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Posts
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Joined
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Yea, I tried with my claws/sr and gave up after 45 mins... I just zoned and kept hitting the same 3 buttons over and over until I realized how long it had been.
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Here is the build I run
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Because Shields get their defense from Ranged/Melee/AOE so you want to get all those numbers to 45% and not care about anything else defensively. Using Kinetic Combats on a Shield is a complete waste of money as stated of above... You are not the only person who does it and when I see it I just shake my head
He is saying Inulvn and WP use these sets because they can benefit more from typed defense through the use of reactive armor and kinetic combat/smashing haymaker -
This makes me wish /SR would get evasion as a taunt aura....
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This is a build that imo is much better than the one you have put together.
**Build I believe was built by Umbral and deserves all credit**
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Damage/Recharge
- (5) Touch of Death - Accuracy/Damage/Endurance
- (5) Touch of Death - Damage/Endurance/Recharge
- (7) Touch of Death - Chance of Damage(Negative)
- (A) Numina's Convalescence - Heal
- (50) Numina's Convalescence - Heal/Recharge
- (A) Touch of Death - Accuracy/Damage
- (7) Touch of Death - Damage/Endurance
- (9) Touch of Death - Damage/Recharge
- (9) Touch of Death - Accuracy/Damage/Endurance
- (11) Touch of Death - Damage/Endurance/Recharge
- (11) Touch of Death - Chance of Damage(Negative)
- (A) Performance Shifter - Chance for +End
- (13) Performance Shifter - EndMod
- (13) Endurance Modification IO
- (A) Doctored Wounds - Heal/Endurance
- (15) Doctored Wounds - Heal/Recharge
- (15) Doctored Wounds - Heal/Endurance/Recharge
- (17) Doctored Wounds - Heal
- (17) Doctored Wounds - Recharge
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
- (50) Winter's Gift - Slow Resistance (20%)
- (A) Doctored Wounds - Endurance/Recharge
- (19) Doctored Wounds - Heal/Recharge
- (19) Doctored Wounds - Heal/Endurance/Recharge
- (21) Doctored Wounds - Heal
- (21) Doctored Wounds - Recharge
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (23) Recharge Reduction IO
- (A) Jumping IO
- (A) Regenerative Tissue - +Regeneration
- (25) Numina's Convalescence - Heal
- (25) Numina's Convalescence - Heal/Endurance
- (27) Healing IO
- (A) Obliteration - Damage
- (27) Obliteration - Accuracy/Recharge
- (29) Obliteration - Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Endurance/Recharge
- (31) Obliteration - Chance for Smashing Damage
- (A) Adjusted Targeting - Recharge
- (31) Adjusted Targeting - To Hit Buff/Recharge
- (A) Empty
- (A) Aegis - Resistance
- (33) Aegis - Resistance/Endurance
- (33) Aegis - Resistance/Endurance/Recharge
- (A) Touch of Death - Accuracy/Damage
- (33) Touch of Death - Damage/Endurance
- (34) Touch of Death - Damage/Recharge
- (34) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (36) Touch of Death - Chance of Damage(Negative)
- (A) Doctored Wounds - Endurance/Recharge
- (36) Doctored Wounds - Heal/Recharge
- (36) Doctored Wounds - Heal/Endurance/Recharge
- (37) Doctored Wounds - Heal
- (37) Doctored Wounds - Recharge
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense/Endurance
- (39) Gift of the Ancients - Run Speed +7.5%
- (48) Gift of the Ancients - Defense/Endurance
- (A) Touch of Death - Accuracy/Damage
- (39) Touch of Death - Damage/Endurance
- (39) Touch of Death - Damage/Recharge
- (40) Touch of Death - Accuracy/Damage/Endurance
- (40) Touch of Death - Damage/Endurance/Recharge
- (42) Touch of Death - Chance of Damage(Negative)
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense/Endurance
- (42) Gift of the Ancients - Run Speed +7.5%
- (48) Gift of the Ancients - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Recharge
- (43) Recharge Reduction IO
- (43) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (46) Miracle - +Recovery
- (46) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod
- (A) Run Speed IO
- (A) Steadfast Protection - Resistance/+Def 3%
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
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Everything seems to be crashing
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Is there a specific reason for skipping focus Jak?
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Yea you really dont need the 2 slots in PB, pretty much can put that anywhere else. Also if this is just for end game you are better off just sticking an end reducer into as opposed to a recharge.
Just playing around with it, you could put the gaussin set in build up, drop combat jumping and pick up hasten, and just drop the kismet and lotg rech elsewhere. -
Yea, in my build I sacrificed Aid Self in order to get more recharge, sure you lose survivability but for the most part when I solo my regen is enough to keep my alive. I had problems with Battle Maiden but she hits hard..Diabolique I fought for about an hour (damn PFF) and then got bored. Looking back I thought Aid Self was necessary but now that I don't have it I really don't miss it all that much.
