Fix energy aura summarized
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To those saying the mitigation from /EA beats out /ELA i say no way. the reason being /EA is DEFENSE where as /ELA is RESISTANCE you can't compare apple to oranges people. Even comparing the energy dmg mitigation is comparing apples and oranges. Without pools /ELA gets hit (I have a level 50 /ELA, so i can speak from experience) and even with 90% (thats the soft cap) energy defense it still adds up, granted it takes forever to add up and with the end drain i can shut mobs down (outside of pvp). /EA on the other hand being a defensive set doesn't get hit as much ad /ELA and as such is gonna be stronger over all to dmg especially to anything that is has 41% defense to (45% defense is the soft cap for those who didn't know, unless i was misinformed) so thats close enough to the soft cap that even the minimal resistance is gonna lessen the blow enough that /EA will laugh at anything that does energy dmg even while /ELA will be laughing for a different reason.
To Close, stop comparing a resistance set to a defense set, it's really not a valid comparison.
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ICE WAS FINE.
SUPER REFLEXES WAS FINE.
Heck, DARK WAS FINE.
See how stupid that was? You HAVE to compare them, because that's how the developers designed them. Not just how they performed, but how they performed with respect to the other sets.
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
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To those saying the mitigation from /EA beats out /ELA i say no way. the reason being /EA is DEFENSE where as /ELA is RESISTANCE you can't compare apple to oranges people.
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Hi. You're completely wrong.
Defense and Damage Resistance allow X amount of damage to affect your health bar over Y amount of time.
They are completely comparable.
Be well, people of CoH.
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To those saying the mitigation from /EA beats out /ELA i say no way. the reason being /EA is DEFENSE where as /ELA is RESISTANCE you can't compare apple to oranges people.
[/ QUOTE ]
Hi. You're completely wrong.
Defense and Damage Resistance allow X amount of damage to affect your health bar over Y amount of time.
They are completely comparable.
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Earlier today I was on a Battle for Television farm with a SS/WP. She was getting clobbered, and I was nigh-invincible. And I was spamming taunt the whole time. She mentioned that the stuns were getting to her. My response:
"Nemesis Have Stuns?"
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
The Nemesis staff from the Nem boss stuns.
And I believe the Colonel's melee attack also stuns. When he stabs you with his bayonet and it explodes. (I could be wrong about this one)
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To those saying the mitigation from /EA beats out /ELA i say no way. the reason being /EA is DEFENSE where as /ELA is RESISTANCE you can't compare apple to oranges people.
[/ QUOTE ]
Hi. You're completely wrong.
Defense and Damage Resistance allow X amount of damage to affect your health bar over Y amount of time.
They are completely comparable.
[/ QUOTE ]
Earlier today I was on a Battle for Television farm with a SS/WP. She was getting clobbered, and I was nigh-invincible. And I was spamming taunt the whole time. She mentioned that the stuns were getting to her. My response:
"Nemesis Have Stuns?"
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aww man, I have been levelling up a dark/electric.
Holy moly, I had no IDEA the kind of status effects redside had to put up with.. all my brutes before had hefty amounts of defense, but my /ela got toggledropped by LONGBOW. Not just any longbow, either, WHITE CON MINIONS and LUTS
Admittedly, there were about 14 of them on me but still... getting toggledropped by luts and minions? geesh. Riflebutts are nasty things, I guess.
If I let that happen in my champions game, my players would probably staple me to the ceiling.
I just got a chance to check the real numbers for the changes to EA on the test server via character creation (since i can't log on all the way.)
according to the Real Numbers Energy drain will do 299.85 Heal to self. which will make it half as good as Dark Armors Dark Regen. but without the tohit check. This change should make Energy Drain just plain Awesome Sauce
and the toxic resist in energy protection is the same value as the energy resist
V-Tronix - Angry Angels
V-Tron Elec/EM - V-Tron X EM/EA
To Build a Better Hero #53098 [Newly edited and looking for Feedback] - Renegade Robots: V-Tron's Task Force # - A Summer Song and A Winters Tail #104106
*sigh* still no fire and cold resistance in energy protection *mope*
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I just got a chance to check the real numbers for the changes to EA on the test server via character creation (since i can't log on all the way.)
according to the Real Numbers Energy drain will do 299.85 Heal to self. which will make it half as good as Dark Armors Dark Regen. but without the tohit check. This change should make Energy Drain just plain Awesome Sauce
and the toxic resist in energy protection is the same value as the energy resist
[/ QUOTE ]
Is there psi def? Can't seem to get that far on test.
