The 4 Billion Tanker
This is total over kill! What a waste!
lmao I can't even keep a strait face writing this post.
Hi war
Virtue: @Santorican
Dark/Shield Build Thread
$4 Billion inf, and still not able to beat a Spine/Fire Scrapper :-P
Proud Member of the Paragonian/Rogue Knights
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$4 Billion inf, and still not able to beat a Spine/Fire Scrapper :-P
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ROFL!
Virtue: @Santorican
Dark/Shield Build Thread
This is the worst, lamest, dumbest, stupidest, and several other 'ests that I can't think of at the moment.
What's a Tanker?
Sorry... I haven't left AE in a long time.
PL meh?
(Hi War!)
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$4 Billion inf, and still not able to beat a Spine/Fire Scrapper :-P
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NOT TRUE! NOT TRUE!
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$4 Billion inf, and still not able to beat a Spine/Fire Scrapper :-P
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NOT TRUE! NOT TRUE!
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It is so true, I witnessed it!
Virtue: @Santorican
Dark/Shield Build Thread
Wow ... you must not Exemplar ... EVER ...
Hmm, this build costs 4bill???? Not possible. 2bil maybe, but most certainly not 4 : )
go to wentworths and look up the prps there are 4 sets this would cost almost 3 plus bill to create becasue of the purps
My 600 million inf WP/SS Tanker build is almost as good as your 4 billion inf build.
My regen is 772%, yours 343%
My EndRec is 223%, yours 207%
My s/l resist is 67.7%, yours 40.4%
I also have higher f/c/e/ne/psi def than your build plus all the other bonuses that WP gives over SD, like psi, confuse and fear resist and alot more debuff resist to all things.
You beat me in M/R/AoE def and have higher hasten, tohit, accuracy and damage numbers but then you've got purps while I don't.
I'm no expert but I'd say I spent my inf more wisely.
to ops..why did you slot active defense with 2 hamis?.
and rulker...how did you get 67% s/l resist?...i was only able to get 50% and thats with the pvp 3% recipe
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$4 Billion inf, and still not able to beat a Spine/Fire Scrapper :-P
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i havent found a scrapper that can beat my fire tank either..whats your point?
[ QUOTE ]
to ops..why did you slot active defense with 2 hamis?.
and rulker...how did you get 67% s/l resist?...i was only able to get 50% and thats with the pvp 3% recipe
[/ QUOTE ]
I get 62% on my WP/Stone without using SoW. Not to derail WT's thread but this is what I am running. Still researching ways to make it just a little better but he kicks [censored] as is.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Infinity Soldier v2: Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Numna-Heal/Rchg:50(3)
Level 1: Stone Fist -- Mako-Dam%:50(A), Mako-Dmg/EndRdx:50(19), Mako-Dmg/Rchg:50(19), C'ngImp-Acc/Dmg:50(27), C'ngImp-Acc/Dmg/Rchg:50(27), C'ngImp-Dmg/EndRdx:50(34)
Level 2: Fast Healing -- Heal-I:50(A), Heal-I:50(5), Heal-I:50(5)
