My brain needs a project.


Backwardsman

 

Posted

[ QUOTE ]
It'ss too bad that using eviscerate in an ST attack chain would seriously hurt the overall damage output. At least that's what my gut tells me. The persistent 15% chance to crit + the -DR proc might make it ok.

[/ QUOTE ]

Are you sure that using eviscerate would hurt the single target attack chain? It looks like it has a higher DPA than strike, which is frequently included in the standard claws attack chain (FU+Slash+focus+strike), at least according to in game numbers on my claws scrapper who currently shows a 49.68 DPA for eviscerate vs a 46.69 DPA in strike (unbuffed numbers at L50). I don't have the arcanatime formula handy to calculate a real DPA (and I am too lazy to look it up and apply it) so that might push strike up over eviscerate but I thought that arcanatime tended to impact faster attacks much more than slower ones.


Globals: @Midnight Mystique/@Magik13

 

Posted

same chain haha. And thanks for the recharge info. Not the largest amount, but alot more than 102% required for my build. What's the damage difference again? Can't remember if you ran the numbers or not.


@Mojo-
Proud Member of Fusion Force.

 

Posted

[ QUOTE ]
[ QUOTE ]
It'ss too bad that using eviscerate in an ST attack chain would seriously hurt the overall damage output. At least that's what my gut tells me. The persistent 15% chance to crit + the -DR proc might make it ok.

[/ QUOTE ]

Are you sure that using eviscerate would hurt the single target attack chain? It looks like it has a higher DPA than strike, which is frequently included in the standard claws attack chain (FU+Slash+focus+strike), at least according to in game numbers on my claws scrapper who currently shows a 49.68 DPA for eviscerate vs a 46.69 DPA in strike (unbuffed numbers at L50). I don't have the arcanatime formula handy to calculate a real DPA (and I am too lazy to look it up and apply it) so that might push strike up over eviscerate but I thought that arcanatime tended to impact faster attacks much more than slower ones.

[/ QUOTE ]

Not that I know for sure, but I think it has something to do with layering FU properly. Evis would add more time to the chain leading to less FU stacking.


@Mojo-
Proud Member of Fusion Force.

 

Posted

Eviscerate DPA: 0.793460925
Strike DPA: 0.818181818


And DANGIT! To whoever asked earlier, I didn't utilize the extra crit chance for the powers that have it like headsplitter, storm kick and eviscerate.

That's on the list of fixes.


Be well, people of CoH.

 

Posted

Battle Axe: Gloom > Swoop > Gash > Cleave.
200% recharge in Cleave.

Cleave just beats Chop by a tiny bit and that chain requires less recharge (160% in Swoop).

War Mace: Gloom > Clobber > Jawbreaker > Pulverize

Requires 219% recharge in Clobber.

Electric Melee: Gloom > Chain Induction > Jacobs Ladder > Charged Brawl

Requires 232% recharge in Chain Induction.


 

Posted

[ QUOTE ]
Battle Axe: Gloom > Swoop > Gash > Cleave.
200% recharge in Cleave.

Cleave just beats Chop by a tiny bit and that chain requires less recharge (160% in Swoop).

War Mace: Gloom > Clobber > Jawbreaker > Pulverize

Requires 219% recharge in Clobber.

[/ QUOTE ]

Did you factor in redraw times for those? (I honestly don't know how much time redraw adds, but it would be a non-trivial amount, esp doing it every other attack for WM.)


 

Posted

Very good point. No, I didn't, forgot about that. I was just staring at War Maces numbers putting them in third place with 3 mobs fueling AAO, which seemed quite high. The redraw time would have to be added to Glooms animation time to get accurate numbers. Now all we need is someone who knows the redraw time.


 

Posted

Just figured out a possible chain for Followup, Slash, Eviscerate which would allow for both the Achiles' and Gladiator -DR procs.

Has almost identical DPS as FU, Slash, Focus, Strike but of course needs a lot more recharge. 52% more.

Oh da possibilities.


Be well, people of CoH.

