Dev Response - Badges


40Thieves

 

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A BADGE IS NOT AN INCENTIVE TO DO SOMETHING! YOU SHOULD NEVER DO SOMETHING THAT ISN'T FUN JUST TO GET A BADGE!

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Yeah, I enjoyed the hell out of killing ten thousand monkeys.


 

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Second...why are there never resources for things the players want, but always enough to nerf them? It had to take some serious hacking of the system to add clicks that automatically shut off after 30 seconds, but that was worth the effort.

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Geko and I were both surprised to find out that the powers system already DID this, so no extra coding was involved. Trust me. If it involved engineering, we would have found a different solution.

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Then can someone take a look into using this feature to enhance a power in a POSITIVE manner? (Like, say, Detention Shield?) I've often wondered why this wasn't an option, and now apparently, it was. It might not make the response less negative, but at least there will be some other powers that use this functionality, instead of just the ones that are percieved as "singled out".


 

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Yeah, I enjoyed the hell out of killing ten thousand monkeys.

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Talk about missing the point. IF YOU DIDN'T ENJOY IT, YOU SHOULDN'T HAVE DONE IT! FORGET THE BADGE!

I still want someone to tell my why you so badly want a badge, even if it requires you to do something not fun.


 

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Have you ever collected anything? (I am asking cause I honestly don't know)

For example, someone might collect comics. Now, not all comics in the series might be good (bad art, bad story) but it is part of the series and you don't want to break it up and have it piece meal.

Collectors collect things for the sake of the collection, not necessarily how they get it. It's a personal thing (it can also be an addictive thing as well). At least that is my take on it.

However, I still don't understand why people collect bobble-heads but to each their own

Btw - what's with all the caps?


 

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Well the Monkey Badge is for an accolade. So to get the accolade power to help make the game that much more enjoyable, some people have to do things that they don't necessarily want to, like kill 10 K monkeys. It was doing something in the short term that was enjoyable so that something in the long term would be more enjoyable. It's one of those "grin and bear it" type things.


 

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I think its about time to get some REAL programmers in this game.

Hopefully they have some real coders on COV...


 

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I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

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Ok.

I can understand why you won't datamine for TF Badges when this much time is required.

Now, this has probably been requested before, but with how many posts there are, I honestly don't feel like searching thru them all to find it...so with that in mind...

What about those who have compelted the Calvin Scott TF? This one is no longer around, but there was no badge for it. Will there be a badge added for this TF, and if so how would those who completed it receive it? Thru datamining or would we simply /petition to have it added. (I know that we are not supposed to /petition for TF Badges, a la Shadow Shard, but this is different as it is no longer around.)


 

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Hehehe and this right here is why i don't do TF missions anymore, nor will i ever again.
TF Missions should be much like Respects... Short and sweet. Long but not insanely long!
I mean come on 10-12 hours!?!?!?! Who the hell has that kind of time. If anything i think it would just burn me the hell out on COH and i wouldn't want to play. I know in the past doing TFs and almost getting to the end and have the team fall apart just pissed me right the hell off... So i vowed never to do the lengthy ones ever again. 2 or 3 hours okay that is fine... 10-12... God damn in the words of the Great Will Shatner... "Get a life People!" hehehe And now with them nerfin the badges, i understand why they can't datamine, but don't mess with them if you can't IMPROVE on them.

Whos with me on Shorter TF Missions!!
Casual Gamers Unite!
At least add a few that don't take more then 6 frickin hours!


 

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Well the Monkey Badge is for an accolade. So to get the accolade power to help make the game that much more enjoyable, some people have to do things that they don't necessarily want to, like kill 10 K monkeys. It was doing something in the short term that was enjoyable so that something in the long term would be more enjoyable. It's one of those "grin and bear it" type things.

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Such a nice attempt to rationalize. Sadly, I don't believe it will work.

See, either Galactiman is a smart guy playing dumb to rile people or he really is an idiot. Either way, there is no reasoning with him.

Look up Accolades Galctiman and you will understand why people collect certain Badges


Sign It : http://www.change.org/petitions/ncso...city-of-heroes

 

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What is the longest a single mission in a TF takes? Can't you just stretch a really long TF out across a week or so? Here's an idea, allow people to be a part of a TF, but also be able to do regular missions as well. So you get a team together for a TF, do a few missions for it, and people have to log for various reasons. But you want to stay on and team with some other people to do some regular missions. Currently you can't do that right? All you can do is solo. So why not have TF teams be totally separate from regular teams?


