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Posts
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Joined
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Well, I rolled up a new PB on Freedom last night. I have to say, it was easier to get a team. However, with an increased number of players comes an increased number of idiots. I can't remember when I heard such **** and disrespect spewed in broadcase and local.
Since I'm full up on Justice, I think that I'll give Virtue and Infinity a shot next.
Thanks for the suggestions. -
Although my home is Justice, I've been giving though to dedicating my slots on another server specifically for Kheldians. I have a PB and a WS on Justice and after starting to play my Khelds again, I realize how much fun they are.
So, what server do you all play on? -
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when you're watching tv and you reach for the mouse to adjust the camera angle to get a better view... and are confused for a moment when nothing happens.
(our tv and our computer use the same wall projector) -
I currently only have 4 Kheldians but they haven't seen a whole lot of action for the past several months mainly owing to my feeling like the Devs really don't care about Khelds:
WS: Shadowburst
WS: Sin Gularity
PB: Teen Seraphim
PB: Caelestes Lux
However, recently I have started getting back into playing my Khelds and am loving it. -
Anyone else having trouble with binds resetting. I just logged into my warshade and although my trays change, I don't change form.
Binds are here:
numpad1 "powexec_toggle_off Black Dwarf$$powexec_toggle_off Dark Nova$$powexec_toggle_on Gravity Shield"
numpad2 "powexec_toggle_on Dark Nova$$powexec_unqueue$$goto_tray 2"
numpad3 "powexec_toggle_on Black Dwarf$$powexec_unqueue$$goto_tray 3"
All my other binds seem to be working except for changing to Dwarf or Nova.
EDIT: Nevermind. Seems that the "$$powexec_unqueue" was the culprit. -
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I have been toying with the idea of making a Claws Ninjitsu stalker (mostly for concept reasons). The other choice was Energy Melee instead of Claws but it doesn't work with the concept that I have stuck in my head.
Below is a very basic build (NO sets of any kind) to just get me started. Are there any glaring holes of huge mistakes in slotting?
Thanks!
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Nekokami - EM Ninja: Level 50 Magic Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Ninjitsu
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Energy Punch -- Acc-I(A), Dmg-I(3), Dmg-I(11), Dmg-I(19), RechRdx-I(40)
Level 1: Hide -- DefBuff-I(A), DefBuff-I(3)
Level 2: Ninja Reflexes -- DefBuff-I(A), EndRdx-I(5), DefBuff-I(7), DefBuff-I(13), EndRdx-I(34)
Level 4: Danger Sense -- DefBuff-I(A), EndRdx-I(5), DefBuff-I(9), DefBuff-I(15), EndRdx-I(43)
Level 6: Assassin's Strike -- Acc-I(A), Dmg-I(7), Dmg-I(9), Dmg-I(15), RechRdx-I(25), EndRdx-I(31)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(42)
Level 10: Hover -- Flight-I(A)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(19)
Level 14: Fly -- Flight-I(A), Flight-I(43)
Level 16: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 18: Hurdle -- Jump-I(A)
Level 20: Kuji-In Sha -- RechRdx-I(A), Heal-I(21), RechRdx-I(21), Heal-I(23)
Level 22: Health -- Heal-I(A), Heal-I(23)
Level 24: Stamina -- EndMod-I(A), EndMod-I(25), EndMod-I(33)
Level 26: Energy Transfer -- Acc-I(A), Dmg-I(27), Dmg-I(27), RechRdx-I(29), Dmg-I(31), RechRdx-I(37)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(43)
Level 30: Smoke Flash -- Acc-I(A), RechRdx-I(31), RechRdx-I(33)
Level 32: Total Focus -- Acc-I(A), Dmg-I(33), Dmg-I(34), Dmg-I(34), EndRdx-I(36), RechRdx-I(36)
