Rereturn of the Leviathan Guild
Still meeting in the sewers. Once we get a little closer to the start, I'll post our first story, including the "What the HELL is wrong with this section of the aqueducts?!"
Could someone get me up to speed on what the original plans were here? I never participated in the first Leviathan Guild thread, only the refugee one. Questions for example: should we start at lvl 1, or 2? Did we all have careers (ie. levels) before the event that thrust us forward in time? Etc.
Statesmonkey Sez: Lighten up! It's a game, for Lincoln's sake!
Also: Six years of casual play begins to look an awful lot like one year of hardcore play.
Concept is listed in the first post; ideally all of the characters know each other, however distantly, due to being on the same squad.
It's based in the Victorian era, which is why the concepts are listed for "thematic" characters; those are your 'careers'. As for levels, anywhere from 1-4 should be fine. I know that I just finished the tutorial, ran to WW to drop off the large inspirations, and then headed to the sewers, so Aluriel is barely into level 2. If you start at the high end of the range, the rest of us will catch up fairly quickly in the sewers anyway.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
|
OK, those are terms easily met. I'll just log him in and start collecting day jobs.
This: [ QUOTE ]
Now the transplanted members must struggle to adjust to this new world, reestablish the Guild, and regain some of the powers they seem to have lost along the way.
[/ QUOTE ]
is what was throwing me. As I construct a backstory in my head, I wasn't certain how much to make and how much to leave free for improvisation.
Statesmonkey Sez: Lighten up! It's a game, for Lincoln's sake!
Also: Six years of casual play begins to look an awful lot like one year of hardcore play.
That part is to explain why we, the era's best heroes, are now all level one or two again.
Once I have all of the backstories, I'll post our first adventure here. As in, how we all came to be in Paragon City. Subsequent updates will record what we did that night and will also be in charecter. And of course, other people should feel free to post their in-charecter impressions, too.
I'd like to encourage people to sign-up for this. The last theme team I ran, Mind Over Matter on the Infinity server, was a lot of fun. Just oodles. Quite a few of the members from that team have signed-up here (I'm sure you've seen us in the Ban the User Above You thread, which, um... I'm not sorry!) and they've all solid players and willing to role play. It looks like we have three spots left and we'll be starting out together at level 1 or 2, picking arcs to run together, running task forces and trials, and doing our best to get to 50 before the summer. I'll be summing up our adventures at the end of every evening here in the thread.
If you've been wanting to make a new charecter and have a good group to run with regularly, please consider this team. My original hope was to get to meet many of the neat folks who consider Guardian their home and I'm saddened some of that opportunity was lost by my unplanned break in the fall.
Textilian
I would love to join, i have been wanting to role a TA/dark defender, any idea's for a story behind her? maybe some sort of magician/scientist?
right now we have the mysterious master of the occult, and gentleman/lady adventurer types open, so whatever you can get to fit into that role should be fine, bearing in mind the victorian era theme of the team.
Paragon Unleashed, Unleash Yourself!
[ QUOTE ]
I would love to join, i have been wanting to role a TA/dark defender, any idea's for a story behind her? maybe some sort of magician/scientist?
[/ QUOTE ]
Well, the following "templates" haven't been filled in:
The Mysterious Master of the Occult:
Examples: Basic edition, Fortune teller or Psychic, Pact with the devil
Gentleman/Lady Adventurer:
Examples: Found Mysterious Artifact, Basic Edition, Proto Archeologist
Warrior from Lost Civilization:
Examples: Land of Ice & Snow, Jungle, Roman-esc, Far Eastern
Of those, I'd say the Adventurer would work best to explain the gadgety nature of TA, and you could explain the Dark Blast powers as coming from an artifact that you discovered and kept; any of them will work, however - nothing to say an occultist couldn't have arrows constructed for example.
Find a story you like and plug it in.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
|
Then i would love to be your "lady adventurer" as a TA/dark defender, i would like to use the name "civil twilight" if it's not taken, this sound ok?
As for story i can start but i want you guys to help out. I was a great inventor that had spent most my fortune and my time trying to prove there is no such thing as magic. But on 1 expedition me and my friends climbed a mountain in the middle of winter, where there was said to be a great demon. When we reached the summit we fought the demon and it killed everyone but myself, and when it died it's body burst into flames, leaving only it's heart. The legend said the one who eats the heart is granted eternal youth, so through my greed i ate it, that was when i felt a connection to the beast, i could hear it speaking to me ion my head, and it tought my many of the dark arts.