 

Posted

The two highest chains for Dual Blades are:

Blinding Feint -> Ablating Strike -> Gap -> Sweeping Strike -> Ablating Strike -> Gap
Blinding Feint -> Sweeping Strike -> Ablating Strike -> Gap

For Claws, I think they are:

Follow Up -> Gap -> Slash -> Focus -> Slash
Follow Up -> Focus -> Slash -> Gap

The Dual Blades chains are very comparable in top tier builds appropriately slotted including the resistance proc in Ablating Strike. If you can fit both resistance procs in Ablating Strike now the double AS chain probably pulls significantly ahead of the other.

I haven't really checked the Claws chains. I don't know for sure that those are the highest, and I'm not sure which order they come in, but those are the two I recommend checking. I suspect that putting both -resist procs in Slash and using the double Slash chain would be best.

These chains have gaps. Just like the Broad Sword chain with two Hacks, they can or probably can outdo other chains despite the gaps. Another advantage is that speed boosts will actually improve your DPS significantly.

These chains count significantly on the -resist proc in Ablating Strike or Slash. They're not really the same chains without it.

The intent with the shorter chains is to triple stack Blinding Feint or Follow Up on the big attack.

(edit: Wait... I don't even know what can slot the Gladiator proc...)


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

I believe those goes into PBAoE...

I have a build that could run FU->Focus->Slash gapless (well not really but it might as well be with a .001 gap I think )
let's see if I could find it...

Edit:
OK now looking at it I think it runs it gapless... ( don't have my handy dandy calculator infront me)

Warning!!!
Ridiculous amount of recharge coming your way... import to mids at you own risk...

<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1409;693;1386;HEX;|
|78DAA5936B53125118C7CF0A84C2021220DE41D000D155BA4 D6A4D3365CE646008E|
|6ABCAB6F5082822B38B93BEEB03F4AA9B5D3F48D3AB3E193E 9703334D2FDB81FFEF|
|9CE73CB73D674FE96C5D17E2ED7DA1051F364DC7D9AB5AB6D 96E4BDB53326B0D2B5|
|E363B76C33A4A6E9CDAE7C96C455A75D3AEC99C570811EDB9 EE9564534A03E2DF38|
|89BE715D1EC896238DEA29CE2AF2A029CFA4137EDCAA4B5BB 63A466FA0974F4E9AC|
|646A3D3928E1350935ABDD368D57C34ABB6A5DC67AFA234DB 600F3F6A372CE3C1C9|
|FEF95EC9743AD23E1F857E72F0AF6363F4745DA20C4889DC3 661B1C2A8124AE8A79|
|19F47046150100321868FE0F6330284D918E1D0AB82204A93 024D57F6192661F015|
|C322F8FE0C0811115B10E552B55C5CCBC7B574AEA573ADE05 FB59E429487A384874|
|D4D3079A981AEC79B1FA09879C2708691254CE60833DC4519 A286B8693134C3DD82|
|C9AF72FBBBF0082F58026CD1029B30C888C22E15DD8695905 A09711FB928A1052B6|
|1B51BE10295BCBACC3008A30BDCCE12A1F04360DA41888AA8 DD885CD04AF43DE303|
|61E433E323E7F844A840544C751CA38E35B0C4B9BA3BBE454 EE39B84F9278C22A34|
|47081FB987A8DB1380CA6C438E5A9C2C284CA3CC1EFE706D3 946A718A0F6C9A0F6C|
|9A0F6C9A0F6C860F2CA313DA1095500D256E51D1E44DC60DC 6753E96DB841D704FA|
|922292E92E622692E92E6B4B35C24C7258F216A4EEDF9DC21 25BAD6601C318E0999|
|3AA349A8BA84C8AA4F209BA74FE00812E555B7F97BE4B5709 7B1C258252CAE119E4|
|10643B91BDFE82097BE32BE302E0885EF8414645F569BBACC 0527DDFD9B093FDCF9|
|E23F96B2BB7FBF84469684BB7F4FFFEBF9A5F7F20C557CA03 B2865106D1747CF515|
|EE0F4258E4C94D738B570D4FDADF73A0DDDC18656505651D6 50DEA193D70FE247D1|
|510228419410CA304A046504651CE5274AF712E3FAFB10|
|-------------------------------------------------------------------|</pre><hr />


 

Posted

Werner,

[ QUOTE ]
I believe those goes into PBAoE...

[/ QUOTE ]

What Iggy said. The Achiles' Heel -DR proc is from a defense debuff set and the Gladiator -DR proc(I believe) is in a melee PBAoE set.