Dark Bard, Zoobait, Debacle
jmsb
Por vezes d� vontade...
chucknorriss
speak american godamnit
nope, no fire or cold resistance, doubt well ever see it.
and no psi def or rez
V-Tronix - Angry Angels
V-Tron Elec/EM - V-Tron X EM/EA
To Build a Better Hero #53098 [Newly edited and looking for Feedback] - Renegade Robots: V-Tron's Task Force # - A Summer Song and A Winters Tail #104106
are the def totals the same? and how many targets is that for ED?
Level 50 is a journey, not a destination.
▲Scrapper Issues List - Going Rogue Edition▲
but heat and cold are energies, right? I mean, They are both based on electron movement, same as electricity?
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I just got a chance to check the real numbers for the changes to EA on the test server via character creation (since i can't log on all the way.)
according to the Real Numbers Energy drain will do 299.85 Heal to self. which will make it half as good as Dark Armors Dark Regen. but without the tohit check. This change should make Energy Drain just plain Awesome Sauce
and the toxic resist in energy protection is the same value as the energy resist
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Is there psi def? Can't seem to get that far on test.
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I'm assuming one of four things:
1. That heal value is fully saturated, vs. the single target value for DR
2. That value is a typo
3. The power has other properties or limits which prevent it from being as good as it looks. (maybe this is the PvP value?)
4. Someone has not fully appreciated just how good this is. If we get a heal that big, theres no excuse for us to ask for psi def, energy def, or even a decent parking space. That value of a heal, in conjunction to end drain is monsterous. Thats why right now Im guessing typo.
Either that or just... holy [censored]
EDIT AGAIN: could also just be a slipped decimal place. This is basically 10 times the value that castle announced...
The cake is a lie! The cake is a lie!
I went ahead and sent castle a pm asking if he ever considered adding f/c resistance to resist energies.
and yes, I was very polite.
Not in game they are elements.
Smash/lethal tend to be physical.
Fire/ice elements.
Energy/Neg are energies
Psy is mind
Now if you combine fire/ice/energy/neg into one category you get environmental.
Dirges
Stupid_fanboy, no the Defense #'s for everything else remains the same as on live. and ED has the same max targets of 10
Spiritchaser, your right I'm thinking it was a typo somewhere, either in the Real Numbers display or in what castle was saying the % should be. That number is about 20% of a brutes base HP where castle did say 2%. one can only hope that the number presented in Real numbers is infact the correct value for the single target heal.
Frostweaver, not saying that this makes up for it. but the base value we have to fire and cold defense is 15% where our S/L is 12.75%. but we also get 7.5% s/l resistance in an auto power to make up our total s/l mtigation. So honestly I think If they are to ever give us fire cold resistance they may take away from our fire cold defense. that is if 3% defense is equal to 7.5% resistance.
V-Tronix - Angry Angels
V-Tron Elec/EM - V-Tron X EM/EA
To Build a Better Hero #53098 [Newly edited and looking for Feedback] - Renegade Robots: V-Tron's Task Force # - A Summer Song and A Winters Tail #104106
also, now that I can look while I'm at home, what the hell is this entry for Power Shield?
+15% psionic damage on self
Level 50 is a journey, not a destination.