 

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Second...why are there never resources for things the players want, but always enough to nerf them? It had to take some serious hacking of the system to add clicks that automatically shut off after 30 seconds, but that was worth the effort.

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Geko and I were both surprised to find out that the powers system already DID this, so no extra coding was involved. Trust me. If it involved engineering, we would have found a different solution.


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So, I was wondering how the DAmage taken/Health Healed/Mezed/Influence badges work? DO they work the same as the TF badges? or is that work in a diffrent way, because I dont want to waste time trying to get a head start and then find out I have to statr all over in i5.

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When a new badge goes into the game it begins to start tracking it's requirements for the player. Say we add a "100 Sky Raider Shield Generator" badge in an upcoming issue. Since we never tracked Shield Generators before, it begins tracking it as soon as the update goes up. Previous Sheild Generators are not counted.

But if we, in a later issue, add a "500 Sky Raider Shield Generator" badge, then we would have already been counting the Shield Generators, even beyond 100. So if, when the issue goes live, you had killed 501 Shield Generators, you would be issued the badge upon logging in.

So healing, damage taken, influence earn, debt, etc.... all that stuff is currently being tracked on your characters, so when the new badges go in, you will have a head start on them. No datamine required.

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I guess the question that still confuses and concerns me is A) why no monster badge for tf monster spawns and B) if supposedly they're aren't, then how'd I get babbageadge a couple weeks ago on synapse?

was there some confusion? An error? Are you going to pee-kay me the next time I try to train at Valkyrie?


 

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I have looked up Accolades, and all of them combined will probably effect your gameplay slightly moreso than a badge. That is, not much at all. Unless you wanna tell me that having 15% more HP will let you survive that fight that you couldn't before. Or that extra 10 endurance will let you fire off one last attack that allows you to kill that AV that you never could before. Or those powers that you can use once every 25 minutes will let you bump your difficulty up to Invincible, which was heretofore impossible. Or that having all of them will let you do anything you couldn't do before with any sort of greater success. If you feel like telling me that, then you better have an actual example to back it up.


 

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Well the Monkey Badge is for an accolade. So to get the accolade power to help make the game that much more enjoyable, some people have to do things that they don't necessarily want to, like kill 10 K monkeys. It was doing something in the short term that was enjoyable so that something in the long term would be more enjoyable. It's one of those "grin and bear it" type things.

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Such a nice attempt to rationalize. Sadly, I don't believe it will work.

See, either Galactiman is a smart guy playing dumb to rile people or he really is an idiot. Either way, there is no reasoning with him.

Look up Accolades Galctiman and you will understand why people collect certain Badges

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Are the Task Force badges in question part of those Accolades?

Also, is another 10 endurance worth the time it takes to get it?

They can't do the badges due to it being unfeasible. Live with it. With all the crap that's flying around now due to I5 and CoV, I doubt this TF badge is even in the periphery of their concern. Pick your battles, people.


 

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Are the Task Force badges in question part of those Accolades?

Also, is another 10 endurance worth the time it takes to get it?

They can't do the badges due to it being unfeasible. Live with it. With all the crap that's flying around now due to I5 and CoV, I doubt this TF badge is even in the periphery of their concern. Pick your battles, people.


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Just because YOU don't think something is important doesn't mean it isn't.
Get over yourself


 

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I'm with Shadow Song.

Pick your battles? You in a losing one in this thread "Foo". Our concerns are valid, and they are woth mentioning to the people that take our money.

Thats what these boards are for right?

Oh wait....no...your right...I'll voice an opinion only to have people tell me its not allowed or its too bad. Good lord.....

Edit: Foo...you must play WoW right?


 

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I have looked up Accolades, and all of them combined will probably effect your gameplay slightly moreso than a badge. That is, not much at all. Unless you wanna tell me that having 15% more HP will let you survive that fight that you couldn't before. Or that extra 10 endurance will let you fire off one last attack that allows you to kill that AV that you never could before. Or those powers that you can use once every 25 minutes will let you bump your difficulty up to Invincible, which was heretofore impossible. Or that having all of them will let you do anything you couldn't do before with any sort of greater success. If you feel like telling me that, then you better have an actual example to back it up.

