Mission Arc Critiquing Thread
I would like to have a critique of my story arc: "Breaking Good," # 537099.
My arc is designed to be based around a story that I wanted to tell in the City of Heroes setting. One thing I noticed is that having a good story in your head and having it translate into a good MA Arc are far different things. Creating a good mission was definitely not as easy as I thought it would be. I'd wager that it's easy in the same way that writing a book on palm leaves with cottage cheese as ink isn't- and it might just take longer!
Perhaps, starting with fun and inventive in-game ideas would be an easier place to begin an MA Arc than staring with an unrelated story! Ha! I don't know. I think I need to read a "how to" guide.
Synopis: Aaron is willing to pay big money for anyone willing to help him escape from the employ of the Steel Canyon "Blue" Superadine Cartel. When his friend Tristan talked him into doing a few odd jobs for his uncle, "Junkyard" Jimmy, Aaron had no idea that he'd be stuck working for high powered drug smugglers. Once you're in the Cartel, there are very few ways out that don't involve a body bag. So instead of trying to free himself of the Cartel alone, he's wanting to use his recently aquired drug money wealth to pay one of the many powerful metahumans in Paragon to help him escape.
Unfortunately, his partner Tristan was caught and executed by the Marcone Family during a routine surveillence assignment. The once bold and lively Tristan, has now been melted down with acid and put inside a barrel that's scheduled to be dumped into Steel Canyon's fragrant sewers. Now Aaron's hired gun needs to retrieve his friend's soupy remains before they are poured away, and find a way to get Aaron out of the Cartel without causing a war between the Marcone Family and the Cartel that could burn Steel Canyon to the ground.
I'm definitely going for an MA Arc design that first and foremost serves my story. So, I'm not even thinking about XP, or tickets or how challenging it is. Those are all things that exist in a lot of other MA Arcs, IMO. Not everyone likes story Arcs, I get that, and it's cool. Different strokes, right? However, getting a critique on how the terrible the XP is or how it's too easy (It must be easy! It was a breeze to solo with my Rad/Elec character), won't really help me. I'm looking for a critique on the design and enjoyabilty of the mish. I'm hoping the dialog translates well and that some of my funny little Easter Eggs are noticed, but I'm not really sure if other players will see them. That's more what I'm looking for, but I'd welcome any feedback!
I had started to play but my wife came home..eek.. so will finish it up tomrrow and provide a reply.. so far I like it and the writing is interesting (plus heck, stories of heaven/hell are fun).
The Fall and Rise of Athanatos
ID: 521712
Looking for feedback & ratings
Synopsis
The battle of Heaven and Hell never sleeps. It has no beginning. It has no end. The clash of Angels and Demons is an unstable balance both sides fight violently to hold. And When Helena, Lieutenant Commander of Heaven's Army, asks you to ascend to Heaven as mortals in the flesh to fight among both combatants and help General Athanatos, you are more than willing to accept. However, it'll start a chain reaction of events that will take you from Heaven to Hell and from now and 2000 years ago. Find out if Athanatos is who he says he is. Do what is necessary.
I put a lot into the story, so please read it. I did what I could with popup dialogues and windows to help teammates follow along with the story since only the leader has access to the contact.
Enjoy! Rate! Tell others!
Oh. And take a friend or 2 with you. Several AVs/EBs. Not all at once tho, so if you want to solo them, it is possible.
Please Rate! Thx!
Arc: 378122 "Tales of the Terran Space Marines -The Apocalypse Initiative" 5stars!
http://www.youtube.com/watch?v=6Rgl4...687B0FC89F142C
Arc: 481545 "Twilight of the Gods - The Praetorian conflict"8000+ hits!
http://www.youtube.com/watch?v=XxJ6S...848B21E2350DCC