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Posts
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Joined
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Sign me up for team one please. I'm not sure which character to bring.
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Quote:It's a two-step process. First you enable the option, then you click "Pets" at the top of the Team window to open the Pet window. This image may help.I turned that on under the pet section and it didnt do anything. I'll have to see if I can figure it out after the servers come back up.
thanks for the help. -
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Heliotrope Cataclysm (lvl 50 warshade) for team one, please.
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.2 × .2 × .2 × .2 × .2 × .2 × .2 × .2 × .2 × .2 = 0.0000001024
I believe that's a one in 9,765,625 chance. -
Brother Glacier (lvl 50 Cold/Ice def) for team one, please.
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4× Expedient Reinforcement, 1× Sovereign Right build-up proc, 1× common recharge. You should be able to get both damage and recharge into the ED red zone, with good accuracy and some endurance reduction. The proc is gravy.
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Brother Glacier (lvl 50 Cold/Ice def) for team one, please.
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Quote:Arctic Air is autohit.Just wondering, is AA an auto hit power, or is the fact that these are procs negate the need for acc?
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Heh, I finished up the accolade requirements on Helio yesterday afternoon before I saw this post, so instead I'll bring Brother Glacier (lvl 50 Cold/Ice def) for team one, please.
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Heliotrope Cataclysm (lvl 49 Warshade) for team one, please.
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I've been playing a lot of Swordplay Showdown from Wii Sports Resort. And the Batman: Arkham Asylum demo. Looking forward to Scribblenauts.
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As we all know, Lift knocks the target up and then deals damage when it lands. The problem is, even when the target has a -KB effect on it (from Gravity Distortion or whatever), you still get the same delay before Lift's damage is dealt. It may not be possible, but one small change I'd like to see is for Lift's damage to be applied immediately if the target is held in place.
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27 minutes per a comment here, although the team wasn't all /Rad, there was one /FF.
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Lethe
Ann Mesia
Unknown Female
Jane Doe
Jane Q. Public
Fnu Lnu -
My suggestion would be to try separating the emote and the associated dialogue:
/bind f "petsay_all <em praise>$$petsay_all You are the greatest!" -
Brother Glacier (lvl 48 Cold/Ice def) for team one, please.
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Crush, Gravity Distortion, and Seismic Smash all have an inherent 20% accuracy bonus, so I would trade one of the Acc enhancements in those powers for a Dam and max out the damage. In general, I try to get three Dams in attacks that do more than minor damage.
You may find that you want a third EndRed in Enervating Field. I usually wait until after Stamina to take EF. It's an end hog but well worth it.
Even at level 50, Crushing Field only does about 18 points of damage with containment, so you get very little bang for your buck slotting Dam there. My recommended basic slotting would be Acc, Acc, EndRed. Contrary to MrSuzi's suggestion, I'm generally not a proponent of taking AOE immobilizes early. They use a lot of endurance and draw quite a bit of aggro for not a lot of benefit. So if anything, I'd suggest postponing Crushing Field until after Stamina.
Choking Cloud doesn't need recharge enhancement. -
Quote:Here's a working link to Local_Man's Earth/Rad guide.I read this board and have been interested in rolling up a new controller. It seems with the forum switch the guides have lost their links
I picked Earth for my primary as I was on a TF recently with one, and the visuals and sound effects were great! I am loving the sound effects on my own PC as it sounds like the constant rumbling of the earth. Seems like a very fun set. (Any advice?)
Quote:I am really looking forward to picking up some uniques for slotting. Could you fellow Rads tell me about slotting a Regen Tissue in Radiant Aura? What about a Miracle? Is this going to effect myself and the party?? -
Some of these are additions.
