Salvage recipe storage?
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
My recommendation is that if you're going to share the recipes, you might as well craft the enhancements and store those instead. You can put 100 in each enhancement table.
[/ QUOTE ]
It already exists,... it is this.
[/ QUOTE ]
That does not account for other Recipe types, such as Costume Parts I'd like to have a storage of for my members; Wings etc...
Then there are Respec Recipes, those would be handy to have available for Alts, or just for when you slap yourself in the head and say; Doh! Why did I just do that! After using one.
[/ QUOTE ]
Respec recipes, yeah it would be nice to have a way to store em but wings,.. come on those are so cheap why bother storing?, just buy em when you or an SG mate needs one.
[/ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
I agree though, that to the established players it would only be a convenience thing.
Black-Strike: lvl 50 AR/Dark Corruptor
Brutally Beautiful: lvl 50 BA/Inv Brute
Seared Earth: lvl 50 EC/EA Dominator
Yashi Onuku: lvl 50 Ninja Blade/Ninjitsu Stalker
Death-Widow: lvl 50 Night Widow
[ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
[/ QUOTE ]
New players could easily afford any costume recipe they fancied by level 10 if they would do regular missions instead of powerleveling thru the AE.
Sorry to go off topic like that.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
My recommendation is that if you're going to share the recipes, you might as well craft the enhancements and store those instead. You can put 100 in each enhancement table.
[/ QUOTE ]
It already exists,... it is this.
[/ QUOTE ]
I'll send you a pie recipe... you let me know if it's the same as having a pie.
[/ QUOTE ]
I want my pie recipe!
[/ QUOTE ]
Here you go.
Good discussion btw. Lots of stuff I had not considered before (like the mentality of hoarding, non enhancement recipes, workarounds, etc.). My position hasn't changed (still would like to see base recipe storage) but I can't say recipe storage is a game breaking top priority necessity either.
One man's terrorist is another man's freedom (or freem?) fighter; just as one man's exploit is another man's feature.
Please don't bring that argument here. I've read enough stuff on that in the other Forums to last a lifetime, lol.
I seldom Farm, though some in my group do.
I do NOT agree with PL'ing, though I have seen it done In Game, not in the MA.
Back on topic...
It is fairly easy for a new player in my group to get such things, because I offer several Inf Rewards, and have Enhancements they can just go sell on hand.
It would still be nice to have it available as one less thing they have to worry about buying.
Black-Strike: lvl 50 AR/Dark Corruptor
Brutally Beautiful: lvl 50 BA/Inv Brute
Seared Earth: lvl 50 EC/EA Dominator
Yashi Onuku: lvl 50 Ninja Blade/Ninjitsu Stalker
Death-Widow: lvl 50 Night Widow
[ QUOTE ]
It is fairly easy for a new player in my group to get such things, because I offer several Inf Rewards, and have Enhancements they can just go sell on hand.
It would still be nice to have it available as one less thing they have to worry about buying.
[/ QUOTE ]
Your heart seems to be in the right place in what you're asking for, and I applaud the thought behind it if nothing else.
While it's nice to be able to offer those things, it's not like they're something that everyone automatically is expected to have at start-up even as a vet though.
Please don't get me wrong, I am all about helping new players or new SG members or whatever get started out. I've donated millions in inf on both and red and blue side to get new players or SGmates going. But more and more we see posts about "why can't I have 'x' right away instead of having to unlock it?"
Well it's simple.... they haven't earned it yet, whether on that account or that toon or whatever. Now granted, that's not an entirely relevant reasoning, but still.
Let them run a few mishes if you don't have space to hold a stash of costume pieces for new players. If they're interested in a particular costume piece, tell them to wait a few days and then throw a low bid out there if you really want to give it to them. Or give them the inf and use it as a chance to explain the basics of the market to them.
Costume recipes grow on trees anyway. I normally stand in Atlas or Talos broadcasting them as freebies if I don't need them. They're not expensive enough usually to actually make money on, other than Rocket Boots (at least the last I looked).
I just really don't think there's enough of a need to justify a brand new storage unit just to hold Costume or Respec recipes. Storage is already at a premium for many bases. Adding another kind of storage unit isn't really the answer.
We have soooo many more items/issues/bugs that resolutions have been asked for already.
Daemonchilde: ((fluffy thinks he's a tank)) Demon . Hunter: (( I think mine is >.> Daemonchilde: ((Yours is no longer fluffy, it is Obliteron, destroyer of worlds)) |
We can still want and we can still ask.
