planet_J

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  1. planet_J

    TW/DA...stuck

    Yeah, that link just verifies my original thoughts, anything more than 10 is more than 12...next closest is something like 16
  2. I have rolled Electric Melee on several toons, it is good. I paired with Invuln and Shield on those, I particularly like it with shield. But as Dark Armor is just about my favorite primary (on par with regen)...I could see that the 2 together would likely be a winner, especially with something like an Agility Alpha, as your attacks that give endurance would get a free 45% boost to end mod.

    My favorite "great out of the box to 50" combos would be the following:
    Staff/Dark
    Dark/Invuln
    TW/Regen
    Claws/Dark
    Elec/Shield
    Elec/Ice (Stalker)
    StJ/Regen
  3. what are you looking to get more of?
  4. Scrappers will likely not get SS anytime soon...here's why...

    The last time that came up, the Dev's basically said flat out, if we (the gamers) like SS as it is right now, then it must be left alone. If they look at SS and porting it, it would have to pass a balance pass, and Rage as we know it now, would certainly not pass a balance run. Therefore, if you love SS as it is now, do not ask them to port it. You won't like the outcome.
  5. planet_J

    Tanks

    I have a DA/FM Tank...Dark armor on a tank is pretty salty man...With Fire melee I really didn't see damage anywhere around what I was looking for until I got most of my big ST hitters slotted well enough...still not done with getting the build together on live...

    But, here it is so you can see...btw...I have the 4 accolades selected and tier 4 alpha please turn those on.

    Hero Plan by Mids' Hero Designer 1.955
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Soulfire Darkness: Level 50 Mutation Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Fiery Melee
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(3), Erad-Dmg:30(5), FotG-Dam/End/Rech:50(25), FotG-Acc/End/Rech:50(25), FotG-ResDeb%:50(45)
    Level 1: Scorch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(3), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(9)
    Level 2: Dark Embrace -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx/Rchg:40(5), RctvArm-ResDam/EndRdx:40(13), RctvArm-ResDam/Rchg:40(13)
    Level 4: Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(17), KntkC'bat-Dmg/Rchg:35(17), KntkC'bat-Dmg/EndRdx/Rchg:35(19)
    Level 6: Super Jump -- Zephyr-ResKB:50(A), Zephyr-Travel:50(7)
    Level 8: Murky Cloud -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(9), RctvArm-ResDam/EndRdx/Rchg:40(11), RctvArm-ResDam:40(27), S'fstPrt-ResDam/Def+:30(27), S'fstPrt-ResKB:30(29)
    Level 10: Obsidian Shield -- RctvArm-ResDam:40(A), GA-3defTpProc:50(15), RctvArm-ResDam/EndRdx:40(31), RctvArm-ResDam/Rchg:40(31), RctvArm-ResDam/EndRdx/Rchg:40(31)
    Level 12: Taunt -- Zinger-Dam%:50(A)
    Level 14: Dark Regeneration -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Rchg:30(15), Erad-Acc/Dmg/Rchg:30(36), Nictus-Acc/EndRdx/Rchg:50(36), Nictus-Acc/EndRdx/Heal/HP/Regen:50(36), Theft-+End%:30(37)
    Level 16: Breath of Fire -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(37), Ragnrk-Acc/Dmg/Rchg:50(39), Ragnrk-Acc/Rchg:50(39), Ragnrk-Dmg/EndRdx:50(39)
    Level 18: Cloak of Darkness -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(19), LkGmblr-Rchg+:50(23), SW-ResDam/Re TP:50(29)
    Level 20: Build Up -- Rec'dRet-Pcptn:20(A), Rec'dRet-ToHit:20(21)
    Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34)
    Level 24: Boxing -- Empty(A)
    Level 26: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(33), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33)
    Level 28: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx:50(34)
    Level 30: Oppressive Gloom -- Acc-I:50(A)
    Level 32: Soul Transfer -- Erad-Acc/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(46)
    Level 35: Fire Sword Circle -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(37), Armgdn-Acc/Rchg:50(40), Armgdn-Dmg/EndRdx:50(43), Armgdn-Dam%:50(43)
    Level 38: Incinerate -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(40), Hectmb-Dam%:50(40), Hectmb-Acc/Rchg:50(42), Hectmb-Dmg/EndRdx:50(46)
    Level 41: Greater Fire Sword -- SMotTanker-Acc/Dmg:50(A), SMotTanker-Rchg/Res%:50(42), SMotTanker-Acc/Dmg/EndRdx/Rchg:50(42), SMotTanker-Dmg/Rchg:50(43), SMotTanker-Dmg/EndRdx/Rchg:50(45), SMotTanker-Acc/Dmg/Rchg:50(46)
    Level 44: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45)
    Level 47: Gloom -- Apoc-Acc/Rchg:50(A), Apoc-Dmg/EndRdx:50(48), Apoc-Dam%:50(48), Apoc-Acc/Dmg/Rchg:50(48), Apoc-Dmg/Rchg:50(50)
    Level 49: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx:50(50)
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(21)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(11), EndMod-I:50(23)
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Agility Core Paragon
    Level 50: Degenerative Radial Flawless Interface
    Level 50: Ion Core Final Judgement
    Level 50: Cimeroran Core Superior Ally
    ------------