Aid Self really just comes down to personal preference I think. -
Although this is the scrapper build i currently run, you can probably at least get some ideas from it
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(9)
Level 2: Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(13), Achilles-ResDeb%(13)
Level 4: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/Rchg(15)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 8: Follow Up -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(19), Hectmb-Dmg/EndRdx(21), Hectmb-Dam%(21), B'Snap-Acc/Rchg(23)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Health -- Numna-Heal(A), Numna-Heal/Rchg(46), Numna-Heal/EndRdx(46)
Level 18: Focus -- Apoc-Dmg/Rchg(A), Apoc-Dam%(23), Apoc-Acc/Dmg/Rchg(25), Apoc-Dmg(25), Apoc-Dmg/EndRdx(27), ExStrk-Dam%(27)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-Acc/Rchg(29), P'Shift-EndMod/Acc/Rchg(29), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(31)
Level 22: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/Rchg(33)
Level 24: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34), Oblit-Acc/Dmg/Rchg(36)
Level 26: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def(37), RedFtn-Def/Rchg(37), RedFtn-EndRdx(37), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(39)
Level 28: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/Rchg(36)
Level 30: Boxing -- Amaze-Stun(A), Amaze-EndRdx/Stun(42), Amaze-ToHitDeb%(42), Amaze-Stun/Rchg(43), Amaze-Acc/Stun/Rchg(43)
Level 32: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(43), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(45)
Level 35: Evasion -- RedFtn-Def(A), RedFtn-Def/EndRdx(39), RedFtn-EndRdx(40), RedFtn-Def/Rchg(40), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(42)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx/Rchg(46)
Level 41: Combat Jumping -- Ksmt-ToHit+(A), S'dpty-Def/EndRdx(48), S'dpty-Def(48)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- Numna-Regen/Rcvry+(A), Numna-Heal(48), RgnTis-Regen+(50), Mrcl-Rcvry+(50), Numna-Heal/Rchg(50)
Level 49: Quickness -- Run-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
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Here is the build I currently am running, I used to use aid self but spec'd out of it and really havent missed it all that much. Soloing AVs isn't quite as easy if im trying no temps/insp but otherwise i just carry greens and have no problems
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Accuracy/Damage/Endurance
- (3) Crushing Impact - Damage/Endurance
- (5) Crushing Impact - Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Defense/Endurance
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (9) Crushing Impact - Damage/Endurance
- (11) Crushing Impact - Damage/Recharge
- (11) Crushing Impact - Accuracy/Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Endurance
- (13) Achilles' Heel - Chance for Res Debuff
- (A) Luck of the Gambler - Recharge Speed
- (15) Luck of the Gambler - Defense
- (15) Luck of the Gambler - Defense/Recharge
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Hecatomb - Damage/Recharge
- (19) Hecatomb - Accuracy/Damage/Recharge
- (19) Hecatomb - Accuracy/Recharge
- (21) Hecatomb - Damage/Endurance
- (21) Hecatomb - Chance of Damage(Negative)
- (23) Bonesnap - Accuracy/Recharge
- (A) Endurance Reduction IO
- (A) Jumping IO
- (A) Celerity - +Stealth
- (A) Numina's Convalescence - Heal
- (46) Numina's Convalescence - Heal/Recharge
- (46) Numina's Convalescence - Heal/Endurance
- (A) Apocalypse - Damage/Recharge
- (23) Apocalypse - Chance of Damage(Negative)
- (25) Apocalypse - Accuracy/Damage/Recharge
- (25) Apocalypse - Damage
- (27) Apocalypse - Damage/Endurance
- (27) Explosive Strike - Chance for Smashing Damage
- (A) Performance Shifter - EndMod
- (29) Performance Shifter - Accuracy/Recharge
- (29) Performance Shifter - EndMod/Accuracy/Recharge
- (31) Performance Shifter - EndMod/Recharge
- (31) Performance Shifter - EndMod/Accuracy
- (31) Performance Shifter - Chance for +End
- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Recharge
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (34) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (36) Obliteration - Accuracy/Damage/Recharge
- (A) Red Fortune - Defense/Endurance
- (37) Red Fortune - Defense
- (37) Red Fortune - Defense/Recharge
- (37) Red Fortune - Endurance
- (39) Red Fortune - Endurance/Recharge
- (39) Red Fortune - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Recharge
- (A) Absolute Amazement - Stun
- (42) Absolute Amazement - Endurance/Stun
- (42) Absolute Amazement - Chance for ToHit Debuff
- (43) Absolute Amazement - Stun/Recharge
