kebin

Apprentice
  • Posts

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  • Joined

  1. F2P is free to play... but it's ironic because people spend far more money on F2P than they would on a subscription based game. People literally spend thousands of dollars within a year, some people even spend more... it's kinda sad.
  2. Perfect World... which is a Chinese F2P has better PVP than WAR
  3. I dunno about Warhammer Online being that great. I've done the trial... it's basically a less cartoonish WoW and the PvP... well I used an archer and just pressed buttons and got the highest kills for the map... I really didn't try at all or know wtf I was doing.
  4. Every once in a while I ask a question about a build and such. Well this is a toon I've actually been working on lately... not lvl 50 yet and probably don't have the influence yet. But here is a future build for my Ill/Therm... I'm having trouble with maxing out HP but otherwise I don't think it looks too bad. The rez power is a set mule but if there's a better power for a set mule let me know.

    Code:
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  5. kebin

    Pvp title

    Well... if you really want to use devices. Psy would probably be the best to mix with it. But energy manipulation has range boost which is one of the main reasons people choose it for pvp. Archery wouldn't be too bad of a primary... the lethal is resisted more but the hard hitter single target power doesn't have the same reduced range like other sets have (blaze and stuff like that).
  6. I was replying to Barrier's post. I wasn't saying that it is or was fite klub as much as I was wondering why Barrier would say what he had said about no running allowed.
  7. Well... wrong place to ask about PvE questions but the PvE isn't bad. You can power level in AE missions if you want to PvP ASAP. But at the same time it costs a lot of money to do PvP and PvP has been nerfed and you will see in many QQ I-13 posts on this forum. It may not be the PvP it used to be but it is still more enjoyable than most MMOs in my own opinion.
  8. I'm not very experienced... but would webnade really turn the tide in fite klub?.... If they aren't running I don't see much of a point in it...
  9. kebin

    PvP Guide?

    So when I'm just in the training stage does it really even matter if I'm slotted for PvP? Or even hit lvl 50 yet?
  10. kebin

    PvP Guide?

    Are there any PvP guides for the current gimpy version of post i13 PvP?
  11. kebin

    Global Handle...

    I remember seeing an option to change the Global name on your account somewhere but for some reason I can't seem to find it anymore? Can anyone help me out?
  12. kebin

    Ice/Ice..

    I know it's not the best but it is my highest lvl toon. Can Ice/Ice even compete with other builds? Would it be better for dueling, zone, or team arena? Any help would be useful. Also should it be built more for recharge or HP? I already know it needs a lot of KB resist. If HP is most important what should I be looking for for a minimum recharge bonus w/out hasten activated?


    Edit: Forgot to say it's a Blaster
  13. Is total focus any useful for just a dueling build?
  14. This thread turned from hopeful to a full out QQ thread.
  15. kebin

    DB/Regen

    I wish DB was good for PvP QQ. It looks pretty cool.
  16. TP foe was actually just to be lazy. I wanted to fit in some other kind of power w/out losing targeting drone and it just seemed like it'd be convenient to not have to chase people across the map.
  17. How is this build? (Don't have the influence yet but would this be something to work for?)


    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Shock Wraith: Level 50 Science Scrapper
    Primary Power Set: Electrical Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment
    Power Pool: Teleportation
    Ancillary Pool: Weapon Mastery

