vernichterhelge

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  1. I want to make a claw/regen scrapper like wolverine but not sure what the best leveling or lvl50 build would be.
    i think it would contain mutation origin jump as travelpower, hasten, healthpool and bodymastery but would not contain MoG:
    so what can i do?
  2. on my IOd claws/regen i get around 80 HP/sec (with DP and without IH); 122 HP/sec without DP but with IH); 55 HP/sec (without DP and IH); 181 HP/sec (with IH and DP)

    but i dont know how good this is
  3. rad/cold corr; ice/rad corr; sonic/cold corr; ice/traps corr; ill/rad troller; plant/storm troller; robo/ff MM; robo/dm MM; robo/pain MM; necro/dm MM; emp/ele def; ff/energy def; ele/fire brute; db/stone brute; bs/reg scrapper; huntsman; nightwidow/fort (sec build); ill/kin troller
  4. mine was about 700 million inf but got a ot of things with merrits.
    PA is not perma but as said above the Phatasms decoy fills the gap
    if you need a build, look at this or at locals mans giude:

    Hero Plan by Mids' Hero Designer 1,601
    http://www.cohplanner.com/

    Level 50 Technology Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Radiation Emission
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Ice Mastery

    Hero Profile:
    ------------
    Level 1: Blind BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(3), BasGaze-Rchg/Hold:30(7), BasGaze-EndRdx/Rchg/Hold:30(29), BasGaze-Acc/EndRdx/Rchg/Hold:30(40), BasGaze-Slow%:30(46)
    Level 1: Radiant Aura Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(3), Dct'dW-Heal/Rchg:50(11), Dct'dW-Heal/EndRdx/Rchg:50(29), Dct'dW-Heal:50(40), Dct'dW-Rchg:50(46)
    Level 2: Spectral Wounds Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(5), Thundr-Dmg/Rchg:50(13), Thundr-Acc/Dmg/Rchg:50(17), Thundr-Acc/Dmg/EndRdx:50(42), Thundr-Dmg/EndRdx/Rchg:50(43)
    Level 4: Accelerate Metabolism Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(5), Efficacy-EndMod/Acc/Rchg:50(7), Efficacy-EndMod/EndRdx:50(17), Efficacy-EndMod/Acc:50(43), Efficacy-Acc/Rchg:50(43)
    Level 6: Combat Jumping LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(9)
    Level 8: Superior Invisibility LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(9), LkGmblr-Def/EndRdx/Rchg:50(15)
    Level 10: Radiation Infection DarkWD-ToHitDeb:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(11), DarkWD-ToHitDeb/EndRdx:50(25), DarkWD-ToHitDeb/Rchg:50(25)
    Level 12: Group Invisibility Krma-ResKB:30(A), LkGmblr-Rchg+:50(13), LkGmblr-Def/EndRdx:50(15)
    Level 14: Super Jump Winter-ResSlow:50(A)
    Level 16: Hurdle Jump-I:50(A)
    Level 18: Phantom Army ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(19), ExRmnt-Acc/Dmg/Rchg:50(19), ExRmnt-EndRdx/Dmg/Rchg:50(37), S'bndAl-Dmg/Rchg:50(37), S'bndAl-Build%:50(37)
    Level 20: Health Mrcl-Heal:40(A), Numna-Regen/Rcvry+:50(21), Numna-Heal:50(21), Mrcl-Rcvry+:40(23)
    Level 22: Stamina EndMod-I:50(A), EndMod-I:50(23)
    Level 24: Enervating Field EndRdx-I:50(A)
    Level 26: Spectral Terror Abys-Acc/Rchg:50(A), Abys-EndRdx/Fear:50(27), Abys-Acc/EndRdx:50(27), Abys-Fear/Rng:50(34), Abys-Acc/Fear/Rchg:50(36)
    Level 28: Mutation RechRdx-I:50(A)
    Level 30: Lingering Radiation TmpRdns-Acc/Slow:50(A), TmpRdns-Acc/EndRdx:50(31), TmpRdns-Rng/Slow:50(31), TmpRdns-EndRdx/Rchg/Slow:50(31), TmpRdns-Acc/Dmg/Slow:50(40)
    Level 32: Phantasm ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(33), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-Dmg/EndRdx:50(33), C'Arms-Acc/Dmg:30(34), C'Arms-Acc/Dmg/Rchg:30(34)
    Level 35: Hasten RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36)
    Level 38: Deceive CoPers-Conf:50(A), CoPers-Conf/Rchg:50(39), CoPers-Acc/Conf/Rchg:50(39), CoPers-Acc/Rchg:50(39), CoPers-Conf/EndRdx:50(42)
    Level 41: Hibernate RechRdx-I:50(A), RechRdx-I:50(42)
    Level 44: Ice Blast Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(45), Decim-Acc/EndRdx/Rchg:40(45), Decim-Build%:40(46)
    Level 47: Ice Storm TmpRdns-Acc/Slow:50(A), TmpRdns-Dmg/Slow:50(48), TmpRdns-EndRdx/Rchg/Slow:50(48), TmpRdns-Acc/Dmg/Slow:50(48)
    Level 49: EM Pulse BasGaze-Rchg/Hold:30(A), BasGaze-Acc/Hold:30(50), BasGaze-Acc/Rchg:30(50), BasGaze-Acc/EndRdx/Rchg/Hold:30(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    ------------
    Set Bonus Totals:
    12,5% DamageBuff(Smashing)
    12,5% DamageBuff(Lethal)
    12,5% DamageBuff(Fire)
    12,5% DamageBuff(Cold)
    12,5% DamageBuff(Energy)
    12,5% DamageBuff(Negative)
    12,5% DamageBuff(Toxic)
    12,5% DamageBuff(Psionic)
    8,75% Defense(Energy)
    8,75% Defense(Negative)
    6,25% Defense(Ranged)
    4,05% Max End
    2,75% Enhancement(Terrorized)
    3% Enhancement(RunSpeed)
    3% Enhancement(FlySpeed)
    3% Enhancement(JumpHeight)
    3% Enhancement(JumpSpeed)
    4% Enhancement(Confused)
    16% Enhancement(Accuracy)
    91,3% Enhancement(RechargeTime)
    4% Enhancement(Heal)
    4% FlySpeed
    68,7 HP (6,75%) HitPoints
    4% JumpHeight
    4% JumpSpeed
    Knockback (Mag -4)
    Knockup (Mag -4)
    MezResist(Confused) 10%
    MezResist(Held) 10%
    MezResist(Immobilize) 12,8%
    MezResist(Sleep) 10%
    MezResist(Stun) 10%
    MezResist(Terrorized) 12,2%
    22% (0,37 End/sec) Recovery
    78% (3,31 HP/sec) Regeneration
    20% ResEffect(FlySpeed)
    20% ResEffect(RechargeTime)
    20% ResEffect(RunSpeed)
    1,26% Resistance(Fire)
    1,26% Resistance(Cold)
    1,26% Resistance(Toxic)
    1,26% Resistance(Psionic)
    4% RunSpeed






