Fire/Cold for PvP


black_barrier

 

Posted

The slotting will most likely be expensive but I'm not too worried about that. This is kind of what I'm looking for when I have the money but w/out the purple sets. I hope this set up works ok, let me know what can be improved.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Moobysnax: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Ring of Fire

  • (A) Gladiator's Javelin - Accuracy/Damage
  • (3) Gladiator's Javelin - Damage/Recharge
  • (3) Gladiator's Javelin - Accuracy/Damage/End/Rech
  • (5) Gladiator's Javelin - Chance of Damage(Toxic)
  • (45) Gladiator's Javelin - Accuracy/Endurance/Recharge
  • (46) Gladiator's Javelin - Damage/Endurance/Recharge
Level 1: Infrigidate
  • (A) Analyze Weakness - Chance for +ToHit
  • (5) Analyze Weakness - Accuracy/Endurance/Recharge
  • (7) Analyze Weakness - Accuracy/Defense Debuff
  • (7) Analyze Weakness - Accuracy/Recharge
Level 2: Char
  • (A) Gladiator's Javelin - Accuracy/Damage
  • (9) Gladiator's Javelin - Damage/Recharge
  • (9) Gladiator's Javelin - Accuracy/Damage/End/Rech
  • (11) Gladiator's Javelin - Chance of Damage(Toxic)
  • (43) Gladiator's Javelin - Accuracy/Endurance/Recharge
  • (46) Gladiator's Javelin - Damage/Endurance/Recharge
Level 4: Snow Storm
  • (A) Pacing of the Turtle - Endurance/Recharge/Slow
  • (11) Pacing of the Turtle - Chance of -Recharge
  • (13) Pacing of the Turtle - Accuracy/Endurance
  • (13) Pacing of the Turtle - Range/Slow
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
  • (15) Recharge Reduction IO
Level 8: Smoke
  • (A) Dark Watcher's Despair - To Hit Debuff
  • (17) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (17) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (19) Dark Watcher's Despair - Chance for Recharge Slow
Level 10: Hurdle
  • (A) Jumping IO
Level 12: Combat Jumping
  • (A) Karma - Defense/Endurance
  • (19) Karma - Defense/Recharge
  • (21) Karma - Knockback Protection
Level 14: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (21) Quickfoot - RunSpeed
  • (23) Quickfoot - Endurance
  • (23) Quickfoot - Endurance/RunSpeed
Level 16: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 18: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (25) Unbounded Leap - Endurance
  • (25) Unbounded Leap - Jumping
  • (27) Unbounded Leap - +Stealth
Level 20: Stamina
  • (A) Performance Shifter - EndMod
  • (27) Performance Shifter - EndMod/Recharge
  • (29) Performance Shifter - EndMod/Accuracy
Level 22: Arctic Fog
  • (A) Steadfast Protection - Resistance/Endurance
  • (29) Steadfast Protection - Resistance/+Def 3%
  • (31) Steadfast Protection - Knockback Protection
  • (31) Karma - Knockback Protection
Level 24: Hot Feet
  • (A) Fury of the Gladiator - Chance for Res Debuff
  • (31) Fury of the Gladiator - Damage/Endurance/Recharge
  • (33) Fury of the Gladiator - Accuracy/Damage/End/Rech
  • (33) Fury of the Gladiator - Accuracy/Endurance/Recharge
  • (46) Fury of the Gladiator - Damage/Recharge
Level 26: Bonfire
  • (A) Javelin Volley - Chance of Damage(Lethal)
  • (33) Javelin Volley - Damage/Recharge
  • (34) Javelin Volley - Damage/Endurance/Recharge
  • (34) Javelin Volley - Accuracy/Damage
Level 28: Benumb
  • (A) Accuracy IO
  • (34) Accuracy IO
  • (36) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 30: Maneuvers