Unfortunately, Shockwave doesn't take melee PBAoE sets. It only takes Ranged AoE. Which is dumb as it's a cone just like Eviscerate.

Grr.

Grr because although the end suckage would be extreme, the chain FU, Slash, Focus, SW with a -DR in slash and another -DR in SW would be sweeeeet.

But.. that's why I'm looking closely at the FU, Slash, Evisc chain.


Be well, people of CoH.

 

Posted

Werner, another note:

Fu, Slash, Focus, Strike: 154.2 DPS
Fu, Slash, Eviscerate: 153.4 DPS
Fu, Slash, Focus, Slash, Fu, Focus, Slash, Focus: 159.4 DPS

Guess who's on the BOTTOM of the pack for scrapper DPS right now?

For comparison:
BS: HS, Hack, Dis, Hack: 154.8 DPS

But both the BS chain and the FU, Slash, Evis chain can slot both the Achilles' Heel (2 Ls, Bill.. TWO Ls in Achilles!!!) and the Gladiator -DR procs.

EDIT: For thos wondering, these numbers are different from earlier because I've made the following changes:

Yanked all references to Shield's AAO

Settled on a set recharge rate of 250%

Added any pauses in a chain because of the set recharge to the total time of the chain

Set BU uptime to 37%

Set SoulDrain's uptime to 81.535% and calculated for 10, 3 and 1 enemies

Almost done adding sets, but I'm going to have to leave gloom out of the BA and WM chains since we don't know exactly how long the redraw times are.


Be well, people of CoH.

 

Posted

[ QUOTE ]
Werner, another note:

Fu, Slash, Focus, Strike: 154.2 DPS
Fu, Slash, Eviscerate: 153.4 DPS
Fu, Slash, Focus, Slash, Fu, Focus, Slash, Focus: 159.4 DPS

Guess who's on the BOTTOM of the pack for scrapper DPS right now?

For comparison:
BS: HS, Hack, Dis, Hack: 154.8 DPS

But both the BS chain and the FU, Slash, Evis chain can slot both the Achilles' Heel (2 Ls, Bill.. TWO Ls in Achilles!!!) and the Gladiator -DR procs.

[/ QUOTE ]

Are those numbers factoring in the +dam benefit of FU?


 

Posted

[ QUOTE ]
Are those numbers factoring in the +dam benefit of FU?

[/ QUOTE ]

doublestacked for +.75

The reason I got higher the other day on the pylon run is because I have a chance for BU and chance for lethal in FU, a chance for BU and an Apocalypse chance for neg in Focus, the Achilles' -DR and hecatomb chance for Neg in Slash and finally the ToD chance for Neg in swipe.


Be well, people of CoH.

 

Posted

[ QUOTE ]
[ QUOTE ]
Are those numbers factoring in the +dam benefit of FU?

[/ QUOTE ]

doublestacked for +.75

The reason I got higher the other day on the pylon run is because I have a chance for BU and chance for lethal in FU, a chance for BU and an Apocalypse chance for neg in Focus, the Achilles' -DR and hecatomb chance for Neg in Slash and finally the ToD chance for Neg in swipe.

[/ QUOTE ]

I ran the numbers for another Claws player and I was getting 233 dps and that was with only 150% uptime for FU. It could have gotten more had there been more recharge (it was rather low for a claws/SR).


 

Posted

Did you figure in procs? The charts I'm working on now don't take any procs into consideration at all.

Also, correction on the FU/S/F/S/FU/F/S/F chain: With 250% recharge, there's a pause before the 2nd slash and another pause before the last focus. New total is 155.2 DPS.

Edit: And I'm only considering 5% chance for crits unless the power specifically has a crit buff listed.


Be well, people of CoH.

 

Posted

[ QUOTE ]
Did you figure in procs? The charts I'm working on now don't take any procs into consideration at all.

Also, correction on the FU/S/F/S/FU/F/S/F chain: With 250% recharge, there's a pause before the 2nd slash and another pause before the last focus. New total is 155.2 DPS.

Edit: And I'm only considering 5% chance for crits unless the power specifically has a crit buff listed.

[/ QUOTE ]

It was a done factoring in everything, though it wasn't a proc heavy build.