At first i let it control me, and i did unspeakable things, but eventually i learned to harness it for the powers of good. Now i use my powers to protect people.
I continue to be shocked by the fact that no one's jumped on the opportunity to play a shield scrapper as the 'lost world warrior' yet. I would have thought that slot would go first!
Also, something occurred to me- Do we want to engage in a bunch of levelling pacts? If we have an even number of teammates, it would ensure we all stay equal. Plus, we could try out the new toy. And if we don't like it, we just dissolve and move on, business as usual.
Also, another defender, yay! I'm gonna be doing scary damage!
Statesmonkey Sez: Lighten up! It's a game, for Lincoln's sake!
Also: Six years of casual play begins to look an awful lot like one year of hardcore play.
Leveling pacts dont interest me, but if everyone else wants to do it, then I wont be the one wet blanket holding everyone back.
Paragon Unleashed, Unleash Yourself!
I'll pair with you then Spectre and we'll just not do it.
After using leveling pacts on a couple characters I've no interest in using them again, ever. We had 2 people pacted together in the same mission and the system still couldn't keep us in sync except on mission exit. It really annoyed me that I would only get ding buff at the time I could not use it. When both characters are not on it's like an anchor dragging the character down while the other team members level.
The only time I've found the pact useful was using a high level to power level 2 characters at once past the "holy crap this sucks" levels (aka 3-20)
IMO the best way for us all to stay at the same level is for everyone to commit to the team and show up each week.
Gol
[ QUOTE ]
After using leveling pacts on a couple characters I've no interest in using them again, ever. We had 2 people pacted together in the same mission and the system still couldn't keep us in sync except on mission exit. It really annoyed me that I would only get ding buff at the time I could not use it.
[/ QUOTE ]
Well, yuck. If it's a choice between level pact and level insp buffs, I'll choose insp buffs any day.
/Emily Litella voice on: Never mind.
Statesmonkey Sez: Lighten up! It's a game, for Lincoln's sake!
Also: Six years of casual play begins to look an awful lot like one year of hardcore play.
I should have a backstory for the Baronne ready to go by Wednesday.
And I agree, the best way to gain levels is just to live up to the time commitment.
Paragon Unleashed, Unleash Yourself!
I'm exited, never done anything like this.
This is a little late, I know. 'Tis the season. Anyway, here goes.
Officially, the Baronne Cimi'tiere is the ambassador to the Queen from the Island of Haiti. The truth is a little more muddy, however. Since fighting for their freedom and abolishing the practice of slavery in Haiti, the Haitians still struggled against French aggression. Both Napoloen and Charles the Tenth tried to re-conquer the island, and re-establish slavery. They might have succeeded if not for the undying hatred of a dark and malicious man known only as Baron Kriminel. Kriminel was a horse, the chosen vessel of a mighty loa spirit. This gave him terrible powers of death and darkness, which he used to visit woe on the oppressors. But his hatred knew no sane limitations. With his power, the Baron brought as much destruction on his own people as the oppressors. The loa was displeased, and so Kriminel had to be stopped. The loa chose a young woman with a fierce and protective nature to share it's blessings with. This young woman then rose up, and defeated Baron Kriminel, taking the powers he had abused for herself. These powers she would use to protect Haiti, and towards that goal she ventured into Europe, to England, as an ambassador from Haiti. In exchange for English support against further French aggression, Baronne Cimi'tiere pledged her powers and services to the crown, joining the prestigious Leviathan Guild. She has remained there ever since, tirelessly honoring her oath, and advocating for the rights of her people.
Paragon Unleashed, Unleash Yourself!
Sounds good, Apple Eater. Welcome aboard.
I'll be catching up on this thread later today, having just returned from the land of dial-up.
[ QUOTE ]
...having just returned from the land of dial-up.
[/ QUOTE ]
Welcome back to the 21st century! Can I borrow the time machine next? I want to do a bit of investing...
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
|
Only if you bring me back a prehistoric pony
Okay, but you have to promise to clean up the dinosaur poo.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
|
Gearing up to start, the roster to date:
Aluriel, Supernatural Creature
Little is know of the details of Aluriels origin- she appeared in the sewers of Paragon City with a group of other unregistered heroes and when questioned, merely answered, Surely youve heard the tales of the Fall. I am a product. This has lead Hero Corps to assume a demonic heritage, although she coldly laughed when asked and stated such an assumption shows how little humans know of such things.