  • (A) Karma - Defense/Endurance
  • (36) Karma - Defense/Recharge
  • (37) Karma - Knockback Protection
Level 32: Fire Imps
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (37) Expedient Reinforcement - Accuracy/Damage
  • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (39) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 35: Sleet
  • (A) Positron's Blast - Accuracy/Damage
  • (37) Positron's Blast - Damage/Range
  • (39) Positron's Blast - Chance of Damage(Energy)
  • (40) Positron's Blast - Accuracy/Damage/Endurance
  • (40) Positron's Blast - Damage/Recharge
Level 38: Heat Loss
  • (A) Performance Shifter - Accuracy/Recharge
  • (40) Performance Shifter - EndMod/Accuracy/Recharge
  • (43) Performance Shifter - EndMod/Accuracy
  • (43) Performance Shifter - Chance for +End
Level 41: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (42) Rectified Reticle - Increased Perception
Level 44: Hibernate
  • (A) Performance Shifter - EndMod/Recharge
  • (45) Performance Shifter - EndMod/Accuracy/Recharge
  • (45) Performance Shifter - Accuracy/Recharge
Level 47: Frozen Armor
  • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
  • (48) Shield Wall - Defense
  • (48) Shield Wall - Defense/Endurance
  • (48) Karma - Knockback Protection
Level 49: Ice Blast
  • (A) Devastation - Accuracy/Damage
  • (50) Devastation - Accuracy/Damage/Recharge
  • (50) Devastation - Accuracy/Damage/Endurance/Recharge
  • (50) Devastation - Damage/Endurance
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Containment
------------
Set Bonus Totals:
  • 19% DamageBuff(Smashing)
  • 19% DamageBuff(Lethal)
  • 19% DamageBuff(Fire)
  • 19% DamageBuff(Cold)
  • 19% DamageBuff(Energy)
  • 19% DamageBuff(Negative)
  • 19% DamageBuff(Toxic)
  • 19% DamageBuff(Psionic)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 6.13% Defense(Fire)
  • 6.13% Defense(Cold)
  • 12.4% Defense(Energy) (in PvP)
  • 12.4% Defense(Negative) (in PvP)
  • 3% Defense(Psionic)
  • 3% Defense(Melee)
  • 7.69% Defense(Ranged) (in PvP)
  • 4.56% Defense(AoE)
  • 2.5% Enhancement(FlySpeed)
  • 32% Enhancement(Accuracy)
  • 32.5% Enhancement(RechargeTime) (in PvP)
  • 2.5% Enhancement(JumpSpeed)
  • 2.5% Enhancement(JumpHeight)
  • 2.5% Enhancement(RunSpeed)
  • 22.5% Enhancement(Range) (in PvP)
  • 20% FlySpeed
  • 248 HP (24.4%) HitPoints
  • 24% JumpHeight
  • 24% JumpSpeed
  • Knockback (Mag -37)
  • Knockup (Mag -37)
  • MezResist(Confused) 17.5% (in PvP)
  • MezResist(Held) 17.5% (in PvP)
  • MezResist(Immobilize) 18.6% (in PvP)
  • MezResist(Repel) 2000% (10% chance, in PvP)
  • MezResist(Sleep) 20.3% (in PvP)
  • MezResist(Stun) 19.7% (in PvP)
  • MezResist(Terrorized) 17.5% (in PvP)
  • 20% Perception
  • 18.5% (0.31 End/sec) Recovery
  • 42% (1.78 HP/sec) Regeneration
  • 10% ResEffect(FlySpeed) (in PvP)
  • 10% ResEffect(RechargeTime) (in PvP)
  • 10% ResEffect(RunSpeed) (in PvP)
  • 13% Resistance(Smashing)
  • 13% Resistance(Lethal)
  • 16.5% Resistance(Fire)
  • 16.5% Resistance(Cold)
  • 16.8% Resistance(Energy) (in PvP)
  • 16.8% Resistance(Negative) (in PvP)
  • 14.6% Resistance(Toxic)
  • 14.6% Resistance(Psionic)
  • 20% RunSpeed
  • 3% XPDebtProtection
------------
Set Bonuses:
Gladiator's Javelin
(Ring of Fire)