As for costume parts, yeah they might be cheap but it is always fun to hold a costume contest and give them away.
I am with you in that curent bugs need to be fixed but the recipe storage is on the wish list after they increace the size of what slavage racks can hold. I do not think that it is an issue wanting something and asking for it.
Just because a kid asks Santa to bring them the bbgun for christmas does not mean that he will get it.
Okay its been a few days since I posted this and I have been pounding my recipes into enhancements and storing them in the enhancement table. A little time consuming but it is also a way to use up some salvage.
I agree that there are more important things that need fixed but i think recipe storage would be nice also. I would have to say that my priorities have changed though and I would like to see a salvage search feature more than a recipe storage feature.
I'm also confused about how much salvage we can store. I mean why is it that my character can hold 52 salvage but a salvage rack can only hold 30? and the vault can hold 50?
I started playing about 4 years ago but left a little after inventions were introduced. I started again recently out of boredom and I am trying to pick up on everything I missed...which is quite a bit. I have received a lot of help from this forum so thanks for all the help.
This post kind of turned into a rant
[ QUOTE ]
[ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
[/ QUOTE ]
New players could easily afford any costume recipe they fancied by level 10 if they would do regular missions instead of powerleveling thru the AE.
Sorry to go off topic like that.
[/ QUOTE ]
Do you have any facts to back this up? A player can barely afford slotting powers let alone spending 100k on costume parts in the early levels. Same amount of kills net about the same amount of XP/inf. let it be Missions, AE, street sweeping. You trade salvage drops for tickets which helps on slotting powers in the AE. No one really uses the market until they get a travel power, unless they are supported by a higher level. So AE toons actually have more influence on hand. Heck, when I rolled a VEAT doing missions, I didn't get my first salvage drop until like level 6. When I was level 10 I had about 6 peices, hardly enough to buy a costume part of choice.
ArchRex Dojhrom x ?
* Sidus Loricatus: B-NRG2, S-BS/Reg, T-Fire/Ice, MM-Bots/FF, St-NRG2, Dom-Psi/NRG, Cor-Son/Traps, Cor-Ice/Kin, Ctrl-Fire/Kin, PB-LB/LA
* Arachnos Loricatus: Soldier, Widow
* Praetoria Loricatus: B-DP/Dev, Cor-Elec/Elec
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
[/ QUOTE ]
New players could easily afford any costume recipe they fancied by level 10 if they would do regular missions instead of powerleveling thru the AE.
Sorry to go off topic like that.
[/ QUOTE ]
Do you have any facts to back this up? A player can barely afford slotting powers let alone spending 100k on costume parts in the early levels. Same amount of kills net about the same amount of XP/inf. let it be Missions, AE, street sweeping. You trade salvage drops for tickets which helps on slotting powers in the AE. No one really uses the market until they get a travel power, unless they are supported by a higher level. So AE toons actually have more influence on hand. Heck, when I rolled a VEAT doing missions, I didn't get my first salvage drop until like level 6. When I was level 10 I had about 6 peices, hardly enough to buy a costume part of choice.
[/ QUOTE ]
Yes. I do. I have over 100 characters (heros and villains) and I ALWAYS have 1 million inf + or - 100k by level 10 from simply selling/crafting salvage and recipe drops. (that's without playing the market)
Go down to the Market forum and ask and you'll get dozens of people willing to tell you how you can earn a million before level 10 by playing the market with simple techniques.
And I find it funny you should mention your VEAT because costume recipes are a lot cheaper redside than they are blueside.
[ QUOTE ]
I'm also confused about how much salvage we can store. I mean why is it that my character can hold 52 salvage but a salvage rack can only hold 30? and the vault can hold 50?
[/ QUOTE ]
The devs don't want us to hoard salvage. The method they have chosen to prevent hoarding is by limiting how much we can store.
It really is that simple.
Note: I'm not saying I agree with it.
[ QUOTE ]
Okay its been a few days since I posted this and I have been pounding my recipes into enhancements and storing them in the enhancement table. A little time consuming but it is also a way to use up some salvage.
I agree that there are more important things that need fixed but i think recipe storage would be nice also. I would have to say that my priorities have changed though and I would like to see a salvage search feature more than a recipe storage feature.
I'm also confused about how much salvage we can store. I mean why is it that my character can hold 52 salvage but a salvage rack can only hold 30? and the vault can hold 50?