- (43) Absolute Amazement - Accuracy/Stun/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (43) Aegis - Resistance
- (45) Aegis - Resistance/Endurance
- (45) Aegis - Resistance/Endurance/Recharge
- (A) Red Fortune - Defense
- (39) Red Fortune - Defense/Endurance
- (40) Red Fortune - Endurance
- (40) Red Fortune - Defense/Recharge
- (40) Red Fortune - Endurance/Recharge
- (42) Red Fortune - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Kismet - Accuracy +6%
- (48) Serendipity - Defense/Endurance
- (48) Serendipity - Defense
- (A) Recharge Reduction IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (48) Numina's Convalescence - Heal
- (50) Regenerative Tissue - +Regeneration
- (50) Miracle - +Recovery
- (50) Numina's Convalescence - Heal/Recharge
- (A) Run Speed IO
Level 1: Brawl- (A) Empty
- (A) Jumping IO
- (A) Empty
Level 6: Ninja Run
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I have the bad habit of playing in Mids way way to much and now im stuck between 2 builds to spec into for i17 when it is released
I would love to hear which one you guys think is the better of the two
This first build shot for a lot of recharge but had to sacrifice aid self
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1402;699;1398;HEX;| |78DA9D935B6F124114C76761290576B9C8A577B1AD2DA59405124D6CEB25D16A622| |D154BDB27B56EE91450B2101663FBE607F0C9EB93AF7E07E3939F4BEB7A2E03F1D9| |0DFC7F3367FE73E6CCEC4EF56CCB10E2ED1DA145EF756CD73DAA37FA76AF27FBE17| |DD96839DD4EB7792E824288D470E0A82A3B525AE07EE36647C12D792A1D575AF5D7| |D8DB93A71D7926DDC443A725FBD21958C346B8D6ED76AC7A4FCA13839A0FDA0347B| |A2E7776A4DD6B3B4D538D345B03E825EEF7DA0DEB6EF7E4FCA86ABB03D93F9F847A| |F2F06F6361F478BA7801C8099FCD3826E80D862454D1AE91DD2FE21A86C65284F12| |4234D78195436E105344C5B11619B714C301A0C4988FEF40991148F61969FB3FBFC| |098D465284789AB000868032040A34758C7189D101439056F6F460CE47232B84549| |EB14AC8140835B087389F08CD53860084222A14295228032153AD6A86687FF171C2| |DA0504E744100C313668B1030D43993A15ECC048421D6FA24C6B4E16191661BAC4A| |810C6C19EE44481E47B0ACD7E205CFEC8F8C4F84CB8F285F00A66A5D561A77FF1C8| |6FC60561FE0FC363083FE209CC9A50BB9AE0535EE4335FE4C3EE82614AD53EB54E5| |31737085737193719B70875B0CFA87C33FC15CC72DAE504F576C130A7363717A6D0| |B241865C847AB918211F25AC9A34A6C1ACACAA22BB4D2BAD3E22147708A52A6397B| |00FF605B5C8825A24C68BA8B411EAAD99D42B72017B306B49BDF4257EE97E08ADA8| |2F7D6582DE69FE3A99F3D7384399A083AFA0B65DE01B51E41B51E243A8C3695BBC0| |161F157FACD14A2AC72976F53EECA36E39092560E08B3FAE872C20F1EB1F36F840B| |ADE9A3AB26343265F5D125F5427181AF5BF0FCFF7ABE1BC374A1BD30E83E4A0D443| |BC4D6539467D87D8E2D1B5BC7280DEC7A3F8C61C5B11B58D73ACA06CA264A1AEA13| |EFD0198C8044500C1413258A124389A32451A651BEA2787F01943EE46A| |-------------------------------------------------------------------|
This second build keeps aid self but loses about 20% recharge for it
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1403;702;1404;HEX;| |78DA9D934B6F125114C7EFC0500ACCF028A56FA46FA0B403444D7C249A6835B1964| |A01BBD0B648E1B645C940188CEDCE0FE0CAE7CAADDFC1B8F273698BE77121BA75D2| |FE7F770EFF73EE9933770A679B86106FEF0A2D78BF55739C6AB9DEAD753AB2EBAFC| |8FAA9DD6EB54FCE855708313EF8A15A902D292D70BF7112C3E0A63C96B623ADF26B| |BC2BC9E3963C934EE4917D2ABBD2EE598385516CB75BD6C366CF968EE3A79B7247C| |A8649CB826C34EB4D5B9ACA7572DA6BDA2791079D66DDBAD76E9C570B35A727BBE7| |53D0501AFE9BD8195D7D8F7806480AD77382BE4F183920040F09E12AA180591A65B| |945181679E18A11F471C24894F0D2AB6C505D7B2130345A631C11FC0D42B04E08FF| |740911153B90E556D5DD5CDDCF650DDEC4E0EA23E0F3B04F785254A105212F6DD9D| |7BD491786C65284F134638D30912114C1EE53157C0B54611142010EB902190A8D31| |26185E3098AA3BF30E2CE222BBA5E154F24FA9AD7C99B00BBE902A148A50688A9F6| |28A9FC206438487A34736A89F198B9125CCE51879C228D8A35CCF137D4FA12B1F18| |1F199F08F39F195F084F202BA6BA88F1BEF3DCC502F75402C3A41AC1E4063D611C4| |2D3DC98985EA69006A159D5EBEC16555E78CCD8262C15183B8404D8E3AAD7F82EED| |B354222CF370962B0C9ED8EA1EE1156425D46949FCA242ABBF191784649F71C9106| |E4405B216D55E8B7E2A940E300C8649580B3242843264ADA8B9AC5C087C8B6B3C97| |759E921B0C2955363549AF793DC7863C61E32AE31AE33A1F7FC8CAA8B2994BFA56B| |22E3A1C598D50869E2D355B8B0FD43753881CE768B97F8ED09C3EFC38E10F2EB1FD| |7784DF56511F7E63422353421F7E9D7D5F58E09804E7FFD7F5DD1894F395FCA0159| |42288B687AB7D9403BC3DC4550D57472875BCEDFF30061D876E605F37516EA1DC46| |89417FE21D3ABD0190008A8162A204514228619428CA0CCA5794FE1FA975E757| |-------------------------------------------------------------------|
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This is a build that Werner had posted up awhile ago and its softcapped to all positions with just SOs (and Steadfast +3 def) by 35
Given you only get 3 attacks, maybe it could help give some ideas?
