The 4 Billion Tanker
[ QUOTE ]
[ QUOTE ]
what elese are you going to spend your infl on
[/ QUOTE ]
what else would I spend my influence on? Why I'll sell it to you for hard cash while spamming all of coh to buy more at gag-me!
how else is my family going to eat?
[/ QUOTE ]
i heard you spend it on mental maden
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
what elese are you going to spend your infl on
[/ QUOTE ]
what else would I spend my influence on? Why I'll sell it to you for hard cash while spamming all of coh to buy more at gag-me!
how else is my family going to eat?
[/ QUOTE ]
i heard you spend it on mental maden
[/ QUOTE ]
You would think spending purges, constant stalking, and /em praise every 3 seconds would be rewarding?
all I received from MM is a restraining order
50 Tanks: Invul/ss, Fire/ice/fire, Ice/em, Stone/fire
WP/Stone, dark/dark, shld/mace
50 Other: WS, SS/dark/sc brute, BS/Regen/WM scrpr, fire/fire/force blaster, rad/kin corr, mind/rad ctrl, ill/storm cntrl
[ QUOTE ]
You beat me in M/R/AoE def and have higher hasten, tohit, accuracy and damage numbers but then you've got purps while I don't.
I'm no expert but I'd say I spent my inf more wisely.
[/ QUOTE ]
*sigh*
[ QUOTE ]
Hi All
Thought i'd post my SD/SSPyro Tanker.
Total Cost 4billion Influnce.
Note: the empty spot in Deflection is where i put my Glad Armor Unique.
WT
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Pyre Mastery
Hero Profile:
------------
Level 1: Deflection
(A) Luck of the Gambler - Recharge Speed: Level 50
(3) Steadfast Protection - Resistance/+Def 3%: Level 30
(3) Empty
(7) Luck of the Gambler - Defense: Level 50
(9) Luck of the Gambler - Defense/Endurance: Level 50
Level 1: Jab
(A) Absolute Amazement - Chance for ToHit Debuff: Level 50
(50) Absolute Amazement - Endurance/Stun: Level 50
Level 2: True Grit
(A) Numina's Convalescence - Heal: Level 50
(5) Numina's Convalescence - Heal/Endurance: Level 40
(11) Numina's Convalescence - Heal/Endurance/Recharge: Level 40
(15) Miracle - Heal: Level 40
(34) Miracle - Heal/Endurance: Level 40
(43) Miracle - Heal/Endurance/Recharge: Level 40
Level 4: Haymaker
(A) Touch of Death - Accuracy/Damage: Level 40
(5) Touch of Death - Damage/Endurance: Level 40
(7) Touch of Death - Damage/Recharge: Level 40
(9) Touch of Death - Accuracy/Damage/Endurance: Level 40
(11) Touch of Death - Damage/Endurance/Recharge: Level 40
(46) Touch of Death - Chance of Damage(Negative): Level 40
Level 6: Active Defense
(A) HamiO:Membrane Exposure
(43) HamiO:Membrane Exposure
Level 8: Hurdle
(A) HamiO:Microfilament Exposure
Level 10: Hasten
(A) Recharge Reduction IO: Level 50
(13) Recharge Reduction IO: Level 50
Level 12: Combat Jumping
(A) Luck of the Gambler - Recharge Speed: Level 50
(13) Luck of the Gambler - Defense: Level 50
Level 14: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 16: Battle Agility
(A) Luck of the Gambler - Recharge Speed: Level 50
(17) Luck of the Gambler - Defense: Level 50
(17) Luck of the Gambler - Defense/Endurance: Level 50
(33) Luck of the Gambler - Defense/Recharge: Level 50
Level 18: Health
(A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
(19) Numina's Convalescence - Heal: Level 50
(19) Miracle - +Recovery: Level 40
(33) Miracle - Heal: Level 40
(34) Regenerative Tissue - +Regeneration: Level 30
Level 20: Stamina
(A) Performance Shifter - Chance for +End: Level 50
(21) Performance Shifter - EndMod/Accuracy: Level 50