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All of that and you still don't know what Zookeeper is for.

It's arguably one of the best ways to keep yourself alive in the late game.

Once again, as before, I'm up against you and your monkeyboy Foo007.

All I ever see you two post is hate for people on the boards just to spite. I don't even know why you are interested in this game. All you ever do is [censored] on people and their feedback to the Development Team like you're god on high and the rest of us are beneath you.

Why don't you [censored] off already.

If nothing in this game is worth anything, why are you even here?

Why do you hang around this place?

Why are you such an arsewhole?

Why do you care that the rest of us like to collect badges and have a bone to pick about the way they're implmented with the Dev Team?


Sign It : http://www.change.org/petitions/ncso...city-of-heroes

 

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Trust me. If it involved engineering, we would have found a different solution.


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*nod* I imagine that's the same reason an mob limit was hastily slapped onto all AoE powers rather than engineering a solution to the problem of mob stacking. It's always easier to nerf than to actually fix something, right?


 

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I have looked up Accolades, and all of them combined will probably effect your gameplay slightly moreso than a badge. That is, not much at all. Unless you wanna tell me that having 15% more HP will let you survive that fight that you couldn't before. Or that extra 10 endurance will let you fire off one last attack that allows you to kill that AV that you never could before. Or those powers that you can use once every 25 minutes will let you bump your difficulty up to Invincible, which was heretofore impossible. Or that having all of them will let you do anything you couldn't do before with any sort of greater success. If you feel like telling me that, then you better have an actual example to back it up.

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All of that and you still don't know what Zookeeper is for.

It's arguably one of the best ways to keep yourself alive in the late game.

Once again, as before, I'm up against you and your monkeyboy Foo007.

All I ever see you two post is hate for people on the boards just to spite. I don't even know why you are interested in this game. All you ever do is [censored] on people and their feedback to the Development Team like you're god on high and the rest of us are beneath you.

Why don't you [censored] off already.

If nothing in this game is worth anything, why are you even here?

Why do you hang around this place?

Why are you such an arsewhole?

Why do you care that the rest of us like to collect badges and have a bone to pick about the way they're implmented with the Dev Team?

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/signed


 

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Posi - Gimme a break.

18 months to datamine? Wrong. I2 is where you start from. Thats what...10 months?

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Even if you very generously assume that the time taken would be halved if you start from I2, that's still going to take a full year to process.

It isn't worth it. Suck it up. Either do the TF again, or don't do it. Your choice. Not a forced decision.

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Uhm it is worth it. SO it takes a year? it will take at least that long to get the new Billion point badges anyway.

I say mine away!

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From your perspective perhaps. You're not the one devoting cycles to the useless project.


 

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I have looked up Accolades, and all of them combined will probably effect your gameplay slightly moreso than a badge. That is, not much at all. Unless you wanna tell me that having 15% more HP will let you survive that fight that you couldn't before. Or that extra 10 endurance will let you fire off one last attack that allows you to kill that AV that you never could before. Or those powers that you can use once every 25 minutes will let you bump your difficulty up to Invincible, which was heretofore impossible. Or that having all of them will let you do anything you couldn't do before with any sort of greater success. If you feel like telling me that, then you better have an actual example to back it up.

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Actually, Accolade powers do make a difference. Take the Vanguard accolade that further empowers the duration of all hold powers. The Vanguard accolade is a VERY good tool to use during the hold phase of a Hamidon Raid. If you don't know this because you've never done a Hamidon raid before, then you shouldn't be posting on this topic.


 

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Part of the problem, from how I'm hearing those upset (and I do think the yelling is getting a bit loud and melodramatic), is residual resentment over the end of souvenirs and how that was handled. The change in procedure was made without communication to us (invoking the same stealth-nerf reactions) and the rationale for the change (that the souvenirs were only being awarded to TF leaders and team mates had to petition to get it) came off as disingenuous in contrast to player's in-game experiences and (IIRC) not given further explanation or an apology. (I know there are plenty of posters who wouldn't be satisfied by an apology for the misstatement, but I think it would go far to placating more players who will go silent on the issue.)