    Hero Profile:
    Level 1: Havoc Punch
    • (A) Mako's Bite - Chance of Damage(Lethal)
    • (3) Mako's Bite - Accuracy/Damage
    • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (21) Mako's Bite - Accuracy/Endurance/Recharge
    • (29) Fortunata Hypnosis - Chance for Placate
    • (37) HamiO:Nucleolus Exposure
    Level 1: Focused Fighting
    • (A) Shield Wall - Defense
    • (5) Shield Wall - Defense/Endurance
    • (17) Shield Wall - Defense/Endurance/Recharge
    • (23) Luck of the Gambler - Defense/Endurance
    • (46) Red Fortune - Defense/Endurance
    Level 2: Focused Senses
    • (A) Shield Wall - Defense/Endurance
    • (3) Shield Wall - Defense/Endurance/Recharge
    • (17) Shield Wall - Defense
    • (23) Luck of the Gambler - Defense/Endurance
    • (46) Red Fortune - Defense/Endurance
    Level 4: Jacobs Ladder
    • (A) Obliteration - Chance for Smashing Damage
    • (5) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (13) Obliteration - Accuracy/Damage/Recharge
    • (21) Obliteration - Accuracy/Recharge
    • (29) Fury of the Gladiator - Accuracy/Endurance/Recharge
    • (34) Fury of the Gladiator - Damage/Endurance/Recharge
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (7) Recharge Reduction IO
    • (7) Recharge Reduction IO
    Level 8: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (9) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    Level 10: Practiced Brawler
    • (A) Recharge Reduction IO
    • (11) Recharge Reduction IO
    • (11) Recharge Reduction IO
    Level 12: Agile
    • (A) Luck of the Gambler - Defense/Recharge
    • (27) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    • (43) Luck of the Gambler - Defense/Endurance
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (15) Winter's Gift - Run Speed, Jump, Flight Speed, Range
    • (37) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Dodge
    • (A) Luck of the Gambler - Defense/Endurance
    • (27) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Recharge
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    Level 18: Confront
    • (A) Perfect Zinger - Accuracy/Recharge
    • (19) Perfect Zinger - Chance for Psi Damage
    • (19) Perfect Zinger - Taunt/Range
    • (31) Perfect Zinger - Taunt/Recharge/Range
    Level 20: Quickness
    • (A) Run Speed IO
    Level 22: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Kismet - Accuracy +6%
    • (45) Shield Wall - +Res (Teleportation), +3% Res (All)
    Level 24: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (25) Winter's Gift - Run Speed, Jump, Flight Speed, Range
    • (37) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 26: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 28: Lucky
    • (A) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Recharge
    • (43) Luck of the Gambler - Defense/Endurance/Recharge
    Level 30: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Lightning Rod
    • (A) Obliteration - Chance for Smashing Damage
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Accuracy/Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Fury of the Gladiator - Accuracy/Damage/End/Rech
    • (34) Fury of the Gladiator - Accuracy/Endurance/Recharge
    Level 35: Evasion
    • (A) Shield Wall - Defense/Endurance
    • (36) Shield Wall - Endurance/Recharge
    • (36) Shield Wall - Defense
    • (36) Luck of the Gambler - Defense/Endurance
    • (45) Red Fortune - Defense/Endurance
    Level 38: Elude
    • (A) Shield Wall - Defense/Recharge
    • (39) Shield Wall - Defense/Endurance
    • (39) Shield Wall - Defense
    • (39) Luck of the Gambler - Defense/Recharge
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    • (40) Luck of the Gambler - Defense
    Level 41: Phase Shift
    • (A) Recharge Reduction IO
    • (42) Recharge Reduction IO
    • (42) Recharge Reduction IO
    Level 44: Teleport Foe
    • (A) Accuracy IO
    • (45) Range IO
    Level 47: Web Grenade
    • (A) Trap of the Hunter - Chance of Damage(Lethal)
    • (48) Trap of the Hunter - Accuracy/Recharge
    • (48) Trap of the Hunter - Accuracy/Endurance
    • (48) Trap of the Hunter - Immobilize/Accuracy
    Level 49: Targeting Drone
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (50) Rectified Reticle - Increased Perception
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    Level 2: Ninja Run
    ------------
    Set Bonus Totals:
    • 9% DamageBuff(Smashing)
    • 9% DamageBuff(Lethal)