(21) Performance Shifter - EndMod: Level 50
(31) Performance Shifter - EndMod/Recharge: Level 50
(36) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
Level 22: Knockout Blow
(A) Hecatomb - Damage: Level 50
(23) Hecatomb - Damage/Recharge: Level 50
(23) Hecatomb - Accuracy/Damage/Recharge: Level 50
(25) Hecatomb - Accuracy/Recharge: Level 50
(25) Hecatomb - Damage/Endurance: Level 50
Level 24: Against All Odds
(A) Endurance Reduction IO: Level 50
(36) Taunt Duration IO: Level 50
Level 26: Shield Charge
(A) Obliteration - Damage: Level 50
(27) Obliteration - Accuracy/Recharge: Level 50
(27) Obliteration - Damage/Recharge: Level 50
(29) Obliteration - Accuracy/Damage/Recharge: Level 50
(29) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
Level 28: Rage
(A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
(31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
(31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
(33) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
(37) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 30: Boxing
(A) Accuracy IO: Level 50
Level 32: Tough
(A) Impervium Armor - Resistance: Level 40
(34) Impervium Armor - Resistance/Endurance: Level 40
(40) Impervium Armor - Resistance/Recharge: Level 40
(40) Impervium Armor - Resistance/Endurance/Recharge: Level 40
Level 35: Weave
(A) Luck of the Gambler - Recharge Speed: Level 50
(36) Luck of the Gambler - Defense: Level 50
(37) Luck of the Gambler - Defense/Endurance: Level 50
(37) Luck of the Gambler - Defense/Recharge: Level 50
Level 38: Foot Stomp
(A) Armageddon - Damage: Level 50
(39) Armageddon - Damage/Recharge: Level 50
(39) Armageddon - Accuracy/Damage/Recharge: Level 50
(39) Armageddon - Accuracy/Recharge: Level 50
(40) Armageddon - Damage/Endurance: Level 50
Level 41: Char
(A) Unbreakable Constraint - Hold: Level 50
(42) Unbreakable Constraint - Hold/Recharge: Level 50
(42) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
(42) Unbreakable Constraint - Accuracy/Recharge: Level 50
(43) Unbreakable Constraint - Chance for Smashing Damage: Level 50
Level 44: Fire Blast
(A) Apocalypse - Damage: Level 50
(45) Apocalypse - Damage/Recharge: Level 50
(45) Apocalypse - Accuracy/Damage/Recharge: Level 50
(45) Apocalypse - Accuracy/Recharge: Level 50
(46) Apocalypse - Damage/Endurance: Level 50
Level 47: Fire Ball
(A) Ragnarok - Damage: Level 50
(48) Ragnarok - Damage/Recharge: Level 50
(48) Ragnarok - Accuracy/Damage/Recharge: Level 50
(48) Ragnarok - Accuracy/Recharge: Level 50
(50) Ragnarok - Damage/Endurance: Level 50
Level 49: Phalanx Fighting
(A) Luck of the Gambler - Recharge Speed: Level 50
(50) Luck of the Gambler - Defense: Level 50
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Run Speed IO: Level 50
Level 2: Rest
(A) Empty
Level 1: Gauntlet
------------
Set Bonus Totals:
14.5% DamageBuff(Smashing)
14.5% DamageBuff(Lethal)
14.5% DamageBuff(Fire)
14.5% DamageBuff(Cold)
14.5% DamageBuff(Energy)
14.5% DamageBuff(Negative)
14.5% DamageBuff(Toxic)
14.5% DamageBuff(Psionic)
4.88% Defense(Smashing)
4.88% Defense(Lethal)
4.56% Defense(Fire)
4.56% Defense(Cold)
4.56% Defense(Energy)
4.56% Defense(Negative)
4.88% Defense(Psionic)
6.75% Defense(Melee)
6.13% Defense(Ranged)
6.13% Defense(AoE)
2.25% Max End
87% Enhancement(Accuracy)
92.5% Enhancement(RechargeTime)
10% FlySpeed
288.1 HP (15.4%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Held) 2.75%
MezResist(Immobilize) 2.75%
