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Posts
220 -
Joined
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Yea, the builds I keep throwing together are pretty costly still, and I'm quite strapped for cash blue side still (unless instead you want to throw some funds my way, that'd be cool too) so I was wondering if anyone could post/pm me there less expensive but still reasonable builds, thanks
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Doesn't that only suppress if it is my gfx and not allies / teammates?
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Yea, the default one is the one I'm talking about, and I meant my teammates are using it and making me sick
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I was wondering how to turn this thing off, I came back after a bit and used to be able to make it disappear by opening an info window, but that no longer works.
I'd prefer not to suppress everything if I don't have to, but I will if that's the only solution.
I'm still not certain how or why they keep making such abrasive graphics, but I get pretty bad headaches and nausea just from playing...so I don't see how they can say they've fixed the problem... -
Thanks fury, definitely some food for thought
And yea, I know about the bug, fixed it in my mids, but I wasn't overslotting, I don't have phalanx in that build, hence my conundrom lol
Thanks geko, wasn't 100% certain of my blue and green bar performance w/o aidself and with the chain
Thanks enots, was noticing that when I squeezed it into the build -_- might just have to go with scorch/cremate/incin...
I suppose this will be the build I go for for now, but until I get them what should I do with those 3 spots where there are 7.5 lotgs atm?
Thanks again guys
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Scorch- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (5) Mako's Bite - Accuracy/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (13) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Endurance
- (39) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Endurance/Recharge
- (46) Luck of the Gambler - Recharge Speed
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (31) Numina's Convalescence - Heal
- (45) Numina's Convalescence - Heal/Endurance
- (A) Touch of Death - Accuracy/Damage
- (7) Touch of Death - Damage/Endurance
- (7) Touch of Death - Damage/Recharge
- (11) Touch of Death - Accuracy/Damage/Endurance
- (11) Touch of Death - Damage/Endurance/Recharge
- (13) Touch of Death - Chance of Damage(Negative)
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (9) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (9) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Recharge Reduction IO
- (A) Jumping IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Miracle - +Recovery
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Chance for Smashing Damage
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (34) Performance Shifter - EndMod/Accuracy/Recharge
- (34) Performance Shifter - Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (37) Performance Shifter - Chance for +End
- (A) Endurance Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Touch of Death - Accuracy/Damage
- (27) Touch of Death - Damage/Endurance
- (27) Touch of Death - Damage/Recharge
- (29) Touch of Death - Accuracy/Damage/Endurance
- (29) Touch of Death - Damage/Endurance/Recharge
- (42) Touch of Death - Chance of Damage(Negative)
- (A) Accuracy IO
- (A) Aegis - Resistance
- (31) Aegis - Resistance/Endurance
- (31) Aegis - Resistance/Recharge
- (40) Aegis - Resistance/Endurance/Recharge
- (42) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (42) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Defense/Endurance
- (43) Luck of the Gambler - Defense/Recharge
- (43) Luck of the Gambler - Recharge Speed
- (A) Accuracy IO
- (A) Devastation - Accuracy/Damage
- (45) Devastation - Accuracy/Damage/Recharge
- (45) Thunderstrike - Accuracy/Damage
- (46) Thunderstrike - Damage/Recharge
- (46) Thunderstrike - Accuracy/Damage/Recharge