▲Scrapper Issues List - Going Rogue Edition▲
that is a very good question.
the color of the number indicates that it is 15% psi damage done to the player! but perhaps it's a type type thing and it's supposed to be 15% damage resistance to psi.
won't be able to tell till i can log in all the way on my EM/EA brute. and that's probably not going to be able to happen till open beta
*edit. I checked a couple some of the other powersets for brutes. Will Power, Super Reflexes, and the new Sheilds set particularly also have "x% Psionic damage to self" in one of their toggles. I also checked SR and Will on the live servers. The power that "x% psionic damage to self" for will power should read as "x% psionic resistance to self" but SR does not. very interesting indeed
V-Tronix - Angry Angels
V-Tron Elec/EM - V-Tron X EM/EA
To Build a Better Hero #53098 [Newly edited and looking for Feedback] - Renegade Robots: V-Tron's Task Force # - A Summer Song and A Winters Tail #104106
Wow. No traffic on this thread in a while. Are we all waiting for news from beta? Let's not let up folks. Keep chattering until I13 goes live.
We might only get one shot at this. What we'll get we will have to live with for a long long time.
Is everyone satisfied with the heal and toxic resist? Do we need anything else?
I'll wait untill we know more, that'll probably have to be open beta. I'm a little reluctant to believe the heal as it's stated is accurate, I'm thinking it's off by a factor of 10. If it's not, then... well we really have nothing substantial to complain about...
The cake is a lie! The cake is a lie!
yeah, i'm not getting my dander up on anything until we get some open beta time.
Level 50 is a journey, not a destination.
▲Scrapper Issues List - Going Rogue Edition▲
yeah, i'm waiting till i get a chance to play with it. Which won't happen till open beta.
I did send a PM over to castle telling him hey check the numbers, the real numbers are indicating 10% on the heal, and the whole psi dmg?!?!? thing in power shield.
other than that, just twiddlin my thumbs farmin for purples
V-Tronix - Angry Angels
V-Tron Elec/EM - V-Tron X EM/EA
To Build a Better Hero #53098 [Newly edited and looking for Feedback] - Renegade Robots: V-Tron's Task Force # - A Summer Song and A Winters Tail #104106
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Wow. No traffic on this thread in a while. Are we all waiting for news from beta? Let's not let up folks. Keep chattering until I13 goes live.
We might only get one shot at this. What we'll get we will have to live with for a long long time.
Is everyone satisfied with the heal and toxic resist? Do we need anything else?
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As I said, the changes filled most of what I thought was wrong. So until I see if they do or not on test, I will wait.
Dirges
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Is everyone satisfied with the heal and toxic resist? Do we need anything else?
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I would've preferred more defense over the toxic resistance. The resistance to toxic is useless on my build because I've got the build the way I want it and I have no use for energy protection.
Castles PvP changes post pretty much states that EA as well as every other defensive set will have psi damage mitigation of some kind in PvP only.
which also could possible mean that the heal in ED is the PvP value not the PvE value.
ofcourse no one can confirm any of this till open beta
V-Tronix - Angry Angels
V-Tron Elec/EM - V-Tron X EM/EA
To Build a Better Hero #53098 [Newly edited and looking for Feedback] - Renegade Robots: V-Tron's Task Force # - A Summer Song and A Winters Tail #104106
To those saying the mitigation from /EA beats out /ELA i say no way. the reason being /EA is DEFENSE where as /ELA is RESISTANCE you can't compare apple to oranges people. Even comparing the energy dmg mitigation is comparing apples and oranges. Without pools /ELA gets hit (I have a level 50 /ELA, so i can speak from experience) and even with 90% (thats the soft cap) energy defense it still adds up, granted it takes forever to add up and with the end drain i can shut mobs down (outside of pvp). /EA on the other hand being a defensive set doesn't get hit as much ad /ELA and as such is gonna be stronger over all to dmg especially to anything that is has 41% defense to (45% defense is the soft cap for those who didn't know, unless i was misinformed) so thats close enough to the soft cap that even the minimal resistance is gonna lessen the blow enough that /EA will laugh at anything that does energy dmg even while /ELA will be laughing for a different reason.
To Close, stop comparing a resistance set to a defense set, it's really not a valid comparison.