Level 4: Stone Mallet -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/Dmg:50(7), Mako-Acc/EndRdx/Rchg:50(7), C'ngImp-Dmg/EndRdx:50(11), C'ngImp-Dmg/Rchg:50(15), C'ngImp-Dmg/EndRdx/Rchg:50(40)
Level 6: Indomitable Will -- Ksmt-ToHit+:30(A), Ksmt-Def/EndRdx:30(45), LkGmblr-Rchg+:50(46)
Level 8: Rise to the Challenge -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(9), Numna-Heal/Rchg:50(9), Mrcl-Heal/EndRdx:40(11), Mrcl-Heal:40(15), Mrcl-Rcvry+:40(31)
Level 10: Hover -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(25), LkGmblr-Def/EndRdx:50(34), LkGmblr-Def/EndRdx/Rchg:50(40)
Level 12: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(13), P'Shift-EndMod/Acc:50(13), P'Shift-End%:50(43)
Level 14: Fly -- Winter-ResSlow:50(A), Winter-RunSpd/Jump/Fly/Rng:50(37)
Level 16: Mind Over Body -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(17), Aegis-EndRdx/Rchg:50(17), Aegis-Psi/Status:50(43)
Level 18: Build Up -- HO:Membr(A), HO:Membr(42), HO:Membr(42)
Level 20: Heavy Mallet -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(21), Mako-Dmg/Rchg:50(21), C'ngImp-Acc/Dmg/EndRdx:50(23), C'ngImp-Dmg/EndRdx:50(23), C'ngImp-Acc/Dmg/Rchg:50(34)
Level 22: Swift -- HO:Micro(A)
Level 24: Heightened Senses -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(25), LkGmblr-Rchg+:50(33), LkGmblr-Def:50(37)
Level 26: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(42), RgnTis-Regen+:30(43), Tr'ge-Heal/EndRdx:30(50), Tr'ge-EndRdx/Rchg:30(50), RgnTis-Heal/EndRdx:30(50)
Level 28: Fault -- Amaze-Acc/Stun/Rchg:50(A), Amaze-Acc/Rchg:50(29), Amaze-ToHitDeb%:50(29), Amaze-Stun/Rchg:50(46), Amaze-EndRdx/Stun:50(48)
Level 30: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc:50(31), P'Shift-End%:50(46)
Level 32: Strength of Will -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(33), Aegis-ResDam/Rchg:50(33)
Level 35: Tremor -- Armgdn-Acc/Dmg/Rchg:50(A), Armgdn-Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(36), Armgdn-Dmg/EndRdx:50(36), Armgdn-Dam%:50(37)
Level 38: Seismic Smash -- Hectmb-Acc/Dmg/Rchg:50(A), Hectmb-Acc/Rchg:50(39), Hectmb-Dmg/EndRdx:50(39), Hectmb-Dmg:50(39), Hectmb-Dmg/Rchg:50(40)
Level 41: Boxing -- P'ngS'Fest-Stun%:30(A)
Level 44: Tough -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(45), TtmC'tng-ResDam:50(45)
Level 47: Hurl Boulder -- Apoc-Acc/Dmg/Rchg:50(A), Apoc-Acc/Rchg:50(48), Apoc-Dmg/Rchg:50(48)
Level 49: Taunt -- Zinger-Dam%:50(A)
------------
Level 1: Brawl -- P'ngS'Fest-Stun%:30(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]6.25% Defense(Fire)[*]6.25% Defense(Cold)[*]3.13% Defense(AoE)[*]63% Enhancement(Accuracy)[*]52.5% Enhancement(RechargeTime)[*]10% FlySpeed[*]449.8 HP (24%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Immobilize) 16.5%[*]MezResist(Sleep) 2.2%[*]21% (0.35 End/sec) Recovery[*]76% (5.95 HP/sec) Regeneration[*]20% ResEffect(FlySpeed)[*]20% ResEffect(RechargeTime)[*]20% ResEffect(RunSpeed)[*]7.56% Resistance(Fire)[*]12.6% Resistance(Cold)[*]3% Resistance(Psionic)[*]24% RunSpeed[*]2.5% XPDebtProtection[/list]
Paragonian Knights
Justice Company
What a complete waste of time.
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to ops..why did you slot active defense with 2 hamis?.