MezResist(Stun) 2.2%
32.5% (0.54 End/sec) Recovery
90% (7.04 HP/sec) Regeneration
10.1% Resistance(Fire)
10.1% Resistance(Cold)
10% RunSpeed
------------
Set Bonuses:
Luck of the Gambler
(Deflection)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
7.5% Enhancement(RechargeTime)
Steadfast Protection
(Deflection)
3% Defense(All)
Absolute Amazement
(Jab)
4% (0.07 End/sec) Recovery
Numina's Convalescence
(True Grit)
12% (0.94 HP/sec) Regeneration
35.1 HP (1.88%) HitPoints
Miracle
(True Grit)
2.5% (0.04 End/sec) Recovery
35.1 HP (1.88%) HitPoints
Touch of Death
(Haymaker)
MezResist(Immobilize) 2.75%
28.1 HP (1.5%) HitPoints
2.5% DamageBuff(All)
MezResist(Held) 2.75%
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler
(Combat Jumping)
10% (0.78 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)
Luck of the Gambler
(Battle Agility)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
12% (0.94 HP/sec) Regeneration
Miracle
(Health)
2.5% (0.04 End/sec) Recovery
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
35.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
Hecatomb
(Knockout Blow)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Obliteration
(Shield Charge)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Rage)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
35.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
Impervium Armor
(Tough)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
Luck of the Gambler
(Weave)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)
Armageddon
(Foot Stomp)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Unbreakable Constraint
(Char)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Apocalypse
(Fire Blast)
16% (1.25 HP/sec) Regeneration
56.2 HP (3%) HitPoints
4% DamageBuff(All)
10% Enhancement(RechargeTime)
Ragnarok
(Fire Ball)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Luck of the Gambler
(Phalanx Fighting)
10% (0.78 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
[/ QUOTE ]
I literally laughed out loud when I looked at this.
Since we're all showing off builds, here's my Ice/EM build, my main tank. He's not over-the-top crazy defense or anything. I just wanted to narrow the gap of the fire hole and get some great recharge.
. . . I probably shouldn't have said fire hole.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
SCP-2300: Level 50 Technology Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Energy Melee
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Frozen Armor -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(3), GftotA-Def(7), RedFtn-Def(9), RedFtn-Def/Rchg(11), RedFtn-EndRdx/Rchg(13)
Level 1: Barrage -- Amaze-Acc/Rchg(A), Amaze-EndRdx/Stun(3), Amaze-Stun/Rchg(5), Amaze-Acc/Stun/Rchg(7), Dmg-I(21)
Level 2: Chilling Embrace -- ImpSwft-Dam%(A)
Level 4: Hoarfrost -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal/EndRdx(9), Dct'dW-Rchg(11), Dct'dW-Heal/Rchg(15)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Hurdle -- Jump-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 12: Permafrost -- ResDam-I(A), S'fstPrt-ResDam/Def+(17), ResDam-I(17)
Level 14: Super Speed -- Run-I(A)
Level 16: Health -- Heal-I(A)
Level 18: Glacial Armor -- GftotA-Def/EndRdx/Rchg(A), GftotA-Def(19), GftotA-Def/EndRdx(19), RedFtn-Def/Rchg(21), RedFtn-EndRdx/Rchg(23), RedFtn-Def(33)
Level 20: Stamina -- EndMod-I(A)
Level 22: Icicles -- Oblit-Acc/Rchg(A), Oblit-Dmg(23), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), EndRdx-I(37)