What is known is that every test MAGI could run on her showed a human show, and her unwillingness to clarify her past has presented a great deal of suspicion. She does, however, seem to keep her word once given, and has given her word she will harm no citizens of Paragon City during her registration. Despite a sometimes cold nature and haughty personality, surveillance shows her willingness to aid others and fight the criminals plaguing the city.
Baronne Cimitiere, Exotic Foreigner
Officially, the Baronne Cimi'tiere is the ambassador to the Queen from the Island of Haiti. The truth is a little more muddy, however. Since fighting for their freedom and abolishing the practice of slavery in Haiti, the Haitians still struggled against French aggression. Both Napoloen and Charles the Tenth tried to re-conquer the island, and re-establish slavery. They might have succeeded if not for the undying hatred of a dark and malicious man known only as Baron Kriminel. Kriminel was a horse, the chosen vessel of a mighty loa spirit. This gave him terrible powers of death and darkness, which he used to visit woe on the oppressors. But his hatred knew no sane limitations. With his power, the Baron brought as much destruction on his own people as the oppressors. The loa was displeased, and so Kriminel had to be stopped. The loa chose a young woman with a fierce and protective nature to share it's blessings with. This young woman then rose up, and defeated Baron Kriminel, taking the powers he had abused for herself. These powers she would use to protect Haiti, and towards that goal she ventured into Europe, to England, as an ambassador from Haiti. In exchange for English support against further French aggression, Baronne Cimi'tiere pledged her powers and services to the crown, joining the prestigious Leviathan Guild. She has remained there ever since, tirelessly honoring her oath, and advocating for the rights of her people.
Civil Twilight, Lady Adventurer
A youngest daughter, her family eventually realized she was completely immarriagable and eventually gave up on preventing her tinkering, eventually allowing her to spend her fortune attempting to prove the impossibility of magic. But during an expedition in the Kush range of India (doubtless playing the Great Game for the British), the woman who would be known as Civil Twilight, they encountered a demon. During the subsequent battle, all of her companions her killed before she managed to slay it using her archery skills.
But hubris was near her downfall. Legend said whomever consumed the heart of the beast would be granted immortality; the legends were incomplete. Although a measure of immortality was granted, the soul of the demon resided within the consumer, enticing them to savagery and acts of great evil.
A chance encounter with the Leviathan Guild and its more esoteric members gradually allowed the young woman (presumed dead) a chance at redemption. With them, she learned to control the beast within and went on to acts of bravery and goodness, although the soul of the beast will torment her for all of her long life.
Countess Click Clank, Gadgeteer
Born into a family of tinkerers, young Cecilia [surname withheld] observed early on that all one had to do to be considered gentry was to be from far away. During one of her families annual forays to India, Cecilia opted to stay, joining another family, honing her own tinkering and gadeterring skills in the British occupied subcontinent.
Although she found the British troops rather repugnant, nor did she agree with many of the traditional views of India. In a fit of humor, she persuaded a local (and native) magistrate to present her to the local British commander as a young princess, secretly Christian, seeking to flee an arranged marriage into a family. Gullible, the commander offered her the sanctuary of the empire, arranging for her transport back to Europe. It was quite a successful prank!
Once in England, she was touted in London society, styled as the Indian equivalent to a Countess, laughing up her sleeve the entire time. But increased exposure revealed that not all of high society was as silly as she had thought, and some of it, the Leviathon Guild (who interrupted an ill-fated, if fashionable, séance, saving the day, er, twilight), actually served a noble purpose. Tracking down one, the mysterious De Profondious, she applied to join and added her knowledge of gadgetry to the team.
Patches, Victim of Mad Science
He might be dead for aught I know/ With that red gaunt collapsed and neck a-strain, and shut eyes underneath the rusty mane/ Seldom went such grotesqueness with such woe; I never saw a brute I hated so./ He must be wicked to deserve such pain. Robert Browning
Professor Candelabra, A Foreign Doctor of Dubious Sanity
Ee has pierced zee aether and infused hiself with zee light of zee BEYOND! Ahh, zee zhings ee have seen! Glorious!
We still have room for a Warrior from a Lost Civilization and a Mysterious Master of the Occult!
Simply brilliant.
I remember the original plan was to meet in The Sewers, but I gather that has changed. Where should we meet up this time?
Paragon Unleashed, Unleash Yourself!