and rulker...how did you get 67% s/l resist?...i was only able to get 50% and thats with the pvp 3% recipe
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Some frankenslotting. That's also without SoW on. My build is below if you want to take a look. Maybe something therecan help you out. I'm not suggesting my build is amazing and everyone should do what I did but it works for me and my playstyle.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Zal-El: Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(3), Numna-Heal/EndRdx:50(3), TtmC'tng-ResDam:50(5), TtmC'tng-ResDam/EndRdx:50(5), TtmC'tng-ResDam/Rchg:50(7)
Level 1: Jab -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(23), Mako-Acc/Dmg/EndRdx/Rchg:50(23), Mako-Dmg/Rchg:50(25)
Level 2: Mind Over Body -- Aegis-Psi/Status:50(A), TtmC'tng-ResDam:50(7), TtmC'tng-ResDam/EndRdx:50(9), TtmC'tng-ResDam/Rchg:50(9), S'fstPrt-ResDam/Def+:30(50)
Level 4: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(11), Numna-Heal/Rchg:50(11)
Level 6: Indomitable Will -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(13), LkGmblr-Def/Rchg:50(13)
Level 8: Rise to the Challenge -- Numna-Heal/EndRdx/Rchg:50(A), Numna-Heal:50(15), Numna-Heal/EndRdx:50(15), Numna-Heal/Rchg:50(17)
Level 10: Haymaker -- T'Death-Dam%:40(A), T'Death-Acc/Dmg:40(25), T'Death-Dmg/EndRdx:40(27), T'Death-Dmg/Rchg:40(27), C'ngImp-Acc/Dmg:50(29), C'ngImp-Dmg/EndRdx:50(29)
Level 12: Quick Recovery -- Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(17), EndMod-I:50(19)
Level 14: Swift -- Flight-I:50(A)
Level 16: Air Superiority -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(37), Mako-Dmg/Rchg:50(37), Mako-Acc/Dmg/EndRdx/Rchg:50(37), P'ngS'Fest-Acc/Dmg:30(40), P'ngS'Fest-Dmg/Rchg:30(42)
Level 18: Heightened Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(19), LkGmblr-Def/EndRdx:50(21), LkGmblr-Def/Rchg:50(21)
Level 20: Knockout Blow -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(31), Mako-Dmg/Rchg:50(31), Mako-Acc/Dmg/EndRdx/Rchg:50(31), Hectmb-Dam%:50(33), Hectmb-Dmg:50(34)
Level 22: Health -- RgnTis-Regen+:30(A), Numna-Heal:50(43), Numna-Heal/EndRdx:50(43)
Level 24: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(43), P'Shift-EndMod/Acc:50(45)
Level 26: Fly -- Winter-ResSlow:50(A), Frbd-Fly:50(42), Frbd-EndRdx:50(42)
Level 28: Rage -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(34), AdjTgt-ToHit/EndRdx/Rchg:50(34), Rec'dRet-ToHit:20(36), Rec'dRet-ToHit/Rchg:20(36), Rec'dRet-Pcptn:20(36)
Level 30: Boxing -- Mako-Acc/Dmg:50(A)
Level 32: Strength of Will -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(33), TtmC'tng-ResDam/Rchg:50(33)
Level 35: Tough -- ImpSkn-Status:30(A), ImpArm-ResDam:40(50), ImpArm-ResDam/EndRdx:40(50)
Level 38: Foot Stomp -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(39), Zinger-Dam%:50(39), Zinger-Taunt/Rchg:50(39), Zinger-Acc/Rchg:50(40), Zinger-Taunt:50(40)
Level 41: Focused Accuracy -- EndRdx-I:50(A), EndRdx-I:50(45)
Level 44: Laser Beam Eyes -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(45), Dev'n-Hold%:50(46), Apoc-Dmg:50(46), Apoc-Dmg/EndRdx:50(46), Apoc-Dam%:50(48)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Super Speed -- Run-I:50(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]13.5% DamageBuff(Smashing)[*]13.5% DamageBuff(Lethal)[*]13.5% DamageBuff(Fire)[*]13.5% DamageBuff(Cold)[*]13.5% DamageBuff(Energy)[*]13.5% DamageBuff(Negative)[*]13.5% DamageBuff(Toxic)[*]13.5% DamageBuff(Psionic)[*]4.88% Defense(Smashing)[*]4.88% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]3.94% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]12.5% Enhancement(RechargeTime)[*]6% Enhancement(Heal)[*]9% Enhancement(Accuracy)[*]5% FlySpeed[*]442.7 HP (23.6%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Confused) 7.5%[*]MezResist(Held) 7.5%[*]MezResist(Immobilize) 22.4%[*]MezResist(Sleep) 14.1%[*]MezResist(Stun) 7.5%[*]MezResist(Terrorized) 10.3%[*]20% Perception[*]6.5% (0.11 End/sec) Recovery[*]138% (10.8 HP/sec) Regeneration[*]20% ResEffect(FlySpeed)[*]20% ResEffect(RechargeTime)[*]20% ResEffect(RunSpeed)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]3% Resistance(Psionic)[*]5% RunSpeed[/list]
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$4 Billion inf, and still not able to beat a Spine/Fire Scrapper :-P
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i havent found a scrapper that can beat my fire tank either..whats your point?