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  6. Try out my guide for some tips for slotting and power suggestions...link is in my sig.

    It's mostly aimed at scrappers/brutes...but 99% of it will translate.
  7. planet_J

    TW/DA...stuck

    Quote:
    Originally Posted by Black_Assassin View Post
    12 KB is much more useful that 10 KB btw

    Because its not optimal
    KB magnitude in this game from NPCs is something on the order of Mag 1/Mag 10/Mag metric ton... Metric ton...I can't help...but anything 10 or less I will be fine...

    EJI, this gives me the other side of the coin I was trying to get...I lament losing Titan Sweep to get there though, let me see what I can come up with tweaking this some here and there.
  8. Yes, you need to use Divine Avalanche to get you to 45% Melee...Ranged and AoE defense will come from 6 slotting your attacks with stuff like Mako's bite, and using Sciroccos Dervish. AoE defense can also be had from Slotting Aegis in Tough...be sure you get tough/weave and Combat Jumping, Manuevers as well...you'll need those to get close, and slot the Defensive powers with 3-4 LotG

    -E- This is an old build I had, as I get time today or tomorrow, I will sit down and tweak it to see what I can get out of it for you...but some ideas to get you "unstuck" anyway...

    Hero Plan by Mids' Hero Designer 1.955
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Deaths Final Embrace: Level 50 Mutation Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Sting of the Wasp -- SScrappersS-Rchg/+Crit:50(A), SScrappersS-Acc/Dmg:50(3), SScrappersS-Acc/Dmg/Rchg:50(5)
    Level 1: Fast Healing -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(3), Heal-I:50(11)
    Level 2: Gambler's Cut -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Dmg/EndRdx:50(7), Mako-Acc/EndRdx/Rchg:50(7), Achilles-ResDeb%:20(9), Mako-Acc/Dmg:50(13)
    Level 4: Reconstruction -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx/Rchg:50(5), Dct'dW-Rchg:50(9), Dct'dW-Heal/EndRdx:50(11), Dct'dW-Heal/Rchg:50(13)
    Level 6: Flashing Steel -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(15), Sciroc-Dmg/Rchg:50(17), Sciroc-Acc/Rchg:50(19), Sciroc-Acc/Dmg/EndRdx:50(21)
    Level 8: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-End%:50(17), EndMod-I:50(39)
    Level 10: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(19), GSFC-ToHit/Rchg/EndRdx:50(21), GSFC-Rchg/EndRdx:50(23), GSFC-ToHit/EndRdx:50(23), GSFC-Build%:50(25)
    Level 12: Dull Pain -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx/Rchg:50(15), Dct'dW-Rchg:50(27), Dct'dW-Heal/EndRdx:50(27), Dct'dW-Heal/Rchg:50(29)
    Level 14: Divine Avalanche -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(31), Mako-Dmg/Rchg:50(31), Mako-Acc/EndRdx/Rchg:50(31), Mako-Acc/Dmg/EndRdx/Rchg:50(33), Mako-Dam%:50(33)
    Level 16: Integration -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(33), Dct'dW-Heal/Rchg:50(34), Dct'dW-Heal/EndRdx/Rchg:50(34), Dct'dW-EndRdx/Rchg:50(34)
    Level 18: The Lotus Drops -- SScrappersS-Acc/Dmg/EndRdx/Rchg:50(A), SScrappersS-Dmg/EndRdx/Rchg:50(29), SScrappersS-Dmg/Rchg:50(36), M'Strk-Acc/EndRdx:50(36)
    Level 20: Resilience -- Aegis-ResDam:50(A), Aegis-Psi/Status:50(36), Aegis-ResDam/EndRdx:50(37), Aegis-ResDam/Rchg:50(37), Aegis-ResDam/EndRdx/Rchg:50(37)
    Level 22: Boxing -- Dmg-I:50(A)
    Level 24: Tough -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:50(25), Aegis-ResDam:50(39), Aegis-ResDam/EndRdx:50(39), Aegis-ResDam/Rchg:50(40)
    Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40), LkGmblr-Def/EndRdx:50(48)
    Level 28: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40)
    Level 30: Super Speed -- Run-I:50(A)
    Level 32: Instant Healing -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(42), Dct'dW-Rchg:50(42), Dct'dW-Heal/Rchg:50(43), Dct'dW-Heal/EndRdx/Rchg:50(43)
    Level 35: Soaring Dragon -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(42), Mako-Acc/EndRdx/Rchg:50(43), Mako-Acc/Dmg/EndRdx/Rchg:50(45), Mako-Dam%:50(45), Mako-Dmg/Rchg:50(45)
    Level 38: Golden Dragonfly -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(46), Sciroc-Dmg/Rchg:50(46), Sciroc-Acc/Dmg/EndRdx:50(46), Sciroc-Acc/Rchg:50(48)
    Level 41: Moment of Glory -- LkGmblr-Rchg+:50(A), RechRdx-I:50(48)
    Level 44: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx:50(50)
    Level 47: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50)
    Level 49: Conserve Power -- RechRdx-I:50(A)
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- Mrcl-Rcvry+:40(A)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- P'Shift-End%:50(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 50: Spiritual Core Paragon
    Level 50: Ion Radial Final Judgement
    Level 50: Reactive Radial Flawless Interface
    Level 50: Warworks Core Superior Ally
    ------------



