doyler_

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  1. Yea, the builds I keep throwing together are pretty costly still, and I'm quite strapped for cash blue side still (unless instead you want to throw some funds my way, that'd be cool too) so I was wondering if anyone could post/pm me there less expensive but still reasonable builds, thanks
  2. doyler_

    OP'd

    Waterspout should be banned...


  3. Doesn't that only suppress if it is my gfx and not allies / teammates?
  4. Yea, the default one is the one I'm talking about, and I meant my teammates are using it and making me sick
  5. I was wondering how to turn this thing off, I came back after a bit and used to be able to make it disappear by opening an info window, but that no longer works.

    I'd prefer not to suppress everything if I don't have to, but I will if that's the only solution.

    I'm still not certain how or why they keep making such abrasive graphics, but I get pretty bad headaches and nausea just from playing...so I don't see how they can say they've fixed the problem...
  6. Thanks fury, definitely some food for thought

    And yea, I know about the bug, fixed it in my mids, but I wasn't overslotting, I don't have phalanx in that build, hence my conundrom lol

    Thanks geko, wasn't 100% certain of my blue and green bar performance w/o aidself and with the chain

    Thanks enots, was noticing that when I squeezed it into the build -_- might just have to go with scorch/cremate/incin...

    I suppose this will be the build I go for for now, but until I get them what should I do with those 3 spots where there are 7.5 lotgs atm?

    Thanks again guys


    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Scorch
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (3) Mako's Bite - Damage/Recharge
    • (5) Mako's Bite - Accuracy/Endurance/Recharge
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (13) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Deflection
    • (A) Luck of the Gambler - Recharge Speed
    • (17) Luck of the Gambler - Defense
    • (17) Luck of the Gambler - Defense/Endurance
    • (39) Steadfast Protection - Resistance/+Def 3%
    Level 2: Battle Agility
    • (A) Luck of the Gambler - Defense
    • (39) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense/Endurance/Recharge
    • (46) Luck of the Gambler - Recharge Speed
    Level 4: True Grit
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (31) Numina's Convalescence - Heal
    • (45) Numina's Convalescence - Heal/Endurance
    Level 6: Cremate
    • (A) Touch of Death - Accuracy/Damage
    • (7) Touch of Death - Damage/Endurance
    • (7) Touch of Death - Damage/Recharge
    • (11) Touch of Death - Accuracy/Damage/Endurance
    • (11) Touch of Death - Damage/Endurance/Recharge
    • (13) Touch of Death - Chance of Damage(Negative)
    Level 8: Combat Jumping
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (9) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (9) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 10: Active Defense
    • (A) Recharge Reduction IO
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (15) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Health
    • (A) Miracle - +Recovery