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  5. and if you wanna go for lots of merrits you can 3slot your TP with BotZ (each will give 3,13% ranged- and aoedef
  6. take 2 def IOs in manuevers
    and the second slot with a defIO in hide and your capped to ranged/melee
    here the build with added slots and manuevers (actually slotted 2 def IOs but when you flip the slots in maneuvers to alternate there are 2 lvl 50 def/end IOs:

    Villain Plan by Mids' Villain Designer 1,601
    http://www.cohplanner.com/

    Shinobi-Mono: Level 50 Magic Stalker
    Primary Power Set: Dual Blades
    Secondary Power Set: Ninjitsu
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    ------------
    Level 1: Nimble Slash Mako-Acc/Dmg:40(A), Mako-Dmg/EndRdx:40(3), Mako-Dmg/Rchg:40(3), Mako-Acc/EndRdx/Rchg:40(5), Mako-Acc/Dmg/EndRdx/Rchg:40(5), Mako-Dam%:40(7)
    Level 1: Hide DefBuff-I:50(A), DefBuff-I:50(37)
    Level 2: Power Slice T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:30(9), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(11), T'Death-Dam%:40(11)
    Level 4: Ninja Reflexes RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(13), RedFtn-EndRdx/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def:50(43), RedFtn-EndRdx:50(43)
    Level 6: Assassin's Blades C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(15), C'ngImp-Dmg/Rchg:50(17), C'ngImp-Acc/Dmg/Rchg:50(17), C'ngImp-Acc/Dmg/EndRdx:50(19), C'ngImp-Dmg/EndRdx/Rchg:50(19)
    Level 8: Danger Sense RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(21), RedFtn-EndRdx/Rchg:50(21), RedFtn-Def/EndRdx/Rchg:50(23), RedFtn-Def:50(46), RedFtn-EndRdx:50(46)
    Level 10: Hurdle Jump-I:50(A)
    Level 12: Combat Jumping Krma-ResKB:30(A)
    Level 14: Swift Run-I:50(A)
    Level 16: Kuji-In Rin RechRdx-I:50(A), RechRdx-I:50(31)
    Level 18: Vengeful Slice T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(23), T'Death-Dmg/Rchg:40(25), T'Death-Acc/Dmg/EndRdx:40(25), T'Death-Dam%:40(27), T'Death-Dmg/EndRdx/Rchg:40(27)
    Level 20: Stamina EndMod-I:50(A), EndMod-I:50(29), EndMod-I:50(29)
    Level 22: Kuji-In Sha Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(31), Dct'dW-Heal/EndRdx/Rchg:50(31), H'zdH-Heal/Rchg:40(33), H'zdH-Heal/EndRdx/Rchg:40(33), S'fstPrt-ResDam/Def+:30(33)
    Level 24: Build Up RechRdx-I:50(A), RechRdx-I:50(36)
    Level 26: Sweeping Strike Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(34), Oblit-Dmg/Rchg:50(34), Oblit-Acc/Dmg/Rchg:50(34), Oblit-Acc/Dmg/EndRdx/Rchg:50(36), Oblit-%Dam:50(36)
    Level 28: Placate RechRdx-I:50(A)
    Level 30: Hasten RechRdx-I:50(A), RechRdx-I:50(46)
    Level 32: One Thousand Cuts Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(37), Oblit-Dmg/Rchg:50(37), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-%Dam:50(39)
    Level 35: Blinding Powder Mlais-Acc/Rchg:50(A), Mlais-EndRdx/Conf:50(40), Mlais-Acc/EndRdx:50(40), Mlais-Conf/Rng:50(40), Mlais-Acc/Conf/Rchg:50(42), Mlais-Dam%:50(42)
    Level 38: Kuji-In Retsu RechRdx-I:50(A)
    Level 41: Dark Blast Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(42), Decim-Dmg/Rchg:40(43), Decim-Acc/EndRdx/Rchg:40(45), Decim-Acc/Dmg/Rchg:40(45)
    Level 44: Shadow Meld RechRdx-I:50(A), RechRdx-I:50(45)
    Level 47: Soul Storm BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(48), BasGaze-Rchg/Hold:30(48), BasGaze-Acc/EndRdx/Rchg/Hold:30(48), Dev'n-Hold%:50(50), Lock-%Hold:50(50)
    Level 49: Maneuvers DefBuff-I:50(A), DefBuff-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Run-I:50(A)
    Level 2: Rest Empty(A)
    Level 1: Assassination
    ------------
    Set Bonus Totals:
    20,5% DamageBuff(Smashing)
    20,5% DamageBuff(Lethal)
    20,5% DamageBuff(Fire)
    20,5% DamageBuff(Cold)
    20,5% DamageBuff(Energy)
    20,5% DamageBuff(Negative)
    20,5% DamageBuff(Toxic)
    20,5% DamageBuff(Psionic)
    10,5% Defense(Smashing)
    10,5% Defense(Lethal)
    3% Defense(Fire)
    3% Defense(Cold)
    11,4% Defense(Energy)
    11,4% Defense(Negative)
    3% Defense(Psionic)
    18% Defense(Melee)
    16,1% Defense(Ranged)
    3% Defense(AoE)
    2,25% Max End
    2,5% Enhancement(Confused)
    25% Enhancement(Accuracy)
    45% Enhancement(RechargeTime)
    81,3 HP (6,75%) HitPoints
    Knockback (Mag -4)
    Knockup (Mag -4)
    MezResist(Held) 8,8%
    MezResist(Immobilize) 18,2%
    MezResist(Stun) 4,4%
    MezResist(Terrorized) 2,2%
    6% (0,1 End/sec) Recovery
    3,78% Resistance(Fire)
    3,78% Resistance(Cold)
    2,5% Resistance(Psionic)






