warden_de_dios

Legend
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  1. I wonder what shape I20 is going to be in when Pax East rolls around, I think it's the 11th of next month. It would be totally awesome if Pax goers could play the new content at the event.
  2. Paragon uses the Klingon employment and advancement system. You kill someone who works there, you get their job. You want to move up the corporate ladder, kill your superiors.

    In honorable combat of course.
  3. Quote:
    Originally Posted by Nericus View Post
    Ah just remembered for those that are interested: they just wrapped a comic miniseries titled KHAN: Ruling in H---. It shows how they setup after being left by Kirk, how things were at first, how they observed the destruction of Ceti Alpha 6 in their telescopes, the unrest among them and of course what Khan did about it all. Fun read.

    I didn't enjoy that comic at all, what was Khan's motivation after getting marooned on that planet? Sit around and act like a hippy until everything was taken away from him and then the only thing he could do was blame Kirk.

    I sympathized with the Augments that tried to overthrow Khan more then I cared about what Khan was up to or thinking.

    In TOS and ST:WoK Khan is a resourceful and superior intellect. He was neither of those things in that comic.
  4. Quote:
    Originally Posted by Rodion View Post
    I don't have access to my computer now so I can't test this myself. Is it possible to use the face scaling options to change the wolf head to make it appear ... um ... foxier?
    I don't think scaling is going to allow you to have a color pattern like this

  5. The emotes Hiss and Sniff animate into the normal non beast mode idle stance and not the beast mode idle stance. Is there anyway to get those animations to use the beast mode idle stance at the end of the animation. Going from these emotes to normal idle to beast mode idle looks really awkward.

    At the end of the savage emote the character just sits there in this bizzare and totally cool stance. Can we get this as a form of hero stance.



    Every other pack I thought the female model came out with the best options but this pack looks really good with the Huge model. I'll even go so far as to say it looks GREEEAAAT!!!!

    The beast run looks great with giant forearms, I hope some day in the future there's a way to get giant forearms that don't use Robotic Tech arms. I think maxing out the shoulder slider and making your legs as small as possible makes the beast run animation more visually appealing.
  6. Is there anyway to get whatever suppresses my weapons when I move forward with beast run to not suppress my weapons when I jump? I understand the need for the weapons to suppress when I run with my hands but I'm spending a lot of time in the air it would be nice to have the weapons appear during that animation. If I use beast run and them come to a complete stop the beast run idle animation will allow my weapons to be out, can beast run jump allow that as well?


    Wolf Head needs a Fox Pattern.

    Can I give you my $10 now?


  7. So is Spidey going to need to wear two costumes under his civilian clothes now?
  8. warden_de_dios

    Check this out!

    All those
    404 Error File Not Found
    pages make me sad.

    For years in comic book store back rooms and in dark alleys behind comic conventions I've heard talk of the My Little Pony comic where Sorbet Surprise was mis-drawn as Chocolate Chip throughout the whole comic. I've always wanted to see this for myself, how can anyone mix up Sorbet Surprise and Chocolate chip?

    Getting your hands on a mint condition MLP #91 is the Holy Grail of comic collecting if your just into comics for the money.
  9. Quote:
    Originally Posted by Evangel_NA View Post

    Yep, and that was the big reason I started leaning away from demorecord. I didn't want to "dumb down" an action scene just because of restrictions. I could rewrite it with demorecording in mind but then I'd never ever be happy with the end result. I figured if anyone had demorecord ideas to cheat it, great, but really at this point the action almost requires an extra helping hand - 3D modeling or otherwise.



    Good luck moving this project beyond the pipe dream stage if you're planing on someone showing up with the time and skill to animated this in 3D. To go 3D you would need someone to create each art asset needed for this movie. You want to put Statesman in your video, someone needs to build that model. Is a scene going to take place in Paragon City? Someone going to have to build that city scene out of art assets they already own, build whats needed or purchase something from the web. Are you suppling cash to help this part of the project move forward? If you need me to rain on your parade more I will, but you need to reexamine this whole project and figure out how to fit it into demorecord since all the game's art assets and locations are available for use for free.
  10. Are these new Raids level 50 incarnate content only, or can level 45s and up participate?
  11. Moses Magnum was in a couple of Classic X Men comics. Classic X Men meaning Marvel reprinted comics from the 70s in the 90s.

    Moses is from 1975, there must be someone from before that. I'm not sure Black Manta counts if he went decades without anyone seeing his skin color.
  12. I just noticed that for Robotic Arm 3 the default texture Steam Punk has been renamed to Steampunk_Lft. Under the glove tab not the right arm tab.

