Devs, by all that is good and holy......
I have no problem adding more options, but you probably could have visited both contacts in the time it took you to write your wall of text.
Right on battlebabe, this has annoyed me since I started playing my second toon. I know where the hollows are, I know where perez park is and I have no interest in any of the PVP zones, stop wasting my time you worthless contacts!
"Where does he get those wonderful toys?" - The Joker
What's irritating is that most of these missions are hero side. That's why I like villains better.
I would very much appreciate options to skip those annoying missions. Maybe something that lets you skip them if you have a certain vet badge.
Again, I'm not opposed to the idea. I like more options, so /signed.
But why is this a big deal? It takes only a few minutes of time.
Yet another reason that hero teams are often scanner teams.
A game is not supposed to be some kind of... place where people enjoy themselves!
Heroside content needs major revamps, full stop.
Make contact missions in the same zone. Slash and burn the hunts. Get rid of the 'Talk To' missions full stop.
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Heroside content needs major revamps, full stop.
Make contact missions in the same zone. Slash and burn the hunts. Get rid of the 'Talk To' missions full stop.
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If this happened, I'd play blue side more.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
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Again, I'm not opposed to the idea. I like more options, so /signed.
But why is this a big deal? It takes only a few minutes of time.
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It takes more than a few minutes if you level out of the Hollows. Then you get saddled with Jim Temblor, the Bloody Bay liaison, the King's Row Hero Corps Field Analyst and the Skyway City Security Chief. That takes rather more than 5 minutes, and it's even worse if you have a lower-level sidekick who's waiting for you to get a real mission.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Heroside content needs major revamps, full stop.
Make contact missions in the same zone. Slash and burn the hunts. Get rid of the 'Talk To' missions full stop.
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If this happened, I'd play blue side more.
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This. Between scanner teams or playing 'talk to the security chief for Crey's Folly and then kill 40 Devouring Earth there and then fight Knives in King's Row and then talk to Crimson'... I'll take option C, villainside.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
The best way to fix these would to just do it like the new contacts are doing when they demand attention. Just have them pop up with a window asking to see you.
Or simply have a "Call" option for these contacts, at least for this specific mission type.
My Virtue Projects
AE: 38959 - Invasion of the Dark Realm
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The best way to fix these would to just do it like the new contacts are doing when they demand attention. Just have them pop up with a window asking to see you.
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This.
If the manager at a VR gaming facility can call you up to say "Hey, you should come talk to me" There is no reason whatsoever that contacts who should be very well aware of who your hero is cannot do the same.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I hope you developers would please do everybody in this game a tremendous favor. My soul cries out to me, "No more," each and every time I go to a contact and she or he says, "Go visit the Longbow liason (or Ms. Peebles, or the Warburg liason or.........)," or introduces me to another contact, just to introduce a new zone. Please, please, please, for the sake of everything good in this world, make these into visits and introduction which can be accepted or rejected as a mission can be. I have had to run from zone to zone many hundreds of times over the course of five years, and I can say with certainty that there is nothing more repetitious and unnecessary in the entire game than these introductions which force us to go visit a contact that we have met hundreds of times. Even a newbie may not be interested in pvp and elect not to visit the contact, or may chose to go seek out the person introduced if they wish if there is an option. Please stop making it mandatory over and over for anybody who does story arcs and pursues mission badges. There is absolutely no need for the trip to be required, or to use up a 3 day mission drop. Besides, I just got two in a row from the same contact, and both cannot be dropped, unless I wait for 3 days to drop the second one. Give an option to not accept the trip, let us choose. It seems to me, a non programmer, that it would be an easy fix.