Level 24: Bone Smasher -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(25), C'ngImp-Dmg/Rchg(25), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40)
Level 26: Energy Absorption -- P'Shift-EndMod/Rchg(A), LkGmblr-Def(27), LkGmblr-Def/Rchg(27), Efficacy-EndMod/Acc/Rchg(34), Efficacy-EndMod/Rchg(34), RedFtn-Def/Rchg(42)
Level 28: Whirling Hands -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(29), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Acc/Rchg(31), Armgdn-Dmg/EndRdx(46)
Level 30: Build Up -- AdjTgt-EndRdx/Rchg(A), AdjTgt-Rchg(31), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit(34), AdjTgt-ToHit/EndRdx/Rchg(40)
Level 32: Hibernate -- Dct'dW-Heal/Rchg(A), Dct'dW-Rchg(33), Dct'dW-Heal(42)
Level 35: Energy Transfer -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dmg/Rchg(37), Dmg-I(45)
Level 38: Total Focus -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(43)
Level 41: Ring of Fire -- GravAnch-Immob(A), GravAnch-Immob/EndRdx(42), GravAnch-Immob/Rchg(43), GravAnch-Acc/Immob/Rchg(43), GravAnch-Acc/Rchg(50)
Level 44: Fire Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(46), Apoc-Dam%(46)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Combat Jumping -- DefBuff-I(A), Ksmt-ToHit+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]12% DamageBuff[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]4% Enhancement(Heal)[*]70% Enhancement(RechargeTime)[*]100% Enhancement(Accuracy)[*]126.5 HP (6.75%) HitPoints[*]MezResist(Immobilize) 9.9%[*]MezResist(Stun) 2.2%[*]MezResist(Terrorized) 4.4%[*]24% (0.4 End/sec) Recovery[*]26% (2.03 HP/sec) Regeneration[*]22.6% Resistance(Fire)[*]17.6% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[/list]
@Rylas
Kill 'em all. Let XP sort 'em out.
There are some serious lulz in this thread and some serious retards in this thread.
Virtue: @Santorican
Dark/Shield Build Thread
i take it you dont have billions to spare and just hatin'??
4 bill for that to think my Brute can hit higher than that and his builds only 300mil SS/WP just to tell you.
[ QUOTE ]
i take it you dont have billions to spare and just hatin'??
[/ QUOTE ]
I've more money then the Bible has Psalms. Besides War Torch is a homy, and I've seen what his tanker can do. It makes Scrappers weep with joy at the massive amounts of pwn.
Virtue: @Santorican
Dark/Shield Build Thread
what lvl were the demons ?
Well here is my 2 cents. check out these numbers on my SD/SS
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Brook: Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Deflection -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(11), DefBuff-I:50(11), ResDam-I:30(15), ResDam-I:30(50), ResDam-I:30(50)
Level 1: Jab -- Mako-Acc/Dmg:50(A)
Level 2: True Grit -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Numna-Heal/Rchg:50(3), ResDam-I:40(7), ResDam-I:40(9), ResDam-I:40(9)
Level 4: Battle Agility -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(5), LkGmblr-Def/Rchg:50(5), LkGmblr-Rchg+:50(7)
Level 6: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 8: Against All Odds -- EndRdx-I:50(A)
Level 10: Taunt -- Zinger-Taunt:50(A)
Level 12: Phalanx Fighting -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(13), LkGmblr-Def/Rchg:50(13), LkGmblr-Rchg+:50(15)
Level 14: Hurdle -- Jump-I:50(A)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), RgnTis-Regen+:30(17), Mrcl-Rcvry+:40(17), Mrcl-Heal:40(48)