    Level 18: Fire Sword Circle
    • (A) Obliteration - Damage
    • (19) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (23) Obliteration - Chance for Smashing Damage
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Recharge
    • (34) Performance Shifter - EndMod/Accuracy/Recharge
    • (34) Performance Shifter - Accuracy/Recharge
    • (34) Performance Shifter - EndMod/Accuracy
    • (37) Performance Shifter - Chance for +End
    Level 22: Against All Odds
    • (A) Endurance Reduction IO
    Level 24: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 26: Incinerate
    • (A) Touch of Death - Accuracy/Damage
    • (27) Touch of Death - Damage/Endurance
    • (27) Touch of Death - Damage/Recharge
    • (29) Touch of Death - Accuracy/Damage/Endurance
    • (29) Touch of Death - Damage/Endurance/Recharge
    • (42) Touch of Death - Chance of Damage(Negative)
    Level 28: Boxing
    • (A) Accuracy IO
    Level 30: Tough
    • (A) Aegis - Resistance
    • (31) Aegis - Resistance/Endurance
    • (31) Aegis - Resistance/Recharge
    • (40) Aegis - Resistance/Endurance/Recharge
    • (42) Aegis - Psionic/Status Resistance
    Level 32: Weave
    • (A) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    • (42) Luck of the Gambler - Recharge Speed
    Level 35: Shield Charge
    • (A) Obliteration - Damage
    • (36) Obliteration - Accuracy/Recharge
    • (36) Obliteration - Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (37) Obliteration - Chance for Smashing Damage
    Level 38: Phalanx Fighting
    • (A) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Defense/Endurance
    • (43) Luck of the Gambler - Defense/Recharge
    • (43) Luck of the Gambler - Recharge Speed
    Level 41: Char
    • (A) Accuracy IO
    Level 44: Fire Blast
    • (A) Devastation - Accuracy/Damage
    • (45) Devastation - Accuracy/Damage/Recharge
    • (45) Thunderstrike - Accuracy/Damage
    • (46) Thunderstrike - Damage/Recharge
    • (46) Thunderstrike - Accuracy/Damage/Recharge
    Level 47: Fire Ball
    • (A) Ragnarok - Damage/Recharge
    • (48) Ragnarok - Accuracy/Damage/Recharge
    • (48) Ragnarok - Accuracy/Recharge
    • (48) Ragnarok - Damage/Endurance
    • (50) Ragnarok - Chance for Knockdown
    Level 49: Hasten
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    • (50) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 19% DamageBuff(Smashing)
    • 19% DamageBuff(Lethal)
    • 19% DamageBuff(Fire)
    • 19% DamageBuff(Cold)
    • 19% DamageBuff(Energy)
    • 19% DamageBuff(Negative)
    • 19% DamageBuff(Toxic)
    • 19% DamageBuff(Psionic)
    • 11.8% Defense(Smashing)
    • 11.8% Defense(Lethal)
    • 13.6% Defense(Fire)
    • 13.6% Defense(Cold)
    • 11.8% Defense(Energy)
    • 11.8% Defense(Negative)
    • 3% Defense(Psionic)
    • 20.5% Defense(Melee)
    • 16.8% Defense(Ranged)
    • 19.6% Defense(AoE)
    • 60% Enhancement(Accuracy)
    • 50% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 195.8 HP (14.6%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Held) 8.8%
    • MezResist(Immobilize) 8.8%
    • MezResist(Stun) 4.4%
    • 11% (0.18 End/sec) Recovery
    • 64% (3.58 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 3% Resistance(Psionic)
    • 15% RunSpeed
    • 2.5% XPDebtProtection