- (A) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (48) Ragnarok - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:- 19% DamageBuff(Smashing)
- 19% DamageBuff(Lethal)
- 19% DamageBuff(Fire)
- 19% DamageBuff(Cold)
- 19% DamageBuff(Energy)
- 19% DamageBuff(Negative)
- 19% DamageBuff(Toxic)
- 19% DamageBuff(Psionic)
- 11.8% Defense(Smashing)
- 11.8% Defense(Lethal)
- 13.6% Defense(Fire)
- 13.6% Defense(Cold)
- 11.8% Defense(Energy)
- 11.8% Defense(Negative)
- 3% Defense(Psionic)
- 20.5% Defense(Melee)
- 16.8% Defense(Ranged)
- 19.6% Defense(AoE)
- 60% Enhancement(Accuracy)
- 50% Enhancement(RechargeTime)
- 10% FlySpeed
- 195.8 HP (14.6%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 8.8%
- MezResist(Immobilize) 8.8%
- MezResist(Stun) 4.4%
- 11% (0.18 End/sec) Recovery
- 64% (3.58 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 3% Resistance(Psionic)
- 15% RunSpeed
- 2.5% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1396;685;1370;HEX;| |78DAA5935B4F135110C7CFB65B2AEDB6A51428146AE55ACA65A501BC3E982890686| |882A23C28D0ACE5D0AE36A569FBA03E99184D343E797D221A11D48F60FC26EA37F1| |52E7CCFF94C4F8E806FEBF736667E6CC99CEE6EE2C5842DC3F278CF085B253AFE75| |70B35A75A95355FCE29BA05E11742245AB67C4E96A5B4975C59BB8B75EAF0D582DC| |9695BAB4574BAE2C6FB5B6D18B9592ACC94AC36E2DAC959D9DB2BD2C9DAA5B2962B| |3E4362AB25E0FE94DB1D4A05701DEAD56A5DCEA5CACBA05FB7CD9B927F339A7DEA0| |D37BA9AC0CFD3F50F5F1D3F4896D4256788A408961BAC02D86759B1108110C8EF28| |A6E43993ABA800EC6589C901441F233B49F018731ED10634C23D8223F2FFC3CDE35| |361DBDC698BACC784865FA7499BEEB84B468BB01AC33021BC026C3CA337A28CAAFD| |3FABF7A54A223DF80EF8C109DDB0E07D13EC9576BA398A03605C7D914275308877B| |424813469A30D2F8C921A26322970C75F463324575C1D11FECD5F913F8C5E8FA0D3| |4193DC2CB6551540C897CB16778F39C31F8027809BC628CBC4615545C37B7B929BA| |07B9E4479428AE8F8FBF67AFDE7DE08071EC03F011F8C47842517D3AAA0F5D4EA0C| |B097479005D1E409733E8B24151FD8812FD093EDE4BA624EE6126E7F07BCE005946| |7A9691996798E49ED26392C298A43126698C49066312A58B0EE9FA86D0D46134751| |84D1D465347D0D41134354251A33AFB28B24F20FB441440F677E437AEEF318E7BEC| |9169122673728F4D5307C02E63FA0DF096B14FEEB676B767B986E373C03C7082913| |DC918A26BCFE8B99AC1F465FFC28079F871D21F3D62F91FCB8AA9BF44B2186C4999| |871FE77F3D9FAD569EF62B01D2AB4A56488C35B55A57B2A1B69B6AE5A8D54D2505B| |56D7EB15A95464EA9824E2B39A3E4AC92A7CAC91F24092AB1948494849544947428| |8929E9519250B2ABA4F9075C25F92B| |-------------------------------------------------------------------|
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Yea, no PvP IOs atleast so far, not 100% certain on purples yet so for now the build will be without, though I don't mind looking into the future.
Only problem I can think of off the top of my head is no real need for shout AND shraks is there? Could probably drop shout for the stun...
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Shriek- (A) Devastation - Accuracy/Damage
- (37) Devastation - Damage/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
- (46) Devastation - Accuracy/Damage/Endurance/Recharge
- (48) Thunderstrike - Accuracy/Damage/Recharge
- (48) Thunderstrike - Damage/Endurance
- (A) Doctored Wounds - Heal/Endurance
- (29) Doctored Wounds - Heal/Recharge
- (29) Doctored Wounds - Heal/Endurance/Recharge
- (31) Doctored Wounds - Heal
- (45) Doctored Wounds - Recharge
- (A) Devastation - Accuracy/Damage
- (3) Devastation - Damage/Recharge
- (3) Devastation - Accuracy/Damage/Recharge
- (40) Devastation - Accuracy/Damage/Endurance/Recharge
- (43) Thunderstrike - Accuracy/Damage/Recharge
- (43) Thunderstrike - Damage/Endurance
- (A) Doctored Wounds - Heal/Endurance
- (5) Doctored Wounds - Heal/Recharge
- (5) Doctored Wounds - Heal/Endurance/Recharge
- (34) Doctored Wounds - Heal
- (37) Doctored Wounds - Recharge
- (A) Luck of the Gambler - Recharge Speed
- (7) Karma - Knockback Protection
- (7) Blessing of the Zephyr - Knockback Reduction (4 points)
- (23) Kismet - Accuracy +6%
- (A) Devastation - Accuracy/Damage
- (9) Devastation - Damage/Recharge
- (9) Devastation - Accuracy/Damage/Recharge
- (11) Devastation - Accuracy/Damage/Endurance/Recharge
- (11) Thunderstrike - Accuracy/Damage/Recharge