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That was just to poke fun at WT, we raced on a Demon farm to see who was faster, purpled Spine/Fire or purpled Sheild/SS, we tied.
Proud Member of the Paragonian/Rogue Knights
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to ops..why did you slot active defense with 2 hamis?.
and rulker...how did you get 67% s/l resist?...i was only able to get 50% and thats with the pvp 3% recipe
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I have 69.2% s/l resistance on my WP/SS
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Vitality: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Heal-I(3), Aegis-ResDam(5), Aegis-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(7)
Level 1: Jab -- Hectmb-Dam%(A), T'Death-Dam%(11), Mako-Dam%(13), Zinger-Dam%(13)
Level 2: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(15), Aegis-ResDam/Rchg(15)
Level 4: Haymaker -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Dmg/EndRdx/Rchg(11), RechRdx-I(46)
Level 6: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Numna-Regen/Rcvry+(17), Numna-Heal(19), RgnTis-Regen+(19), RgnTis-Heal/EndRdx(25)
Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(43), GftotA-Run+(43)
Level 10: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(27)
Level 12: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(36), P'Shift-EndMod(37), P'Shift-EndMod/Rchg(37)
Level 14: Swift -- Run-I(A), Run-I(29), Run-I(29)
Level 16: Health -- Numna-Heal(A), Numna-Heal/EndRdx(37), Numna-Heal/Rchg(40)
Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(40), GftotA-Run+(42), Ksmt-ToHit+(50)
Level 20: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23), RechRdx-I(25)
Level 22: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Rchg(33)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(42), GftotA-Run+(48)
Level 26: Hover -- LkGmblr-Rchg+(A), GftotA-Run+(43)
Level 28: Fly -- Flight-I(A), Flight-I(31), Flight-I(33)
Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/Rchg/EndRdx(34)
Level 32: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(36)
Level 35: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(42)
Level 38: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40)
Level 41: Boxing -- Dmg-I(A)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/Rchg(48)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), GftotA-Run+(50)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A), Run-I(31), Run-I(31)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]2.5% DamageBuff(Smashing)[*]2.5% DamageBuff(Lethal)[*]2.5% DamageBuff(Fire)[*]2.5% DamageBuff(Cold)[*]2.5% DamageBuff(Energy)[*]2.5% DamageBuff(Negative)[*]2.5% DamageBuff(Toxic)[*]2.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]10.5% Defense(Fire)[*]10.5% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]5.5% Defense(Ranged)[*]8.63% Defense(AoE)[*]1.8% Max End[*]62.5% Enhancement(RechargeTime)[*]37% Enhancement(Accuracy)[*]20% FlySpeed[*]196.8 HP (10.5%) HitPoints[*]20% JumpHeight[*]20% JumpSpeed[*]MezResist(Immobilize) 2.2%[*]20.5% (0.34 End/sec) Recovery[*]88% (6.89 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]81.5% RunSpeed[/list]
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What a complete waste of time.
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Hahaha, awesome!
I am modeling my new tank after his build but at a cheaper cost.. it will most likely cost almost 1 bill though maybe less i have some of the io's already from another toon i made... HEY Kruunch how ya doing budddddy.. hehe
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to ops..why did you slot active defense with 2 hamis?.