Level 18: Grant Cover -- LkGmblr-Rchg+:50(A), GftotA-Def:40(19), GftotA-Def/EndRdx:40(19)
Level 20: Stamina -- P'Shift-EndMod/Acc:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc/Rchg:50(37), P'Shift-End%:50(43)
Level 22: Knockout Blow -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(23), Hectmb-Acc/Dmg/Rchg:50(23), Hectmb-Acc/Rchg:50(25), Hectmb-Dmg/EndRdx:50(25)
Level 24: Combat Jumping -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(34), Ksmt-ToHit+:30(37), Ksmt-Def/EndRdx:30(45)
Level 26: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(27), Oblit-Dmg/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(29), Oblit-Acc/Dmg/EndRdx/Rchg:50(29), Oblit-%Dam:50(31)
Level 28: Rage -- GSFC-ToHit/EndRdx:50(A), GSFC-ToHit:50(31), GSFC-ToHit/Rchg:50(31), GSFC-ToHit/Rchg/EndRdx:50(34), GSFC-Rchg/EndRdx:50(34), GSFC-Build%:50(40)
Level 30: Boxing -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(46), Amaze-Acc/Stun/Rchg:50(46), Amaze-Acc/Rchg:50(46), Amaze-EndRdx/Stun:50(48)
Level 32: Tough -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(33), ImpArm-ResDam/Rchg:40(33), ImpArm-ResDam/EndRdx/Rchg:40(33), S'fstPrt-ResDam/Def+:30(48)
Level 35: Weave -- LkGmblr-Def:40(A), LkGmblr-Def/EndRdx:40(36), LkGmblr-Def/Rchg:40(36), LkGmblr-Rchg+:40(36)
Level 38: Foot Stomp -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(40), Oblit-%Dam:50(40)
Level 41: Haymaker -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(42), T'Death-Dmg/Rchg:40(42), T'Death-Acc/Dmg/EndRdx:40(42), T'Death-Dmg/EndRdx/Rchg:40(43), T'Death-Dam%:40(43)
Level 44: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(45), LkGmblr-Rchg+:50(45), EndRdx-I:50(50)
Level 47: One with the Shield -- Mrcl-Heal:40(A)
Level 49: Conserve Power -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]13.5% DamageBuff(Smashing)[*]13.5% DamageBuff(Lethal)[*]13.5% DamageBuff(Fire)[*]13.5% DamageBuff(Cold)[*]13.5% DamageBuff(Energy)[*]13.5% DamageBuff(Negative)[*]13.5% DamageBuff(Toxic)[*]13.5% DamageBuff(Psionic)[*]9.88% Defense(Smashing)[*]9.88% Defense(Lethal)[*]4.25% Defense(Fire)[*]4.25% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]4.88% Defense(Psionic)[*]16.8% Defense(Melee)[*]5.5% Defense(Ranged)[*]5.5% Defense(AoE)[*]2.25% Max End[*]75% Enhancement(Accuracy)[*]67.5% Enhancement(RechargeTime)[*]10% FlySpeed[*]217.9 HP (11.6%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 2.75%[*]MezResist(Stun) 4.4%[*]25.5% (0.43 End/sec) Recovery[*]52% (4.07 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]10% RunSpeed[/list]
lvl 50 AR/EM, lvl 50 SS/Shld brute, lvl 50 Shld/SS, lvl 50 Stone/SS
lvl 50 Dark/Fire, lvl 50 WP/EM, lvl 50 WP/Fire, lvl 50 Fire/Kin
lvl 50 Emp/Dark, lvl 50 Thug/Pain, lvl 50 Fire/Shld, lvl 48 Ill/Rad
lvl 45 BS/Regen lvl 42 Ice/EM
O what the hell here is my 2 cents on my WP/fire tank as well and both combined was about 4 billion inf. at the time though prices do tend to fluctuate
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
wolfpack watchdog: Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Heal-I:50(3), Aegis-ResDam:50(7), Aegis-ResDam/EndRdx:50(7), Aegis-ResDam/Rchg:50(9)
Level 1: Scorch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(43), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Dmg/EndRdx/Rchg:35(43)
Level 2: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(5), Numna-Heal/Rchg:50(5)