- (19) Thunderstrike - Damage/Endurance
- (A) Jumping IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Miracle - +Recovery
- (19) Numina's Convalescence - +Regeneration/+Recovery
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Accuracy
- (21) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - EndMod/Accuracy/Recharge
- (40) Performance Shifter - Chance for +End
- (A) Steadfast Protection - Knockback Protection
- (A) Celerity - Endurance
- (25) Celerity - RunSpeed
- (25) Celerity - +Stealth
- (31) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Steadfast Protection - Resistance/Endurance
- (27) Steadfast Protection - Resistance/+Def 3%
- (27) Steadfast Protection - Knockback Protection
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (31) Karma - Knockback Protection
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (34) Rectified Reticle - Increased Perception
- (A) Accuracy IO
- (36) Accuracy IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (37) Recharge Reduction IO
- (A) Analyze Weakness - Defense Debuff
- (39) Analyze Weakness - Accuracy/Defense Debuff
- (39) Analyze Weakness - Accuracy/Recharge
- (39) Defense Debuff IO
- (40) Analyze Weakness - Accuracy/Endurance/Recharge
- (A) Titanium Coating - Resistance
- (42) Titanium Coating - Resistance/Endurance
- (42) Titanium Coating - Resistance/Endurance/Recharge
- (42) Steadfast Protection - Knockback Protection
- (A) Devastation - Accuracy/Damage
- (45) Devastation - Damage/Recharge
- (45) Devastation - Accuracy/Damage/Recharge
- (46) Devastation - Accuracy/Damage/Endurance/Recharge
- (46) Unbreakable Constraint - Chance for Smashing Damage
- (50) Neuronic Shutdown - Chance of Damage(Psionic)
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Endurance Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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Set Bonus Totals:- 22.5% DamageBuff(Smashing)
- 22.5% DamageBuff(Lethal)
- 22.5% DamageBuff(Fire)
- 22.5% DamageBuff(Cold)
- 22.5% DamageBuff(Energy)
- 22.5% DamageBuff(Negative)
- 22.5% DamageBuff(Toxic)
- 22.5% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 25% Enhancement(RechargeTime)
- 8% Enhancement(Heal)
- 20% FlySpeed
- 224.9 HP (21%) HitPoints
- 20% JumpHeight
- 20% JumpSpeed
- Knockback (Mag -32)
- Knockup (Mag -32)
- MezResist(Immobilize) 2.2%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 4.4%
- 20% Perception
- 15% (0.25 End/sec) Recovery
- 58% (2.59 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 20% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1417;708;1416;HEX;| |78DAA554DB4E1351143D535A7AA1504A8572A7E522D0C2006F5E1E0C20242855146| |F51633369079858A64D5B8CBEF9013EA9D1278C89027E83FE831A9F7DF10FD444E5| |C5D4BDF73A14898F4E60AD39FBECBDD79A3D679AB97F36ACD4C333CA88CC17AC4A2| |53B5F2C97B74AD562D997B1D69D9CF22BA5FAEAC1EC65CB5DB7F3E66AD17572D9D9| |6AD5CADD4D1CEECE6DADAD995736ECF2A655A0D4BC63559DA21B5D722964BB55F3E| |026BC522C16CC65DB2A39EE3A168B4ED5B52B95902C564BB69D8F1C24E5ED7265C3| |2925164A4ECE3C145BB6EF51FF0DCBCD66AC4AD52E3FE824ABE3F43FEB51FAAAF9D| |42BA21935BC2394DA159ADC139A7A097A21F4D5A85779D5798343BD19D005A1FE8B| |42132B42732462681103221E887820320A9114445210F94E250D5AA401225E88782| |19284C830443A68FA3E51A935F8DA25D4B8CF2F44357EF648C26F592DD0C2AFCDF8| |61260033019809C14C0866DA60A6914A82E8AE8263125AA4464DDA5FD36B9108EF8| |076855AF6406F84E2D4A119E9AA198E06291441C813494BD3D623E4A78428548DE8| |39BA19556DD7E4D102B413C38E37F658BA1D7B067A82A77D2A34FA5CE807A5B66BF| |1F64E83E730441DE27A5E71BF6475064041A17E98FC46395DDA6457879476C74168| |F493B04727F4600E3398C30CE610F5731A9EA20F6FA61F6F26463B03F0E01B40690| |2A509942630C2244698DC268AA95F5431A8073FD82D831AD294FE9B8641FB943EA2| |D347DE4BA3E31F401F410338849F6455A03337A6E732668ADBF114681284C7DEA4B| |CB43E47699CA3099CA389235FCEE412666149D517FA0531F52C4CF89B0275D22CA6| |F5099B4E4AA8D75BFFCCE88F2EB5FC4F64C55BFFB6942191A5C39CFFBADE9255B40| |E5E0AD1DD2A81BACA709D9737186E32DCE2D86D863B0C5986DABBF0818BC8093674| |92E114C36986479CE4E7CFA78921CCD0CCD0C2106168658831743074336C33D4FE0| |077680B0C| |-------------------------------------------------------------------|