  • 2.5% (0.04 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
  • 19.1 HP (1.88%) HitPointsStatus Resistance 5% (in PvP)
  • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
  • Knockback Protection (Mag -3)1.89% Resistance(Energy,Negative) (in PvP)
  • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
Analyze Weakness
(Infrigidate)
  • 10% (0.42 HP/sec) Regeneration
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
Gladiator's Javelin
(Char)
  • 2.5% (0.04 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
  • 19.1 HP (1.88%) HitPointsStatus Resistance 5% (in PvP)
  • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
  • Knockback Protection (Mag -3)1.89% Resistance(Energy,Negative) (in PvP)
  • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
Pacing of the Turtle
(Snow Storm)
  • MezResist(Sleep) 2.75%
  • 2.5% Enhancement(Slow)
  • 9% Enhancement(Accuracy)
Dark Watcher's Despair
(Smoke)
  • 15.3 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
Karma
(Combat Jumping)
  • 1.5% XPDebtProtection
  • 15.3 HP (1.5%) HitPoints
  • Knockback Protection (Mag -4)
Blessing of the Zephyr
(Super Speed)
  • Knockback Protection (Mag -4)
Quickfoot
(Super Speed)
  • MezResist(Immobilize) 1.1%
  • 7.63 HP (0.75%) HitPoints
Blessing of the Zephyr
(Super Jump)
  • Knockback Protection (Mag -4)
Unbounded Leap
(Super Jump)
  • 4% JumpSpeed, 4% JumpHeight
  • 15.3 HP (1.5%) HitPoints
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 19.1 HP (1.88%) HitPoints
Steadfast Protection
(Arctic Fog)
  • 1.5% (0.03 End/sec) Recovery
  • 15.3 HP (1.5%) HitPoints
  • 3% Defense(All)
  • Knockback Protection (Mag -4)
Karma
(Arctic Fog)
  • Knockback Protection (Mag -4)
Fury of the Gladiator
(Hot Feet)
  • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
  • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
  • 2.5% DamageBuff(All)3.13% Defense(Fire,Cold) (in PvP), 1.56% Defense(AoE) (in PvP)
  • 1.58% Resistance(Toxic,Psionic), 22.9 HP (2.25%) HitPoints (in PvP)
Javelin Volley
(Bonfire)
  • 2% (0.03 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
  • 10% (0.42 HP/sec) RegenerationStatus Resistance 5% (in PvP)
  • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
Karma
(Maneuvers)
  • 1.5% XPDebtProtection
  • 15.3 HP (1.5%) HitPoints
  • Knockback Protection (Mag -4)
Expedient Reinforcement
(Fire Imps)
  • Status Resistance 2.5%
  • 3% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
  • 10% Resistance(All)
Positron's Blast
(Sleet)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Performance Shifter
(Heat Loss)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 19.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Gaussian's Synchronized Fire-Control
(Tactics)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 19.1 HP (1.88%) HitPoints
Rectified Reticle
(Tactics)
  • 20% Perception
Performance Shifter
(Hibernate)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 19.1 HP (1.88%) HitPoints (Exceeded 5 Bonus Cap)
Shield Wall
(Frozen Armor)
  • 10% (0.42 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
  • 22.9 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
  • 3% Resistance(All)
Karma
(Frozen Armor)
  • Knockback Protection (Mag -4)
Devastation
(Ice Blast)
  • 12% (0.51 HP/sec) Regeneration
  • 22.9 HP (2.25%) HitPoints
  • 3% DamageBuff(All)