Level 35: Blinding Powder -- Acc-I(A), RechRdx-I(36), Conf-I(37), RechRdx-I(37)
Level 38: Kuji-In Retsu -- DefBuff-I(A), RechRdx-I(39), DefBuff-I(39), RechRdx-I(39), DefBuff-I(40), RechRdx-I(40)
Level 41: Spirit Shark -- Acc-I(A), Dmg-I(42), RechRdx-I(42), Dmg-I(46)
Level 44: Hibernate -- Heal-I(A), EndMod-I(45), Heal-I(45), EndMod-I(45), RechRdx-I(46), RechRdx-I(46)
Level 47: Spirit Shark Jaws -- Acc-I(A), Hold-I(48), Hold-I(48), RechRdx-I(48)
Level 49: Bone Smasher -- Acc-I(A), Dmg-I(50), Dmg-I(50), RechRdx-I(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Assassination
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1425;635;1270;HEX;| |78DAA553DB4E1351143D43EFED94522AB742CB405B0A948EF8E6E5C107C184D822D| |8188D1A9B118F30B64E496724F2E607F8E82D1A7F443FC5F8193ED7BD679DE2CC33| |9374ADD967AFB5CF9EDD73DAEF767421DEDF165AF64EDF72DD6EC7B3FA3D398CB5A| |D63FBA8B02F7B839EF5C6369AC66EDBD8B79DD75642085154AA6E5BF6A534771D39| |3C3E47303F4EEDC857D271A5C926DB73DFE6F79C1339948E678E5F32078341DFBCD| |BB78F4F3C1DEFB6E748D74DFB41E754CA9779FF75CF39B35DFB85DDB7BDF3F2EEA9| |7D648E7769C933DBF24E2CA7DBB65C4F0ECFE7A9BD0DFA7D4C09F58CA2A24854171| |3259FD2A06950BDE1D33D966BBE5C1365C8412DCA68C844352C45577C8A23D2412B| |586C933CA2E491903C896812B489C5CF248FA1CD580C6DC6D1581234099A479B65B| |8BE902B01D744029934680394A22C063012A98ABFF495E28CF264A0D241D3A00C79| |B2106859783641F7C99A53D61CC453218A93358F8F16F9757FE9803C05782205A8A| |E544188661125C83AA3063F530D66929499436662CEC0144006E81B6DB1A066B780| |D9154B415A5243435445B44A6517D5C72C3682BA4DD021952D29410965CBC818A0E| |F245856FB2E4360608B951055F06755E07A40AE553590D56230535D0AF6D7215D4D| |55AFE1ACAC21B3168AEAE5E0F9FD1D11625D555F47F58D52F0443411FDA5DBDE50D| |51B98F316A6B9158A9A8D20FDA1EAA6AA6EA2FAD55A88A0FB44BD6F2BDD3674D74A| |2152038F5E5C4EA12E672BB8D4C4118AAA2B494B1A8C8BFF55977A7EEAE33AA9C33| |46187E121C32386C70C4F189E323C6378CED06518FDBA70E7AE734337186E32DC62| |F8C0A204DFB50C83CE90659864C8314C31141866198A0C3F1846FF00F329DEEC| |-------------------------------------------------------------------|
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[ QUOTE ]
Ok I feel better. So should I15 be released without these things being fixed or No? What are your thoughts?
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Before side-switching happens, I'd love to have one major issue that was ONLY bug fixes. Major bugs, minor bugs, as many as possible. -
/signed
but let's hope that it's in place before the dreaded "soon" (tm)
otherwise we'll never see it.
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/Signed
Great Idea Hope it's in place before "soon"
I think Doc Vengeance wont sign since that moron forgot his password on the forums :-P
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We all know defenders are awesome. But what was the time that made you go "Woah, I can't believe I managed that! I'm just too awesome!" while playing a defender?
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Everytime I play my D4. Nuff said. -
Name: Lumin
Global Contact: @Lumin
Level of Classification: 50
Origin: Magic
Super Rank & Super Group: Chair Emeritus, Academy of Champions (and the Champions' SG Coalition) -
[ QUOTE ]
Ask a Dev
Periodically, we'll introduce a member of the City of Heroes Development Team and open a reply forum thread where fans can pose their questions for that developer.
[/ QUOTE ]
Hi Bruce,
Did you really know what you were getting into when Lighthouse conned you into doing this forum? :-) -
Nice but one minor boo-boo. Among isn't spelled Amung. :-)
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You put your right arm in, you put your right arm out, you put your right arm in and you shake it all about!