I started playing about 4 years ago but left a little after inventions were introduced. I started again recently out of boredom and I am trying to pick up on everything I missed...which is quite a bit. I have received a lot of help from this forum so thanks for all the help.
This post kind of turned into a rant
[/ QUOTE ]
That's the confusing part .. the personal safe and what you can carry varies on the level of the player as well as crafting badges. The storage bins are pretty much trivial on what they can carry and make no sense! I can carry like 50 peices and the bin can hold 30? gee why can't my supergroup purhase this mystical bag of holding I seem to have? Seriously, the bins should hold 3000 items each. But no, the devs want us to play this "hot potato" game with salvage in the market.
ArchRex Dojhrom x ?
* Sidus Loricatus: B-NRG2, S-BS/Reg, T-Fire/Ice, MM-Bots/FF, St-NRG2, Dom-Psi/NRG, Cor-Son/Traps, Cor-Ice/Kin, Ctrl-Fire/Kin, PB-LB/LA
* Arachnos Loricatus: Soldier, Widow
* Praetoria Loricatus: B-DP/Dev, Cor-Elec/Elec
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
[/ QUOTE ]
New players could easily afford any costume recipe they fancied by level 10 if they would do regular missions instead of powerleveling thru the AE.
Sorry to go off topic like that.
[/ QUOTE ]
Do you have any facts to back this up? A player can barely afford slotting powers let alone spending 100k on costume parts in the early levels. Same amount of kills net about the same amount of XP/inf. let it be Missions, AE, street sweeping. You trade salvage drops for tickets which helps on slotting powers in the AE. No one really uses the market until they get a travel power, unless they are supported by a higher level. So AE toons actually have more influence on hand. Heck, when I rolled a VEAT doing missions, I didn't get my first salvage drop until like level 6. When I was level 10 I had about 6 peices, hardly enough to buy a costume part of choice.
[/ QUOTE ]
What are you talking about - "No one really uses the market until they get a travel power, unless they are supported by a higher level. " Why wouldn't you use the market at any level you get salvage drops? That's why they have WW in Atlas & KR and BM in Mercy and Port Oakes (in fact, the PO market was added due to requests).
My low level alts on my less-populated servers all stand on their own, and they all use the market. They pick missions that will get them good drops (i.e., missions with mobs over level 4, usually Arcane foes) and sell them all at the market. I have taken the Level 10 challenge* a couple of times and ended up with 150-200K Inf* at the least.
If you don't want to use the tools available to you, that's your choice, but don't make over-generalizing statements like "no one without travel powers uses the market" because you are flat wrong.
* Level 10 Challenge - Start a new character. Level the character to level 10 by whatever means floats your boat, keeping Enhancements at least white if not green,purchasing them as needed. Sell all drops at the Market for minimal prices (1-25 Inf). I haven't tried it specifically in MA, but I do have a low level AE character who has turned in tickets and sold the resulting salvage (random commons) at WW. She has over 600K Influence right now at level 10.
Back on topic - Costume pieces are the only type of recipe storage I would really like to see, for the purposes of handing them out as CC prizes. Storage for other recipes, I'm pretty mch "meh" about.
Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
[/ QUOTE ]
New players could easily afford any costume recipe they fancied by level 10 if they would do regular missions instead of powerleveling thru the AE.
Sorry to go off topic like that.
[/ QUOTE ]
Do you have any facts to back this up? A player can barely afford slotting powers let alone spending 100k on costume parts in the early levels. Same amount of kills net about the same amount of XP/inf. let it be Missions, AE, street sweeping. You trade salvage drops for tickets which helps on slotting powers in the AE. No one really uses the market until they get a travel power, unless they are supported by a higher level. So AE toons actually have more influence on hand. Heck, when I rolled a VEAT doing missions, I didn't get my first salvage drop until like level 6. When I was level 10 I had about 6 peices, hardly enough to buy a costume part of choice.
[/ QUOTE ]
What are you talking about - "No one really uses the market until they get a travel power, unless they are supported by a higher level. " Why wouldn't you use the market at any level you get salvage drops? That's why they have WW in Atlas & KR and BM in Mercy and Port Oakes (in fact, the PO market was added due to requests).
My low level alts on my less-populated servers all stand on their own, and they all use the market. They pick missions that will get them good drops (i.e., missions with mobs over level 4, usually Arcane foes) and sell them all at the market. I have taken the Level 10 challenge* a couple of times and ended up with 150-200K Inf* at the least.