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  9. planet_J

    TW/DA...stuck

    Quote:
    Originally Posted by Black_Assassin View Post
    That build does not have the required KB protection
    The procs are in the wrong places and you have lost a massive boost to your recharge

    /em facepalm
    Yes, there are 10 pts KB protection...3 pieces of FotG provide 3 pts KB protection set bonus for each 3 pieces...3+3+4=10...I have FotG in Death Shroud and Titan Sweep.

    The procs are where I wanted them to be...why would I see that as being the wrong place?

    The recharge I can live without, I intend to run Ageless Radial anyway whichever way I go...

    -------


    Thanks THB, I will look at your build and see what I think.
  10. planet_J

    TW/DA...stuck

    Well, looking at it for softcapping S/L/E/N...this is what I came up with...I think it would be less survivable, but it would likely do a bit more damage...I will have to weigh them both and see what I like better...

    Hero Plan by Mids' Hero Designer 1.955
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Nightmare's Shadow v2.0: Level 50 Mutation Brute
    Primary Power Set: Titan Weapons
    Secondary Power Set: Dark Armor
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Crushing Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), Mako-Acc/EndRdx/Rchg:50(5)
    Level 1: Dark Embrace -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(7), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(9), GA-3defTpProc:50(9)
    Level 2: Death Shroud -- FotG-ResDeb%:50(A), FotG-Acc/End/Rech:50(11), FotG-Dam/End/Rech:50(11), Erad-Acc/Dmg/EndRdx/Rchg:30(13), Erad-Acc/Rchg:30(13), Erad-Dmg:30(15)
    Level 4: Murky Cloud -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(15), RctvArm-ResDam:40(17), RctvArm-ResDam/EndRdx:40(17), RctvArm-ResDam/Rchg:40(19), RctvArm-ResDam/EndRdx/Rchg:40(19)
    Level 6: Titan Sweep -- FotG-Acc/Dmg/End/Rech:50(A), FotG-Acc/End/Rech:50(21), FotG-Dam/End/Rech:50(21), Erad-Acc/Dmg/EndRdx/Rchg:30(23), Erad-Acc/Rchg:30(23), Erad-Dmg:30(25)
    Level 8: Build Momentum -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(25)
    Level 10: Obsidian Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(27), RctvArm-ResDam/Rchg:40(27), RctvArm-ResDam/EndRdx/Rchg:40(29)
    Level 12: Follow Through -- SBrutesF-Acc/Dmg/Rchg:50(A), SBrutesF-Acc/Dmg:50(29), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(31), Mako-Acc/Dmg:50(31), Mako-Acc/EndRdx/Rchg:50(31), Mako-Dmg/EndRdx:50(48)
    Level 14: Taunt -- Zinger-Dam%:50(A)
    Level 16: Dark Regeneration -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Rchg:30(36), Erad-Acc/Dmg/Rchg:30(36), Theft-+End%:30(37), Nictus-Acc/EndRdx/Heal/HP/Regen:50(37), Nictus-Acc/EndRdx/Rchg:50(37)
