+Regeneration


Aett_Thorn

 

Posted

Redoing an old Fire Brute and wanted to know if building for +regeneration is viable. Looking at approximately 350% on regeneration bonus currently, but should I focus on +hps/+resistances instead?


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"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

Posted

Frankly I would probably focus on +Defense. But that's just me.


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Warning: This poster likes to play Devil's Advocate.

 

Posted

On a fire brute I'd go for +rech first, +def second

Having healing flames up more often will greatly improve your survivability


 

Posted

[ QUOTE ]
On a fire brute I'd go for +rech first, +def second

Having healing flames up more often will greatly improve your survivability

[/ QUOTE ]

/Second


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

[ QUOTE ]
[ QUOTE ]
On a fire brute I'd go for +rech first, +def second

Having healing flames up more often will greatly improve your survivability

[/ QUOTE ]

/Second

[/ QUOTE ]

Thirded

However, for reference, 350% regen is about what a regen scrapper has with integration and fast healing. That coupled with your resists and healing flames is a significant amount of mitigation.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Thanks a lot for all the input guys...I'm going to take a look at Mids again and work on it some more.


"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

Posted

even Castle said a while back that fire benefits greatly from having a lot of recharge and regen. You definetly want Healing flames up as fast as humanly possible. I've seen some pretty effective /fire brutes with aid self. Good luck.


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Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
On a fire brute I'd go for +rech first, +def second

Having healing flames up more often will greatly improve your survivability

[/ QUOTE ]

/Second

[/ QUOTE ]

Thirded

However, for reference, 350% regen is about what a regen scrapper has with integration and fast healing. That coupled with your resists and healing flames is a significant amount of mitigation.

[/ QUOTE ]

Not quite, most /Regen scrappers can get to about 500% regen fairly easily.

I have to admit though, that having about 325% Regen on my Fire tank has made a noticeable difference in his survivability.


 

Posted

I think a lot of regen on a fire brute sounds pretty sweet.


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Posted

Not wanting to go crazy with money on this PvE build, so I'm currently sitting at:

+47.5% Global Recharge (have Hasten also)
+191.2 HP
+400% Regen
51.1% Resistance S/L
25-40% Resistance on the others minus Psi/Tox

According to Mids, Healing Flames is up every 16secs at this point. With everyones advice, I'm gonna give this a shot and see how it works out. Thax again all.


"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

Posted

For my fire/fire brute I focused on +recharge, +hp, +end and +psi defense from IO set bonuses. Any other set bonuses were gravy.

Looks like I am sitting at:

2057 hp
118 endurance
55% recharge (before hasten)
17% psi defense

My resistance numbers are great, thanks to Tough and Weave. Some folks do not like dipping into the Fighting pool, and you should review their numbers before taking them.


Go Team Venture!

 

Posted

Thanks man. I worked in as much recharge as possible without spending too much money. +HP & +end came along easy enough and I do have Tough/Weave putting in some work on the build also.

I did not focus on exotic res/def...does 17% Psi defense help or is it better to throw those slots into something else?


"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

Posted

[ QUOTE ]
Thanks man. I worked in as much recharge as possible without spending too much money. +HP & +end came along easy enough and I do have Tough/Weave putting in some work on the build also.

I did not focus on exotic res/def...does 17% Psi defense help or is it better to throw those slots into something else?

[/ QUOTE ]

It seemed to me that I ended up with a TON of resistance to everything except Psi. I ended up with 12% resistance and 17% defense to it.


Go Team Venture!

 

Posted

[ QUOTE ]
[ QUOTE ]
Thanks man. I worked in as much recharge as possible without spending too much money. +HP & +end came along easy enough and I do have Tough/Weave putting in some work on the build also.

I did not focus on exotic res/def...does 17% Psi defense help or is it better to throw those slots into something else?

[/ QUOTE ]

It seemed to me that I ended up with a TON of resistance to everything except Psi. I ended up with 12% resistance and 17% defense to it.

[/ QUOTE ]

I guess my question is...for Psi attks (or any damage type), does 17% def/12% res help out or is that such a small amount that it doesn't do much for mitigation?


"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

Posted

The def provides ~34% mitigation

The resistance takes 12% off from what hits, for a total mitigation of about 42%.

3 slotted fire shield alone is 35% Sm/Le/Fire.

I'll leave it to you to judge if that's significant for you or not (for me it would be, YMMV)



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Thats def worth it; guess I need to read up more on defense to better understand how it works.

Thx Cat.


"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-