If you don't want to use the tools available to you, that's your choice, but don't make over-generalizing statements like "no one without travel powers uses the market" because you are flat wrong.
* Level 10 Challenge - Start a new character. Level the character to level 10 by whatever means floats your boat, keeping Enhancements at least white if not green,purchasing them as needed. Sell all drops at the Market for minimal prices (1-25 Inf). I haven't tried it specifically in MA, but I do have a low level AE character who has turned in tickets and sold the resulting salvage (random commons) at WW. She has over 600K Influence right now at level 10.
[/ QUOTE ]
Just to go by Ad_Astra's challenge I started 2 new characters today 1 hero 1 villain.
Dusk Defender - Level 9 Defender - 917,409 Influence
Lanicae - Level 11 Stalker - 1,587,697 Infamy
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
[/ QUOTE ]
New players could easily afford any costume recipe they fancied by level 10 if they would do regular missions instead of powerleveling thru the AE.
Sorry to go off topic like that.
[/ QUOTE ]
Do you have any facts to back this up? A player can barely afford slotting powers let alone spending 100k on costume parts in the early levels. Same amount of kills net about the same amount of XP/inf. let it be Missions, AE, street sweeping. You trade salvage drops for tickets which helps on slotting powers in the AE. No one really uses the market until they get a travel power, unless they are supported by a higher level. So AE toons actually have more influence on hand. Heck, when I rolled a VEAT doing missions, I didn't get my first salvage drop until like level 6. When I was level 10 I had about 6 peices, hardly enough to buy a costume part of choice.
[/ QUOTE ]
What are you talking about - "No one really uses the market until they get a travel power, unless they are supported by a higher level. " Why wouldn't you use the market at any level you get salvage drops? That's why they have WW in Atlas & KR and BM in Mercy and Port Oakes (in fact, the PO market was added due to requests).
My low level alts on my less-populated servers all stand on their own, and they all use the market. They pick missions that will get them good drops (i.e., missions with mobs over level 4, usually Arcane foes) and sell them all at the market. I have taken the Level 10 challenge* a couple of times and ended up with 150-200K Inf* at the least.
If you don't want to use the tools available to you, that's your choice, but don't make over-generalizing statements like "no one without travel powers uses the market" because you are flat wrong.
* Level 10 Challenge - Start a new character. Level the character to level 10 by whatever means floats your boat, keeping Enhancements at least white if not green,purchasing them as needed. Sell all drops at the Market for minimal prices (1-25 Inf). I haven't tried it specifically in MA, but I do have a low level AE character who has turned in tickets and sold the resulting salvage (random commons) at WW. She has over 600K Influence right now at level 10.
Back on topic - Costume pieces are the only type of recipe storage I would really like to see, for the purposes of handing them out as CC prizes. Storage for other recipes, I'm pretty mch "meh" about.
[/ QUOTE ]
You have completely lost the topic, your are an veteran player that knows the market. A brand new player to the game will not be doing as you described usless they have help from another player.. get it?? Apparently, you didn't get it the first time.
ArchRex Dojhrom x ?
* Sidus Loricatus: B-NRG2, S-BS/Reg, T-Fire/Ice, MM-Bots/FF, St-NRG2, Dom-Psi/NRG, Cor-Son/Traps, Cor-Ice/Kin, Ctrl-Fire/Kin, PB-LB/LA
* Arachnos Loricatus: Soldier, Widow
* Praetoria Loricatus: B-DP/Dev, Cor-Elec/Elec
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
[/ QUOTE ]
New players could easily afford any costume recipe they fancied by level 10 if they would do regular missions instead of powerleveling thru the AE.
Sorry to go off topic like that.
[/ QUOTE ]
Do you have any facts to back this up? A player can barely afford slotting powers let alone spending 100k on costume parts in the early levels. Same amount of kills net about the same amount of XP/inf. let it be Missions, AE, street sweeping. You trade salvage drops for tickets which helps on slotting powers in the AE. No one really uses the market until they get a travel power, unless they are supported by a higher level. So AE toons actually have more influence on hand. Heck, when I rolled a VEAT doing missions, I didn't get my first salvage drop until like level 6. When I was level 10 I had about 6 peices, hardly enough to buy a costume part of choice.
[/ QUOTE ]
What are you talking about - "No one really uses the market until they get a travel power, unless they are supported by a higher level. " Why wouldn't you use the market at any level you get salvage drops? That's why they have WW in Atlas & KR and BM in Mercy and Port Oakes (in fact, the PO market was added due to requests).
