Night Widow critique


DreadShinobi

 

Posted

I would like to get the opinions of you boardfolk regarding my current Night Widow build. So far she is up to level 28 and the end result once she hits 50 will look as such. I don't use level 50 IOs or purples and I always go with level 40 IOs since they give the perfect balance.

I know most people don't take Smoke Grenade, but due to me sticking to the Night Widow code I just had to have it


Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Night Widow Psychose: Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Poison Dart -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(43)
Level 1: Combat Training: Defensive -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(39), RedFtn-EndRdx(40)
Level 2: Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(36)
Level 4: Tactical Training: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(25), RedFtn-EndRdx/Rchg(29), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(39), RedFtn-EndRdx(40)
Level 6: Swift -- Run-I(A)
Level 8: Follow Up -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(36)
Level 10: Indomitable Will -- S'fstPrt-ResDam/Def+(A)
Level 12: Lunge -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(45)
Level 14: Health -- Heal-I(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 18: Slash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(45)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(23)
Level 22: Foresight -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(23), RedFtn-EndRdx/Rchg(25), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(39), RedFtn-EndRdx(40)
Level 24: Mental Training -- Run-I(A)
Level 26: Eviscerate -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(34)
Level 28: Mind Link -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(33), GSFC-Build%(45)
Level 30: Mask Presence -- EndRdx-I(A)
Level 32: Placate -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 35: Smoke Grenade -- Acc-I(A), DarkWD-ToHitDeb/Rchg(46), DarkWD-ToHitdeb/Rchg/EndRdx(46), DarkWD-Rchg/EndRdx(46)
Level 38: Elude -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 44: Tactical Training: Leadership -- EndRdx-I(A)
Level 47: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Tactical Training: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
------------
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]14.5% DamageBuff(Smashing)[*]14.5% DamageBuff(Lethal)[*]14.5% DamageBuff(Fire)[*]14.5% DamageBuff(Cold)[*]14.5% DamageBuff(Energy)[*]14.5% DamageBuff(Negative)[*]14.5% DamageBuff(Toxic)[*]14.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]5.81% Defense(Fire)[*]5.81% Defense(Cold)[*]18% Defense(Energy)[*]18% Defense(Negative)[*]3% Defense(Psionic)[*]5.5% Defense(Melee)[*]25.5% Defense(Ranged)[*]8.63% Defense(AoE)[*]31.3% Enhancement(RechargeTime)[*]46% Enhancement(Accuracy)[*]13% FlySpeed[*]92.4 HP (8.62%) HitPoints[*]13% JumpHeight[*]13% JumpSpeed[*]MezResist(Held) 6.6%[*]MezResist(Immobilize) 17.6%[*]11.5% (0.2 End/sec) Recovery[*]10% (0.54 HP/sec) Regeneration[*]5.36% Resistance(Fire)[*]5.36% Resistance(Cold)[*]3.13% Resistance(Negative)[*]13% RunSpeed[/list]


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

What's with all the ranged defense? You should prioritize Melee&gt;AoE&gt;&gt;Ranged.

Personally, I would fit Spin in there too. It's nice to have the extra AoE. Other than those two quibbles, it looks like a decent build.


 

Posted

The ranged is just a result of the IO sets I happened to use. I love the Red Fortune set and Thunderstrike so it just happened that I ended up having more ranged. I know what I should prioritize, but it just happened to work out the way it did. I was going to use Touch of Death's but they are more expensive on CoV than H and I don't feel like paying the current price.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

[ QUOTE ]
What's with all the ranged defense? You should prioritize Melee&gt;AoE&gt;&gt;Ranged.

[/ QUOTE ]

Umm... no.

Ranged &gt; Melee &gt; AoE

AoE specifically, is pretty much useless.


 

Posted

[ QUOTE ]
What's with all the ranged defense? You should prioritize Melee&gt;AoE&gt;&gt;Ranged.

Personally, I would fit Spin in there too. It's nice to have the extra AoE. Other than those two quibbles, it looks like a decent build.

[/ QUOTE ]

Its rather simple, Widows can cap Melee Defence with what they have without set bonuses, but ranged and AOE is a diffrent Animal. Their are far more ranged attacks than AOE so Ranged makes sense.


