Son of the Regen Lounge: Sit a spell!


1VB_FIST

 

Posted

I soloed tyrant with only MoG and revive from my secondary!!

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> >

Uh, really!!!


 

Posted

BUFF REVIVE SO IT USES THE "GETTING UP AND ORGASMING IN MID-AIR" ANIMATION THAT OTHER REZZES USE INSTEAD OF THE "HRRG I AM A ZOMBIE" ONE THAT ROOTS YOU AND MAKES YOU DIE AGAIN


Oops, I'm speaking my mind again. Ignore that.


 

Posted

[ QUOTE ]
I soloed tyrant with only MoG and revive from my secondary!!

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> >

Uh, really!!!

[/ QUOTE ]

in issue 3? me too. except I mean Dull Pain, not revive.


Level 50 is a journey, not a destination.

Scrapper Issues List - Going Rogue Edition

 

Posted

The Regen Lounge

is now a global chat channel. Please feel free to join. Nonsense welcome, fights not. Nerf-herding will get you silenced.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

[ QUOTE ]
Ok well to keep them nerfing revive and MoG I suggest we start talking those powers up.......ok never mind I could never post anything without laughing trying to do that.

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I kinda like revive :/ It could be better sure...

Keep em nerfin MoG. What MoG needs is say a 5 minute duraction. yeah. Just to be sure you're dead give it a pbaoe taunt-field.


 

Posted

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[ QUOTE ]
Ok well to keep them nerfing revive and MoG I suggest we start talking those powers up.......ok never mind I could never post anything without laughing trying to do that.

[/ QUOTE ]

I kinda like revive :/ It could be better sure...

Keep em nerfin MoG. What MoG needs is say a 5 minute duraction. yeah. Just to be sure you're dead give it a pbaoe taunt-field.

[/ QUOTE ]

lol


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Hey now, I just saw that we had a Regen Lounge channel. If I can remember when I get home, I'll join it.


Virtue: multiple characters.

CoH/V: Woot! Maybe Fun is to be had once again.

Ack! RUN! Regen is glowing mean & green!

If it reduces you, it's a nerf.
If it buffs the mobs, it's challenge.
They are not the same.

 

Posted

Please do join up. I play at odd hours these days (newborn in the house) but I'll be making operators of the old Regen guard.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Cool well if you get a chance I'd love to join that channel as well.


 

Posted

Will do. Might have to drop a channel but hey it's the regen lounge.

I assume this is were we will plan the talking up of MoG so as to keep the devs focused on it as what needs nerfing.


 

Posted

i've been thinking...

stop running away.

anyway, I've been thinking. An interesting point with brought up about healing and regen in another thread I was posting in, namely- the way that heals and regen react to HP buffs like DP. so i have a question that I think is interesting.

if the devs could set it up so that our regen only keyed off of our base HP, i.e. it ignored the extra HPs of DP and accolades, then do you think they would be willing to play around with the recharge of IH and also perhaps fix MoG finally?

think about it. Right now, at 50, with the accolades and DP slotted, I can get 2400 HP. That's over 1000 extra HP that directly fuels my regen rate. Those two minutes make my regen 80% faster than the baseline. And that's exactly the time of situation that they are balancing us against. We can achieve that 2/3rds of the time. It has to be taken into account.

but, if the regen rate didn't rise so dramatically due to the HP buff, I think that leaves a lot of room for buffing MoG and lowering the recharge of IH, severely.

with everything running, fully slotted, and recon kicking, we can regen and heal back about 880% of our HP for 90s at a time. For comparison, before all the nerfs started we could get 1222% per minute, all the time. So for those 90s, we do pretty darn good. making regen work off the base HP would lower that 880% to about 570%. That's about 3 full bars of HP per minute that we'd lose.

This also ties into what Arcana was saying about regen and MoG and that it's tough to get a real buff to MoG when the rest of the set is so damn good. This opens the door for a version of IH that has a shorter recharge and maybe a longer duration. it also gives them room to make MoG really good.

so what are your opinions? honestly, I'm mostly fine with regen right now so it doesn't really matter to me if this happens or not but I do think its something interesting to think about.