My low level alts on my less-populated servers all stand on their own, and they all use the market. They pick missions that will get them good drops (i.e., missions with mobs over level 4, usually Arcane foes) and sell them all at the market. I have taken the Level 10 challenge* a couple of times and ended up with 150-200K Inf* at the least.
If you don't want to use the tools available to you, that's your choice, but don't make over-generalizing statements like "no one without travel powers uses the market" because you are flat wrong.
* Level 10 Challenge - Start a new character. Level the character to level 10 by whatever means floats your boat, keeping Enhancements at least white if not green,purchasing them as needed. Sell all drops at the Market for minimal prices (1-25 Inf). I haven't tried it specifically in MA, but I do have a low level AE character who has turned in tickets and sold the resulting salvage (random commons) at WW. She has over 600K Influence right now at level 10.
[/ QUOTE ]
Just to go by Ad_Astra's challenge I started 2 new characters today 1 hero 1 villain.
Dusk Defender - Level 9 Defender - 917,409 Influence
Lanicae - Level 11 Stalker - 1,587,697 Infamy
[/ QUOTE ]
Veteran and Informed player = Moot.
ArchRex Dojhrom x ?
* Sidus Loricatus: B-NRG2, S-BS/Reg, T-Fire/Ice, MM-Bots/FF, St-NRG2, Dom-Psi/NRG, Cor-Son/Traps, Cor-Ice/Kin, Ctrl-Fire/Kin, PB-LB/LA
* Arachnos Loricatus: Soldier, Widow
* Praetoria Loricatus: B-DP/Dev, Cor-Elec/Elec
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
[/ QUOTE ]
New players could easily afford any costume recipe they fancied by level 10 if they would do regular missions instead of powerleveling thru the AE.
Sorry to go off topic like that.
[/ QUOTE ]
Do you have any facts to back this up? A player can barely afford slotting powers let alone spending 100k on costume parts in the early levels. Same amount of kills net about the same amount of XP/inf. let it be Missions, AE, street sweeping. You trade salvage drops for tickets which helps on slotting powers in the AE. No one really uses the market until they get a travel power, unless they are supported by a higher level. So AE toons actually have more influence on hand. Heck, when I rolled a VEAT doing missions, I didn't get my first salvage drop until like level 6. When I was level 10 I had about 6 peices, hardly enough to buy a costume part of choice.
[/ QUOTE ]
What are you talking about - "No one really uses the market until they get a travel power, unless they are supported by a higher level. " Why wouldn't you use the market at any level you get salvage drops? That's why they have WW in Atlas & KR and BM in Mercy and Port Oakes (in fact, the PO market was added due to requests).
My low level alts on my less-populated servers all stand on their own, and they all use the market. They pick missions that will get them good drops (i.e., missions with mobs over level 4, usually Arcane foes) and sell them all at the market. I have taken the Level 10 challenge* a couple of times and ended up with 150-200K Inf* at the least.
If you don't want to use the tools available to you, that's your choice, but don't make over-generalizing statements like "no one without travel powers uses the market" because you are flat wrong.
* Level 10 Challenge - Start a new character. Level the character to level 10 by whatever means floats your boat, keeping Enhancements at least white if not green,purchasing them as needed. Sell all drops at the Market for minimal prices (1-25 Inf). I haven't tried it specifically in MA, but I do have a low level AE character who has turned in tickets and sold the resulting salvage (random commons) at WW. She has over 600K Influence right now at level 10.
[/ QUOTE ]
Just to go by Ad_Astra's challenge I started 2 new characters today 1 hero 1 villain.
Dusk Defender - Level 9 Defender - 917,409 Influence
Lanicae - Level 11 Stalker - 1,587,697 Infamy
[/ QUOTE ]
Veteran and Informed player = Moot.
[/ QUOTE ]
I agree with Forbin, and Ad-Astra that this is easily done. I've got several lvl 50's on two accounts, so I don't follow their procedure with my new toons, I just load a 50 and transfer Infamy.
The discussion was not about Established Players, but Players New to the Game.
I have no doubts that I could create a toon and have 100K+ at lvl 10, without transfering any funds.
New Players however lack that knowledge.
Black-Strike: lvl 50 AR/Dark Corruptor
Brutally Beautiful: lvl 50 BA/Inv Brute
Seared Earth: lvl 50 EC/EA Dominator
Yashi Onuku: lvl 50 Ninja Blade/Ninjitsu Stalker
Death-Widow: lvl 50 Night Widow
[ QUOTE ]
Veteran and Informed player = Moot.
