mistress!!!! How cool would be that?


I may disagree with what you say, but I will defend to the death your right to say it.

Voltaire

 

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Y'know, I had an idea that playing as a Tarantula or an Arachnobot would be awesome. We already have the spider skeleton, may as well put it to use. I believe squids already use a playable nonstandard skeleton, why not let us be something weird full-time?

There could be a trial tied to it, where you help an Arachnobot gain sentience.