Code:*Edit*| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1198;498;996;HEX;| |78DA9D92CD6ED3401485C74D5293C6B163D234E91F8122166CBCA6655189FE48483| |584A4620544269D26469163798268773C00AFC083543C9C7BAFE74C248CBAC14ACE| |679F7BE6DEC9C4E1CDA923C4CF6361B927F348A9F1689245692AB35A184DE389B08| |5109BC61B87722E6540C11FAABF324FE5B54C940C46DFF96928AFE7F2462AFF6D32| |93994C9681B971068BC53C388F9789544A3F5CC8288D93691395E96C494F9E295DC| |94CCDE2D43F4BE349F06671753B0E23B594D96D8F36F592BE33DE5D71E5B502D58A| |5833B435E9F317D7C190EB56B1968AA8818F0CD123B611A53916FA6F1822E318A2B| |F0BBE23BF823915F475C19621D67E23D630A786FE8F0D91D9F441F4DF32BF8BEAB6| |9E236C577B03F2EABA9F55C7BA2D43AA35906F601F36794D78CD0DED7D20CFD3DE9| |A875CAF448B32BE9E23FC9CAEE2E4DA58D55ED7A99D122B94E9E88CD5E9D24D4FEC| |993F8DD8C5A17531E44999C8BE276E63D4366A7BE053D0A7CC2EFAED966ACF0CD16| |F44DC47BFFD07B243CAF47150FDB6F62EC93BC08C03E49E978919F94357B1719C64| |911217FF3883EAEA6D1456E1F4ABAB7739AFB78478A1ABFF7BDD3966647DC86FC12| |5CB80E523CB2796CF2C5F582296AF2C1396FCCF6AB5F78AF775C872C4F29AA543FB| |13BF386937481A2C0E4B93C565F1585A2C6D961D96DF2CF93D1376D1C0| |-------------------------------------------------------------------|
Don't know if you noticed but you forgot to slot the Steadfast +3 def in the 2nd build you posted which would kick you up over the softcap -
This is the build I have been shooting for after the BotZ nerf.
Still unable to figure out if i can run the FU>Focus>Slash chain and if the Endurance is sustainable
Don't like the amount of melee def though
Maybe this will give you some ideas and maybe a number cruncher could help me out?
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1402;698;1396;HEX;| |78DA9D935B4F134114C7CFF64269BBDB8B6DB9630584524A9736D144C04BA268225| |2AC147852712903549B6DD3AD11DEFC003E797DF2D5EF607CF27329D67399363EBB| |69FFBF9933FF39736676A772B66102BCBD0346EC5ED3F1BC835ABDE3B4DBAA13D95| |5F553B7D56C9D9C430800D2FD81838A6A2A65A3FB8D971D0437D4B1723D65D75E53| |6F471D37D599F2920FDD53D5516ED7EE3722D556AB69D7DA4A1D99DC7CD0E8BACAF| |3A4B3A59C76C33DB1F4C8C969177BC9FBED46DDBEDB3A3A3FA8385E5775CEC7B09E| |3CFE1B54183FBD00BC40E4C0E7080E1981BA40312A6437D8EE878441A1A13463382| |5C8305E86B40D7A4183D29621E2080E19665DA018B19F3E80143CC6597EC9EEF327| |0D1E49331219C62C1A82DA102CF0D421C12541130D21C3E0ED84723E1E5964A4F38| |225C6488151457B58F241788633043114D5A16891432318B2F4AA5698F79718662C| |5F60701A4268888BC188EF19141AA971C12E8E24F5F1264BBCE6585160332656046| |5C630DA539228987ACFA1A90F8CCB1F059F049F1957BE305EE1AC8C3EECCC2F19F9| |2DB860CCFC11F404E0273CC159A37A57A372CA7372E67372D82D348CEBDAC75779E| |ADC1AE3EABAE0A6E016A386F6499D6F52BE822949BB90E4DE361AA6F5E6A6231C5A| |30D9908B722F1767E4638C258BC70C9C95D555643779A5A5478CE21663A522D866E| |CA27D562F32AB1789CB223A6D947BCB16F78A52C00ECE9AD72F7D5E5EBA1F438BFA| |4B5F1CE5779ABFCEE6FC35C9506204D057D0DB2EC88D28CA8D589143A8E169DBB20| |1B0E52BFD66019474EED26DCE5DDE14EC73D2F21E632A30B89CF8C307B6FE8D48A1| |D5C0E0AA81C1A66C6070497BE104D0EB0699FF5FCF77B39F2EBC1341DD25A9A218F| |BD47A4AF28CBACFA9E550EB90A44EDDDE0FB35F71FC06D5B54AB246B24E92C1FAE0| |1D394351942889496291C448E224099214C904C95792DE5F9827E46B| |-------------------------------------------------------------------|
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Alright this is the first controller I have tried to IO, so please take that into account if I slotted powers badly. I'm not looking to farm with this but do want to be fairly survivable on TFs and such.