    Still says Steampunk under robotic arm 1.

    Still says Steampunk under robotic arm 2.

    Is this old news? or is this proof of what the next booster will be?

    What would a steampunk run look like?
  13. Quote:
    Originally Posted by vulpin View Post
    I'm definitely looking forward to this! The first toon I make after getting it likely won't use any of the costume parts but will use Beast Run - a MA/SR Natural (human) Scrapper who is a parkour practitioner (with the Leaping power pool for - of all things - Jump Kick, Combat Jumping, and Acrobatics). Still need a name for her, though...
    Parkour Lewis Cant Lose
  14. warden_de_dios

    Knockback

    Quote:
    Originally Posted by Vanden View Post
    Aw, but they're all running around and dying from my attacks...

    Then you're doing it right!!



    edit: I just used Surveillance on a Warhulk and couldn't find the listing for Knockback Resistance so I may be wrong about that.
  15. warden_de_dios

    Knockback

    Quote:
    Originally Posted by Vanden View Post
    I dunno, I just tried comparing my unslotted Energy Torrent (mag 5 KB) to my slotted Power Thrust (mag 45 KB) on a level 40-ish Warhulk and the knockback distance looked pretty much the same to me.
    Warhulks have a rather large amount of knockback resistance. Try the same test on a minion.
  16. Quote:
    Originally Posted by Obscure Blade View Post
    He's fixed? Poor guy...
    Please Spray and Neuter your Werewolves.
  17. http://www.youtube.com/watch?v=R4xL3...layer_embedded

    at least his momma taught him to see please and thank you
  18. you can cheat a few emotions with demorecord. In the demorecord you'll see were the face model is being called.

    0 100 Player
    0 100 NEW "Deja Strange"
    0 100 COSTUME 4 00538bbf 4.802000 0.208800 0.000000 0.593400 0.516500 -0.456000 0.604400 0.020000 0.000000 1.000000 0.660000 0.680000 0.550000 0.180000 -0.420000 -0.010000 -0.030000 -0.220000 0.640000 1.000000 -0.390000 0.470000 0.560000 0.580000 -0.210000 0.430000 1.000000 -0.380000 0.660000 0.570000
    0 100 PARTSNAME V_HUGE_Pants.GEO/GEO_Hips_Monstrous_01 !hips_leather_02 none 0000111a 001f1f1f
    0 100 PARTSNAME Right_Amp skin_bare !Chest_Tribal 001f1f1f 00000000
    0 100 PARTSNAME V_HUGE_HEAD.GEO/GEO_Head_V_Asym_Standard Skin_V_Head_05 none 00575757 00316131
    0 100 PARTSNAME Smooth skin_wrapped_01a skin_wrapped_01b 00001133 00316131
    0 100 PARTSNAME V_HUGE_BOOT.GEO/GEO_LLeg*_Monstrous_Hoof_01 !X_V_SKIN_Boot_Monstrous_Hoof_Bare none 00575757 001f0000
    0 100 PARTSNAME Martial_Tassle_01 Martial_Tassle_01 none 00001133 00001c55
    0 100 PARTSNAME V_HUGE_Hair.GEO/GEO_Hair_Fighthawk_01 !Hair_V_Hipster_01 !Hair_V_Hipster_01_Mask 0000547f 001e1e61
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME Horn_02 Horn_01a Horn_01b 0000547f 00001a26
    0 100 PARTSNAME none none none 001f1f1f 001f1f1f
    0 100 PARTSNAME none none none 00001c55 001f1f1f
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 003c5561 00c06363
    0 100 PARTSNAME Beard_Goatee_02 Beard_01a Beard_01b 00003855 00000a1f
    0 100 PARTSNAME Robotic_02 Robotic_Banded Robotic_Banded_01b 001f1f1f 00001133
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00000000 00000000
    0 100 PARTSNAME none none none 00001a26 003fbeff 00000000 00000000 Costumes/AnimatedTails/AnimatedTail_Lion01_Huge.fx

    The yellow text is a face texture that you can easily swap out for a different face. So you can do a super smilely face in one scence and a super frowny face in anther scence.

    Getting a screenplay together for this project is pretty important but you're going to want to storyboard this project (like they do in comics).
  19. warden_de_dios

    Buzzsaw Melee

    These Buzzsaws are made with Liefield technology, so they don't have to worry about stuff like spinning backwards.