Click Powers, Animation rooting and You


Aett_Thorn

 

Posted

Vengeance might, but the others = no.


 

Posted

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So Leadership powers... they'll root again?

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The first three Leadership powers are toggles. They follow the newly implemented toggle rules in that they now and will always be *un*rooted since they are self+ally toggle buffs.

Vengeance, however, is a click power. I don't know if they accidentally changed it to be unrooted, but because it is a self+ally click buff, it should root. If it was self-only click buff, then it shouldn't root. But once a click power involves allies and is not an AoE heal, then it roots.


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Posted

For some dumb reason I got Vengeance confused with Fallout... heh.


 

Posted

Hmm, remind me to check these changes out with my defenders/corruptors/bubblers -- sounds like it isn't going to be fun.


 

Posted

Don't forget the click power standardization hasn't actually gone into effect yet. Only the toggle one has. Plus, don't the 2 ally bubbles already root when cast?


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Posted

um, I hate to chime in here but...

The 9th level power for dark armor scrappers (the self rez) will now root you according to the power descriptions listed here and beforehand. This power just got significantly worse with no improvements.

If I rez and I'm rooted (unable to flee as long as it's activating) it means I'm going to die again. Especially since it's going to be nearly impossible to activate the dark armor toggles in time.

Dark armor keeps suffering with no love from the developers.


 

Posted

Dark Armor has received it's fair share of love and nerfage over the years. No more or less than any other Scrapper set (save Regen).
I assume Soul Transfer now roots because it does damage... though it all kinda evens out! At least you can re-toggle a lot faster without those rooting you


 

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Aid Self falls under #2 and #3, but is Interruptable. I'm assuming it won't be subject to unrooting? Or is there a plan to abolish interruptables entirely at some point?

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Rooting and being interruptible are two different things.

If something rooted you and was interruptible, you would be unable to interrupt yourself (outside of doing something like flying, using the power, and clicking fly off as you animated the power.)


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Posted

Oy... again, we get a statement of intent that's not entirely clear. Can we please get a little more clarification on this??

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1. AOE Heals will not root


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Healing/Radiant Aura and Warmth are AoE heals, but so is Twilight Grasp and Transfusion. Will they be unrooted as well?

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2. Self Buffs will not root

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Does this mean self-only (like Build Up, Aim, Rage, etc.) or will it include self+ally buffs (Recovery/Regen Aura, Inertial Reduction, Accelerate Metabolism, etc.)

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3. Self Heals will not root

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Dark Regeneration, Siphon Life, and Life Drain are all self heals. Will they be included for unrooting?

Sorry to be a PITA, but how can we know if something is working correctly if we don't know the exact clear and concise parameters. Yes, we can assume powers that affect enemies won't be unrooted, but I'd rather not assume anything at this point.

And can I put my 2 cents into having Inertial Reduction unrooted regardless? There is no good reason to have it root (especially considering it's not a combat power), and it only takes one time of falling out of the sky like a stone to know this.


 

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If I rez and I'm rooted (unable to flee as long as it's activating) it means I'm going to die again.

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Unfortunately, I have to question whether you're actually fleeing if you cannot get away and/or have your shields up and have hit Dark Regen (assuming necessary) by the time both the disorient and the invulnerability wear off.

If you're being mobbed, you'll pop up with full HP, anyway. If you're not, then they're going to be disoriented and wandering long enough for you to both beat feet and have your shields up to do so.

If they don't stagger around from the stun, then you're probably trying to solo an AV. ;p

DA has had plenty of love over the years. It is not suffering by any stretch of the imagination.


Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.

 

Posted

AoE ally buffs should not root.

Any power that affects a hostile roots. Transfusion and TG are debuffs as well as heals. Dark Regen and the various Life drains are attacks, as well as self-heals.


Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.

 

Posted

No you don't get it. The rez power will now root you according to both sets of notes. That means that you can't do anything until the animation is finished (and that's a really long animation).

The stun and invincibility of this power aren't a benefit, especially since the invulnerability starts when you hit the button, not when the power ends.


 

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Now about making Haymaker look like a haymaker?!


 

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Since the animators are busy working on toggles and clicks, any chance they might have an explanation for why Super Reflexes toggles take a day and a half to bring up, and most of the animation frames for those toggle activations aren't even of us like, doing anything special animation-wise? Could we maybe get some of the extra time squeezed out of those extra long animations (specifically, focused senses and the insanely long evasion)?


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Posted

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No you don't get it. The rez power will now root you according to both sets of notes. That means that you can't do anything until the animation is finished (and that's a really long animation).

The stun and invincibility of this power aren't a benefit, especially since the invulnerability starts when you hit the button, not when the power ends.

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I am intimately aware of how the power works, thank you.

And I'm saying that it has never been an issue for me. It's a long animation, yes, but the stun is going to last a significant amount of time longer than the animation - and if you haven't been putting your shields up while the animation plays, then you're the one who doesn't know how the power works.

The stun is what would allow me to retreat, if I am actually doing so instead of simply getting up to kill everything in a 30 foot radius.


Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.

 

Posted

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Vengeance, however, is a click power. I don't know if they accidentally changed it to be unrooted, but because it is a self+ally click buff, it should root. If it was self-only click buff, then it shouldn't root. But once a click power involves allies and is not an AoE heal, then it roots.