Any suggestions are welcome and there really isn't one thing I won't give up
Thanks in advanced for the help
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Controller
Primary Power Set: Earth Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Fossilize- (A) Neuronic Shutdown - Accuracy/Recharge
- (3) Neuronic Shutdown - Endurance/Hold
- (3) Neuronic Shutdown - Accuracy/Endurance
- (5) Neuronic Shutdown - Hold/Range
- (5) Neuronic Shutdown - Accuracy/Hold/Recharge
- (7) Neuronic Shutdown - Chance of Damage(Psionic)
- (A) Touch of the Nictus - Healing
- (7) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (9) Touch of the Nictus - Accuracy/Healing
- (9) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (11) Touch of the Nictus - Accuracy/Endurance/Recharge
- (11) Theft of Essence - Accuracy/Healing
- (A) Enfeebled Operation - Accuracy/Recharge
- (13) Enfeebled Operation - Endurance/Immobilize
- (13) Enfeebled Operation - Accuracy/Endurance
- (15) Enfeebled Operation - Immobilize/Range
- (15) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (17) Enfeebled Operation - Accuracy/Immobilize
- (A) Accuracy IO
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (19) Recharge Reduction IO
- (A) Jumping IO
- (A) Accuracy IO
- (A) Razzle Dazzle - Accuracy/Recharge
- (19) Razzle Dazzle - Endurance/Stun
- (21) Razzle Dazzle - Accuracy/Stun/Recharge
- (21) Razzle Dazzle - Stun/Range
- (23) Razzle Dazzle - Accuracy/Endurance
- (A) Celerity - +Stealth
- (A) Impeded Swiftness - Accuracy/Slow
- (23) Impeded Swiftness - Damage/Slow
- (46) Impeded Swiftness - Accuracy/Endurance
- (46) Impeded Swiftness - Range/Slow
- (50) Impeded Swiftness - Endurance/Recharge/Slow
- (50) Impeded Swiftness - Chance of Damage(Smashing)
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Efficacy Adaptor - EndMod
- (25) Efficacy Adaptor - EndMod/Recharge
- (25) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (34) Efficacy Adaptor - Accuracy/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy
- (40) Efficacy Adaptor - EndMod/Endurance
- (A) Endurance Modification IO
- (A) Dark Watcher's Despair - To Hit Debuff
- (40) Dark Watcher's Despair - To Hit Debuff/Recharge
- (40) Dark Watcher's Despair - To Hit Debuff/Endurance
- (43) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (A) Neuronic Shutdown - Accuracy/Recharge
- (27) Neuronic Shutdown - Endurance/Hold
- (27) Neuronic Shutdown - Accuracy/Endurance
- (29) Neuronic Shutdown - Hold/Range
- (29) Neuronic Shutdown - Accuracy/Hold/Recharge
- (31) Neuronic Shutdown - Chance of Damage(Psionic)
- (A) Empty
- (A) Steadfast Protection - Resistance/+Def 3%
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance
- (34) Reactive Armor - Resistance/Endurance/Recharge
- (48) Reactive Armor - Resistance/Recharge
- (A) Sovereign Right - Accuracy/Damage
- (33) Sovereign Right - Damage/Endurance
- (33) Sovereign Right - Accuracy/Endurance
- (33) Sovereign Right - Accuracy/Damage/Endurance
- (34) Sovereign Right - Accuracy
- (43) Sovereign Right - Resistance Bonus
- (A) Efficacy Adaptor - EndMod
- (36) Efficacy Adaptor - EndMod/Recharge
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (36) Efficacy Adaptor - Accuracy/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy
- (37) Efficacy Adaptor - EndMod/Endurance
- (A) Accuracy IO
- (39) Accuracy IO
- (39) Recharge Reduction IO
- (39) Recharge Reduction IO
- (43) Recharge Reduction IO
- (A) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (42) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Accuracy/Damage/Endurance
- (46) Positron's Blast - Chance of Damage(Energy)
- (A) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1405;689;1378;HEX;| |78DA9D93594F135114C7EF302DA5D0D24229854281B6204BA5C09BCB83890871818| |488E189C55A076842A6A433B8246A505F51C1E5D107D72FE082CB57D2C4F5793CE7| |FC6F01E39B93F6FF9B7BE69C73EF3DE7DEE96BA7424A6D9E5046747CADE0384BE36| |5DBAD94D7D6AC4A60B658B2ECA2A5024AA99E7D7BD5253F51A8B8ABD551DB018793| |1BCBCBF97325DB724B45A7E98CBD6A552CDBCD575FEA67CA143DBB6E599743F23A5| |9726DCB71C27AB0B2EA96EC157C9AB20AEB34689E582F15F3B36ED9B696A60B8E6B| |55AEB7D1AA06E97FC350FAF1FC6A9E062955B3002C0A7C4BC045416D413071302A6| |62A35A66A5B047571A055509F00222647DDA428434719DB067F09ED000F058D8F80| |C782E813C124A929719E32938A4D19AAA95F327935FE9C98A24033504B0E0138A8C| |080984ED33068204D10693669D480F5F81A1CD958B32B68B90A5C11B46E08B29434