Level 50 is a journey, not a destination.

Scrapper Issues List - Going Rogue Edition

 

Posted

On one hand I'm interested in seeing MoG (and perhaps IH) getting a tweak/fix, but on the other hand I'm so happy they're *finally* leaving Regen alone for once.

I'm enjoying it as it is now, without having MoG btw (that power is still really silly) and I'm still a little worried that if they ever make more tweaks to Regen, Quick Recovery is up for the chopping block next (considering the reasons the Devs gave why Brutes had no Regen and Stalkers no QR).

Edit: oh and I justed joined that channel "the regen lounge", to check it out, yet there's completely *noone* around but myself


 

Posted

seems like if they just made it so that it is not based on health at all and is just selfcontained in the power they might be able to compensate stalkers a bit better for there lower hitpoints,then again maybe that is working as intended now.


if it somehow ment we could get ih back as a click i could dig it,i would like a set that is a bit more fire and forget as apossed to click hell.


 

Posted

[ QUOTE ]
Please do join up. I play at odd hours these days (newborn in the house) but I'll be making operators of the old Regen guard.

[/ QUOTE ]

That does it. I'm sending myself an email to remember to sign up for the channel. LOL


Virtue: multiple characters.

CoH/V: Woot! Maybe Fun is to be had once again.

Ack! RUN! Regen is glowing mean & green!

If it reduces you, it's a nerf.
If it buffs the mobs, it's challenge.
They are not the same.

 

Posted

[ QUOTE ]
i've been thinking...

stop running away.

anyway, I've been thinking. An interesting point with brought up about healing and regen in another thread I was posting in, namely- the way that heals and regen react to HP buffs like DP. so i have a question that I think is interesting.

if the devs could set it up so that our regen only keyed off of our base HP, i.e. it ignored the extra HPs of DP and accolades, then do you think they would be willing to play around with the recharge of IH and also perhaps fix MoG finally?

think about it. Right now, at 50, with the accolades and DP slotted, I can get 2400 HP. That's over 1000 extra HP that directly fuels my regen rate. Those two minutes make my regen 80% faster than the baseline. And that's exactly the time of situation that they are balancing us against. We can achieve that 2/3rds of the time. It has to be taken into account.

but, if the regen rate didn't rise so dramatically due to the HP buff, I think that leaves a lot of room for buffing MoG and lowering the recharge of IH, severely.

with everything running, fully slotted, and recon kicking, we can regen and heal back about 880% of our HP for 90s at a time. For comparison, before all the nerfs started we could get 1222% per minute, all the time. So for those 90s, we do pretty darn good. making regen work off the base HP would lower that 880% to about 570%. That's about 3 full bars of HP per minute that we'd lose.

This also ties into what Arcana was saying about regen and MoG and that it's tough to get a real buff to MoG when the rest of the set is so damn good. This opens the door for a version of IH that has a shorter recharge and maybe a longer duration. it also gives them room to make MoG really good.

so what are your opinions? honestly, I'm mostly fine with regen right now so it doesn't really matter to me if this happens or not but I do think its something interesting to think about.

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Well, it would certainly lower our overall regen as you have shown. I'm hesitant to offer a self nerf for a desired buff though. The dev history is one that takes the self nerf and increases it while taking the requested buff and either reducing it or changing it to something entirely different and undesired.

Don't get me wrong, I'd love to see Toggle-based Instant Healing back. Perhaps if they did what you suggested (Regen only works on Base HP, not total) they could give us back Toggle IH. Problem here is that there are plenty of folks who *like* click based IH.

Of course, we'd have to include MoG into this... with the Dev fascination of 15+ minute recharge times, I'm not certain we'd get a good deal on MoG. I'd rather whatever they do with it to be something along the lines of a 30 sec buff with a 5 minute recharge and not accept recharge enhancements.