[/ QUOTE ]
If they have the intelligence to formulate a looking for team request then they are smart enough to ask what missions drop the best salvage.
If you are going to claim they can simply hit the hotkey to make a LFT request, then that means they have demonstrated that they can RTFM and have no excuse for not reading the rest of the games instructions.
The only "poor" players in this game are the ones that choose to be "poor".
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Not to new Players of the game. I've seen several members that were "Wowed" by wings, Rocket Boots, etc... ask how to get them.
It would be nice to be able to store some, for such players. Just starting out, they can't afford them. They can hardly afford to stay enhanced without help.
[/ QUOTE ]
New players could easily afford any costume recipe they fancied by level 10 if they would do regular missions instead of powerleveling thru the AE.
Sorry to go off topic like that.
[/ QUOTE ]
Do you have any facts to back this up? A player can barely afford slotting powers let alone spending 100k on costume parts in the early levels. Same amount of kills net about the same amount of XP/inf. let it be Missions, AE, street sweeping. You trade salvage drops for tickets which helps on slotting powers in the AE. No one really uses the market until they get a travel power, unless they are supported by a higher level. So AE toons actually have more influence on hand. Heck, when I rolled a VEAT doing missions, I didn't get my first salvage drop until like level 6. When I was level 10 I had about 6 peices, hardly enough to buy a costume part of choice.
[/ QUOTE ]
What are you talking about - "No one really uses the market until they get a travel power, unless they are supported by a higher level. " Why wouldn't you use the market at any level you get salvage drops? That's why they have WW in Atlas & KR and BM in Mercy and Port Oakes (in fact, the PO market was added due to requests).
My low level alts on my less-populated servers all stand on their own, and they all use the market. They pick missions that will get them good drops (i.e., missions with mobs over level 4, usually Arcane foes) and sell them all at the market. I have taken the Level 10 challenge* a couple of times and ended up with 150-200K Inf* at the least.
If you don't want to use the tools available to you, that's your choice, but don't make over-generalizing statements like "no one without travel powers uses the market" because you are flat wrong.
* Level 10 Challenge - Start a new character. Level the character to level 10 by whatever means floats your boat, keeping Enhancements at least white if not green,purchasing them as needed. Sell all drops at the Market for minimal prices (1-25 Inf). I haven't tried it specifically in MA, but I do have a low level AE character who has turned in tickets and sold the resulting salvage (random commons) at WW. She has over 600K Influence right now at level 10.
[/ QUOTE ]
Just to go by Ad_Astra's challenge I started 2 new characters today 1 hero 1 villain.
Dusk Defender - Level 9 Defender - 917,409 Influence
Lanicae - Level 11 Stalker - 1,587,697 Infamy
[/ QUOTE ]
Veteran and Informed player = Moot.
[/ QUOTE ]
I agree with Forbin, and Ad-Astra that this is easily done. I've got several lvl 50's on two accounts, so I don't follow their procedure with my new toons, I just load a 50 and transfer Infamy.
The discussion was not about Established Players, but Players New to the Game.
I have no doubts that I could create a toon and have 100K+ at lvl 10, without transfering any funds.
New Players however lack that knowledge.
[/ QUOTE ]
So is this Hypothetical New Player in your SG? Or any SG? Or does he/she have access to a Wiki or the forums or the ability to access the Help Channel or ask questions while on a team with cool people who like to answer questions?
Why isn't someone explaining the market thing to him/her?
This thread started out as a discussion of storing Recipes and somehow trailed over into using the market, but I sure as heck didn't take it there. I already gave my opinion that storing recipes doesn't seem to be a big deal under the current storage options, except for Costume Pieces.
But to know even that an SG doesn't have the ability to store Recipes, didn't someone have to clue in this Hypothetical New Player? At the least invite him/her to an SG? Someone could be explaining storage options (whether in the SG base or Vault Reserve or on the Market or even on the character).
In the past, I have tried to take the part of the New Player - back during the discussions about Base Repricing especially. But the issue of Recipe Storage isn't a New Player issue to me.
Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
Whoa...
I agreed with you, and you are making me out to be the bad guy here.
I ain't the one that came on all antagonistic against you and Forbin. I agree with you.
End of argument.
EDIT:
But...
I can't resist. I had a guy/gal (you never know) join my SG two days ago. This player is brand new to the game, and has no clue what a Black Market is. He/she has no clue what recipes are. That is what I classify as a "New Player".