| |AC938683359CE1160D237A479167707E2E187E01BC148CBD025E0B0294A849276A9| |A934DD6912906933FB625B9DBEE01F705E90782DE6D41FF8EE02C45C431BD8AF7C8| |9E6E9329019399780FE75DE09360E883E00EF9B5EB95B7A3EF49F43D89BE77A2EF9| |DE87B17FA6ED0323BF4841D1E3DCA244B0A0BF7A512F0ED22F4ABAE8C209D168C74| |0BEE9276EB69BBBF2976EFF90EFC007E0AD2BF0443BF6553531495D1511954278BE| |A64519DEC5FD5E94575A629AA0F07C7D7878E1FD2C81DC410E0A39D0C6027E64054| |BA32D802C480B8E00B9DE59C3E35B937127AF82DF00ED8150C7F107C25F7BC4E9B4| |7DA11A41D41BE31646FA5E947F5A118C5974EDFDE2DA31F577BEA1FCB8C6FEF4E29| |432CA97D1F2F18E5BB83F7FF7C3E86AAE982E7EB492FB0CCB0CCB1CCB32CB02CB21| |4582EB11459BCCF7BD19123BCAEA32CC7588EB3C4697D6A8B3D037C111B58422C61| |964696084B9425C6926479CAE2FD016D14FA74| |-------------------------------------------------------------------|
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Just curious as to whether this build can run the FU>Slash>Focus chain and if the endurance is sustainable, taking into account liberal use of conserve power of course
Thanks in advanced for any help/suggestions
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Damage/Endurance
- (3) Crushing Impact - Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (5) Crushing Impact - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (9) Luck of the Gambler - Recharge Speed
- (A) Crushing Impact - Accuracy/Damage
- (11) Crushing Impact - Damage/Endurance
- (11) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Recharge
- (13) Crushing Impact - Damage/Endurance/Recharge
- (15) Achilles' Heel - Chance for Res Debuff
- (A) Luck of the Gambler - Defense/Recharge
- (15) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (19) Recharge Reduction IO
- (A) Hecatomb - Damage/Recharge
- (19) Hecatomb - Accuracy/Damage/Recharge
- (21) Hecatomb - Accuracy/Recharge
- (21) Hecatomb - Damage/Endurance
- (23) Hecatomb - Chance of Damage(Negative)
- (A) Endurance Reduction IO
- (A) Run Speed IO
- (A) Gift of the Ancients - Run Speed +7.5%
- (17) Gift of the Ancients - Defense
- (45) Kismet - Accuracy +6%
- (A) Numina's Convalescence - Heal
- (23) Numina's Convalescence - Heal/Recharge
- (A) Apocalypse - Damage/Endurance
- (25) Apocalypse - Damage/Recharge
- (25) Apocalypse - Accuracy/Damage/Recharge
- (27) Apocalypse - Accuracy/Recharge
- (27) Apocalypse - Chance of Damage(Negative)
- (A) Performance Shifter - EndMod
- (29) Performance Shifter - EndMod/Recharge
- (31) Performance Shifter - EndMod/Accuracy/Recharge
- (31) Performance Shifter - Accuracy/Recharge
- (31) Performance Shifter - EndMod/Accuracy
- (33) Performance Shifter - Chance for +End
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Recharge
- (36) Luck of the Gambler - Recharge Speed
- (A) Armageddon - Damage/Recharge
- (36) Armageddon - Accuracy/Damage/Recharge
- (37) Armageddon - Accuracy/Recharge
- (37) Armageddon - Damage/Endurance
- (37) Armageddon - Chance for Fire Damage
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Recharge
- (A) Red Fortune - Defense/Endurance
- (39) Red Fortune - Endurance/Recharge
- (40) Red Fortune - Defense/Recharge
- (40) Red Fortune - Endurance
- (42) Red Fortune - Defense
- (43) Red Fortune - Defense/Endurance/Recharge
- (A) Absolute Amazement - Stun
- (43) Absolute Amazement - Stun/Recharge
- (46) Absolute Amazement - Accuracy/Stun/Recharge
- (48) Absolute Amazement - Accuracy/Recharge
- (48) Absolute Amazement - Endurance/Stun
- (A) Red Fortune - Defense/Endurance
- (39) Red Fortune - Endurance
- (40) Red Fortune - Defense
- (43) Red Fortune - Defense/Recharge
- (45) Red Fortune - Defense/Endurance/Recharge
- (46) Red Fortune - Endurance/Recharge
- (A) Run Speed IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (42) Aegis - Psionic/Status Resistance
- (42) Aegis - Resistance
- (45) Aegis - Resistance/Endurance
- (A) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Regenerative Tissue - +Regeneration
- (50) Miracle - +Recovery
- (50) Numina's Convalescence - +Regeneration/+Recovery
- (50) Numina's Convalescence - Heal
Level 1: Brawl- (A) Empty
- (A) Run Speed IO
- (A) Empty
Level 4: Ninja Run
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Just a few things I can see, I don't have a brute but my main is a scrap claws/sr
Just in general you have way to many LotG sets, remember the rule of 5. If i counted right you have 7 total sets so the last 2 are pointless.