    Level 18: Rend Armor -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(42), Hectmb-Acc/Rchg:50(42), Hectmb-Dmg/EndRdx:50(43), Hectmb-Dam%:50(43)
    Level 20: Cloak of Darkness -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def/Rchg:50(50)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(33), RctvArm-ResDam/Rchg:40(34), RctvArm-ResDam/EndRdx/Rchg:40(34)
    Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(33)
    Level 28: Whirling Smash -- SBrutesF-Dmg/Rchg:50(A), SBrutesF-Acc/EndRdx/Rchg:50(46), SBrutesF-Rech/Fury:50(46), Erad-Acc/Dmg/EndRdx/Rchg:30(48), Erad-Acc/Dmg/Rchg:30(48), Erad-Dmg:30(50)
    Level 30: Cloak of Fear -- N'mare-EndRdx/Fear:50(A), N'mare-Acc/EndRdx:50(40), N'mare-Acc/Fear:50(42)
    Level 32: Arc of Destruction -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(39), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(40), Armgdn-Dam%:50(40)
    Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(39)
    Level 38: Soul Transfer -- Sciroc-Acc/Rchg:50(A)
    Level 41: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50)
    Level 44: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45)
    Level 47: Superior Conditioning -- P'Shift-End%:50(A)
    Level 49: Physical Perfection -- P'Shift-End%:50(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- EndRdx-I:50(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 4: Swift -- Run-I:50(A)
    Level 4: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(43)
    Level 4: Hurdle -- Jump-I:50(A)
    Level 4: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(45), P'Shift-EndMod/Rchg:50(46)
    Level 1: Momentum
    Level 50: Agility Core Paragon
    Level 0: Freedom Phalanx Reserve
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 0: Portal Jockey
    Level 50: Ion Core Final Judgement
    Level 50: Degenerative Radial Flawless Interface
    Level 50: Warworks Core Superior Ally
    Level 50: Ageless Radial Epiphany
    ------------



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  11. check out my /regen guide...should help you a lot...has good slotting tips etc.

    Link is in my sig.
  12. planet_J

    TW/DA Build Help

    I am working on the same build, look in my thread there's 3 builds in it. Mine is for positional defense.
  13. planet_J

    TW/DA...stuck

    Need second set of eyes on this build, I have stared at it for about 3-4 hours and cannot seem to get it to softcap positional using defensive sweep. I would also like to have more recharge...but I can live with it where it is for now if need be. Hopefully someone sees something I am missing...this build is driving me crazy...