DC:
All Star Superman vol 1 TPB [+1]
All-Star Superman vol 2 HC [+1] (TPB in Sept '09)
Grant Morrison's Batman run:
Batman and Son TPB/HC [0]
Batman: The Black Glove TPB/HC [+1]
Batman: RIP HC [0]
Batman & Robin: Batman Reborn HC [0] (April '10)
John Rogers's Blue Beetle run:
Blue Beetle vol 1: Shellshocked TPB [0]
Blue Beetle vol 2: Road Trip TPB [0]
Blue Beetle vol 3: Reach for the Stars TPB [0]
Blue Beetle vol 4: End Game TPB [0]
DC Universe: The Stories of Alan Moore TPB [+1]
Final Crisis HC [+1]
Morrison and Millar Flash run:
The Flash: Emergency Stop TPB [0]
The Flash: The Human Race TPB [0]
Green Lantern/GLC post-Rebirth reading order:
Green Lantern "Rebirth" TPB [0]
Green Lantern Corps "Recharge" TPB [0]
Green Lantern Corps: To Be a Lantern [0]
Green Lantern "No Fear" TPB [0]
Green Lantern: Revenge of the Green Lanterns TPB [0]
Green Lantern: Wanted: Hal Jordan TPB [0]
Green Lantern Corps: The Dark Side of Green TPB [0]
Green Lantern "The Sinestro Corps War" vol 1 TPB [0]
Green Lantern "The Sinestro Corps War" vol 2 TPB [0]
Green Lantern: Tales of the Sinestro Corps TPB [0]
Green Lantern Corps: Ring Quest TPB [0]
Green Lantern: Secret Origin HC [0]
Green Lantern Corps: Sins of the Star Sapphire TPB [0]
Green Lantern: Rage of the Red Lanterns HC [0]
Jack Kirby's Fourth World Omnibus vol 1 HC [+1] (4 vols total)
Busiek and Perez:
JLA/Avengers TPB [0]
Grant Morrison's JLA run:
JLA vol 1 "New World Order" TPB [0]
JLA vol 2: American Dreams TPB [0]
JLA vol 3: Rock of Ages TPB [0]
JLA vol 4: Strength in Numbers TPB [0]
JLA vol 5: Justice for All TPB [0]
JLA vol 6: World War III TPB [0]
JLA: Earth 2 TPB [+1]
JLA Confidential vol 1: Ultramarine Corps TPB [0]
Grant Morrison's JLA run in hardcover:
JLA Deluxe Edition vol 1 HC [0]
JLA Deluxe Edition vol 2 HC [0]
JLA Deluxe Edition vol 3 HC [0]
Seven Soldiers of Victory vol 1 TPB [+1]
Seven Soldiers of Victory vol 2 TPB [+1]
Seven Soldiers of Victory vol 3 TPB [+1]
Seven Soldiers of Victory vol 4 TPB [+1]
Jeff Smith:
Shazam!: The Monster Society of Evil TPB/HC [0]
Marvel:
Brubaker and Phillips:
Criminal: Coward [+1]
Criminal: Lawless [+1]
Criminal: The Dead and the Dying [+1]
Criminal: Bad Night [+1]
Criminal: The Deluxe Edition HC (Collects vols 1-3) [0] (Dec '09)
Captain America by Ed Brubaker Omnibus vol 1 HC [+1]
The Death of Captain America Omnibus HC [0] (Dec '09)
Lee and Kirby's run:
Essential Fantastic Four vol 1 TPB [0]
Essential Fantastic Four vol 2 TPB [+1]
Essential Fantastic Four vol 3 TPB [+1]
Essential Fantastic Four vol 4 TPB [+1]
Essential Fantastic Four vol 5 TPB [0]
Kirby takes over and emphasizes the cosmic:
Essential Thor vol 2 [+1]
Essential Thor vol 3 [+1]
Brubaker, Fraction and Aja:
The Immortal Iron Fist vol 1: The Last Iron Fist Story HC/TPB [+1]
The Immortal Iron Fist vol 2: The Seven Capital Cities of Heaven HC/TPB [+1]
The Immortal Iron Fist vol 3: The Book of the Iron Fist HC/TPB [+1]
The Immortal Iron Fist Omnibus HC [0] (Collects vols 1-3)
Grant Morrison's New X-Men run:
New X-Men vol 1: E Is for Extinction [+1]
New X-Men vol 2: Imperial [0]
New X-Men vol 3: New Worlds [0]
New X-Men vol 4: Riot at Xavier's [0]
New X-Men vol 5: Assault on Weapon Plus [0]
New X-Men vol 6: Planet X [0]
New X-Men vol 7: Here Comes Tomorrow [0]
Ellis and Immonen:
Nextwave: Agents of H.A.T.E. vol 1 TPB [+1]
Nextwave: Agents of H.A.T.E. vol 2 TPB [+1]
Vertigo:
Grant Morrison's Animal Man run:
Animal Man vol 1 TPB [+1]
Animal Man vol 2: Origin of the Species TPB [+1]
Animal Man vol 3: Deus ex Machina TPB [+1]
We3 TPB [+1]
Wildstorm:
Astro City vol 1 "Life in the Big City" TPB [+1]
Astro City vol 2: Confession TPB [+1]
Sleeper season 1 TPB [+1]
Sleeper season 2 TPB [0] (Sept '09) -
And Earthquake from Earth Control is a 7% chance.
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My understanding is that the damage-resistance cap for critters in general, including pets, is 90%.