    • 9% DamageBuff(Fire)
    • 9% DamageBuff(Cold)
    • 9% DamageBuff(Energy)
    • 9% DamageBuff(Negative)
    • 9% DamageBuff(Toxic)
    • 9% DamageBuff(Psionic)
    • 3.13% Defense(Energy)
    • 3.13% Defense(Negative)
    • 6.25% Defense(Ranged)
    • 27.5% Enhancement(RechargeTime)
    • 45% Enhancement(Accuracy)
    • 5% Enhancement(Immobilize)
    • 10% FlySpeed
    • 276.1 HP (20.6%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Immobilize) 3.3%
    • MezResist(Repel) 4000% (10% chance, in PvP)
    • MezResist(Stun) 4.4%
    • MezResist(Terrorized) 2.75%
    • 20% Perception
    • 10% (0.17 End/sec) Recovery (in PvP)
    • 50% (2.8 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed) (in PvP)
    • 20% ResEffect(RechargeTime) (in PvP)
    • 20% ResEffect(RunSpeed) (in PvP)
    • 3% Resistance(Smashing)
    • 3% Resistance(Lethal)
    • 6.78% Resistance(Fire)
    • 16.8% Resistance(Cold)
    • 3% Resistance(Energy)
    • 3% Resistance(Negative)
    • 3% Resistance(Toxic)
    • 3% Resistance(Psionic)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Mako's Bite
    (Havoc Punch)
    • MezResist(Immobilize) 3.3%
    • 20.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    Shield Wall
    (Focused Fighting)
    • 10% (0.56 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
    • 30.1 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
    Shield Wall
    (Focused Senses)
    • 10% (0.56 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
    • 30.1 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
    Obliteration
    (Jacobs Ladder)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    Fury of the Gladiator
    (Jacobs Ladder)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    Luck of the Gambler
    (Agile)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 9% Enhancement(Accuracy)
    Blessing of the Zephyr
    (Super Speed)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Winter's Gift
    (Super Speed)
    • 5% Resistance(Cold)
    Luck of the Gambler
    (Dodge)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 9% Enhancement(Accuracy)
    Perfect Zinger
    (Confront)
    • MezResist(Terrorized) 2.75%
    • 10% (0.56 HP/sec) Regeneration
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Shield Wall
    (Combat Jumping)
    • 3% Resistance(All)
    Blessing of the Zephyr
    (Super Jump)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Winter's Gift
    (Super Jump)
    • 5% Resistance(Cold)
    Luck of the Gambler
    (Stealth)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Lucky)
    • 10% (0.56 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
    • 15.1 HP (1.12%) HitPoints
    • 9% Enhancement(Accuracy)
    Luck of the Gambler
    (Invisibility)
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Lightning Rod)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    Fury of the Gladiator
    (Lightning Rod)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    Shield Wall
    (Evasion)
    • 10% (0.56 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP) (Exceeded 5 Bonus Cap)
    • 30.1 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
    Shield Wall
    (Elude)
    • 10% (0.56 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP) (Exceeded 5 Bonus Cap)
    • 30.1 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
    Luck of the Gambler
    (Elude)
    • 10% (0.56 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
    • 15.1 HP (1.12%) HitPoints
    Trap of the Hunter
    (Web Grenade)
    • 5% Enhancement(Immobilize)
    • 25.1 HP (1.87%) HitPoints
    • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
    Gaussian's Synchronized Fire-Control
    (Targeting Drone)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    Rectified Reticle
    (Targeting Drone)
    • 20% Perception
  18. One last question... taunt or webnade? I have been having troubles finding out how to fit both in.
  19. Thank you all for the replies. You may be seeing a horrible ???/SR scrapper soon lol.
  20. As far as primaries go... does parry or divine avalanche stack with all the defense in SR or is it better to just use Fire Melee instead of Broad Sword or Katana?
  21. Alrighty thank you all for the help. As far as which powers to select and what not to would help as well, it looks like all of the powers for SR are pretty useful and it makes for a tighter build, which powers are definitely not worth taking in the secondary?
  22. kebin