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    PS: my planer sais: 45,1% (+ 2,81% unsuppressed part of hide) ranged def and 43,3% (+2,81% unsuppressed part of hide) melee def

    or with the def/end IOs: 44,7% (+2,81%) ranged und 42,9% (+2,81%) melee
  7. manuevers for capping ranged/melee def even after hide is suppressed
  8. for PA i would take 4 expedients reenforcments (all excepts the dm/end and the petaura), the proc from soulbound and the dmg/recharge

    you can take one slot from hasten and one from EF and move tham to stamina for 2 endmod IOs (i would prefer slotting stamina with for performance shiter (endmod endmod/acc endmod/rech and the chance for +end)

    the stealthIO in sprint has no effect SI gets you to stealthcap as a troller

    PS: take a look at local mans guide: http://tinyurl.com/n4on4v
  9. vernichterhelge

    Rad/Sonic

    as far as i tried this by eochai it worked.
    a thing like webnade is godlike by these things
    as well most targeted aoes are subscribed with a ranged or melee component (be away of melee and let the ranged def do all the work)
  10. but what is when the 120 sec are over at the moment when you are mezzed? (the chances are low but its possible)
    the IO is not be active until the mezz is over which will not happen if it is in an autopower (these are always active)
  11. for PvP as use you should take it in fast healing or health because these 2 are automaticly on and integration will be suppressed when mezzed
    PvE its not that big because you need to be mezzed by a higher mag to suppress integration
  12. i love the purple proc that i did in PA so would change one of the IOs against it
    lingering rad can get 1 or 2 recharge IOs than it will be overlapping
    maybe you want hibernate for getting endu back the quick way (has to be tested)
    btw you only need 2slotted hasten for perma it
  13. vernichterhelge

    Rad/Sonic

    Quote:
    Originally Posted by Garent View Post
    A lot of melee area attacks are considered melee type anyway.
    thats why you take hover to be high enough to be out of reach of the melee
  14. vernichterhelge

    Rad/Sonic

    Quote:
    Originally Posted by Silverado View Post
    Ranged AND AoE defense.
    go with hover and leave enough room between you and your enemy than no aoe will find to you
  15. vernichterhelge

    Rad/Sonic

    most people which solo AVs GMs with rad/sonic go for ranged def and after this for recharge:

    here a build i clicked quickly (hover is a keypower):

    Hero Plan by Mids' Hero Designer 1,601
    http://www.cohplanner.com/

    Level 50 Technology Defender
    Primary Power Set: Radiation Emission
    Secondary Power Set: Sonic Attack
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Electricity Mastery