    Hero Plan by Mids' Hero Designer 1.955
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Nightmare's Shadow: Level 50 Mutation Brute
    Primary Power Set: Titan Weapons
    Secondary Power Set: Dark Armor
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Defensive Sweep -- SBrutesF-Acc/Dmg/Rchg:50(A), SBrutesF-Acc/EndRdx/Rchg:50(17), SBrutesF-Dmg/Rchg:50(19), Erad-Acc/Dmg/EndRdx/Rchg:30(19), Erad-Acc/Dmg/Rchg:30(21), LkGmblr-Rchg+:50(21)
    Level 1: Dark Embrace -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(3), Aegis-Psi/Status:50(3), Aegis-ResDam/Rchg:50(5), Aegis-ResDam/EndRdx/Rchg:50(5), GA-3defTpProc:50(7)
    Level 2: Death Shroud -- FotG-ResDeb%:50(A), FotG-Dam/End/Rech:50(23), FotG-Acc/End/Rech:50(23), Erad-Acc/Rchg:30(25), Erad-Acc/Dmg/EndRdx/Rchg:30(25), Erad-Dmg:30(29)
    Level 4: Crushing Blow -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(34), Mako-Dmg/Rchg:50(36), Mako-Acc/EndRdx/Rchg:50(36), Mako-Acc/Dmg/EndRdx/Rchg:50(36), Mako-Dam%:50(37)
    Level 6: Murky Cloud -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(7), Aegis-ResDam/Rchg:50(9), Aegis-ResDam/EndRdx/Rchg:50(9), S'fstPrt-ResDam/Def+:30(13), S'fstPrt-ResKB:30(13)
    Level 8: Titan Sweep -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(39), Erad-Acc/Rchg:30(39)
    Level 10: Obsidian Shield -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(11), Aegis-ResDam/Rchg:50(11)
    Level 12: Build Momentum -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(40)
    Level 14: Follow Through -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(37), Mako-Dmg/Rchg:50(37), Mako-Acc/EndRdx/Rchg:50(46), Mako-Acc/Dmg/EndRdx/Rchg:50(46), Mako-Dam%:50(48)
    Level 16: Dark Regeneration -- Erad-Acc/Rchg:30(A), Nictus-Acc/EndRdx/Rchg:50(17), Erad-Acc/Dmg/EndRdx/Rchg:30(40), Erad-Acc/Dmg/Rchg:30(42), Theft-+End%:30(42), Nictus-Acc/EndRdx/Heal/HP/Regen:50(50)
    Level 18: Rend Armor -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(42), SBrutesF-Rech/Fury:50(43), C'ngImp-Acc/Dmg/EndRdx:50(43), C'ngImp-Dmg/EndRdx/Rchg:50(43)
    Level 20: Cloak of Darkness -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(34)
    Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33)
    Level 24: Boxing -- Empty(A)
    Level 26: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(27), Aegis-ResDam/Rchg:50(27)
    Level 28: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/Rchg:50(50)
    Level 30: Whirling Smash -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Dmg/Rchg:30(31), Erad-%Dam:30(33), Erad-Acc/Rchg:30(34), Erad-Acc/Dmg/Rchg:30(39), Erad-Dmg:30(46)
    Level 32: Arc of Destruction -- FotG-Acc/Dmg/End/Rech:50(A), FotG-Dam/End/Rech:50(40), FotG-Acc/End/Rech:50(45), Sciroc-Acc/Dmg/EndRdx:50(48), Sciroc-Acc/Dmg:50(50)
    Level 35: Oppressive Gloom -- Acc-I:50(A)
    Level 38: Soul Transfer -- Dct'dW-Rchg:50(A)
    Level 41: Superior Conditioning -- P'Shift-End%:50(A)
    Level 44: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(45), LkGmblr-Def/EndRdx:50(45)
    Level 47: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(48)
    Level 49: Physical Perfection -- P'Shift-End%:50(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Clrty-EndRdx:50(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 4: Swift -- Run-I:50(A)
    Level 4: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(15)
    Level 4: Hurdle -- Jump-I:50(A)
    Level 4: Stamina -- P'Shift-EndMod:50(A), EndMod-I:50(15), P'Shift-End%:50(31)
    Level 1: Momentum
    Level 50: Agility Core Paragon
    Level 0: Portal Jockey
    Level 0: The Atlas Medallion
    Level 0: Task Force Commander
    Level 0: Freedom Phalanx Reserve
    Level 50: Ion Core Final Judgement
    Level 50: Reactive Radial Flawless Interface
    Level 50: Cimeroran Core Superior Ally
    ------------



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  14. I actually have several Katana toons and the ST is better than staff, but staff has better AoE.

    To run the top DPS chain you'll want Gambler's Cut, Soaring Dragon, and Golden Dragonfly plus build up. Divine Avalanche of course, if you can work in flashing steel great, if not at least keep the lotus drops for AoE.

    Best Chain is BU->GC->SD->GC->GD->GC->DA repeat...if you get into trouble in melee range stack DA until they stop hitting you.