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Vengence is an AOE heal. The huge buffs are just a side effect.


 

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No you don't get it. The rez power will now root you according to both sets of notes. That means that you can't do anything until the animation is finished (and that's a really long animation).

The stun and invincibility of this power aren't a benefit, especially since the invulnerability starts when you hit the button, not when the power ends.

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You've never been able to cast other powers while the first power's animation is still going, whether it rooted or not.

Also, the invulnerability starts 0.25 seconds after you hit the button... not that this matters, much. It's still 10 seconds of invulnerability after a 1.17 seconds animation; you should still be able to pop a couple heal inspirations and retoggle, even if the animation pops up to 1.5 seconds.


 

Posted

[ QUOTE ]
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1. AOE Heals will not root


[/ QUOTE ]
Healing/Radiant Aura and Warmth are AoE heals, but so is Twilight Grasp and Transfusion. Will they be unrooted as well?


[/ QUOTE ]

I would have to assume since they are also enemy debuffs that they will still root.

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3. Self Heals will not root

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Dark Regeneration, Siphon Life, and Life Drain are all self heals. Will they be included for unrooting?


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All three of those powers deal damage to enemies so should still root you.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
1. AOE Heals will not root


[/ QUOTE ]
Healing/Radiant Aura and Warmth are AoE heals, but so is Twilight Grasp and Transfusion. Will they be unrooted as well?


[/ QUOTE ]

I would have to assume since they are also enemy debuffs that they will still root.

[ QUOTE ]

[ QUOTE ]
3. Self Heals will not root

[/ QUOTE ]
Dark Regeneration, Siphon Life, and Life Drain are all self heals. Will they be included for unrooting?


[/ QUOTE ]

All three of those powers deal damage to enemies so should still root you.

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Yes, but like I said, I'd rather not assume.


 

Posted

I will give you five cookies if IR is unrooted


 

Posted

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I will give you five cookies if IR is unrooted

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and I shall match that offer. Anyone else want to add to Lighthouse's cookie bribe?


All rules aside, when you have a travel-related power like IR, it needs to not stop your movement for 2 seconds. It's counter-productive.
If that can't be done, then perhaps IR itself needs an overhaul. Maybe a slightly longer duration, or faster casting time (.3 seconds of rooting would maybe not get noticed), or something.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
1. AOE Heals will not root


[/ QUOTE ]
Healing/Radiant Aura and Warmth are AoE heals, but so is Twilight Grasp and Transfusion. Will they be unrooted as well?


[/ QUOTE ]

I would have to assume since they are also enemy debuffs that they will still root.

[ QUOTE ]

[ QUOTE ]
3. Self Heals will not root

[/ QUOTE ]
Dark Regeneration, Siphon Life, and Life Drain are all self heals. Will they be included for unrooting?


[/ QUOTE ]

All three of those powers deal damage to enemies so should still root you.

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Yes, but like I said, I'd rather not assume.

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Cut it out.

It's been made perfectly obvious that the click rules are more restrictive than the toggle rules.

If toggle debuffs root, even if they buff or heal, then so will click debuffs, even if they buff or heal.

It's pretty obvious that the only click powers that affect others and that will be unrooted are pure heals, like Healing Aura (which was already unrooted). Click Heals that add in extra buffs (Vengeance) or debuffs (Howling Twilight) will root as they've always been.

My question about click self+ally buffs was never answered until the clarification was made in the patch notes. Don't hold your breath for a redname to clarify this any further until the next patch.


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Posted

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I will give you five cookies if IR is unrooted

[/ QUOTE ]

and I shall match that offer. Anyone else want to add to Lighthouse's cookie bribe?


All rules aside, when you have a travel-related power like IR, it needs to not stop your movement for 2 seconds. It's counter-productive.
If that can't be done, then perhaps IR itself needs an overhaul. Maybe a slightly longer duration, or faster casting time (.3 seconds of rooting would maybe not get noticed), or something.

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Is IR a toggle or a click power?

Group Fly (a toggle) used to root, but it doesn't anymore (under the new toggle rules). If IR is a toggle, it shouldn't be rooted. If it is a click, then it should root.

If it is a click and you don't want it to root, then you're asking for another exception to the rule. Comparing it to Group Fly probably isn't going to help make the case since Group Fly is from a power pool which specializes in travel powers. Travel powers found in AT powersets, on the other hand, (like Siphon Speed or Speed Boost) certainly do root. If IR becomes unrooted, then so should they... which is unlikely to happen.


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Posted

Thanks for keeping us informed castle.


 

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Cool.

Hey Castle, how about a typical Castle non-committal but still more information than we had before answer to the following question:

When do you expect I9 to be on test?

To avoid the answer 'soon(tm)' I'll make it multiple choice with the following disclaimer: You answer is assumed to be only an estimate and assumes that everything goes perfectly, a meteor doesn't fall on Positron and no one at Cryptic or NCSoft gets food poisoning from eating old pizza and mountain dew.

A - Within the next month
B - 1-2 months
C - 2-4 months
D - Soon(tm) as the term is used by Cryptic.

Extra credit if you can give us some idea about MoG.

EDIT: While I would love an answer to either question, I'm really just busting your chops for pure amusement value and hope you don't get annoyed as it was not my intention.

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LOL, you are bad EG. Bad bad bad.

Quit trying to storm our Castle.


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