 

Posted

I'll assume I'm wrong and do a quickie DPS calculation the old way and see if it doesn't add up to how I'm doing it now.

FU Cast(arcanatime 1.056
FU Dam: 50.05

Slash Cast: 1.584
Slash Dam: 82.58

Focus Cast: 1.32
Focus Damage: 86.96

Strike Cast: 1.32
Strike Dam: 67.57

Total Chain Cast: 5.28
Total Chain Damage: 287.16

Buffs: 75% from FU and 95% from enhancements

287.16 * (1+.75+.95) = 775.32

Add 5% for chance to crit: 814.0986

814.0986/5.28 = 154.185341

Calculation from spreadsheet: 154.1851154

Discrepancy can be accounted for due to rounding.

So... am I missing something painfully obvious? (We all know it wouldn't be the first time.) Cuz you're making me think I'm smoking crack.


Be well, people of CoH.

 

Posted

Last request:

Because we don't know the redraw times for Axe, Mace and Spines, I need chains that don't involve pool powers.

Thoughts?


Be well, people of CoH.

 

Posted

[ QUOTE ]
I'll assume I'm wrong and do a quickie DPS calculation the old way and see if it doesn't add up to how I'm doing it now.

FU Cast(arcanatime 1.056
FU Dam: 50.05

Slash Cast: 1.584
Slash Dam: 82.58

Focus Cast: 1.32
Focus Damage: 86.96

Strike Cast: 1.32
Strike Dam: 67.57

Total Chain Cast: 5.28
Total Chain Damage: 287.16

Buffs: 75% from FU and 95% from enhancements

287.16 * (1+.75+.95) = 775.32

Add 5% for chance to crit: 814.0986

814.0986/5.28 = 154.185341

Calculation from spreadsheet: 154.1851154

Discrepancy can be accounted for due to rounding.

So... am I missing something painfully obvious? (We all know it wouldn't be the first time.) Cuz you're making me think I'm smoking crack.

[/ QUOTE ]

I don't see anything wrong with those numbers. All they numbers match my spreadsheet. I'm not sure how someone could pump out 233 DPS without heavy procs or global damage, and the latter would be severely diminished by Claws dependence on damage boosts.

Maybe resist debuffs work in a way we don't understand, such that damage boosts are more effective than expected? Assuming he wqas using those.

Quick question; are you accounting for the 5% miss chance in these chains? The reason I ask is that missing a Follow Up (or the DB equivalent) is a substantial DPS loss.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

[ QUOTE ]
Last request:

Because we don't know the redraw times for Axe, Mace and Spines, I need chains that don't involve pool powers.

Thoughts?

[/ QUOTE ]

[ QUOTE ]
[ QUOTE ]
What's the redraw time of Spines? Bit curious if mixing in attacks outside the primary might help.

[/ QUOTE ]
The redraw is still baked into the powers, so using outside powers shouldn't effect its dps at all.

[/ QUOTE ]

The following is probably your best bet for Spines.

Throw/Dark Blast/Ripper/Dark Blast
DB requires 225% recharge.


 

Posted

Thanks, Nicro. Missed that completely. Using your chain.


Be well, people of CoH.

 

Posted

For Mace...
Since I do have a Mace tanker.
Could just go Clobber-&gt;JawBreaker-&gt;Shatter... 257% recharge on Clobber I believe... EDIT: (be able to put on 2 purps set on the chain not to mention the -res proc on Shatter, so this is probably what I'd go for)
Clobber-&gt;Jawbreaker-&gt;Pulverize might be a bit better but would require a lot more recharge on Clobber

You're on your own on the Axe...


 

Posted

For this run, I'm doing 5% of the total of base+enh+damagebuff added to that total unless a power like eviscerate with its 15% crit chance is used and then for that power only I do 15% of the above total added to the total.

So on the spreadsheet it looks like this:

Line1: Base: base
Line2: Enh: .95*base
Line3: BU up 37% of the time: .37*base
Line 4: Crits: .05*(sum(line1:line3)
Line5: Totals: sum(line1:line4)

For eviscerate that .05 became .15
For storm kick it became .1

And thank you. Just found another error. Brutes only get 80% buff on buildup.


Be well, people of CoH.