Level 4: Mind Over Body -- Aegis-ResDam/Rchg:50(A), Aegis-ResDam/EndRdx:50(11), Aegis-ResDam:50(13)
Level 6: Indomitable Will -- LkGmblr-Rchg+:50(A)
Level 8: Rise to the Challenge -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(9), Numna-Heal/Rchg:50(11)
Level 10: Taunt -- Taunt-I:50(A)
Level 12: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(13), P'Shift-EndMod/Acc/Rchg:50(15), P'Shift-Acc/Rchg:50(15), P'Shift-EndMod/Acc:50(31), P'Shift-End%:50(34)
Level 14: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(36), KntkC'bat-Dmg/Rchg:35(40), KntkC'bat-Dmg/EndRdx/Rchg:35(42)
Level 16: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(17), Aegis-ResDam/Rchg:50(17), S'fstPrt-ResDam/Def+:30(50)
Level 18: Heightened Senses -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(19), LkGmblr-Def/Rchg:50(19), LkGmblr-Rchg+:50(23)
Level 20: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(21), LkGmblr-Def/Rchg:50(21), LkGmblr-Rchg+:50(23)
Level 22: Hurdle -- Jump-I:50(A)
Level 24: Health -- Numna-Regen/Rcvry+:50(A), RgnTis-Regen+:30(25), Numna-Heal:40(25)
Level 26: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(27), P'Shift-EndMod/Acc/Rchg:50(27), P'Shift-Acc/Rchg:50(34), P'Shift-EndMod/Acc:50(34)
Level 28: Fire Sword Circle -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Dmg:50(29), Oblit-Acc/Rchg:50(29), Oblit-Dmg/Rchg:50(31), Oblit-Acc/Dmg/Rchg:50(31), Oblit-%Dam:50(46)
Level 30: Combat Jumping -- Ksmt-ToHit+:30(A), LkGmblr-Rchg+:50(33), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(33)
Level 32: Strength of Will -- ResDam-I:30(A)
Level 35: Incinerate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(36), KntkC'bat-Dmg/Rchg:35(36), KntkC'bat-Dmg/EndRdx/Rchg:35(37), Hectmb-Dmg/Rchg:50(37), Hectmb-Dmg/EndRdx:50(37)
Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(39), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(39), Hectmb-Acc/Dmg/Rchg:50(40), Mako-Acc/EndRdx/Rchg:50(40)
Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 44: Build Up -- GSFC-ToHit/EndRdx:50(A), GSFC-ToHit:50(45), GSFC-ToHit/Rchg:50(45), GSFC-ToHit/Rchg/EndRdx:50(45), GSFC-Rchg/EndRdx:50(46), GSFC-Build%:50(46)
Level 47: Combustion -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(48), Oblit-Dmg/Rchg:50(48), Oblit-Acc/Dmg/Rchg:50(48), Oblit-Acc/Dmg/EndRdx/Rchg:50(50), Oblit-%Dam:50(50)
Level 49: Super Jump -- Winter-ResSlow:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]13.5% DamageBuff(Smashing)[*]13.5% DamageBuff(Lethal)[*]13.5% DamageBuff(Fire)[*]13.5% DamageBuff(Cold)[*]13.5% DamageBuff(Energy)[*]13.5% DamageBuff(Negative)[*]13.5% DamageBuff(Toxic)[*]13.5% DamageBuff(Psionic)[*]23% Defense(Smashing)[*]23% Defense(Lethal)[*]15.2% Defense(Fire)[*]15.2% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]20.5% Defense(Melee)[*]5.5% Defense(Ranged)[*]13.3% Defense(AoE)[*]40% Enhancement(RechargeTime)[*]36% Enhancement(Accuracy)[*]15% FlySpeed[*]351.4 HP (18.8%) HitPoints[*]15% JumpHeight[*]15% JumpSpeed[*]MezResist(Immobilize) 11%[*]MezResist(Stun) 4.4%[*]11.5% (0.19 End/sec) Recovery[*]78% (6.1 HP/sec) Regeneration[*]20% ResEffect(FlySpeed)[*]20% ResEffect(RechargeTime)[*]20% ResEffect(RunSpeed)[*]30% RunSpeed[/list]
lvl 50 AR/EM, lvl 50 SS/Shld brute, lvl 50 Shld/SS, lvl 50 Stone/SS
lvl 50 Dark/Fire, lvl 50 WP/EM, lvl 50 WP/Fire, lvl 50 Fire/Kin
lvl 50 Emp/Dark, lvl 50 Thug/Pain, lvl 50 Fire/Shld, lvl 48 Ill/Rad
lvl 45 BS/Regen lvl 42 Ice/EM
Finally Someone with an SD/SS build.