    Vpvp

    I'd like to but I don't have any builds high enough yet. I am interested though. I think Virtue may be a better place to get my feet wet in PvP before I take on the more hard core PvPers in Freedom server.
  23. Just wondering if anything other than regen is able to stand a chance in pvp.
  24. The slotting will most likely be expensive but I'm not too worried about that. This is kind of what I'm looking for when I have the money but w/out the purple sets. I hope this set up works ok, let me know what can be improved.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Moobysnax: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Cold Domination
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Ring of Fire
    • (A) Gladiator's Javelin - Accuracy/Damage
    • (3) Gladiator's Javelin - Damage/Recharge
    • (3) Gladiator's Javelin - Accuracy/Damage/End/Rech
    • (5) Gladiator's Javelin - Chance of Damage(Toxic)
    • (45) Gladiator's Javelin - Accuracy/Endurance/Recharge
    • (46) Gladiator's Javelin - Damage/Endurance/Recharge
    Level 1: Infrigidate
    • (A) Analyze Weakness - Chance for +ToHit
    • (5) Analyze Weakness - Accuracy/Endurance/Recharge
    • (7) Analyze Weakness - Accuracy/Defense Debuff
    • (7) Analyze Weakness - Accuracy/Recharge
    Level 2: Char
    • (A) Gladiator's Javelin - Accuracy/Damage
    • (9) Gladiator's Javelin - Damage/Recharge
    • (9) Gladiator's Javelin - Accuracy/Damage/End/Rech
    • (11) Gladiator's Javelin - Chance of Damage(Toxic)
    • (43) Gladiator's Javelin - Accuracy/Endurance/Recharge
    • (46) Gladiator's Javelin - Damage/Endurance/Recharge
    Level 4: Snow Storm
    • (A) Pacing of the Turtle - Endurance/Recharge/Slow
    • (11) Pacing of the Turtle - Chance of -Recharge
    • (13) Pacing of the Turtle - Accuracy/Endurance
    • (13) Pacing of the Turtle - Range/Slow
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 8: Smoke
    • (A) Dark Watcher's Despair - To Hit Debuff
    • (17) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (17) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (19) Dark Watcher's Despair - Chance for Recharge Slow
    Level 10: Hurdle
    • (A) Jumping IO
    Level 12: Combat Jumping
    • (A) Karma - Defense/Endurance
    • (19) Karma - Defense/Recharge
    • (21) Karma - Knockback Protection
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (21) Quickfoot - RunSpeed
    • (23) Quickfoot - Endurance
    • (23) Quickfoot - Endurance/RunSpeed
    Level 16: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 18: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (25) Unbounded Leap - Endurance
    • (25) Unbounded Leap - Jumping
    • (27) Unbounded Leap - +Stealth
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (27) Performance Shifter - EndMod/Recharge
    • (29) Performance Shifter - EndMod/Accuracy
    Level 22: Arctic Fog
    • (A) Steadfast Protection - Resistance/Endurance
    • (29) Steadfast Protection - Resistance/+Def 3%
    • (31) Steadfast Protection - Knockback Protection
    • (31) Karma - Knockback Protection
    Level 24: Hot Feet
    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (31) Fury of the Gladiator - Damage/Endurance/Recharge
    • (33) Fury of the Gladiator - Accuracy/Damage/End/Rech
    • (33) Fury of the Gladiator - Accuracy/Endurance/Recharge
    • (46) Fury of the Gladiator - Damage/Recharge
    Level 26: Bonfire
    • (A) Javelin Volley - Chance of Damage(Lethal)
    • (33) Javelin Volley - Damage/Recharge
    • (34) Javelin Volley - Damage/Endurance/Recharge
    • (34) Javelin Volley - Accuracy/Damage
    Level 28: Benumb
    • (A) Accuracy IO
    • (34) Accuracy IO
    • (36) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 30: Maneuvers
    • (A) Karma - Defense/Endurance
    • (36) Karma - Defense/Recharge
    • (37) Karma - Knockback Protection
    Level 32: Fire Imps
    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (37) Expedient Reinforcement - Accuracy/Damage
    • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (39) Expedient Reinforcement - Resist Bonus Aura for Pets
    Level 35: Sleet
    • (A) Positron's Blast - Accuracy/Damage
    • (37) Positron's Blast - Damage/Range
    • (39) Positron's Blast - Chance of Damage(Energy)
    • (40) Positron's Blast - Accuracy/Damage/Endurance
    • (40) Positron's Blast - Damage/Recharge
    Level 38: Heat Loss
    • (A) Performance Shifter - Accuracy/Recharge
    • (40) Performance Shifter - EndMod/Accuracy/Recharge
    • (43) Performance Shifter - EndMod/Accuracy
    • (43) Performance Shifter - Chance for +End
    Level 41: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (42) Rectified Reticle - Increased Perception
    Level 44: Hibernate
    • (A) Performance Shifter - EndMod/Recharge
    • (45) Performance Shifter - EndMod/Accuracy/Recharge
    • (45) Performance Shifter - Accuracy/Recharge
    Level 47: Frozen Armor
    • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
    • (48) Shield Wall - Defense
    • (48) Shield Wall - Defense/Endurance
    • (48) Karma - Knockback Protection
    Level 49: Ice Blast
    • (A) Devastation - Accuracy/Damage
    • (50) Devastation - Accuracy/Damage/Recharge