    Code:
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  7. Yea, no PvP IOs atleast so far, not 100% certain on purples yet so for now the build will be without, though I don't mind looking into the future.

    Only problem I can think of off the top of my head is no real need for shout AND shraks is there? Could probably drop shout for the stun...




    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Sonic Attacks
    Secondary Power Set: Thermal Radiation
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Shriek
    • (A) Devastation - Accuracy/Damage
    • (37) Devastation - Damage/Recharge
    • (43) Devastation - Accuracy/Damage/Recharge
    • (46) Devastation - Accuracy/Damage/Endurance/Recharge
    • (48) Thunderstrike - Accuracy/Damage/Recharge
    • (48) Thunderstrike - Damage/Endurance
    Level 1: Warmth
    • (A) Doctored Wounds - Heal/Endurance
    • (29) Doctored Wounds - Heal/Recharge
    • (29) Doctored Wounds - Heal/Endurance/Recharge
    • (31) Doctored Wounds - Heal
    • (45) Doctored Wounds - Recharge
    Level 2: Scream
    • (A) Devastation - Accuracy/Damage
    • (3) Devastation - Damage/Recharge
    • (3) Devastation - Accuracy/Damage/Recharge
    • (40) Devastation - Accuracy/Damage/Endurance/Recharge
    • (43) Thunderstrike - Accuracy/Damage/Recharge
    • (43) Thunderstrike - Damage/Endurance
    Level 4: Cauterize
    • (A) Doctored Wounds - Heal/Endurance
    • (5) Doctored Wounds - Heal/Recharge
    • (5) Doctored Wounds - Heal/Endurance/Recharge
    • (34) Doctored Wounds - Heal
    • (37) Doctored Wounds - Recharge
    Level 6: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (7) Karma - Knockback Protection
    • (7) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (23) Kismet - Accuracy +6%
    Level 8: Shout
    • (A) Devastation - Accuracy/Damage
    • (9) Devastation - Damage/Recharge
    • (9) Devastation - Accuracy/Damage/Recharge
    • (11) Devastation - Accuracy/Damage/Endurance/Recharge
    • (11) Thunderstrike - Accuracy/Damage/Recharge
    • (19) Thunderstrike - Damage/Endurance
    Level 10: Hurdle
    • (A) Jumping IO
    Level 12: Amplify
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Hasten
    • (A) Recharge Reduction IO
    • (17) Recharge Reduction IO
    • (17) Recharge Reduction IO
    Level 18: Health
    • (A) Miracle - +Recovery
    • (19) Numina's Convalescence - +Regeneration/+Recovery
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (21) Performance Shifter - EndMod/Accuracy
    • (21) Performance Shifter - EndMod/Recharge
    • (23) Performance Shifter - EndMod/Accuracy/Recharge
    • (40) Performance Shifter - Chance for +End
    Level 22: Thaw
    • (A) Steadfast Protection - Knockback Protection
    Level 24: Super Speed
    • (A) Celerity - Endurance
    • (25) Celerity - RunSpeed
    • (25) Celerity - +Stealth
    • (31) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 26: Fire Shield
    • (A) Steadfast Protection - Resistance/Endurance
    • (27) Steadfast Protection - Resistance/+Def 3%
    • (27) Steadfast Protection - Knockback Protection
    Level 28: Forge
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    Level 30: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Karma - Knockback Protection
    Level 32: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (34) Rectified Reticle - Increased Perception
    Level 35: Heat Exhaustion
    • (A) Accuracy IO
    • (36) Accuracy IO
    • (36) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 38: Melt Armor
    • (A) Analyze Weakness - Defense Debuff
    • (39) Analyze Weakness - Accuracy/Defense Debuff
    • (39) Analyze Weakness - Accuracy/Recharge
    • (39) Defense Debuff IO
    • (40) Analyze Weakness - Accuracy/Endurance/Recharge
    Level 41: Shark Skin
    • (A) Titanium Coating - Resistance
    • (42) Titanium Coating - Resistance/Endurance
    • (42) Titanium Coating - Resistance/Endurance/Recharge
    • (42) Steadfast Protection - Knockback Protection
    Level 44: Spirit Shark Jaws
    • (A) Devastation - Accuracy/Damage
    • (45) Devastation - Damage/Recharge
    • (45) Devastation - Accuracy/Damage/Recharge
    • (46) Devastation - Accuracy/Damage/Endurance/Recharge
    • (46) Unbreakable Constraint - Chance for Smashing Damage
    • (50) Neuronic Shutdown - Chance of Damage(Psionic)
    Level 47: Hibernate
    • (A) Recharge Reduction IO
    • (48) Recharge Reduction IO
    Level 49: Acrobatics
    • (A) Endurance Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Scourge
    ------------
    Set Bonus Totals:
    • 22.5% DamageBuff(Smashing)
    • 22.5% DamageBuff(Lethal)
    • 22.5% DamageBuff(Fire)
    • 22.5% DamageBuff(Cold)
    • 22.5% DamageBuff(Energy)
    • 22.5% DamageBuff(Negative)
    • 22.5% DamageBuff(Toxic)
    • 22.5% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 25% Enhancement(RechargeTime)
    • 8% Enhancement(Heal)
    • 20% FlySpeed
    • 224.9 HP (21%) HitPoints
    • 20% JumpHeight
    • 20% JumpSpeed
    • Knockback (Mag -32)
    • Knockup (Mag -32)
    • MezResist(Immobilize) 2.2%
    • MezResist(Sleep) 2.2%
    • MezResist(Stun) 2.2%
    • MezResist(Terrorized) 4.4%
    • 20% Perception
    • 15% (0.25 End/sec) Recovery
    • 58% (2.59 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 20% RunSpeed



    Code:
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  8. Thanks for that, especially the DPS numbers and comment about the proc, and yea, GFS would definitely be nice on bosses and stuff where burst is handy too.