    Hero Profile:
    ------------
    Level 1: Radiant Aura Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(3), Numna-Heal/Rchg:50(7), Numna-Heal/EndRdx/Rchg:50(33), Numna-Heal:50(40), Numna-Regen/Rcvry+:50(40)
    Level 1: Shriek Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(5), Thundr-Dmg/Rchg:50(9), Thundr-Acc/Dmg/Rchg:50(29), Thundr-Acc/Dmg/EndRdx:50(39), Thundr-Dmg/EndRdx/Rchg:50(40)
    Level 2: Accelerate Metabolism Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(3), Efficacy-EndMod/Acc/Rchg:50(7), Efficacy-Acc/Rchg:50(19), Efficacy-EndMod/Acc:50(33), Efficacy-EndMod/EndRdx:50(34)
    Level 4: Radiation Infection DarkWD-ToHitDeb:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(5), DarkWD-ToHitDeb/EndRdx:50(15), DarkWD-ToHitDeb/Rchg:50(15)
    Level 6: Hurdle Jump-I:50(A)
    Level 8: Enervating Field EndRdx-I:50(A), EndRdx-I:50(9)
    Level 10: Scream Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(11), Thundr-Dmg/Rchg:50(11), Thundr-Acc/Dmg/Rchg:50(17), Thundr-Acc/Dmg/EndRdx:50(27), Thundr-Dmg/EndRdx/Rchg:50(39)
    Level 12: Lingering Radiation P'ngTtl-Acc/Slow:50(A), P'ngTtl-Dmg/Slow:50(13), P'ngTtl-Acc/EndRdx:50(13), P'ngTtl-Rng/Slow:50(27), P'ngTtl-EndRdx/Rchg/Slow:50(33), P'ngTtl--Rchg%:50(34)
    Level 14: Health Mrcl-Rcvry+:40(A)
    Level 16: Hover Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(17)
    Level 18: Fly Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(19)
    Level 20: Stamina P'Shift-EndMod:50(A), P'Shift-End%:50(21), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(29)
    Level 22: Amplify GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(23), GSFC-ToHit/Rchg/EndRdx:50(23), GSFC-Rchg/EndRdx:50(34), GSFC-ToHit/EndRdx:50(39), GSFC-Build%:50(42)
    Level 24: Shout Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(25), Apoc-Acc/Dmg/Rchg:50(25), Apoc-Acc/Rchg:50(37), Apoc-Dam%:50(37)
    Level 26: Kick Empty(A)
    Level 28: Tough S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:50(43)
    Level 30: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/EndRdx/Rchg:50(31)
    Level 32: Hasten RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
    Level 35: Howl Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(36), Ragnrk-Acc/Dmg/Rchg:50(36), Ragnrk-Acc/Rchg:50(36), Ragnrk-Dmg/EndRdx:50(37)
    Level 38: Mutation RechRdx-I:50(A)
    Level 41: Electric Fence Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(43), Decim-Dmg/Rchg:40(43), Decim-Acc/EndRdx/Rchg:40(46), Decim-Build%:40(46)
    Level 44: Shocking Bolt Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(45), Decim-Acc/EndRdx/Rchg:40(45), Decim-Acc/Dmg/Rchg:40(46)
    Level 47: Thunder Strike Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(48), Stpfy-Acc/EndRdx:50(48), Stpfy-Stun/Rng:50(48), Stpfy-Acc/Stun/Rchg:50(50), Stpfy-KB%:50(50)
    Level 49: Super Speed Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Vigilance
    ------------
    Set Bonus Totals:
    9% DamageBuff(Smashing)
    9% DamageBuff(Lethal)
    9% DamageBuff(Fire)
    9% DamageBuff(Cold)
    9% DamageBuff(Energy)
    9% DamageBuff(Negative)
    9% DamageBuff(Toxic)
    9% DamageBuff(Psionic)
    7,25% Defense(Smashing)
    7,25% Defense(Lethal)
    7,25% Defense(Fire)
    7,25% Defense(Cold)
    24,4% Defense(Energy)
    24,4% Defense(Negative)
    6% Defense(Psionic)
    8,5% Defense(Melee)
    35,4% Defense(Ranged)
    8,5% Defense(AoE)
    4,5% Max End
    2,5% Enhancement(RunSpeed)
    2,5% Enhancement(JumpHeight)
    2,5% Enhancement(JumpSpeed)
    2,5% Enhancement(FlySpeed)
    3% Enhancement(Stun)
    47% Enhancement(Accuracy)
    56,3% Enhancement(RechargeTime)
    6% Enhancement(Heal)
    18% FlySpeed
    167,9 HP (16,5%) HitPoints
    18% JumpHeight
    18% JumpSpeed
    MezResist(Held) 6,05%
    MezResist(Immobilize) 5,5%
    MezResist(Sleep) 2,75%
    19,5% (0,33 End/sec) Recovery
    48% (2,04 HP/sec) Regeneration
    2,52% Resistance(Fire)
    2,52% Resistance(Cold)
    18% RunSpeed






    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |-------------------------------------------------------------------|
  16. i hunted all except the kronos titan (i didnt want to go the complete story arc) with this build.
    it doesnt have perma PA and AM but its enough for me:

    Hero Plan by Mids' Hero Designer 1,601
    http://www.cohplanner.com/

    Level 50 Technology Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Radiation Emission
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Ice Mastery