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slotting Active Defense with Hamis will Enhance the value of your resistance to Defense Debuff. It doesn't show in mids but it works in game.
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to ops..why did you slot active defense with 2 hamis?.
[/ QUOTE ]
slotting Active Defense with Hamis will Enhance the value of your resistance to Defense Debuff. It doesn't show in mids but it works in game.
[/ QUOTE ]
Does that work for Grant Cover also?
Gotta love HO "bugs".
An Offensive Guide to Ice Melee
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[ QUOTE ]
to ops..why did you slot active defense with 2 hamis?.
and rulker...how did you get 67% s/l resist?...i was only able to get 50% and thats with the pvp 3% recipe
[/ QUOTE ]
I have 69.2% s/l resistance on my WP/SS
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Vitality: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Heal-I(3), Aegis-ResDam(5), Aegis-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(7)
Level 1: Jab -- Hectmb-Dam%(A), T'Death-Dam%(11), Mako-Dam%(13), Zinger-Dam%(13)
Level 2: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(15), Aegis-ResDam/Rchg(15)
Level 4: Haymaker -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Dmg/EndRdx/Rchg(11), RechRdx-I(46)
Level 6: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Numna-Regen/Rcvry+(17), Numna-Heal(19), RgnTis-Regen+(19), RgnTis-Heal/EndRdx(25)
Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(43), GftotA-Run+(43)
Level 10: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(27)
Level 12: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(36), P'Shift-EndMod(37), P'Shift-EndMod/Rchg(37)
Level 14: Swift -- Run-I(A), Run-I(29), Run-I(29)
Level 16: Health -- Numna-Heal(A), Numna-Heal/EndRdx(37), Numna-Heal/Rchg(40)
Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(40), GftotA-Run+(42), Ksmt-ToHit+(50)
Level 20: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23), RechRdx-I(25)
Level 22: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Rchg(33)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(42), GftotA-Run+(48)
Level 26: Hover -- LkGmblr-Rchg+(A), GftotA-Run+(43)
Level 28: Fly -- Flight-I(A), Flight-I(31), Flight-I(33)
Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/Rchg/EndRdx(34)
Level 32: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(36)
Level 35: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(42)
Level 38: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40)
Level 41: Boxing -- Dmg-I(A)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/Rchg(48)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), GftotA-Run+(50)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A), Run-I(31), Run-I(31)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]2.5% DamageBuff(Smashing)[*]2.5% DamageBuff(Lethal)[*]2.5% DamageBuff(Fire)[*]2.5% DamageBuff(Cold)[*]2.5% DamageBuff(Energy)[*]2.5% DamageBuff(Negative)[*]2.5% DamageBuff(Toxic)[*]2.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]10.5% Defense(Fire)[*]10.5% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]5.5% Defense(Ranged)[*]8.63% Defense(AoE)[*]1.8% Max End[*]62.5% Enhancement(RechargeTime)[*]37% Enhancement(Accuracy)[*]20% FlySpeed[*]196.8 HP (10.5%) HitPoints[*]20% JumpHeight[*]20% JumpSpeed[*]MezResist(Immobilize) 2.2%[*]20.5% (0.34 End/sec) Recovery[*]88% (6.89 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]81.5% RunSpeed[/list]
[/ QUOTE ]
we're talking shield tanks not wp tanks :P
Hi All
Thought i'd post my SD/SSPyro Tanker.
Total Cost 4billion Influnce.
Note: the empty spot in Deflection is where i put my Glad Armor Unique.