    It might be easier just for you guys to rip up my build idea and me to rebuild it.

    For now I'm going to steer clear of purples and PvP IOs definitely and try and keep the lotgs to a minimum since I won't have a bread winner until this toon is done blue side.

    Unless I'm mistaken I have to choose between GFS and Phalanx.



    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Scorch
    • (A) Touch of Death - Accuracy/Damage
    • (3) Touch of Death - Damage/Endurance
    • (3) Touch of Death - Damage/Recharge
    • (5) Touch of Death - Accuracy/Damage/Endurance
    • (5) Touch of Death - Damage/Endurance/Recharge
    • (13) Touch of Death - Chance of Damage(Negative)
    Level 1: Deflection
    • (A) Luck of the Gambler - Defense
    • (17) Luck of the Gambler - Defense/Endurance
    • (17) Luck of the Gambler - Defense/Endurance/Recharge
    • (39) Steadfast Protection - Resistance/+Def 3%
    Level 2: Battle Agility
    • (A) Luck of the Gambler - Defense
    • (39) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense/Endurance/Recharge
    • (46) Defense Buff IO
    Level 4: True Grit
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 6: Cremate
    • (A) Touch of Death - Accuracy/Damage
    • (7) Touch of Death - Damage/Endurance
    • (7) Touch of Death - Damage/Recharge
    • (11) Touch of Death - Accuracy/Damage/Endurance
    • (11) Touch of Death - Damage/Endurance/Recharge
    • (13) Touch of Death - Chance of Damage(Negative)
    Level 8: Combat Jumping
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (9) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (9) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 10: Active Defense
    • (A) Recharge Reduction IO
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (15) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Health
    • (A) Miracle - +Recovery
    Level 18: Fire Sword Circle
    • (A) Obliteration - Damage
    • (19) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (23) Obliteration - Chance for Smashing Damage
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Recharge
    • (34) Performance Shifter - EndMod/Accuracy/Recharge
    • (34) Performance Shifter - Accuracy/Recharge
    • (34) Performance Shifter - EndMod/Accuracy
    • (37) Performance Shifter - Chance for +End
    Level 22: Against All Odds
    • (A) Endurance Reduction IO
    Level 24: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 26: Incinerate
    • (A) Mako's Bite - Accuracy/Damage
    • (27) Mako's Bite - Damage/Endurance
    • (27) Mako's Bite - Damage/Recharge
    • (29) Mako's Bite - Accuracy/Endurance/Recharge
    • (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (31) Mako's Bite - Chance of Damage(Lethal)
    Level 28: Boxing
    • (A) Accuracy IO
    Level 30: Tough
    • (A) Aegis - Resistance
    • (31) Aegis - Resistance/Endurance
    • (31) Aegis - Resistance/Recharge
    • (40) Aegis - Resistance/Endurance/Recharge
    • (42) Aegis - Psionic/Status Resistance
    Level 32: Weave
    • (A) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    Level 35: Shield Charge
    • (A) Obliteration - Damage
    • (36) Obliteration - Accuracy/Recharge
    • (36) Obliteration - Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (37) Obliteration - Chance for Smashing Damage
    Level 38: Greater Fire Sword
    • (A) Mako's Bite - Accuracy/Damage
    • (42) Mako's Bite - Damage/Endurance
    • (42) Mako's Bite - Damage/Recharge
    • (43) Mako's Bite - Accuracy/Endurance/Recharge
    • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Mako's Bite - Chance of Damage(Lethal)
    Level 41: Char
    • (A) Accuracy IO
    Level 44: Fire Blast
    • (A) Devastation - Accuracy/Damage
    • (45) Devastation - Damage/Recharge
    • (45) Devastation - Accuracy/Damage/Recharge
    • (45) Thunderstrike - Accuracy/Damage
    • (46) Thunderstrike - Damage/Recharge
    • (46) Thunderstrike - Accuracy/Damage/Recharge
    Level 47: Fire Ball
    • (A) Ragnarok - Damage/Recharge
    • (48) Ragnarok - Accuracy/Damage/Recharge
    • (48) Ragnarok - Accuracy/Recharge
    • (48) Ragnarok - Damage/Endurance
    • (50) Ragnarok - Chance for Knockdown
    Level 49: Hasten
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    • (50) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 22% DamageBuff(Smashing)
    • 22% DamageBuff(Lethal)
    • 22% DamageBuff(Fire)
    • 22% DamageBuff(Cold)
    • 22% DamageBuff(Energy)
    • 22% DamageBuff(Negative)
    • 22% DamageBuff(Toxic)
    • 22% DamageBuff(Psionic)
    • 11.8% Defense(Smashing)
    • 11.8% Defense(Lethal)
    • 13.6% Defense(Fire)
    • 13.6% Defense(Cold)
    • 13.6% Defense(Energy)
    • 13.6% Defense(Negative)
    • 3% Defense(Psionic)
    • 20.5% Defense(Melee)
    • 20.5% Defense(Ranged)
    • 19.6% Defense(AoE)
    • 33% Enhancement(Accuracy)
    • 20% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 205.8 HP (15.4%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Held) 12.1%
    • MezResist(Immobilize) 12.1%
    • MezResist(Stun) 4.4%
    • 11% (0.18 End/sec) Recovery
    • 42% (2.35 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 3% Resistance(Psionic)
    • 15% RunSpeed
    • 2.5% XPDebtProtection