I think some of this furor carries over bad feelings from how the souvenirs ended. The reward was taken away without a plan to deal with customers who may be frustrated with the change. A pre-emptive message regretfully outlining why the change was necessary would have gotten some outrage, but would have generated less cynicsm in the long run than waiting until someone was dissatisfied to deal with the change. I think that addressing that would help people deal with this a bit.

However, I think the biggest problem is that a lot of players (evidently) don't consider two of the four Shadow Shard Task Forces worthwhile content on their own, that they're only worthwhile if they can get a souvenir or badge for it. I hope this gets consideration because revamped TFs feel like new content, as much as new TFs.

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Yes. Absolutely. I agree with all of this.

Thank you for the great post.


My characters at Virtueverse
Faces of the City

 

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Well the Monkey Badge is for an accolade. So to get the accolade power to help make the game that much more enjoyable, some people have to do things that they don't necessarily want to, like kill 10 K monkeys. It was doing something in the short term that was enjoyable so that something in the long term would be more enjoyable. It's one of those "grin and bear it" type things.

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Such a nice attempt to rationalize. Sadly, I don't believe it will work.

See, either Galactiman is a smart guy playing dumb to rile people or he really is an idiot. Either way, there is no reasoning with him.

Look up Accolades Galctiman and you will understand why people collect certain Badges

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Are the Task Force badges in question part of those Accolades?

Also, is another 10 endurance worth the time it takes to get it?

They can't do the badges due to it being unfeasible. Live with it. With all the crap that's flying around now due to I5 and CoV, I doubt this TF badge is even in the periphery of their concern. Pick your battles, people.

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Actually the Task Force badges were not even part of this sub discussion, so I don't know why you even responded. And yes, some of the Accolades like the Vanguard can be very useful in the right situations. Also that extra 15% to your HP could be just what a blaster, defender, controller etc. need to get out of a tricky situation.

I've gotten over the fact that they can't datamine, so I'll be doing them again mainly to help out SG mates who want to do them. And as far as picking battles, we can battle anything we choose to. That's why we have forums - to discuss anything we damn well please. The devs said that they won't do it, so there's no argument anymore, but if people want to come on here and rant then let them. If you don't want to hear it, then read another topic/forum.


 

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Zookeeper is an Achievement badge, which in and of itself does nothing. It is a prerequisite for the Vanguard accolade, which doubles mez, holds, and knockback for 1 minute every 25 minutes. You're trying to tell me that is one of the best ways to stay alive in the late game? I find that really hard to believe.

You talk about me wanting to stop you from voicing your opinion (which was never my intention) while you yourself are telling me to stop voicing my own opinion. Hypocrisy.

And thanks for being a presumptuous troll and not directly responding to any of my points or questions with anything more than insults. I'm not even going to respond to the rest of your useless post.


 

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Posi - Gimme a break.

18 months to datamine? Wrong. I2 is where you start from. Thats what...10 months?

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Even if you very generously assume that the time taken would be halved if you start from I2, that's still going to take a full year to process.

It isn't worth it. Suck it up. Either do the TF again, or don't do it. Your choice. Not a forced decision.

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Uhm it is worth it. SO it takes a year? it will take at least that long to get the new Billion point badges anyway.

I say mine away!

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From your perspective perhaps. You're not the one devoting cycles to the useless project.

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True; I am the one paying them to do it. And just because you think it's useless doesn't mean it is.


 

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Zookeeper is an Achievement badge, which in and of itself does nothing. It is a prerequisite for the Vanguard accolade, which doubles mez, holds, and knockback for 1 minute every 25 minutes. You're trying to tell me that is one of the best ways to stay alive in the late game? I find that really hard to believe.

You talk about me wanting to stop you from voicing your opinion (which was never my intention) while you yourself are telling me to stop voicing my own opinion. Hypocrisy.

And thanks for being a presumptuous troll and not directly responding to any of my points or questions with anything more than insults. I'm not even going to respond to the rest of your useless post.

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Yes, the Vanguard accolade is very useful. Ask anyone who has participated in Hamidon Raids. Sometimes, that extra hold time is just what is needed to hold the Hamidon long enough to take him down. Like I said, if you didn't know this, then you shouldn't be posting on a topic such as the usefulness of accolades.