Dominator Issues List Discussion


AddamsFamily

 

Posted

leave psi assault alone.


Dark Bard, Zoobait, Debacle
jmsb
Por vezes d� vontade...
chucknorriss
speak american godamnit

 

Posted

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Psi Shockwave isn't an overpowered attack, but maybe it doesn't have a high enough end cost?

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I think if the end cost were balanced correctly people would probably complain. What's the point in having a power on a 10 second recharge if it costs 50 end?

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it only costs 10 now. and we do have Drain Psyche in the set. and why do people refuse to slot End Reduc? no, wait, don't answer that.
but anyways, it doesn't HAVE to be End. my point was you can keep it powerful while fixing other aspects, especially if it's related to making the rest of the set perform better, especially for lower level. Cause really, much more frustration on this character and I may go get PL'd on an MA mission up to 38 and start playing then.


 

Posted

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Psi Shockwave isn't an overpowered attack, but maybe it doesn't have a high enough end cost?

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I think if the end cost were balanced correctly people would probably complain. What's the point in having a power on a 10 second recharge if it costs 50 end?

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People always complain when they lose their "I Win" button. But i think that is the complaint here, if you took the power out of the set, the set is kidna subpar honestly. Or atleast not really as much of a pure win set as it was. Isnt that the very nature of a broken set?

I dont usually call for nerfs, and i am not sure i am doing so here by any means. But i do know that IMO Psi Assualt is a problem in that that one power in the set makes the set seem SOOOO good that it then i feel makes people say every other set sucks. Its to stand out. Now granted i would love to see the other assualt sets get a boost rather then psi taking a hit, and frankly i dont really care at all. Idont like Psi and wouldnt even if it one hit Infernal. But this is the same problem that has existed for many years with other power ATs. Where sets like regen or invul seemed to so far outshine others it was like the general public just figured why bother being anything else.


 

Posted

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People always complain when they lose their "I Win" button. But i think that is the complaint here, if you took the power out of the set, the set is kidna subpar honestly. Or atleast not really as much of a pure win set as it was. Isnt that the very nature of a broken set?

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It's certainly the nature of a set that's frustrating me at low levels.
Now if it wants to come with a big warning label, "Find some teammates to carry you thru 37 levels and make sure you never want to run any content exemplared under 38" then, yeah, I could see it all balancing out from the one power.


 

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Fulcrum shift and granite first, please.

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having a number of Kins, I feel I have to step in and say that FS is actually rather balanced. The problem is FS added to a large number of pets.

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Had you said "kinetics is actually rather balanced", rather than "FS is actually rather balanced", I might have believed you.

+250% damage to 8 allies >> tar patch.


If I quote #'s, they're from City of Data.
Global: @Kazari

It was either Taunt or Purple Triangles of Doom. I stand by my decision!
-BackAlleyBrawler

 

Posted

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People always complain when they lose their "I Win" button.

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Yeah, but this is the dominator forum, where the rallying cry is "n33d moar dge".

It's logically impossible for that archetype to have an "I win button".

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I dont usually call for nerfs, and i am not sure i am doing so here by any means. But i do know that IMO Psi Assualt is a problem in that that one power in the set makes the set seem SOOOO good that it then i feel makes people say every other set sucks. Its to stand out. Now granted i would love to see the other assualt sets get a boost rather then psi taking a hit, and frankly i dont really care at all. Idont like Psi and wouldnt even if it one hit Infernal. But this is the same problem that has existed for many years with other power ATs. Where sets like regen or invul seemed to so far outshine others it was like the general public just figured why bother being anything else.

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Do you really think psi in general is that well thought of these days?
Fire/psi, yes, but fire has a special synergy with psi in stacked stuns and overlapping pbaoe's.


If I quote #'s, they're from City of Data.
Global: @Kazari

It was either Taunt or Purple Triangles of Doom. I stand by my decision!
-BackAlleyBrawler

 

Posted

I seem to see alot of Fire/psi, mind/psi and a smattering i think of "what goes best with /psi" talking on these forums. And infact i would guage that in almost every "advice" post someone posting information about their /psi toon.

Those i think of us that really like doms are probably not overly obsessed with psi, but there is enough talk here on the forums and obviously the new to doms see the farms running using psi and i think that puts the impression that psi is the set to use.

And with one of the biggest compliants of dominators being damage output, obviously i also would say the set that gets the best rep for damage is going to seem to be the best shinny to use. Electric has certianlly taken some of that steam over the last couple issues, but i think that centers mostly for the solo small team players. I still think Psi has kept the rep for the strongest secondary, and its all because of 1 power.


 

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Secondary effects are not considered when balancing a power's primary effects.

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which effects do you consider "primary"? well, you probably mean damage, and DPA or DPCC, right? but where does End, Rech, ToHit and such factor in? That -Rech effect has to come with a cost somewhere.

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Are you being deliberately obtuse? You've been around long enough to know what's meant by "secondary effects."