Next Picture -
[ QUOTE ]
When the spam is an e-mail, please remember to leave the e-mail in your inbox when you report it. I don't know this for sure, but the logs might not keep a record of all sent and received e-mail that's easily accessible. Every time I've reported a spam e-mail, I've left it in my inbox. The GM deletes it out for you when he or she gets to the petition, and the character that sent it goes away.
[/ QUOTE ]
Really?? Good to know. I've been trashing them! -
[ QUOTE ]
We are always looking at ways we can make things in game better and easier for our customers.
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Yay!We do appreciate all the work that you're going.
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[ QUOTE ]
To additionally assist us in swiftly resolving the issue, we appreciate it if you then make use of the in-game /petition command to further alert our Customer Support Team of the activity.
[/ QUOTE ]
Ever considering doing what LoTRO does? In game you can right-click on the spammer's name in the chat window and get a context menu that let's you automatically report the spammer. No fuss, no typing, instant notification to a GM.
That's a nice system if you can do it, expecially if we could simply right-click on the names in the email window, too. -
No contest. My first 50 is a D4.
Dark/Dark: 6
Rad/Son: 3 -
Sounds fantastic! Did one of the pics say "This zone is open to both Heroes and Villains, in their combined, desperate struggle to hold the front lines against the second Rikti Invasion. "? That's great!
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Oh, I'll get in on this too. I mostly focus on Defenders of various flavors but I recently unearthed my old Elec/Elec blaster. This is what I came up with given that I don't normally pvp (except for the odd night with friends). The only reason I took hover so early in the build was so I could flap my butterfly wings.
Yeah, I'm a clothes-wh*re.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Unbound Sidhe
Level: 50
Archetype: Blaster
Primary: Electrical Blast
Secondary: Electricity Manipulation
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01) --> Lightning Bolt==> Acc(1) Dmg(3) Dmg(7) Dmg(9) Acc(11) Rechg(15)
01) --> Electric Fence==> Acc(1) Immob(5) Immob(7) Acc(29) Dmg(43)
02) --> Ball Lightning==> Acc(2) Dmg(3) Dmg(9) Dmg(11) Acc(33) Rechg(37)
04) --> Charged Brawl==> Acc(4) Dmg(5) Dmg(17) Dmg(29) Acc(37) Rechg(45)
06) --> Hover==> Fly(6)
08) --> Short Circuit==> EndMod(8) EndMod(13) EndMod(17) Rechg(40) Rechg(42)
10) --> Havoc Punch==> Acc(10) Dmg(13) Dmg(19) Dmg(21) Acc(34) Rechg(50)
12) --> Hurdle==> Jump(12)
14) --> Fly==> Fly(14) Fly(15)
16) --> Health==> Heal(16)
18) --> Tesla Cage==> Acc(18) Hold(19) Rechg(23) Hold(33)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(23)
22) --> Aim==> Rechg(22) Rechg(25) Rechg(27)
24) --> Zapp==> Acc(24) Dmg(25) Dmg(31) Dmg(43) IntRdx(46)
26) --> Build Up==> Rechg(26) Rechg(27)
28) --> Thunder Strike==> Acc(28) Dmg(31) Dmg(36) Dmg(36) Rechg(40) Acc(50)
30) --> Lightning Field==> Acc(30) EndRdx(31)
32) --> Thunderous Blast==> Acc(32) Dmg(33) Dmg(34) Rechg(34) Dmg(37)
35) --> Power Sink==> EndMod(35) EndMod(36) EndMod(40)
38) --> Shocking Grasp==> Acc(38) Hold(39) Acc(39) Rechg(39) Hold(43)
41) --> Static Discharge==> Acc(41) Dmg(42) Dmg(42) Acc(45) Dmg(50)
44) --> Voltaic Sentinel==> Acc(44) Dmg(45) Dmg(46) Dmg(46)
47) --> Charged Armor==> EndRdx(47) DmgRes(48) DmgRes(48) DmgRes(48)
49) --> EMP Pulse==> Acc(49)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rechg(2)
01) --> Defiance==> Empty(1)
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