Typically Follow Up is slotted as an attack, although it may be different for you brutes.
Dont need the 2 slots in practiced brawler, it will recharge in more than enough time, and with your amount of rech you are better off with just and End Reducer in the default slot
Probably wouldn't slot shockwave the way you did, if anything take the slot from PB and one from Shockwave and throw it in Stamina to get the AOE bonus from that and 5 slot Posi blast into shockwave for more rech
Also I am not sure how far over the softcap you are wanting to go but if needed to you could play around with the sets and maybe gain more rech/hp/regen/recovery etc and just lose a little bit of buffer
Hope this helps -
Alright so with the BotZ news I had to relook at my claws/sr scrapper, easy to softcap again but I started messing around in mids and came up with a new build.
Basically in the build I tried to see if I could get a ton of +rech and still stay softcapped
1. Did I gimp this build in the process?
2. Anything you guys see that I may not?
Another set of minds would be great to hear from because everybody see's something in a different aspect
Thanks in advanced for all those that take a look
*EDIT*
Forgot to ask, would I be able to run the FU>Slash>Focus attack chain?
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Damage/Endurance
- (3) Crushing Impact - Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (5) Crushing Impact - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (9) Luck of the Gambler - Recharge Speed
- (A) Crushing Impact - Accuracy/Damage
- (11) Crushing Impact - Damage/Endurance
- (11) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Recharge
- (13) Crushing Impact - Damage/Endurance/Recharge
- (15) Achilles' Heel - Chance for Res Debuff
- (A) Luck of the Gambler - Defense/Recharge
- (15) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (19) Recharge Reduction IO
- (A) Hecatomb - Damage/Recharge
- (19) Hecatomb - Accuracy/Damage/Recharge
- (21) Hecatomb - Accuracy/Recharge
- (21) Hecatomb - Damage/Endurance
- (23) Hecatomb - Chance of Damage(Negative)
- (23) Bonesnap - Accuracy/Recharge
- (A) Endurance Reduction IO
- (A) Empty
- (A) Gift of the Ancients - Defense/Endurance
- (17) Gift of the Ancients - Defense
- (45) Kismet - Accuracy +6%
- (A) Healing IO
- (A) Apocalypse - Damage/Endurance
- (25) Apocalypse - Damage/Recharge
- (25) Apocalypse - Accuracy/Damage/Recharge
- (27) Apocalypse - Accuracy/Recharge
- (27) Apocalypse - Chance of Damage(Negative)
- (A) Performance Shifter - EndMod
- (29) Performance Shifter - EndMod/Recharge
- (31) Performance Shifter - EndMod/Accuracy/Recharge
- (31) Performance Shifter - Accuracy/Recharge
- (31) Performance Shifter - EndMod/Accuracy
- (33) Performance Shifter - Chance for +End
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Recharge
- (36) Luck of the Gambler - Recharge Speed
- (A) Armageddon - Damage/Recharge
- (36) Armageddon - Accuracy/Damage/Recharge
- (37) Armageddon - Accuracy/Recharge
- (37) Armageddon - Damage/Endurance
- (37) Armageddon - Chance for Fire Damage
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Recharge
- (A) Red Fortune - Defense/Endurance
- (39) Red Fortune - Endurance/Recharge
- (40) Red Fortune - Defense/Recharge
- (40) Red Fortune - Endurance
- (42) Red Fortune - Defense
- (43) Red Fortune - Defense/Endurance/Recharge
- (A) Absolute Amazement - Stun
- (43) Absolute Amazement - Stun/Recharge
- (46) Absolute Amazement - Accuracy/Stun/Recharge
- (48) Absolute Amazement - Accuracy/Recharge
- (48) Absolute Amazement - Endurance/Stun
- (A) Red Fortune - Defense/Endurance
- (39) Red Fortune - Endurance
- (40) Red Fortune - Defense
- (43) Red Fortune - Defense/Recharge
- (45) Red Fortune - Defense/Endurance/Recharge
- (46) Red Fortune - Endurance/Recharge
- (A) Run Speed IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (42) Aegis - Psionic/Status Resistance
- (42) Aegis - Resistance
- (45) Aegis - Resistance/Endurance
- (A) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (50) Regenerative Tissue - +Regeneration
- (50) Miracle - +Recovery
- (50) Numina's Convalescence - Heal
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
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Quote:Ah, that makes sense. I was just basing that number on memory from what I had seen here on the forums. I'm a fender noobie... wait, what?
RI, against +3 enemies, gives you about 30% To Hit debuff. So 20% range def would softcap you in that situation.
Maybe if you were planning on soloing AV's (which have huge resist to To Hit debuff) or something you'd need that much Defense, but most of the time that's huge overkill. (I don't know if "most" is "51%" or "99%"; it probably depends on your playstyle. ) -
Alright, slotted E-Fence with Thunderstrike
Thanks everybody for your help, if there are any other things y'all see just let me know. -
Ok, I replaced Choking Cloud with EMP Pulse, dropped shout and picked back up Aim. Also took the Elec pool and slotted Trap of Hunter into Electric Fence and picked up Power Sink.