I merely stated in my original post that it would be nice to store Costume Recipes, and posibly Respec Recipes for Sg Members.
That was the extent of my comments.
This has turned into an argument about using the Market.
I use the Market, but I'm not a Marketeer. I buy and sell stuff every day, wether I gain Inf, lose Inf, it don't really matter to me.
I buy what I need when I need it. I sell What I have no use for.
Your assumption that a person who has just created a game account, and created his first toon should know about the "Hot Keys", Paragonwiki, the Forums, etc... is far fetched.
I will argue the point no further though.
You win.
I wasn't trying to start an argument in the first place.
Black-Strike: lvl 50 AR/Dark Corruptor
Brutally Beautiful: lvl 50 BA/Inv Brute
Seared Earth: lvl 50 EC/EA Dominator
Yashi Onuku: lvl 50 Ninja Blade/Ninjitsu Stalker
Death-Widow: lvl 50 Night Widow
[ QUOTE ]
I can't resist. I had a guy/gal (you never know) join my SG two days ago. This player is brand new to the game, and has no clue what a Black Market is. He/she has no clue what recipes are. That is what I classify as a "New Player".
I merely stated in my original post that it would be nice to store Costume Recipes, and posibly Respec Recipes for Sg Members.
That was the extent of my comments.
This has turned into an argument about using the Market.
I use the Market, but I'm not a Marketeer. I buy and sell stuff every day, wether I gain Inf, lose Inf, it don't really matter to me.
I buy what I need when I need it. I sell What I have no use for.
Your assumption that a person who has just created a game account, and created his first toon should know about the "Hot Keys", Paragonwiki, the Forums, etc... is far fetched.
[/ QUOTE ]
Again, I think your heart is in the right place here from what you're saying. Instead of just giving the new player the goodies they want though, why not show them where the stuff is sold? Explain how they can get random drops from defeating enemies. Steer them toward the Invention Tutorial in Steel Canyon (or Cap if red side). Answer any questions them may have.
Not saying you have to give them a full-blown economics lesson as it applies to the game, but for example if you give them the inf to purchase the item, and then take them to the market and talk them through the process, you're probably helping more than just having a bunch of costume piece recipes laying around until someone can use them. Teach them how to use the markets and their Vault. Even if they don't become billionaires like some of the people on the Markets board, they can see how the tools work. If they aren't interested in playing the Market, explain how they can use it for storage if they need to hold onto something.
Kinda that like that saying of "Give a man a fish and he'll eat for a day. Teach him to fish and he'll eat forever." The more that new players are taught how to get/do these things on their own, the better they are in the long run, and the better the community as a whole is IMO.
I'm all for helping new players and especially new members to any SG I'm in, but I don't think pushing for a new storage unit is the answer in this case.
You're right that new players don't know everything when they start playing, and personally I would never say otherwise. But if you want to help this new player, show them the resources at their disposal, whether its the forums, or the Wiki, or even just basic game functions.
That's not to say you shouldn't want to give them items/inf when you have them to spare. Far from it. I'm all for helping whenever I can. I think any veteran player who takes the time to help new players should be commended. I just think there are better ways than having a stash of costume recipes on hand in your base.
Daemonchilde: ((fluffy thinks he's a tank)) Demon . Hunter: (( I think mine is >.> Daemonchilde: ((Yours is no longer fluffy, it is Obliteron, destroyer of worlds)) |
Dude,
I ain't a newb Sg Leader.
I give every piece of advice I can give to my members, including Build advice.
I was merely !@$%#^@%#!#$!$@#%$ Saying it would be nice to have these things available.
I tell my members anything and everything they want to know, and encourage involvement via Internet sources.
If you so called Veterans are so good, why are you even bothering having this conversation?
Again....END OF ARGUMENT!!!!!!!
You can't argue with folks who will argue with a wall.
Black-Strike: lvl 50 AR/Dark Corruptor
Brutally Beautiful: lvl 50 BA/Inv Brute
Seared Earth: lvl 50 EC/EA Dominator
Yashi Onuku: lvl 50 Ninja Blade/Ninjitsu Stalker
Death-Widow: lvl 50 Night Widow
[ QUOTE ]
[ QUOTE ]
Veteran and Informed player = Moot.
[/ QUOTE ]
If they have the intelligence to formulate a looking for team request then they are smart enough to ask what missions drop the best salvage.