Nice build mate.
Still looking for a better SD/SS then mine tho :P
WT
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(37), LkGmblr-Def(42), TtmC'tng-ResDam/EndRdx(42), TtmC'tng-ResDam(43), TtmC'tng-ResDam/EndRdx/Rchg(43)
Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(40), T'Death-Dam%(42)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3)
Level 4: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(19)
Level 6: True Grit -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(7), TtmC'tng-ResDam/Rchg(7), Numna-Heal(9), Numna-Heal/EndRdx(9), Numna-Heal/Rchg(13)
Level 8: Active Defense -- RechRdx-I(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel(11), Zephyr-Travel/EndRdx(11), Zephyr-ResKB(13)
Level 12: Against All Odds -- EndRdx-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(34)
Level 22: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(23), C'ngImp-Dmg/Rchg(23), C'ngImp-Dmg/EndRdx/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(25)
Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(36)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Aid Other -- Heal-I(A)
Level 35: Aid Self -- Numna-Heal/EndRdx(A), Numna-Heal(36), Numna-Heal/EndRdx/Rchg(36), IntRdx-I(37)
Level 38: Foot Stomp -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(46), BasGaze-Acc/EndRdx/Rchg/Hold(50)
Level 44: Melt Armor -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(45), ShldBrk-Acc/Rchg(45), ShldBrk-DefDeb/EndRdx/Rchg(45), ShldBrk-Acc/EndRdx/Rchg(46), ShldBrk-%Dam(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dam%(48), Posi-Acc/Dmg/EndRdx(50), RechRdx-I(50)
Level 49: One with the Shield -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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Level 49 at the moment as the build exists on live - 3 slots in Char.
No purples yet, probably won't purp it either, while its a fun build not quite fun enough to justify 3 or 4 sets of purples going into it at the current prices.
[ QUOTE ]
Still looking for a better SD/SS then mine tho :P
[/ QUOTE ]
"Better" is pretty subjective.
Although, it's not the way I like to go, especially for the price, it is a good build.
I would have probably tried to get some resist IOs into deflection, and True Grit for the extra 6% resistance, along with trying to slot boxing, or jab with some damage, and end redux.
But that's just me.
As long as you like your build, and have fun with it, that's all that matters.
I would love to see a build better then mine. aka yours War. and thanks for the complement. you must of put a lot of time and effort into it, i know i did and that is all i could come up with.
lvl 50 AR/EM, lvl 50 SS/Shld brute, lvl 50 Shld/SS, lvl 50 Stone/SS
lvl 50 Dark/Fire, lvl 50 WP/EM, lvl 50 WP/Fire, lvl 50 Fire/Kin
lvl 50 Emp/Dark, lvl 50 Thug/Pain, lvl 50 Fire/Shld, lvl 48 Ill/Rad
lvl 45 BS/Regen lvl 42 Ice/EM
[ QUOTE ]
what elese are you going to spend your infl on
[/ QUOTE ]
what else would I spend my influence on? Why I'll sell it to you for hard cash while spamming all of coh to buy more at gag-me!
how else is my family going to eat?
50 Tanks: Invul/ss, Fire/ice/fire, Ice/em, Stone/fire
WP/Stone, dark/dark, shld/mace
50 Other: WS, SS/dark/sc brute, BS/Regen/WM scrpr, fire/fire/force blaster, rad/kin corr, mind/rad ctrl, ill/storm cntrl