 

Posted

I actually decided I didn't like that build and ended up coming up with a different build which has 49% melee and ranged defense, 41% area of effect, and perma Mind Link which overlaps for 10 seconds. I didn't bother going for perma-Hasten because my global base recharge is 58% and I figured that was good enough.

I am torn between Gloom and Mental Blast though. I took Mental Blast at 41 just because I want to make sure I have all the Night Widow powers that the NPC would typically have, but I LOVE LOVE LOVE Gloom. Gloom does a lot more damage and is one of the lesser resisted damage types like psi, but a Night Widow wouldn't have Gloom so that is my dilemma.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

A Nightwidow with the bravado to put themselves on the destined one's list might have Gloom. After all, Ghost Widow has been known to teach her secrets to those she finds worthy (Veluta Lunata, anyone?).


 

Posted

Really? I have only ever done Venuta as a contact I haven't seen her in a fight.

Knowing that I have a reason to get Gloom now. That is one of my favorite powers on the game.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

She hasn't been in combats that I know of, but Ghost Widow did show her how to bind a spirit to herself...


Kung Ru - 50++ MA/Regen Scrapper
Kalleesta - 50 Necro/Dark MM
Hidden Justice - 44 Kin/Psy Defender
Altaholic

 

Posted

Yeah I remember reading that, but I never assumed that should would know Soul Storm or Gloom, etc.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

[ QUOTE ]
I actually decided I didn't like that build and ended up coming up with a different build which has 49% melee and ranged defense, 41% area of effect, and perma Mind Link which overlaps for 10 seconds. I didn't bother going for perma-Hasten because my global base recharge is 58% and I figured that was good enough.

I am torn between Gloom and Mental Blast though. I took Mental Blast at 41 just because I want to make sure I have all the Night Widow powers that the NPC would typically have, but I LOVE LOVE LOVE Gloom. Gloom does a lot more damage and is one of the lesser resisted damage types like psi, but a Night Widow wouldn't have Gloom so that is my dilemma.


[/ QUOTE ]

Novella, Post your updated build i would like to see the changes.


 

Posted

I can do that. When I get home later I will.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

[ QUOTE ]

I am torn between Gloom and Mental Blast though. I took Mental Blast at 41 just because I want to make sure I have all the Night Widow powers that the NPC would typically have, but I LOVE LOVE LOVE Gloom. Gloom does a lot more damage and is one of the lesser resisted damage types like psi, but a Night Widow wouldn't have Gloom so that is my dilemma.

[/ QUOTE ]

You'll have to decide: follow the "I must RP it build"
or not worry about it as any change can also be RPed
and just enjoy a fun build that uses powers you like.

Personly less I'm being RP evaluated (aka like a never
winter nights server that has RP XP) I'd just do what is
fun, the fact you so like it should make it a no brainer.

also whats with the pink writing, I love the color myself
but it just looks awful on the blue background, and I can't
imagine it would would be much better on red (infact I would
venture to say it would be worse)


 

Posted

[color=blue] I think she just likes knowing it pisses people off.[color=white]


 

Posted

[ QUOTE ]
[color=blue] I think she just likes knowing it pisses people off.[color=white]

[/ QUOTE ]

Like that!!!!


 

Posted

[ QUOTE ]
[color=blue] I think she just likes knowing it pisses people off.[color=white]

[/ QUOTE ]

How would I know it pissed people off? In all my years on here no one has ever said anything about it until now.

Never the less I like pink and don't really pay much attention to the background color.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

Hey Novella,
Could you by any chance post your build using Mids?


 

Posted

Here is the Night Widow build that I use. The build is ridiculously effective for how I play.

49.8% melee defense
49.3% ranged defense
40.6% area of effect defense
58.3% global recharge
55% global accuracy
46.5% damage buff (30% from both Assault powers)

The build uses only 1 Luck of the Gambler 7.5% but there is room for more if you wanted to use them. There are no purples used in this build because I don't see the point, but again they could be used if need be.

I used Mask Presence and the Celerity +Stealth to give her the same Hide as a Stalker which makes using Spin lovely in a group of enemies.


Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Night Widow Psychose: Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership

Villain Profile:
Level 1: Swipe -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(48)
Level 1: Combat Training: Defensive -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(45), RedFtn-EndRdx(45)
Level 2: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(48)
Level 4: Tactical Training: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(11), RedFtn-EndRdx/Rchg(11), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(43), RedFtn-EndRdx(46)
Level 6: Swift -- Run-I(A)
Level 8: Follow Up -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/EndRdx/Rchg(36)
Level 10: Indomitable Will -- S'fstPrt-ResDam/Def+(A)
Level 12: Lunge -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 14: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(50), Numna-Regen/Rcvry+(50)
Level 16: Spin -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(17), Sciroc-Dmg/Rchg(17), Sciroc-Acc/Rchg(25), Sciroc-Acc/Dmg/EndRdx(37)
Level 18: Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(21), Efficacy-EndMod/Acc(31), Efficacy-EndMod/EndRdx(31)
Level 22: Foresight -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(23), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(40), RedFtn-EndRdx(45)
Level 24: Mental Training -- Run-I(A)
Level 26: Eviscerate -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(34)
Level 28: Mind Link -- GSFC-ToHit(A), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(46), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(50)
Level 30: Mask Presence -- DefBuff-I(A)
Level 32: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(43)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Elude -- LkGmblr-Rchg+(A)
Level 41: Mental Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(46)
Level 44: Smoke Grenade -- Acc-I(A)
Level 47: Assault -- RechRdx-I(A)
Level 49: Tactical Training: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
------------
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]16.5% DamageBuff(Smashing)[*]16.5% DamageBuff(Lethal)[*]16.5% DamageBuff(Fire)[*]16.5% DamageBuff(Cold)[*]16.5% DamageBuff(Energy)[*]16.5% DamageBuff(Negative)[*]16.5% DamageBuff(Toxic)[*]16.5% DamageBuff(Psionic)[*]6.13% Defense(Smashing)[*]6.13% Defense(Lethal)[*]7.38% Defense(Fire)[*]7.38% Defense(Cold)[*]13.6% Defense(Energy)[*]13.6% Defense(Negative)[*]3% Defense(Psionic)[*]9.25% Defense(Melee)[*]20.5% Defense(Ranged)[*]11.8% Defense(AoE)[*]55% Enhancement(Accuracy)[*]38.8% Enhancement(RechargeTime)[*]9% FlySpeed[*]100.4 HP (9.37%) HitPoints[*]9% JumpHeight[*]9% JumpSpeed[*]MezResist(Held) 6.05%[*]MezResist(Immobilize) 17.1%[*]8.5% (0.15 End/sec) Recovery[*]30% (1.61 HP/sec) Regeneration[*]5.36% Resistance(Fire)[*]5.36% Resistance(Cold)[*]6.25% Resistance(Negative)[*]9% RunSpeed[/list]



"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

Quick question for you:

How much do you notice the 15% damage buff from assault? If you switch it out for Maneuvers you softcap your build.

And then if you want to get very expensive you could drop elude, franekn slot mind link for def/rec and pick up assault (while dropping Maneuvers....end cost could be bad though....(Defenses are way to high and different enhancements may be worth looking at).

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Night Widow Psychose: Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership