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Thanks for that, especially the DPS numbers and comment about the proc, and yea, GFS would definitely be nice on bosses and stuff where burst is handy too.
It might be easier just for you guys to rip up my build idea and me to rebuild it.
For now I'm going to steer clear of purples and PvP IOs definitely and try and keep the lotgs to a minimum since I won't have a bread winner until this toon is done blue side.
Unless I'm mistaken I have to choose between GFS and Phalanx.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Scorch- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Damage/Recharge
- (5) Touch of Death - Accuracy/Damage/Endurance
- (5) Touch of Death - Damage/Endurance/Recharge
- (13) Touch of Death - Chance of Damage(Negative)
- (A) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Endurance
- (17) Luck of the Gambler - Defense/Endurance/Recharge
- (39) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Endurance/Recharge
- (46) Defense Buff IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Touch of Death - Accuracy/Damage
- (7) Touch of Death - Damage/Endurance
- (7) Touch of Death - Damage/Recharge
- (11) Touch of Death - Accuracy/Damage/Endurance
- (11) Touch of Death - Damage/Endurance/Recharge
- (13) Touch of Death - Chance of Damage(Negative)
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (9) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (9) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Recharge Reduction IO
- (A) Jumping IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Miracle - +Recovery
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Chance for Smashing Damage
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (34) Performance Shifter - EndMod/Accuracy/Recharge
- (34) Performance Shifter - Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (37) Performance Shifter - Chance for +End
- (A) Endurance Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Damage/Recharge
- (29) Mako's Bite - Accuracy/Endurance/Recharge
- (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (31) Mako's Bite - Chance of Damage(Lethal)
- (A) Accuracy IO
- (A) Aegis - Resistance
- (31) Aegis - Resistance/Endurance
- (31) Aegis - Resistance/Recharge
- (40) Aegis - Resistance/Endurance/Recharge
- (42) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (A) Mako's Bite - Accuracy/Damage
- (42) Mako's Bite - Damage/Endurance
- (42) Mako's Bite - Damage/Recharge
- (43) Mako's Bite - Accuracy/Endurance/Recharge
- (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (43) Mako's Bite - Chance of Damage(Lethal)
- (A) Accuracy IO
- (A) Devastation - Accuracy/Damage
- (45) Devastation - Damage/Recharge
- (45) Devastation - Accuracy/Damage/Recharge
- (45) Thunderstrike - Accuracy/Damage
- (46) Thunderstrike - Damage/Recharge
- (46) Thunderstrike - Accuracy/Damage/Recharge
- (A) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (48) Ragnarok - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:- 22% DamageBuff(Smashing)
- 22% DamageBuff(Lethal)
- 22% DamageBuff(Fire)
- 22% DamageBuff(Cold)
- 22% DamageBuff(Energy)
- 22% DamageBuff(Negative)
- 22% DamageBuff(Toxic)
- 22% DamageBuff(Psionic)
- 11.8% Defense(Smashing)
- 11.8% Defense(Lethal)
- 13.6% Defense(Fire)
- 13.6% Defense(Cold)
- 13.6% Defense(Energy)
- 13.6% Defense(Negative)
- 3% Defense(Psionic)
- 20.5% Defense(Melee)
- 20.5% Defense(Ranged)
- 19.6% Defense(AoE)
- 33% Enhancement(Accuracy)
- 20% Enhancement(RechargeTime)
- 10% FlySpeed
- 205.8 HP (15.4%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 12.1%
- MezResist(Immobilize) 12.1%
- MezResist(Stun) 4.4%
- 11% (0.18 End/sec) Recovery
- 42% (2.35 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 3% Resistance(Psionic)
- 15% RunSpeed
- 2.5% XPDebtProtection
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I have been loving my Fire/SD and I thought when I made it / while I was leveling it that it would be the best of both worlds as far as AVs/AV soloing and farming went, but as I'm trying to throw together a build for that it seems very tight.