    Hero Profile:
    ------------
    Level 1: Blind BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(3), BasGaze-Rchg/Hold:30(7), BasGaze-EndRdx/Rchg/Hold:30(29), BasGaze-Acc/EndRdx/Rchg/Hold:30(40), BasGaze-Slow%:30(46)
    Level 1: Radiant Aura Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(3), Dct'dW-Heal/Rchg:50(11), Dct'dW-Heal/EndRdx/Rchg:50(29), Dct'dW-Heal:50(40), Dct'dW-Rchg:50(46)
    Level 2: Spectral Wounds Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(5), Thundr-Dmg/Rchg:50(13), Thundr-Acc/Dmg/Rchg:50(17), Thundr-Acc/Dmg/EndRdx:50(42), Thundr-Dmg/EndRdx/Rchg:50(43)
    Level 4: Accelerate Metabolism Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(5), Efficacy-EndMod/Acc/Rchg:50(7), Efficacy-EndMod/EndRdx:50(17), Efficacy-EndMod/Acc:50(43), Efficacy-Acc/Rchg:50(43)
    Level 6: Combat Jumping LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(9)
    Level 8: Superior Invisibility LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(9), LkGmblr-Def/EndRdx/Rchg:50(15)
    Level 10: Radiation Infection DarkWD-ToHitDeb:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(11), DarkWD-ToHitDeb/EndRdx:50(25), DarkWD-ToHitDeb/Rchg:50(25)
    Level 12: Group Invisibility Krma-ResKB:30(A), LkGmblr-Rchg+:50(13), LkGmblr-Def/EndRdx:50(15)
    Level 14: Super Jump Zephyr-ResKB:50(A)
    Level 16: Hurdle Jump-I:50(A)
    Level 18: Phantom Army ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(19), ExRmnt-Acc/Dmg/Rchg:50(19), ExRmnt-EndRdx/Dmg/Rchg:50(37), S'bndAl-Dmg/Rchg:50(37), S'bndAl-Build%:50(37)
    Level 20: Health Mrcl-Heal:40(A), Numna-Regen/Rcvry+:50(21), Numna-Heal:50(21), Mrcl-Rcvry+:40(23)
    Level 22: Stamina EndMod-I:50(A), EndMod-I:50(23)
    Level 24: Enervating Field EndRdx-I:50(A)
    Level 26: Spectral Terror Abys-Acc/Rchg:50(A), Abys-EndRdx/Fear:50(27), Abys-Acc/EndRdx:50(27), Abys-Fear/Rng:50(34), Abys-Acc/Fear/Rchg:50(36)
    Level 28: Mutation RechRdx-I:50(A)
    Level 30: Lingering Radiation TmpRdns-Acc/Slow:50(A), TmpRdns-Acc/EndRdx:50(31), TmpRdns-Rng/Slow:50(31), TmpRdns-EndRdx/Rchg/Slow:50(31), TmpRdns-Acc/Dmg/Slow:50(40)
    Level 32: Phantasm ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(33), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-Dmg/EndRdx:50(33), C'Arms-Acc/Dmg:30(34), C'Arms-Acc/Dmg/Rchg:30(34)
    Level 35: Hasten RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36)
    Level 38: Deceive CoPers-Conf:50(A), CoPers-Conf/Rchg:50(39), CoPers-Acc/Conf/Rchg:50(39), CoPers-Acc/Rchg:50(39), CoPers-Conf/EndRdx:50(42)
    Level 41: Hibernate RechRdx-I:50(A), RechRdx-I:50(42)
    Level 44: Frost Breath TmpRdns-Acc/Slow:50(A), TmpRdns-Dmg/Slow:50(45), TmpRdns-Acc/EndRdx:50(45), TmpRdns-Acc/Dmg/Slow:50(45), TmpRdns-Rng/Slow:50(46)
    Level 47: Ice Storm TmpRdns-Acc/Slow:50(A), TmpRdns-Dmg/Slow:50(48), TmpRdns-EndRdx/Rchg/Slow:50(48), TmpRdns-Acc/Dmg/Slow:50(48)
    Level 49: EM Pulse BasGaze-Rchg/Hold:30(A), BasGaze-Acc/Hold:30(50), BasGaze-Acc/Rchg:30(50), BasGaze-Acc/EndRdx/Rchg/Hold:30(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    ------------
    Set Bonus Totals:
    12,5% DamageBuff(Smashing)
    12,5% DamageBuff(Lethal)
    12,5% DamageBuff(Fire)
    12,5% DamageBuff(Cold)
    12,5% DamageBuff(Energy)
    12,5% DamageBuff(Negative)
    12,5% DamageBuff(Toxic)
    12,5% DamageBuff(Psionic)
    8,75% Defense(Energy)
    8,75% Defense(Negative)
    6,25% Defense(Ranged)
    2,7% Max End
    2,75% Enhancement(Terrorized)
    4,5% Enhancement(RunSpeed)
    4,5% Enhancement(FlySpeed)
    4,5% Enhancement(JumpHeight)
    4,5% Enhancement(JumpSpeed)
    4% Enhancement(Confused)
    4% Enhancement(Heal)
    16% Enhancement(Accuracy)
    88,8% Enhancement(RechargeTime)
    4% FlySpeed
    57,2 HP (5,63%) HitPoints
    4% JumpHeight
    4% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Confused) 10%
    MezResist(Held) 10%
    MezResist(Immobilize) 10%
    MezResist(Sleep) 10%
    MezResist(Stun) 10%
    MezResist(Terrorized) 12,2%
    23,5% (0,39 End/sec) Recovery
    78% (3,31 HP/sec) Regeneration
    1,26% Resistance(Fire)
    1,26% Resistance(Cold)
    1,26% Resistance(Toxic)
    1,26% Resistance(Psionic)
    4% RunSpeed






    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1417;706;1412;HEX;|
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    |-------------------------------------------------------------------|
    EDIT: the planer sais 116,4 sec recharge for AM but when i am ingame its not permanent
  17. i made two builds for you.
    the first is covered with common IOs and some setIOs (should be very cheap):