    Getting Gloom Villain side will help DPS but cause redraw...that decision is up to you...you could also run something like Earth Mastery, or Fire mastery...which would give you some more AoE, but again redraw with a weapon set comes into play. Energy mastery also gives you some interesting powers too...
  15. Yes Claws, but you have to sacrifice a little more without it. It can be done, but I prefer to use Agility to do it because you can slot a little more for damage and +rech.
  16. check out my /regen guide, it's aimed at scrappers/brutes...but 90% of it should carry over...link is in my sig.
  17. Check out my /regen guide, link is in my sig. It's aimed mostly at scrappers and brutes, but the stalker stuff should carry over, just slot hide with some LotG pieces...
  18. Actually if you slot MoG for recharge and have high enough global to get perma hasten, MoG will recharge about every 45 seconds...it is well worth it. MoG will cap your resistances to most types and put your defense up well over the softcap, plus you can fit another LotG + rech into it.
  19. Actually, if your primary is Katana, BS, Staff, or TW you can softcap all positions with Agility Alpha on a Dark Armor Toon, I have built Katana, Staff, and TW toons for myself or others that did it. The build will be tight, but it is the best for survivability, because some attacks do not have a "type" flag, but all of them will have a "position" tag.

    If you go with a melee set of some kind, then you want to get S/L to 45% or S/L/E/N to 32.5% or better...
  20. non-farming you want to put a purple set in KO Blow, take jab and put Kinetic combats in it, and you want to slot Gloom for damage.

    Try to get to 45% S/L Defense.
  21. I agree Sypher, MoG is awesome for regen and a great asset to use. That is one of the few T9's I will actually take and use.

    I think stone melee is a good set to pair, you can get your defense up pretty easily. Though instead of pounding slugfest, I would have used 3 pieces of Mako's Bite to get the Damage boost, just a thought.

    You should also consider going redside, running the ghost widow arc, and getting gloom and Dark Oblit. Those 2 would seriously boost your DPS and AoE. just another thought...that arc is something like 4-5 missions to get the PPP.

    The extra LotG in Weave is superfluous, that bonus does nothing and you will hardly see a defensive boost % wise from that slot.

    check out my guide for /regen toons, the link is in my sig. for more tips and slotting info.
  22. These are sets I recommend for /Regen:

    Kat/BS/TW/Staff: all allow you to get M/R/A defense using primary set powers. You can softcap melee and get ranged/aoe to about 35-36% which will help you mitigate alot of incoming attacks. Redraw is not a big issue. These all have good ST DPS and above average AoE.

    DM/Claws/KM/STJ/EM/FM: These all can be good ST DPS, especially claws/DM/STJ, and most have some AoE. Gloom mixed into an attack chain with one of these adds a lot of Hard Target damage.

    I do not recommend Energy Melee as the activation times often leave you rooted too long and that can kill a /regen quickly.

    Dark Melee is a very popular combo, adds -to hit, and if you slot Soul Drain and Dark Consumption right you get good AoE. On a regen you should slot siphon life like a ST attack and work it into your primary ST attack chain with gloom, midnight grasp and smite. Shadow Maul is also a good AoE for mobs if you line it up right.

    Claws, has good DPS, lots of ST damage, and relatively low end cost paired with fast activation times. Throw in good AoE and you have a winner all around for this set.

    Katana is another personal favorite as you can use divine avalanche for melee defense, it will stack up to 3 times or more with high recharge, and you can get defense to everything covered well with it, plus the ST DPS is good and it has 2 good AoE powers.

    On a scrapper you want to go red side and get ShadowMeld, it is a mini MoG and you want it. On Brutes you don't get that, so take Gloom if you go with something other than a melee set as it will add a large boost to your ST DPS.
  23. Rule of 5 applies to set bonuses, if you have more than 5 of one set bonus...all of them after #5 don't work.

    Soft Cap is 45% Def for regular 59% for incarnate

    Scrapper Resist Cap is 75%/Brute 90%/Tank 95%

    Accuracy doesn't have a cap to my knowledge but it's diminishing returns after you are at 95% to hit +4 NPCs after that more doesn't add anything

    60% Global recharge usually gets Dull Pain permanent somewhere around 160% global makes Hasten permanent @ ED cap on the power...(3 L50 recharge redux IOs)

    Procs go best in damage auras, short recharge powers, and AoEs...they work in any attack but you get more "bang for your buck" that way...per se.

    IOs exemplar down to 3 below their level and stop working after that, except purples, they always work, and SBE's (store bought enhancements @ paragon market) exemp down to the minimum level that IO works at.
  24. check out my guide for /regen...it includes slotting tips and the link is in my sig.

    But I can see your problem from here...Quick Recovery is a MUCH better place to put enhancements for end mod. The base % is MUCH higher than stamina...almost double in fact. So put a perf shifter proc in stamina and move ALL your end mod pieces to QR, should boost your endurance recovery by a lot!