If you are going to claim they can simply hit the hotkey to make a LFT request, then that means they have demonstrated that they can RTFM and have no excuse for not reading the rest of the games instructions.
The only "poor" players in this game are the ones that choose to be "poor".
[/ QUOTE ]
Don't give everyone that credit. Don't confuse your Metagamer to a casual NEW CoX player new to MMOs. A new player gets a hint at crafting when they get a peice of salvage during missions but they are not introduced to the university until, level 10! Heck, I'm still explaining to my wife the details of crafting invention sets to maximize builds and she's been around since the 3 day head start! As a vet, I try to educate whomever I can and stay in the Help channels answering questions when I have time. Back on topic, the Op wants to address this issue in the fact that new players are like ooOOOh wings and multiple costumes! How'd you get that! And the ability to set a new person up with salvage bins having horrible capacity limits the gifting process. 30 peices of halloween salvage filling up a bin? come on that would only take up 2-3 peghooks at best!!! Also, there is no way to store costume recipies because crafting them makes you use them immediately so following the "craft enhancements and leave in bin" rule doesn't apply -this is the OPs issue that he wants fixed (and I agree with him).
ArchRex Dojhrom x ?
* Sidus Loricatus: B-NRG2, S-BS/Reg, T-Fire/Ice, MM-Bots/FF, St-NRG2, Dom-Psi/NRG, Cor-Son/Traps, Cor-Ice/Kin, Ctrl-Fire/Kin, PB-LB/LA
* Arachnos Loricatus: Soldier, Widow
* Praetoria Loricatus: B-DP/Dev, Cor-Elec/Elec
Being smart enough to ask a question while ingame is not restricted to being a "metagamer". There are plenty of people willing to answer questions.
Having the common sense to read the manual that is provided for free on the City of Heroes website is not restricted to "metagamers". You can even find the CoH manual by using Google.
Paying attention when creating your account and taking the time to set up their forum account and reading the section clearly marked Player Guides is not restricted to "metegamers".
Reading the instructions provided by contacts in the tutorial and at places like the University, the Consignment House, the Arena, the AE building, etc. is not restricted to "metagamers".
The person that jumps blindly into a game uninformed and then flounders about has no one to blame but themselves for their predicament
[ QUOTE ]
Being smart enough to ask a question while ingame is not restricted to being a "metagamer". There are plenty of people willing to answer questions.
Having the common sense to read the manual that is provided for free on the City of Heroes website is not restricted to "metagamers". You can even find the CoH manual by using Google.
Paying attention when creating your account and taking the time to set up their forum account and reading the section clearly marked Player Guides is not restricted to "metegamers".
Reading the instructions provided by contacts in the tutorial and at places like the University, the Consignment House, the Arena, the AE building, etc. is not restricted to "metagamers".
The person that jumps blindly into a game uninformed and then flounders about has no one to blame but themselves for their predicament
[/ QUOTE ]
I have actually asked questions in Broadcast, and other channels while learning this game. I got very little useful information. Most replies were derogatory.
As a result, I try to answer questions for Peeps if I see their question pop up.
When I was introduced to this game, it was my first MMORPG. I approached it like any other game I have for my PC. I walked in the store, saw the box, and said to myself; "Self: this might be cool!" I bought it.
I knew very little about this game, and approached it like any other game. I didn't look for help until I realized I needed it. Then I asked where to find it.
You assume that everyone new to this game has researched it, studied it, and still knows much less than you do about it. You assume that they know where to go to get answers to all their questions.
They don't!!!!!!
They bought the game and they are trying to learn.
Black-Strike: lvl 50 AR/Dark Corruptor
Brutally Beautiful: lvl 50 BA/Inv Brute
Seared Earth: lvl 50 EC/EA Dominator
Yashi Onuku: lvl 50 Ninja Blade/Ninjitsu Stalker
Death-Widow: lvl 50 Night Widow
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
My recommendation is that if you're going to share the recipes, you might as well craft the enhancements and store those instead. You can put 100 in each enhancement table.
[/ QUOTE ]
It already exists,... it is this.
[/ QUOTE ]
That does not account for other Recipe types, such as Costume Parts I'd like to have a storage of for my members; Wings etc...
Then there are Respec Recipes, those would be handy to have available for Alts, or just for when you slap yourself in the head and say; Doh! Why did I just do that! After using one.
[/ QUOTE ]
Respec recipes, yeah it would be nice to have a way to store em but wings,.. come on those are so cheap why bother storing?, just buy em when you or an SG mate needs one.