Then there is the problem that NU brought up regarding Quick Recovery. I know that Castle said it wasn't being changed, but Dev minds can change rapidly and often. What's balanced and fine today is grossly overpowered tomorrow.

I guess I'm just a bit gunshy of doing anything else with Regen at this point.


Virtue: multiple characters.

CoH/V: Woot! Maybe Fun is to be had once again.

Ack! RUN! Regen is glowing mean & green!

If it reduces you, it's a nerf.
If it buffs the mobs, it's challenge.
They are not the same.

 

Posted

[ QUOTE ]
On one hand I'm interested in seeing MoG (and perhaps IH) getting a tweak/fix, but on the other hand I'm so happy they're *finally* leaving Regen alone for once.

I'm enjoying it as it is now, without having MoG btw (that power is still really silly) and I'm still a little worried that if they ever make more tweaks to Regen, Quick Recovery is up for the chopping block next (considering the reasons the Devs gave why Brutes had no Regen and Stalkers no QR).

Edit: oh and I justed joined that channel "the regen lounge", to check it out, yet there's completely *noone* around but myself

[/ QUOTE ]

As for the chat channel, it's been hard to catch people on. I was on a lot last night, if you see me on give a shout out.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

I'm with DarthMord. I don't trust that the buff to MoG would compensate for the nerf to potential regen. And Castle said they're going to change MoG at some point, just that it's not a priority. Maybe someday it will make it to the "Soon" category.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

[ QUOTE ]
I'm with DarthMord. I don't trust that the buff to MoG would compensate for the nerf to potential regen. And Castle said they're going to change MoG at some point, just that it's not a priority. Maybe someday it will make it to the "Soon" category.

[/ QUOTE ]

And then get an upgrade from "soon™" to "sooner than soon™"? Seems this will take a while indeed


 

Posted

I'm rather pleased with my build and it's abilities right now (w/o MoG) but that being said it would be nice to have a tier 9 power worthy of being a tier 9 power. But I have to agree with the point of view that the cost in our eyes as to what should be acceptable may not be that way in the devs eyes. They may take our ideas and 'run' with them, and not in the right direction. What would be ideal is if they presented us with some things they have been thinking about with MoG and the Regen catagory and asked for some opinions on the ideas and what we thought was a resonable trade off...

*wakes up* Damn just a dream again, oh well....


 

Posted

hey eg,i have seen you in the chat channel a few times.each time though you do not respond.do you have a new toon without the lounge in the chat options by chance?


 

Posted

[ QUOTE ]
[ QUOTE ]
Please do join up. I play at odd hours these days (newborn in the house) but I'll be making operators of the old Regen guard.

[/ QUOTE ]

That does it. I'm sending myself an email to remember to sign up for the channel. LOL

[/ QUOTE ]

And I remembered to join the channel. Now as I log in each character, I'm adding the Regen Lounge to each one's chat windows. Now I just need to be not so busy when there is chatter in the channel.


Virtue: multiple characters.

CoH/V: Woot! Maybe Fun is to be had once again.

Ack! RUN! Regen is glowing mean & green!

If it reduces you, it's a nerf.
If it buffs the mobs, it's challenge.
They are not the same.

 

Posted

new idea for regen and MoG's eventual replacement.

Since regen matches the other secondaries with just the first 7 powers, we need something different for the last two.

so, first we move revive to tier 9. Change nothing about it's recharge. But we change this power to be a compy of Mutation from the Radiation line. Give it a nice damage buff, acc buff, and recharge rdx to all powers as well as 75% hp and 50% end like now. The name becomes "Glorious Revival". I'd go with glorious ressurection but that's a mite religious.

Then, as our new tier 8 power, we get more of the other half of the regen set, recovery. Ideally, this would be a click power that click power that gives double the base recovery of quick recovery. I know, techincally its a conserve power clone. So what? Regen is all about the green and blue, so let's have it then. give it a similar recharge to CP of course. Call it Unflagging or Unrelenting or Tireless or something.

thoughts?


Level 50 is a journey, not a destination.

Scrapper Issues List - Going Rogue Edition