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  9. I have been loving my Fire/SD and I thought when I made it / while I was leveling it that it would be the best of both worlds as far as AVs/AV soloing and farming went, but as I'm trying to throw together a build for that it seems very tight.

    I realize that my farming build will not have aidself, and I'm not certain if I will have the end to carry just greens if I'm soloing AVs with atleast insps.

    But as far as my ST attack chain squeezing in GFS to my farm build forces me to drop phalanx and try and squeeze more def out of my powers instead of recov/hp/rech

    Any suggestions other than duel build for now? (not the richest atm)

    Thanks
  10. Unless I'm thinking about it wrong I don't see a reason to go widow over bane...atleast banes have another webnade and surveillance
  11. My build has 50 more hp and hiber instead of phase...I still have basically the same kb prot too.

    Yea, I know wawg has -kb, I'd use that off target / maybe even on a stalker.

    Figured I'd want p-ray but wasn't 100% certain, thanks.

    Is that ranged defense really gonna save me that much over the hp and hiber...?
  12. I was wondering if there was any real reason to play a fort since a bane can make a reasonably comparable stalker hunter and is still able to do some disruption debuffing on a spike.

    I was wondering how viable something like this would be for arena (some zone) and how the build looks.

    I was hoping to get tactics atleast so I could solo cap perception, but I didn't really feel strong enough to drop fitness or jumping...

    Also placate would have been nice.