I realize that my farming build will not have aidself, and I'm not certain if I will have the end to carry just greens if I'm soloing AVs with atleast insps.
But as far as my ST attack chain squeezing in GFS to my farm build forces me to drop phalanx and try and squeeze more def out of my powers instead of recov/hp/rech
Any suggestions other than duel build for now? (not the richest atm)
Thanks -
Unless I'm thinking about it wrong I don't see a reason to go widow over bane...atleast banes have another webnade and surveillance
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My build has 50 more hp and hiber instead of phase...I still have basically the same kb prot too.
Yea, I know wawg has -kb, I'd use that off target / maybe even on a stalker.
Figured I'd want p-ray but wasn't 100% certain, thanks.
Is that ranged defense really gonna save me that much over the hp and hiber...? -
I was wondering if there was any real reason to play a fort since a bane can make a reasonably comparable stalker hunter and is still able to do some disruption debuffing on a spike.
I was wondering how viable something like this would be for arena (some zone) and how the build looks.
I was hoping to get tactics atleast so I could solo cap perception, but I didn't really feel strong enough to drop fitness or jumping...
Also placate would have been nice.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Single Shot- (A) Devastation - Accuracy/Damage
- (3) Devastation - Damage/Recharge
- (3) Devastation - Accuracy/Damage/Recharge
- (5) Devastation - Accuracy/Damage/Endurance/Recharge
- (19) Shield Breaker - Chance for Lethal Damage
- (19) Achilles' Heel - Chance for Res Debuff
- (A) Titanium Coating - Resistance
- (39) Titanium Coating - Resistance/Endurance
- (39) Titanium Coating - Resistance/Recharge
- (40) Steadfast Protection - Resistance/Endurance
- (40) Steadfast Protection - Resistance/+Def 3%
- (50) Steadfast Protection - Knockback Protection
- (A) Titanium Coating - Resistance
- (34) Titanium Coating - Resistance/Endurance
- (37) Titanium Coating - Resistance/Recharge
- (37) Impervious Skin - Status Resistance
- (A) Luck of the Gambler - Recharge Speed
- (5) Karma - Knockback Protection
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Gravitational Anchor - Immobilize
- (9) Gravitational Anchor - Immobilize/Recharge
- (9) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (13) Gravitational Anchor - Accuracy/Recharge
- (15) Gravitational Anchor - Immobilize/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (11) Karma - Knockback Protection
- (11) Blessing of the Zephyr - Knockback Reduction (4 points)
- (13) Kismet - Accuracy +6%
- (A) Jumping IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Miracle - +Recovery
- (17) Numina's Convalescence - +Regeneration/+Recovery
- (43) Miracle - Heal
- (46) Miracle - Heal/Endurance
- (A) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Recharge
- (33) Mako's Bite - Chance of Damage(Lethal)
- (34) Crushing Impact - Accuracy/Damage/Recharge
- (34) Crushing Impact - Accuracy/Damage/Endurance
- (50) Crushing Impact - Damage/Recharge
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (21) Performance Shifter - EndMod/Accuracy
- (23) Performance Shifter - EndMod/Accuracy/Recharge
- (43) Performance Shifter - Chance for +End
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Rectified Reticle - Increased Perception
- (A) Luck of the Gambler - Recharge Speed
- (25) Karma - Knockback Protection
- (A) Run Speed IO
- (A) Recharge Reduction IO
- (29) Recharge Reduction IO
- (29) Recharge Reduction IO
- (A) Celerity - Endurance
- (31) Celerity - RunSpeed
- (31) Celerity - +Stealth
- (33) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Endurance Reduction IO
- (A) HamiO:Lysosome Exposure
- (36) HamiO:Lysosome Exposure
- (36) HamiO:Lysosome Exposure