    I usually slot QR on /Regen like this: Perf Shifter proc/Perf Shifter End Mod(50)/End Mod IO generic(50+5)

    Stamina gets: Perf Shifter Proc
  25. Well, if I were you, I would be doing something a bit different...

    -E- just realized I put the damage pieces in the purple sets not the procs...so in the purples where it says Damage, just put the proc in there.

    Hero Plan by Mids' Hero Designer 1.955
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    TorchSpine: Level 50 Mutation Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Barb Swipe -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(9)
    Level 1: Fire Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(11), RctvArm-ResDam/Rchg:40(11), RctvArm-ResDam/EndRdx/Rchg:40(13), S'fstPrt-ResKB:30(13), S'fstPrt-ResDam/Def+:30(15)
    Level 2: Blazing Aura -- M'Strk-Dmg/EndRdx:50(A), M'Strk-Acc/Dmg:50(3), M'Strk-Dmg/Rchg:50(3), M'Strk-Acc/EndRdx:50(5), M'Strk-Acc/Dmg/EndRdx:50(5), M'Strk-Dmg/EndRdx/Rchg:50(7)
    Level 4: Healing Flames -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(15), Dct'dW-Rchg:50(17), Dct'dW-Heal/Rchg:50(17), Dct'dW-Heal/EndRdx/Rchg:50(23)
    Level 6: Lunge -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(36), KntkC'bat-Dmg/Rchg:35(36), KntkC'bat-Dmg/EndRdx/Rchg:35(48)
    Level 8: Spine Burst -- SScrappersS-Acc/Dmg:50(A), SScrappersS-Dmg/Rchg:50(25), SScrappersS-Rchg/+Crit:50(29), M'Strk-Dmg/EndRdx/Rchg:50(34)
    Level 10: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(27)
    Level 12: Temperature Protection -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(25), RctvArm-ResDam:40(27), RctvArm-ResDam/EndRdx/Rchg:40(29), GA-3defTpProc:50(31)
    Level 14: Impale -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(31), Apoc-Acc/Dmg/Rchg:50(33), Apoc-Acc/Rchg:50(33), Apoc-Dmg/EndRdx:50(33)
    Level 16: Plasma Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(34), RctvArm-ResDam/Rchg:40(34), RctvArm-ResDam/EndRdx/Rchg:40(39)
    Level 18: Quills -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(19), M'Strk-Dmg/Rchg:50(19), M'Strk-Acc/EndRdx:50(21), M'Strk-Acc/Dmg/EndRdx:50(21), M'Strk-Dmg/EndRdx/Rchg:50(23)
    Level 20: Consume -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(36), Erad-Acc/Dmg/Rchg:30(37), Erad-Acc/Dmg/EndRdx/Rchg:30(37), EndMod-I:50(37)
    Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)
    Level 24: Boxing -- Empty(A)
    Level 26: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(39), RctvArm-ResDam/Rchg:40(40), RctvArm-ResDam/EndRdx/Rchg:40(40)
    Level 28: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40), LkGmblr-Def/EndRdx:50(42)
    Level 30: Burn -- SScrappersS-Acc/Dmg/Rchg:50(A), SScrappersS-Dmg/EndRdx/Rchg:50(43), SScrappersS-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(45), Oblit-Dmg:50(45), Oblit-Acc/Dmg/Rchg:50(45)
    Level 32: Ripper -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(46), Armgdn-Acc/Dmg/Rchg:50(46), Armgdn-Acc/Rchg:50(46), Armgdn-Dmg/EndRdx:50(48)
    Level 35: Fiery Embrace -- RechRdx-I:50(A)
    Level 38: Throw Spines -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/EndRdx:50(39), Ragnrk-Acc/Rchg:50(43), Ragnrk-Dmg/Rchg:50(48), Ragnrk-Acc/Dmg/Rchg:50(50)
    Level 41: Rise of the Phoenix -- Dct'dW-Heal/Rchg:50(A)
    Level 44: Combat Jumping -- LkGmblr-Rchg+:50(A)
    Level 47: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(50), LkGmblr-Def:50(50)
    Level 49: Conserve Power -- RechRdx-I:50(A)
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(42)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(42)
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth:50(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 50: Reactive Radial Flawless Interface
    Level 50: Agility Core Paragon
    ------------



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |-------------------------------------------------------------------|