Villain Profile:
Level 1: Swipe -- Mako-Acc/Dmg:40(A), Mako-Dmg/EndRdx:40(3), Mako-Dmg/Rchg:40(5), Mako-Acc/EndRdx/Rchg:40(31), Mako-Acc/Dmg/EndRdx/Rchg:40(37), Mako-Dam%:40(48)
Level 1: Combat Training: Defensive -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(7), RedFtn-EndRdx/Rchg:40(7), RedFtn-Def/EndRdx/Rchg:40(39), RedFtn-Def:40(45), LkGmblr-Rchg+:40(45)
Level 2: Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(5), T'Death-Acc/Dmg/EndRdx:40(29), T'Death-Dmg/EndRdx/Rchg:40(37), T'Death-Dam%:40(48)
Level 4: Tactical Training: Maneuvers -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(11), RedFtn-EndRdx/Rchg:40(11), RedFtn-Def/EndRdx/Rchg:40(39), RedFtn-Def:40(43), LkGmblr-Rchg+:40(46)
Level 6: Swift -- Run-I:40(A)
Level 8: Follow Up -- C'ngImp-Acc/Dmg:40(A), C'ngImp-Dmg/Rchg:40(9), C'ngImp-Acc/Dmg/Rchg:40(9), C'ngImp-Acc/Dmg/EndRdx:40(15), C'ngImp-Dmg/EndRdx/Rchg:40(36)
Level 10: Indomitable Will -- S'fstPrt-ResDam/Def+:30(A)
Level 12: Lunge -- C'ngImp-Acc/Dmg:40(A), C'ngImp-Dmg/Rchg:40(13), C'ngImp-Acc/Dmg/Rchg:40(13), C'ngImp-Acc/Dmg/EndRdx:40(15), C'ngImp-Dmg/EndRdx/Rchg:40(34)
Level 14: Health -- RgnTis-Regen+:30(A), Mrcl-Rcvry+:40(50), Numna-Regen/Rcvry+:40(50)
Level 16: Spin -- Sciroc-Acc/Dmg:40(A), Sciroc-Dmg/EndRdx:40(17), Sciroc-Dmg/Rchg:40(17), Sciroc-Acc/Rchg:40(25), Sciroc-Acc/Dmg/EndRdx:40(37)
Level 18: Slash -- C'ngImp-Acc/Dmg:40(A), C'ngImp-Dmg/Rchg:40(19), C'ngImp-Acc/Dmg/Rchg:40(19), C'ngImp-Acc/Dmg/EndRdx:40(25), C'ngImp-Dmg/EndRdx/Rchg:40(34)
Level 20: Stamina -- P'Shift-End%:40(A), P'Shift-EndMod/Rchg:40(21), P'Shift-EndMod/Acc:40(21), P'Shift-EndMod/Acc/Rchg:40(31), P'Shift-EndMod:40(31)
Level 22: Foresight -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(23), RedFtn-EndRdx/Rchg:40(23), RedFtn-Def/EndRdx/Rchg:40(39), RedFtn-Def:40(40), LkGmblr-Rchg+:37(45)
Level 24: Mental Training -- Run-I:40(A)
Level 26: Eviscerate -- Sciroc-Acc/Dmg:40(A), Sciroc-Dmg/EndRdx:40(27), Sciroc-Dmg/Rchg:40(27), Sciroc-Acc/Rchg:40(29), Sciroc-Acc/Dmg/EndRdx:40(34)
Level 28: Mind Link -- RedFtn-Def/Rchg:40(A), LkGmblr-Def/Rchg:40(40), GftotA-Def/Rchg:40(40), S'dpty-Def/Rchg:40(46), Ksmt-ToHit+:30(48), LkGmblr-Rchg+:40(50)
Level 30: Mask Presence -- LkGmblr-Rchg+:40(A)
Level 32: Psychic Scream -- Posi-Acc/Dmg:40(A), Posi-Dmg/EndRdx:40(33), Posi-Dmg/Rchg:40(33), Posi-Dmg/Rng:40(33), Posi-Acc/Dmg/EndRdx:40(43)
Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36)
Level 38: Assault -- EndRdx-I:50(A)
Level 41: Mental Blast -- Thundr-Acc/Dmg:40(A), Thundr-Dmg/EndRdx:40(42), Thundr-Dmg/Rchg:40(42), Thundr-Acc/Dmg/Rchg:40(42), Thundr-Acc/Dmg/EndRdx:40(43), Thundr-Dmg/EndRdx/Rchg:40(46)
Level 44: Smoke Grenade -- Acc-I:40(A)
Level 47: Combat Training: Offensive -- Acc-I:50(A)
Level 49: Tactical Training: Assault -- EndRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:40(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
------------



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|BFC3AFC12D441DEDF45C8EA91BE3D1C3A01DF3EE9DBF79972 FABF30BE32BE1126BE|
|1306A13D833CDC3B3809488BA13AB4C0801169313240A1D76 03126DFE0B1632A337|
|EC278C738658B3342EA3DE10D644D7296984C526816A6AFCA DA6A926ADF80D0940C|
|4DB15DB7AF7638E1079758F2D50E1EBC9DB46FABBEDAA9121 E1A74EBEFA0FFBA7ED|
|4BE0DC1DB78E0D750EEA06CA0DC45D944D942D946D941D150 AA3F6BD9D14B38A1CB|
|285750AEA23CC541013C4D6114052582D2841245694669458 9A324518E51AABF01B|
|9E2FF50|
|-------------------------------------------------------------------|</pre><hr />


 

Posted

Do you miss not having a travel power?