WT
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Pyre Mastery
Hero Profile:
------------
Level 1: Deflection
(A) Luck of the Gambler - Recharge Speed: Level 50
(3) Steadfast Protection - Resistance/+Def 3%: Level 30
(3) Empty
(7) Luck of the Gambler - Defense: Level 50
(9) Luck of the Gambler - Defense/Endurance: Level 50
Level 1: Jab
(A) Absolute Amazement - Chance for ToHit Debuff: Level 50
(50) Absolute Amazement - Endurance/Stun: Level 50
Level 2: True Grit
(A) Numina's Convalescence - Heal: Level 50
(5) Numina's Convalescence - Heal/Endurance: Level 40
(11) Numina's Convalescence - Heal/Endurance/Recharge: Level 40
(15) Miracle - Heal: Level 40
(34) Miracle - Heal/Endurance: Level 40
(43) Miracle - Heal/Endurance/Recharge: Level 40
Level 4: Haymaker
(A) Touch of Death - Accuracy/Damage: Level 40
(5) Touch of Death - Damage/Endurance: Level 40
(7) Touch of Death - Damage/Recharge: Level 40
(9) Touch of Death - Accuracy/Damage/Endurance: Level 40
(11) Touch of Death - Damage/Endurance/Recharge: Level 40
(46) Touch of Death - Chance of Damage(Negative): Level 40
Level 6: Active Defense
(A) HamiO:Membrane Exposure
(43) HamiO:Membrane Exposure
Level 8: Hurdle
(A) HamiO:Microfilament Exposure
Level 10: Hasten
(A) Recharge Reduction IO: Level 50
(13) Recharge Reduction IO: Level 50
Level 12: Combat Jumping
(A) Luck of the Gambler - Recharge Speed: Level 50
(13) Luck of the Gambler - Defense: Level 50
Level 14: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 16: Battle Agility
(A) Luck of the Gambler - Recharge Speed: Level 50
(17) Luck of the Gambler - Defense: Level 50
(17) Luck of the Gambler - Defense/Endurance: Level 50
(33) Luck of the Gambler - Defense/Recharge: Level 50
Level 18: Health
(A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
(19) Numina's Convalescence - Heal: Level 50
(19) Miracle - +Recovery: Level 40
(33) Miracle - Heal: Level 40
(34) Regenerative Tissue - +Regeneration: Level 30
Level 20: Stamina
(A) Performance Shifter - Chance for +End: Level 50
(21) Performance Shifter - EndMod/Accuracy: Level 50
(21) Performance Shifter - EndMod: Level 50
(31) Performance Shifter - EndMod/Recharge: Level 50
(36) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
Level 22: Knockout Blow
(A) Hecatomb - Damage: Level 50
(23) Hecatomb - Damage/Recharge: Level 50
(23) Hecatomb - Accuracy/Damage/Recharge: Level 50
(25) Hecatomb - Accuracy/Recharge: Level 50
(25) Hecatomb - Damage/Endurance: Level 50
Level 24: Against All Odds
(A) Endurance Reduction IO: Level 50
(36) Taunt Duration IO: Level 50
Level 26: Shield Charge
(A) Obliteration - Damage: Level 50
(27) Obliteration - Accuracy/Recharge: Level 50
(27) Obliteration - Damage/Recharge: Level 50
(29) Obliteration - Accuracy/Damage/Recharge: Level 50
(29) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
Level 28: Rage
(A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
(31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
(31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
(33) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
(37) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 30: Boxing
(A) Accuracy IO: Level 50
Level 32: Tough
(A) Impervium Armor - Resistance: Level 40
(34) Impervium Armor - Resistance/Endurance: Level 40
(40) Impervium Armor - Resistance/Recharge: Level 40
(40) Impervium Armor - Resistance/Endurance/Recharge: Level 40
Level 35: Weave
(A) Luck of the Gambler - Recharge Speed: Level 50
(36) Luck of the Gambler - Defense: Level 50
(37) Luck of the Gambler - Defense/Endurance: Level 50
(37) Luck of the Gambler - Defense/Recharge: Level 50
Level 38: Foot Stomp
(A) Armageddon - Damage: Level 50
(39) Armageddon - Damage/Recharge: Level 50
(39) Armageddon - Accuracy/Damage/Recharge: Level 50