- (36) Achilles' Heel - Chance for Res Debuff
- (37) Touch of Lady Grey - Chance for Negative Damage
- (40) Shield Breaker - Chance for Lethal Damage
- (A) Luck of the Gambler - Recharge Speed
- (39) Karma - Knockback Protection
- (A) Trap of the Hunter - Accuracy/Recharge
- (42) Trap of the Hunter - Immobilize/Accuracy
- (42) Trap of the Hunter - Accuracy/Immobilize/Recharge
- (42) Trap of the Hunter - Chance of Damage(Lethal)
- (43) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (A) Gladiator's Strike - Accuracy/Damage
- (45) Gladiator's Strike - Damage/Recharge
- (45) Gladiator's Strike - Damage/Endurance/Recharge
- (45) Gladiator's Strike - Accuracy/Endurance/Recharge
- (46) Gladiator's Strike - Accuracy/Damage/End/Rech
- (46) Gladiator's Strike - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (48) Karma - Knockback Protection
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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Set Bonus Totals:- 13% DamageBuff(Smashing)
- 13% DamageBuff(Lethal)
- 13% DamageBuff(Fire)
- 13% DamageBuff(Cold)
- 13% DamageBuff(Energy)
- 13% DamageBuff(Negative)
- 13% DamageBuff(Toxic)
- 13% DamageBuff(Psionic)
- 6.13% Defense(Smashing)
- 6.13% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 4.56% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 2.25% Max End (in PvP)
- 5% Enhancement(Immobilize)
- 55% Enhancement(RechargeTime)
- 31% Enhancement(Accuracy)
- 15% FlySpeed
- 241 HP (22.5%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -36)
- Knockup (Mag -36)
- MezResist(Confused) 12.5%
- MezResist(Held) 12.5%
- MezResist(Immobilize) 20.2%
- MezResist(Repel) 1000% (10% chance, in PvP)
- MezResist(Sleep) 16.9%
- MezResist(Stun) 12.5%
- MezResist(Terrorized) 12.5%
- 20% Perception
- 18% (0.32 End/sec) Recovery
- 22% (1.18 HP/sec) Regeneration
- 1.89% Resistance(Smashing)
- 1.89% Resistance(Lethal)
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 15% RunSpeed
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EDITED
What are your in-game Globals?: @doyler
What characters do you have on Freedom?: depends on how many more transfers I get before the end of the month / how many PLs I get, but.
50 em/nin SOs + accos OR if I finish my 38 elec/wp then him (SOed atm) (easily better stalker than divine even though he won't admit it)
ss/invuln (needs some accos and better IOs)
psi/em (IOed, needs accos and glad javs)
fatkid mind/fiya (IOed and mostly accoed)
sonic/therm (SOs atm, but some funds red side, need a few more accos)
44 thugs/psn
lower level fire/pain, grav/ta, mind/storm, mind/emp, and fire/ss
Are you willing to respec into a PvP build?: yea, money might be an issue though
Are you willing to roll a new character if needed?: more often than I should
Briefly describe your PvP experience: I once observed burns emp for sililt -
BU + AS, not too hard
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16 miles as far as I could tell, that's why I switched
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When sneaky got 8 kills there were 3 stalkers on the team :P
But wow, when you are the only stalker with a widow on the other team it is a pita -_- -
I don't get PvP IOs first of all :P
And second of all on a lot of my characters I don't have the respecs to first slot cheap sets then change everything around, not to mention SOs are a lot easier to just buy and go.
And comeon, it's not the car it's the driver right? (lost that darn picture) -
Stalker mace beam snipe in kickball = gg no rematch
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BU + BS + ET spam was what the pro stalkers did
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Really think that DP would do me better than a faster recharging heal and more damage? (For a while this toon will be just SOs while I work on my other one's IOs)