    Hero Plan by Mids' Hero Designer 1,601
    http://www.cohplanner.com/

    Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Sonic Resonance
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    ------------
    Level 1: Blind Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(11), Decim-Acc/EndRdx/Rchg:40(25), Decim-Acc/Dmg/Rchg:40(36), Thundr-Acc/Dmg/Rchg:50(43)
    Level 1: Sonic Siphon RechRdx-I:50(A), Acc-I:50(5), Acc-I:50(15), RechRdx-I:50(15)
    Level 2: Spectral Wounds Decim-Acc/Dmg:40(A), Decim-Acc/EndRdx/Rchg:40(3), Decim-Dmg/Rchg:40(11), Decim-Build%:40(25), Decim-Acc/Dmg/Rchg:40(36), Thundr-Acc/Dmg/Rchg:50(45)
    Level 4: Sonic Haven ResDam-I:50(A), ResDam-I:50(5)
    Level 6: Deceive CoPers-Conf:50(A), CoPers-Conf/Rchg:50(7), CoPers-Conf%:50(7), CoPers-Conf/EndRdx:50(36), CoPers-Acc/Conf/Rchg:50(37), CoPers-Acc/Rchg:50(37)
    Level 8: Superior Invisibility DefBuff-I:50(A), EndRdx-I:50(9), EndRdx-I:50(9), DefBuff-I:50(42)
    Level 10: Combat Jumping DefBuff-I:50(A), DefBuff-I:50(13)
    Level 12: Sonic Barrier ResDam-I:50(A), ResDam-I:50(13)
    Level 14: Super Jump Empty(A)
    Level 16: Group Invisibility RechRdx-I:50(A), DefBuff-I:50(17), DefBuff-I:50(17), RechRdx-I:50(23)
    Level 18: Phantom Army ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(19), ExRmnt-Acc/Dmg/Rchg:50(19), ExRmnt-EndRdx/Dmg/Rchg:50(34), S'bndAl-Build%:50(34), S'bndAl-Dmg/Rchg:50(37)
    Level 20: Sonic Dispersion ResDam-I:50(A), EndRdx-I:50(21), EndRdx-I:50(21), ResDam-I:50(43), EndRdx-I:50(50)
    Level 22: Disruption Field EndRdx-I:50(A), EndRdx-I:50(23), EndRdx-I:50(46)
    Level 24: Hurdle Jump-I:50(A)
    Level 26: Health Heal-I:50(A), Heal-I:50(27), Heal-I:50(27)
    Level 28: Stamina P'Shift-EndMod:50(A), P'Shift-End%:50(29), P'Shift-EndMod/Rchg:50(29), P'Shift-EndMod/Acc:50(40)
    Level 30: Spectral Terror Abys-Acc/Rchg:50(A), Abys-EndRdx/Fear:50(31), Abys-Acc/EndRdx:50(31), Abys-Dam%:50(31), Abys-Acc/Fear/Rchg:50(43), Abys-Fear/Rng:50(46)
    Level 32: Phantasm ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(33), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-EndRdx/Dmg/Rchg:50(33), C'Arms-Dmg/EndRdx:30(34), C'Arms-Acc/Dmg:30(46)
    Level 35: Clarity EndRdx-I:50(A)
    Level 38: Liquefy RechRdx-I:50(A), Acc-I:50(39), Acc-I:50(39), RechRdx-I:50(39), Achilles-ResDeb%:20(40), Lock-%Hold:50(40)
    Level 41: Hasten RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
    Level 44: Conserve Power RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(45)
    Level 47: Temp Invulnerability ResDam-I:50(A), EndRdx-I:50(48), EndRdx-I:50(48), ResDam-I:50(48)
    Level 49: Power Boost RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Containment



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    the second one is a build with extrem recharge to get hasten perma and PA almost perma(very expensive):