 

Posted

Worrying about the price of purples with all those pvpos in there makes me raise an eyebrow, but w/e.

Lets get started.

The pshift proc in hl is bad, you want to try slotting it for max acc and rech.

Smoke is not really needed, but a nice bonus mule.

Snowstorm is over slotted, just go with a couple end reds and leave it be.

Hot feet is worthless, you will be best served to skip it.


No flashfire is flat out insane. Get it and drop the inf for the purple set for it.


I am a big fan of hamis in infridge.


Here is a slightly updated build with some stuff moved around and switched out. I doubt its perfect as I am tired and its late/early but it gives you an idea in the direction you should be headed.



Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Moobysnax: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Ring of Fire -- GJ-Acc/Dmg(A), GJ-Dam/Rech(3), GJ-Acc/Dmg/End/Rech(3), GJ-Dam%(5), GJ-Acc/End/Rech(13), GJ-Dam/End/Rech(17)
Level 1: Infrigidate -- HO:Lyso(A), HO:Lyso(5), HO:Lyso(7), Achilles-ResDeb%(7), LdyGrey-%Dam(19), ShldBrk-%Dam(23)
Level 2: Char -- GJ-Acc/Dmg(A), GJ-Dam/Rech(9), GJ-Acc/Dmg/End/Rech(9), GJ-Dam%(11), GJ-Acc/End/Rech(13), GJ-Dam/End/Rech(19)
Level 4: Snow Storm -- EndRdx-I(A), EndRdx-I(11)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 8: Combat Jumping -- Krma-ResKB(A), Zephyr-ResKB(17)
Level 10: Hurdle -- Jump-I(A)
Level 12: Glacial Shield -- Krma-Def/EndRdx(A), S'fstPrt-ResKB(21)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A), QckFt-RunSpd(21), QckFt-EndRdx(23)
Level 16: Health -- Numna-Regen/Rcvry+(A)
Level 18: Super Jump -- Zephyr-ResKB(A), ULeap-EndRdx(25), ULeap-Jump(25), ULeap-Stlth(27)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(29), P'Shift-End%(43)
Level 22: Arctic Fog -- GA-ResDam(A), GA-End/Res(29), GA-Res/Rech/End(31), Krma-ResKB(31), S'fstPrt-ResKB(42)
Level 24: Fire Cages -- JavVoll-Acc/Dmg/End/Rech(A), JavVoll-Acc/End/Rech(31), JavVoll-Dam/End/Rech(33), JavVoll-Dam/Rech(33), JavVoll-Acc/Dmg(45), JavVoll-Dam%(46)
Level 26: Flashfire -- Amaze-EndRdx/Stun(A), Amaze-Acc/Rchg(33), Amaze-Acc/Stun/Rchg(34), Amaze-Stun/Rchg(34), Amaze-Stun(37), HO:Endo(46)
Level 28: Benumb -- Acc-I(A), Acc-I(34), RechRdx-I(36), RechRdx-I(36)
Level 30: Maneuvers -- Krma-ResKB(A), LkGmblr-Rchg+(36)
Level 32: Fire Imps -- S'bndAl-Acc/Dmg/Rchg(A), S'bndAl-Acc/Rchg(37), S'bndAl-Dmg/Rchg(39), C'Arms-Acc/Dmg(39), C'Arms-Acc/Dmg/Rchg(48), C'Arms-EndRdx/Dmg/Rchg(50)
Level 35: Sleet -- LdyGrey-Rchg/EndRdx(A), LdyGrey-DefDeb/Rchg(37), UndDef-DefDeb/Rchg(39), UndDef-Rchg(40)
Level 38: Heat Loss -- P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(40), P'Shift-EndMod/Acc(40), Efficacy-EndMod/Acc/Rchg(43), Efficacy-Acc/Rchg(43)
Level 41: Tactics -- HO:Cyto(A), HO:Cyto(42), Rec'dRet-Pcptn(42)
Level 44: Ice Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(45), Apoc-Acc/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Dmg/Rchg(50), Thundr-Acc/Dmg/EndRdx(50)
Level 47: Frozen Armor -- SW-ResDam/Re TP(A), SW-Def(48), SW-Def/EndRdx(48)
Level 49: Hibernate -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
Set Bonus Totals:

  • 13.5% DamageBuff(Smashing)
  • 13.5% DamageBuff(Lethal)
  • 13.5% DamageBuff(Fire)
  • 13.5% DamageBuff(Cold)
  • 13.5% DamageBuff(Energy)
  • 13.5% DamageBuff(Negative)
  • 13.5% DamageBuff(Toxic)
  • 13.5% DamageBuff(Psionic)
  • 9.38% Defense(Energy) (in PvP)
  • 9.38% Defense(Negative) (in PvP)
  • 4.69% Defense(Ranged) (in PvP)
  • 36% Enhancement(Accuracy)
  • 22.5% Enhancement(Range) (in PvP)
  • 50% Enhancement(RechargeTime) (in PvP)
  • 10% FlySpeed
  • 225.1 HP (22.1%) HitPoints
  • 14% JumpHeight
  • 14% JumpSpeed
  • Knockback (Mag -37)
  • Knockup (Mag -37)
  • MezResist(Confused) 15% (in PvP)
  • MezResist(Held) 15% (in PvP)
  • MezResist(Immobilize) 16.1% (in PvP)
  • MezResist(Repel) 2000% (10% chance, in PvP)
  • MezResist(Sleep) 15% (in PvP)
  • MezResist(Stun) 15% (in PvP)
  • MezResist(Terrorized) 15% (in PvP)
  • 20% Perception
  • 23.5% (0.39 End/sec) Recovery
  • 52% (2.21 HP/sec) Regeneration
  • 10% ResEffect(FlySpeed)
  • 10% ResEffect(RechargeTime)
  • 10% ResEffect(RunSpeed)
  • 3% Resistance(Smashing)
  • 3% Resistance(Lethal)
  • 7.41% Resistance(Fire) (in PvP)
  • 7.41% Resistance(Cold) (in PvP)
  • 6.78% Resistance(Energy) (in PvP)
  • 6.78% Resistance(Negative) (in PvP)
  • 3% Resistance(Toxic)
  • 3% Resistance(Psionic)
  • 10% RunSpeed


Duel me.
I will work on my sig pic more when I have time.

 

Posted

if you haven't rolled this or gotten this to 50, you're better off re-rolling as a grav/cold, ice/cold or even mind/cold.