    • (50) Devastation - Accuracy/Damage/Endurance/Recharge
    • (50) Devastation - Damage/Endurance
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Containment
    ------------
    Set Bonus Totals:
    • 19% DamageBuff(Smashing)
    • 19% DamageBuff(Lethal)
    • 19% DamageBuff(Fire)
    • 19% DamageBuff(Cold)
    • 19% DamageBuff(Energy)
    • 19% DamageBuff(Negative)
    • 19% DamageBuff(Toxic)
    • 19% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 6.13% Defense(Fire)
    • 6.13% Defense(Cold)
    • 12.4% Defense(Energy) (in PvP)
    • 12.4% Defense(Negative) (in PvP)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 7.69% Defense(Ranged) (in PvP)
    • 4.56% Defense(AoE)
    • 2.5% Enhancement(FlySpeed)
    • 32% Enhancement(Accuracy)
    • 32.5% Enhancement(RechargeTime) (in PvP)
    • 2.5% Enhancement(JumpSpeed)
    • 2.5% Enhancement(JumpHeight)
    • 2.5% Enhancement(RunSpeed)
    • 22.5% Enhancement(Range) (in PvP)
    • 20% FlySpeed
    • 248 HP (24.4%) HitPoints
    • 24% JumpHeight
    • 24% JumpSpeed
    • Knockback (Mag -37)
    • Knockup (Mag -37)
    • MezResist(Confused) 17.5% (in PvP)
    • MezResist(Held) 17.5% (in PvP)
    • MezResist(Immobilize) 18.6% (in PvP)
    • MezResist(Repel) 2000% (10% chance, in PvP)
    • MezResist(Sleep) 20.3% (in PvP)
    • MezResist(Stun) 19.7% (in PvP)
    • MezResist(Terrorized) 17.5% (in PvP)
    • 20% Perception
    • 18.5% (0.31 End/sec) Recovery
    • 42% (1.78 HP/sec) Regeneration
    • 10% ResEffect(FlySpeed) (in PvP)
    • 10% ResEffect(RechargeTime) (in PvP)
    • 10% ResEffect(RunSpeed) (in PvP)
    • 13% Resistance(Smashing)
    • 13% Resistance(Lethal)
    • 16.5% Resistance(Fire)
    • 16.5% Resistance(Cold)
    • 16.8% Resistance(Energy) (in PvP)
    • 16.8% Resistance(Negative) (in PvP)
    • 14.6% Resistance(Toxic)
    • 14.6% Resistance(Psionic)
    • 20% RunSpeed
    • 3% XPDebtProtection
    ------------
    Set Bonuses:
    Gladiator's Javelin
    (Ring of Fire)
    • 2.5% (0.04 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
    • 19.1 HP (1.88%) HitPointsStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
    • Knockback Protection (Mag -3)1.89% Resistance(Energy,Negative) (in PvP)
    • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
    Analyze Weakness
    (Infrigidate)
    • 10% (0.42 HP/sec) Regeneration
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    Gladiator's Javelin
    (Char)
    • 2.5% (0.04 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
    • 19.1 HP (1.88%) HitPointsStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
    • Knockback Protection (Mag -3)1.89% Resistance(Energy,Negative) (in PvP)
    • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
    Pacing of the Turtle
    (Snow Storm)
    • MezResist(Sleep) 2.75%
    • 2.5% Enhancement(Slow)
    • 9% Enhancement(Accuracy)
    Dark Watcher's Despair
    (Smoke)
    • 15.3 HP (1.5%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 5% Enhancement(RechargeTime)
    Karma
    (Combat Jumping)
    • 1.5% XPDebtProtection
    • 15.3 HP (1.5%) HitPoints
    • Knockback Protection (Mag -4)
    Blessing of the Zephyr
    (Super Speed)
    • Knockback Protection (Mag -4)
    Quickfoot
    (Super Speed)
    • MezResist(Immobilize) 1.1%
    • 7.63 HP (0.75%) HitPoints
    Blessing of the Zephyr
    (Super Jump)
    • Knockback Protection (Mag -4)
    Unbounded Leap
    (Super Jump)
    • 4% JumpSpeed, 4% JumpHeight
    • 15.3 HP (1.5%) HitPoints
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    Steadfast Protection
    (Arctic Fog)
    • 1.5% (0.03 End/sec) Recovery
    • 15.3 HP (1.5%) HitPoints
    • 3% Defense(All)
    • Knockback Protection (Mag -4)
    Karma
    (Arctic Fog)
    • Knockback Protection (Mag -4)
    Fury of the Gladiator
    (Hot Feet)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Fire,Cold) (in PvP), 1.56% Defense(AoE) (in PvP)
    • 1.58% Resistance(Toxic,Psionic), 22.9 HP (2.25%) HitPoints (in PvP)
    Javelin Volley
    (Bonfire)
    • 2% (0.03 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
    • 10% (0.42 HP/sec) RegenerationStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
    Karma
    (Maneuvers)
    • 1.5% XPDebtProtection
    • 15.3 HP (1.5%) HitPoints
    • Knockback Protection (Mag -4)
    Expedient Reinforcement
    (Fire Imps)
    • Status Resistance 2.5%
    • 3% DamageBuff(All)
    • 6.25% Enhancement(RechargeTime)
    • 10% Resistance(All)
    Positron's Blast
    (Sleet)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Performance Shifter
    (Heat Loss)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Gaussian's Synchronized Fire-Control
    (Tactics)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    Rectified Reticle
    (Tactics)
    • 20% Perception
    Performance Shifter
    (Hibernate)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints (Exceeded 5 Bonus Cap)
    Shield Wall
    (Frozen Armor)
    • 10% (0.42 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
    • 22.9 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
    • 3% Resistance(All)
    Karma
    (Frozen Armor)
    • Knockback Protection (Mag -4)
    Devastation
    (Ice Blast)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)