    Hero Plan by Mids' Hero Designer 1,601
    http://www.cohplanner.com/

    Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Sonic Resonance
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    ------------
    Level 1: Blind UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(3), UbrkCons-Acc/Hold/Rchg:50(11), UbrkCons-Acc/Rchg:50(13), UbrkCons-Dam%:50(25)
    Level 1: Sonic Siphon Acc-I:50(A), RechRdx-I:50(5)
    Level 2: Spectral Wounds Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(3), Apoc-Acc/Dmg/Rchg:50(11), Apoc-Acc/Rchg:50(25), Apoc-Dam%:50(36)
    Level 4: Sonic Haven ResDam-I:50(A), ResDam-I:50(5)
    Level 6: Deceive CoPers-Conf:50(A), CoPers-Conf/Rchg:50(7), CoPers-Conf%:50(7), CoPers-Conf/EndRdx:50(36), CoPers-Acc/Conf/Rchg:50(37), CoPers-Acc/Rchg:50(37)
    Level 8: Superior Invisibility LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(9), RedFtn-Def:50(9), RedFtn-EndRdx:50(15), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def/Rchg:50(42)
    Level 10: Combat Jumping LkGmblr-Rchg+:50(A)
    Level 12: Sonic Barrier ResDam-I:50(A), ResDam-I:50(13)
    Level 14: Super Jump Zephyr-ResKB:50(A)
    Level 16: Group Invisibility LkGmblr-Rchg+:50(A), RedFtn-Def:50(17), RedFtn-EndRdx:50(17), RedFtn-Def/EndRdx:50(23), RedFtn-Def/Rchg:50(43), RedFtn-Def/EndRdx/Rchg:50(46)
    Level 18: Phantom Army ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(19), ExRmnt-Acc/Dmg/Rchg:50(19), ExRmnt-EndRdx/Dmg/Rchg:50(34), S'bndAl-Build%:50(34), S'bndAl-Dmg/Rchg:50(37)
    Level 20: Sonic Dispersion ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(21), ImpSkn-EndRdx/Rchg:30(21), ImpSkn-Status:30(27), ImpSkn-ResDam/EndRdx/Rchg:30(43)
    Level 22: Disruption Field EndRdx-I:50(A), EndRdx-I:50(23)
    Level 24: Hurdle Jump-I:50(A)
    Level 26: Health Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(27)
    Level 28: Stamina Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(29), Efficacy-EndMod/Acc/Rchg:50(29), Efficacy-Acc/Rchg:50(36), Efficacy-EndMod/Acc:50(40), Efficacy-EndMod/EndRdx:50(45)
    Level 30: Spectral Terror Abys-Acc/Rchg:50(A), Abys-EndRdx/Fear:50(31), Abys-Acc/EndRdx:50(31), Abys-Dam%:50(31), Abys-Acc/Fear/Rchg:50(43)
    Level 32: Phantasm ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(33), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-EndRdx/Dmg/Rchg:50(33), C'Arms-Dmg/EndRdx:30(34), C'Arms-Acc/Dmg:30(46)
    Level 35: Clarity EndRdx-I:50(A)
    Level 38: Liquefy Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(39), Ragnrk-Acc/Dmg/Rchg:50(39), Ragnrk-Acc/Rchg:50(39), Ragnrk-Knock%:50(40), Achilles-ResDeb%:20(40)
    Level 41: Conserve Power RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
    Level 44: Temp Invulnerability ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(45), ImpSkn-EndRdx/Rchg:30(45), ImpSkn-ResDam/EndRdx/Rchg:30(46), ImpSkn-Status:30(48)
    Level 47: Hasten RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
    Level 49: Flash BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(50), BasGaze-Rchg/Hold:30(50), BasGaze-EndRdx/Rchg/Hold:30(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
    ------------
    Set Bonus Totals:
    20,5% DamageBuff(Smashing)
    20,5% DamageBuff(Lethal)
    20,5% DamageBuff(Fire)
    20,5% DamageBuff(Cold)
    20,5% DamageBuff(Energy)
    20,5% DamageBuff(Negative)
    20,5% DamageBuff(Toxic)
    20,5% DamageBuff(Psionic)
    5% Defense(Energy)
    5% Defense(Negative)
    6,25% Defense(Ranged)
    2,75% Enhancement(Terrorized)
    113,8% Enhancement(RechargeTime)
    4% Enhancement(Confused)
    39% Enhancement(Accuracy)
    91,6 HP (9%) HitPoints
    Knockback (Mag -4)
    Knockup (Mag -4)
    MezResist(Confused) 20%
    MezResist(Held) 20%
    MezResist(Immobilize) 24,4%
    MezResist(Sleep) 24,4%
    MezResist(Stun) 20%
    MezResist(Terrorized) 20%
    18% (0,3 End/sec) Recovery
    42% (1,78 HP/sec) Regeneration
    7,56% Resistance(Fire)
    7,56% Resistance(Cold)
    4% XPDebtProtection

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |-------------------------------------------------------------------|
  18. here are 2 build for my batman oriented ma/sr stalker.
    i am new by the stalkers so hope you cpuld improve my builds a bit:

    first is softcapped as cheap as i thought possible

    Villain Plan by Mids' Villain Designer 1,601
    http://www.cohplanner.com/

    Level 50 Natural Stalker
    Primary Power Set: Martial Arts
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    ------------
    Level 1: Storm Kick Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(7), Mako-Acc/EndRdx/Rchg:50(19), Mako-Acc/Dmg/EndRdx/Rchg:50(31)
    Level 1: Hide DefBuff-I:50(A), DefBuff-I:50(5), DefBuff-I:50(46)
    Level 2: Crippling Axe Kick Mako-Acc/Dmg:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(7), Mako-Dmg/Rchg:50(17), Mako-Dmg/EndRdx:50(19)
    Level 4: Focused Fighting RedFtn-Def:50(A), RedFtn-EndRdx:50(5), RedFtn-Def/EndRdx:50(15), RedFtn-Def/EndRdx/Rchg:50(37)
    Level 6: Assassin's Blow Dmg-I:50(A), Acc-I:50(9), Acc-I:50(9), Dmg-I:50(29), EndRdx-I:50(29), RechRdx-I:50(46)
    Level 8: Combat Jumping Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15)
    Level 10: Agile DefBuff-I:50(A), DefBuff-I:50(11), DefBuff-I:50(11)
    Level 12: Placate RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
    Level 14: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(40), Zephyr-ResKB:50(40)
    Level 16: Practiced Brawler RechRdx-I:50(A), RechRdx-I:50(17)
    Level 18: Hurdle Jump-I:50(A)
    Level 20: Dodge DefBuff-I:50(A), DefBuff-I:50(21), DefBuff-I:50(21), LkGmblr-Rchg+:50(46)
    Level 22: Health Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(23), Mrcl-Heal:40(23), Numna-Heal:40(31)
    Level 24: Stamina P'Shift-EndMod:50(A), P'Shift-End%:50(25), P'Shift-EndMod/Rchg:50(25), P'Shift-EndMod/Acc:50(34)
    Level 26: Crane Kick T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(27), T'Death-Dmg/Rchg:40(27), T'Death-Acc/Dmg/EndRdx:40(31), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(43)
    Level 28: Quickness Run-I:50(A)
    Level 30: Focus Chi GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(37), GSFC-Rchg/EndRdx:50(37), GSFC-Build%:50(39), GSFC-ToHit/Rchg/EndRdx:50(43), GSFC-ToHit/EndRdx:50(43)
    Level 32: Eagles Claw T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(33), T'Death-Dmg/Rchg:40(33), T'Death-Acc/Dmg/EndRdx:40(33), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(40)
    Level 35: Evasion DefBuff-I:50(A), EndRdx-I:50(36), EndRdx-I:50(36), DefBuff-I:50(36)
    Level 38: Hasten RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(39)
    Level 41: Stealth DefBuff-I:50(A), EndRdx-I:50(42), EndRdx-I:50(42), DefBuff-I:50(42)
    Level 44: Focused Senses DefBuff-I:50(A), EndRdx-I:50(45), EndRdx-I:50(45), DefBuff-I:50(45)
    Level 47: Water Spout RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48), Dsrnt-I:50(48), Dsrnt-I:50(50), Achilles-ResDeb%:20(50)
    Level 49: Hibernate RechRdx-I:50(A), RechRdx-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Clrty-Stlth:50(A)
    Level 2: Rest Empty(A)
    Level 1: Assassination