(39) Armageddon - Accuracy/Recharge: Level 50
(40) Armageddon - Damage/Endurance: Level 50
Level 41: Char
(A) Unbreakable Constraint - Hold: Level 50
(42) Unbreakable Constraint - Hold/Recharge: Level 50
(42) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
(42) Unbreakable Constraint - Accuracy/Recharge: Level 50
(43) Unbreakable Constraint - Chance for Smashing Damage: Level 50
Level 44: Fire Blast
(A) Apocalypse - Damage: Level 50
(45) Apocalypse - Damage/Recharge: Level 50
(45) Apocalypse - Accuracy/Damage/Recharge: Level 50
(45) Apocalypse - Accuracy/Recharge: Level 50
(46) Apocalypse - Damage/Endurance: Level 50
Level 47: Fire Ball
(A) Ragnarok - Damage: Level 50
(48) Ragnarok - Damage/Recharge: Level 50
(48) Ragnarok - Accuracy/Damage/Recharge: Level 50
(48) Ragnarok - Accuracy/Recharge: Level 50
(50) Ragnarok - Damage/Endurance: Level 50
Level 49: Phalanx Fighting
(A) Luck of the Gambler - Recharge Speed: Level 50
(50) Luck of the Gambler - Defense: Level 50
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Run Speed IO: Level 50
Level 2: Rest
(A) Empty
Level 1: Gauntlet
------------
Set Bonus Totals:
14.5% DamageBuff(Smashing)
14.5% DamageBuff(Lethal)
14.5% DamageBuff(Fire)
14.5% DamageBuff(Cold)
14.5% DamageBuff(Energy)
14.5% DamageBuff(Negative)
14.5% DamageBuff(Toxic)
14.5% DamageBuff(Psionic)
4.88% Defense(Smashing)
4.88% Defense(Lethal)
4.56% Defense(Fire)
4.56% Defense(Cold)
4.56% Defense(Energy)
4.56% Defense(Negative)
4.88% Defense(Psionic)
6.75% Defense(Melee)
6.13% Defense(Ranged)
6.13% Defense(AoE)
2.25% Max End
87% Enhancement(Accuracy)
92.5% Enhancement(RechargeTime)
10% FlySpeed
288.1 HP (15.4%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Held) 2.75%
MezResist(Immobilize) 2.75%
MezResist(Stun) 2.2%
32.5% (0.54 End/sec) Recovery
90% (7.04 HP/sec) Regeneration
10.1% Resistance(Fire)
10.1% Resistance(Cold)
10% RunSpeed
------------
Set Bonuses:
Luck of the Gambler
(Deflection)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
7.5% Enhancement(RechargeTime)
Steadfast Protection
(Deflection)
3% Defense(All)
Absolute Amazement
(Jab)
4% (0.07 End/sec) Recovery
Numina's Convalescence
(True Grit)
12% (0.94 HP/sec) Regeneration
35.1 HP (1.88%) HitPoints
Miracle
(True Grit)
2.5% (0.04 End/sec) Recovery
35.1 HP (1.88%) HitPoints
Touch of Death
(Haymaker)
MezResist(Immobilize) 2.75%
28.1 HP (1.5%) HitPoints
2.5% DamageBuff(All)
MezResist(Held) 2.75%
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler
(Combat Jumping)
10% (0.78 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)
Luck of the Gambler
(Battle Agility)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
12% (0.94 HP/sec) Regeneration
Miracle
(Health)
2.5% (0.04 End/sec) Recovery
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
35.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
Hecatomb
(Knockout Blow)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Obliteration
(Shield Charge)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Rage)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
35.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
Impervium Armor
(Tough)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
Luck of the Gambler
(Weave)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)
Armageddon
(Foot Stomp)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Unbreakable Constraint
(Char)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Apocalypse
(Fire Blast)
16% (1.25 HP/sec) Regeneration
56.2 HP (3%) HitPoints
4% DamageBuff(All)
10% Enhancement(RechargeTime)
Ragnarok
(Fire Ball)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Luck of the Gambler
(Phalanx Fighting)
10% (0.78 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
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