Here is the build as I have it now. If anybody wants to play around with it please do so.
So would my attack chain be shriek, scream, and howl?
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Quote:Definitely like both of those suggestions, especially since I am not so familiar with sonic blast and have read mixed reviews on choking cloud, plus it gives me a tad more ranged defense.As far as the IOs go you have a pretty good idea what you're doing. I just have some power change suggestions. Pull out dreadful wail and replace it with screech (keeping the same slotting) since screech is the best debuffing power available in sonic blast and then take out amplify and replace it with chocking cloud (replacing it with full lockdown) since it's a more useful power and gives better set bonuses.
What would be a typical attack chain for Sonic Blast?
Any better suggestions for power picks besides Assault and Veng? (those were sort of just filler powers due to lack of slots left)
*EDIT*
Also replaced the Regen Tissue proc with the Miracle proc -
So I've typically been a blaster/scrapper and this is my first attempt at IOing a Fender so be easy on my fender noobness.
Currently I'm trying to avoid purps in this build although they may be put in certain places at some point.
I did take into account for the BotZ nerf and have about 42% range def and with RI that puts me at or around the softcap against affected foes?
Any criticism/suggestions are welcome
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
d: Level 50 Technology Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Radiant Aura- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (3) Numina's Convalescence - Endurance/Recharge: Level 50
- (3) Numina's Convalescence - Heal/Recharge: Level 50
- (5) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (5) Numina's Convalescence - Heal: Level 50
- (7) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (7) Thunderstrike - Damage/Endurance: Level 50
- (9) Thunderstrike - Damage/Recharge: Level 50
- (9) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (11) Thunderstrike - Accuracy/Damage/Endurance: Level 50
- (11) Thunderstrike - Damage/Endurance/Recharge: Level 50
- (A) Efficacy Adaptor - EndMod: Level 50
- (13) Efficacy Adaptor - EndMod/Recharge: Level 50
- (13) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (15) Efficacy Adaptor - Accuracy/Recharge: Level 50
- (15) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (17) Efficacy Adaptor - EndMod/Endurance: Level 50
- (A) Dark Watcher's Despair - To Hit Debuff: Level 50
- (17) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50
- (19) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
- (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
- (21) Achilles' Heel - Chance for Res Debuff: Level 20
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (23) Positron's Blast - Damage/Endurance: Level 50
- (23) Positron's Blast - Damage/Recharge: Level 50
- (25) Positron's Blast - Damage/Range: Level 50
- (25) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (A) Recharge Reduction IO: Level 50
- (27) Recharge Reduction IO: Level 50
- (29) Recharge Reduction IO: Level 50
- (A) Jumping IO: Level 50
- (A) Pacing of the Turtle - Accuracy/Slow: Level 50
- (29) Pacing of the Turtle - Damage/Slow: Level 50
- (31) Pacing of the Turtle - Accuracy/Endurance: Level 50
- (31) Pacing of the Turtle - Range/Slow: Level 50
- (31) Pacing of the Turtle - Endurance/Recharge/Slow: Level 50
- (33) Pacing of the Turtle - Chance of -Recharge: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (33) Thunderstrike - Damage/Endurance: Level 50
- (33) Thunderstrike - Damage/Recharge: Level 50
- (34) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (34) Thunderstrike - Accuracy/Damage/Endurance: Level 50
- (34) Thunderstrike - Damage/Endurance/Recharge: Level 50
- (A) Regenerative Tissue - +Regeneration: Level 30
- (A) Efficacy Adaptor - EndMod: Level 50
- (21) Efficacy Adaptor - EndMod/Endurance: Level 50
- (36) Efficacy Adaptor - EndMod/Recharge: Level 50
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (36) Efficacy Adaptor - Accuracy/Recharge: Level 50
- (37) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (A) Endurance Reduction IO: Level 50
- (37) Endurance Reduction IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (39) Luck of the Gambler - Defense: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (27) Thunderstrike - Damage/Endurance: Level 50
- (43) Thunderstrike - Damage/Recharge: Level 50
- (43) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (43) Thunderstrike - Accuracy/Damage/Endurance: Level 50
- (45) Thunderstrike - Damage/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Defense: Level 50
- (37) Luck of the Gambler - Recharge Speed: Level 50
- (39) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (42) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Stupefy - Accuracy/Recharge: Level 50
- (39) Stupefy - Endurance/Stun: Level 50
- (45) Stupefy - Accuracy/Endurance: Level 50
- (46) Stupefy - Stun/Range: Level 50
- (46) Stupefy - Chance of Knockback: Level 50
- (46) Stupefy - Accuracy/Stun/Recharge: Level 50
- (A) Lockdown - Accuracy/Hold: Level 50
- (48) Lockdown - Accuracy/Recharge: Level 50
- (48) Lockdown - Recharge/Hold: Level 50
- (48) Lockdown - Endurance/Recharge/Hold: Level 50
- (50) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50
- (50) Lockdown - Chance for +2 Mag Hold: Level 50
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (50) Reactive Armor - Resistance/Endurance: Level 40
- (A) Endurance Reduction IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
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