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    second is fully IOd with some purples and LotGs (softcapped as well):
    Villain Plan by Mids' Villain Designer 1,601
    http://www.cohplanner.com/

    Level 50 Natural Stalker
    Primary Power Set: Martial Arts
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    ------------
    Level 1: Storm Kick Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(7), Mako-Acc/EndRdx/Rchg:50(19), Mako-Acc/Dmg/EndRdx/Rchg:50(31)
    Level 1: Hide LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), LkGmblr-Def/EndRdx:50(46)
    Level 2: Crippling Axe Kick Mako-Acc/Dmg:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(7), Mako-Dmg/Rchg:50(17), Mako-Dmg/EndRdx:50(19)
    Level 4: Focused Fighting RedFtn-Def:50(A), RedFtn-EndRdx:50(5), RedFtn-Def/EndRdx:50(15), RedFtn-Def/EndRdx/Rchg:50(37)
    Level 6: Assassin's Blow Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(9), Hectmb-Acc/Dmg/Rchg:50(9), Hectmb-Acc/Rchg:50(29), Hectmb-Dam%:50(29)
    Level 8: Combat Jumping Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15)
    Level 10: Agile LkGmblr-Rchg+:50(A), LkGmblr-Def:50(11), LkGmblr-Def/EndRdx:50(11), LkGmblr-Def/EndRdx/Rchg:50(46)
    Level 12: Placate RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
    Level 14: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(40), Zephyr-ResKB:50(40)
    Level 16: Practiced Brawler RechRdx-I:50(A), RechRdx-I:50(17)
    Level 18: Hurdle Jump-I:50(A)
    Level 20: Dodge LkGmblr-Rchg+:50(A), LkGmblr-Def:50(21), LkGmblr-Def/EndRdx:50(21), LkGmblr-Def/EndRdx/Rchg:50(46)
    Level 22: Health Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(23), Mrcl-Heal:40(23), Numna-Heal:40(31)
    Level 24: Stamina P'Shift-EndMod:50(A), P'Shift-End%:50(25), P'Shift-EndMod/Rchg:50(25), P'Shift-EndMod/Acc:50(34)
    Level 26: Crane Kick T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(27), T'Death-Dmg/Rchg:40(27), T'Death-Acc/Dmg/EndRdx:40(31), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(43)
    Level 28: Quickness Run-I:50(A)
    Level 30: Focus Chi GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(37), GSFC-Rchg/EndRdx:50(37), GSFC-Build%:50(39), GSFC-ToHit/Rchg/EndRdx:50(43), GSFC-ToHit/EndRdx:50(43)
    Level 32: Eagles Claw T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(33), T'Death-Dmg/Rchg:40(33), T'Death-Acc/Dmg/EndRdx:40(33), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(40)
    Level 35: Evasion RedFtn-Def:50(A), RedFtn-EndRdx:50(36), RedFtn-Def/EndRdx:50(36), RedFtn-Def/EndRdx/Rchg:50(36)
    Level 38: Hasten RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(39)
    Level 41: Stealth RedFtn-Def:50(A), RedFtn-EndRdx:50(42), RedFtn-Def/EndRdx:50(42), RedFtn-Def/EndRdx/Rchg:50(42)
    Level 44: Focused Senses RedFtn-Def:50(A), RedFtn-EndRdx:50(45), RedFtn-Def/EndRdx:50(45), RedFtn-Def/EndRdx/Rchg:50(45)
    Level 47: Water Spout Achilles-ResDeb%:20(A), Amaze-Stun:50(48), Amaze-Stun/Rchg:50(48), Amaze-Acc/Stun/Rchg:50(48), Amaze-ToHitDeb%:50(50), Amaze-Acc/Rchg:50(50)
    Level 49: Hibernate RechRdx-I:50(A), RechRdx-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Clrty-Stlth:50(A)
    Level 2: Rest Empty(A)
    Level 1: Assassination



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |C8CB286B28E6B1B285B2806CAF98F48AB8BF8656CE80ACA55946B282FD014C457AC|
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    |-------------------------------------------------------------------|
  19. sry forgot to mention that i ment the new batman movies for powers and choices
  20. you can get 4 performance shifter in stamina to get mor HP and recovery (+end, endmod, endmod/rech, endmod/acc)
  21. now i am torn between scrapper and stalker and not sure what primary and secondary to take?
    scrap: ma or kat and wp or invul or reg
    stalker: ma or kat or ninjablade and wp or ninjitsu or reg

    i am really clueless
  22. vernichterhelge

    rad/cold corr

    i love powerboosted benumb and aid self
    but i dont know if there is a better pool or build as well
  23. vernichterhelge

    rad/cold corr

    PvE mainly for SF's and teaming
  24. calculate once it is toggled on and than every 10 sec per target in range