In a blast set a blast power's secondary effect is not considered in the cost. You can compare any power with the same damage and recharge, and regardless of whether that power does -rech, -tohit, -def, slow/-rech, etc., the cost is the same. Hence secondary effects are not considered when balancing most powers.

So there's no point in looking at the -rech in Psi Dart if you want it changed. The formula is pretty basic. If you want more damage out of it, you give it a longer recharge. Some might complain if you took away their fast Domination building power though.


 

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I seem to see alot of Fire/psi, mind/psi and a smattering i think of "what goes best with /psi" talking on these forums.

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I'd say you see more mind/fire and mind/electric posts than mind/psi posts. Specifically PvP oriented, but more posts nonetheless.

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And infact i would guage that in almost every "advice" post someone posting information about their /psi toon.

Those i think of us that really like doms are probably not overly obsessed with psi, but there is enough talk here on the forums and obviously the new to doms see the farms running using psi and i think that puts the impression that psi is the set to use.

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Current build-information requests (in the subject) on the forum:
Grav/ice, Mind/elec, Mind/elec, Mind/psi, Mind/ice
Earth/elec, Fire/thorns, Grav/elec, Grav/nrg, Mind/elec
Mind/elec, Fire/ice....

I'm not seeing it.


If I quote #'s, they're from City of Data.
Global: @Kazari

It was either Taunt or Purple Triangles of Doom. I stand by my decision!
-BackAlleyBrawler

 

Posted

Apparently Carrion Creepers bugs might be fixed.


 

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Apparently Carrion Creepers bugs might be fixed.

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Confirmed. See my guide for all the details.


 

Posted

And yet, after just taking them out for a spin on Battlebriar, who has a full Kinetic Crash socketed, the creepers just did knockdown, not knockback.

Don't get me wrong, I'm happy about that...


 

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And yet, after just taking them out for a spin on Battlebriar, who has a full Kinetic Crash socketed, the creepers just did knockdown, not knockback.

Don't get me wrong, I'm happy about that...

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Right, something I missed in my guide. Thanks for reminding me, I'll try to work it in.
From CoD:

+0.6 Knockback PvE only [Ignores Enhancements & Buffs]


 

Posted

Woo hoo!

But then the nasty question lurks in my mind: Should the power then bother letting you enhance the knockback with knockback sets?


 

Posted

Yes, so you can slot lots and lots of procs.


 

Posted

i was thinking that it should be allowed to ice slick to take IO set.

every earth patch can slot sets and it does not make the powerset uber powered.
iceslick is one (if not the main) of the best tool a ice control Dom can have. it should be Set-able


ps: oh and give chilling embrace the -Dam component! we have less hp than blasters and even tanks got it


 

Posted

Allow dom's tier 1 and 2 powers from control and assault available to use even while mezzed. Similar to what blasters have.

While in dom, make single target mez powers have a mag of 25.


Dark Bard, Zoobait, Debacle
jmsb
Por vezes d� vontade...
chucknorriss
speak american godamnit

 

Posted

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While in dom, make single target mez powers have a mag of 25.

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Er, no.


 

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While in dom, make single target mez powers have a mag of 25.

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Er, no.

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C'mon, we wouldn't have to complain about PToD any more!


 

Posted

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Allow dom's tier 1 and 2 powers from control and assault available to use even while mezzed. Similar to what blasters have.

While in dom, make single target mez powers have a mag of 25.

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While the first is an interesting suggestion, the list unfortunately doesn't include suggestions, it's issues only.

The second can be dismissed out of hand because it would trivialize all AV and hero encounters.


 

Posted

50 stuck in my head in terms of the amount of mez mag needed to affect an AV, hope that is correct. Well, maybe 2 holds are too powerful, 12.5 instead?


Dark Bard, Zoobait, Debacle
jmsb
Por vezes d� vontade...
chucknorriss
speak american godamnit

 

Posted

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50 stuck in my head in terms of the amount of mez mag needed to affect an AV, hope that is correct. Well, maybe 2 holds are too powerful, 12.5 instead?

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The problem isn't the number, it's the binary nature of mez against a single powerful foe. All AVs should be customized to have varying degree of powers depending on how much hold mag is stacked on them. It's not going to happen though because it's a lot of work. Pushing up the mag we can stack doesn't help solve the problem, it just moves it around.


 

Posted

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i was thinking that it should be allowed to ice slick to take IO set.

every earth patch can slot sets and it does not make the powerset uber powered.
iceslick is one (if not the main) of the best tool a ice control Dom can have. it should be Set-able

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Definitely an issue. Especially for people who take it assuming they'll be able to throw some damage procs into it.



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ps: oh and give chilling embrace the -Dam component! we have less hp than blasters and even tanks got it

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Embrace also does a -MaxRunSpeed for Tanks and Blasters, which Doms lack. (Doms just get a -RunSpeed, not a -Max)
On the other hand, Doms get a -50% Rech, Blasters get only -40, Tanks -32. Now does that relate to some sort of AT Mod?
Also of note, the Blaster version costs more End than the other 2.

Maybe it's worth just putting the imbalance on the list and leaving it at that?