    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Arachnos Soldier
    Primary Power Set: Bane Spider Soldier
    Secondary Power Set: Bane Spider Training
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Single Shot
    • (A) Devastation - Accuracy/Damage
    • (3) Devastation - Damage/Recharge
    • (3) Devastation - Accuracy/Damage/Recharge
    • (5) Devastation - Accuracy/Damage/Endurance/Recharge
    • (19) Shield Breaker - Chance for Lethal Damage
    • (19) Achilles' Heel - Chance for Res Debuff
    Level 1: Bane Spider Armor Upgrade
    • (A) Titanium Coating - Resistance
    • (39) Titanium Coating - Resistance/Endurance
    • (39) Titanium Coating - Resistance/Recharge
    • (40) Steadfast Protection - Resistance/Endurance
    • (40) Steadfast Protection - Resistance/+Def 3%
    • (50) Steadfast Protection - Knockback Protection
    Level 2: Wolf Spider Armor
    • (A) Titanium Coating - Resistance
    • (34) Titanium Coating - Resistance/Endurance
    • (37) Titanium Coating - Resistance/Recharge
    • (37) Impervious Skin - Status Resistance
    Level 4: Combat Training: Defensive
    • (A) Luck of the Gambler - Recharge Speed
    • (5) Karma - Knockback Protection
    • (48) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance
    Level 6: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 8: Wide Area Web Grenade
    • (A) Gravitational Anchor - Immobilize
    • (9) Gravitational Anchor - Immobilize/Recharge
    • (9) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (13) Gravitational Anchor - Accuracy/Recharge
    • (15) Gravitational Anchor - Immobilize/Endurance
    Level 10: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (11) Karma - Knockback Protection
    • (11) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (13) Kismet - Accuracy +6%
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Health
    • (A) Miracle - +Recovery
    • (17) Numina's Convalescence - +Regeneration/+Recovery
    • (43) Miracle - Heal
    • (46) Miracle - Heal/Endurance
    Level 18: Shatter
    • (A) Mako's Bite - Accuracy/Damage
    • (33) Mako's Bite - Damage/Recharge
    • (33) Mako's Bite - Chance of Damage(Lethal)
    • (34) Crushing Impact - Accuracy/Damage/Recharge
    • (34) Crushing Impact - Accuracy/Damage/Endurance
    • (50) Crushing Impact - Damage/Recharge
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (21) Performance Shifter - EndMod/Recharge
    • (21) Performance Shifter - EndMod/Accuracy
    • (23) Performance Shifter - EndMod/Accuracy/Recharge
    • (43) Performance Shifter - Chance for +End
    Level 22: Tactical Training: Leadership
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (31) Rectified Reticle - Increased Perception
    Level 24: Cloaking Device
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Karma - Knockback Protection
    Level 26: Mental Training
    • (A) Run Speed IO
    Level 28: Hasten
    • (A) Recharge Reduction IO
    • (29) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 30: Super Speed
    • (A) Celerity - Endurance
    • (31) Celerity - RunSpeed
    • (31) Celerity - +Stealth
    • (33) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 32: Acrobatics
    • (A) Endurance Reduction IO
    Level 35: Surveillance
    • (A) HamiO:Lysosome Exposure
    • (36) HamiO:Lysosome Exposure
    • (36) HamiO:Lysosome Exposure
    • (36) Achilles' Heel - Chance for Res Debuff
    • (37) Touch of Lady Grey - Chance for Negative Damage
    • (40) Shield Breaker - Chance for Lethal Damage
    Level 38: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Karma - Knockback Protection
    Level 41: Web Envelope
    • (A) Trap of the Hunter - Accuracy/Recharge
    • (42) Trap of the Hunter - Immobilize/Accuracy
    • (42) Trap of the Hunter - Accuracy/Immobilize/Recharge
    • (42) Trap of the Hunter - Chance of Damage(Lethal)
    • (43) Enfeebled Operation - Accuracy/Immobilize/Recharge
    Level 44: Pulverize
    • (A) Gladiator's Strike - Accuracy/Damage
    • (45) Gladiator's Strike - Damage/Recharge
    • (45) Gladiator's Strike - Damage/Endurance/Recharge
    • (45) Gladiator's Strike - Accuracy/Endurance/Recharge
    • (46) Gladiator's Strike - Accuracy/Damage/End/Rech
    • (46) Gladiator's Strike - Chance for Smashing Damage
    Level 47: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Karma - Knockback Protection
    Level 49: Phase Shift
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Conditioning
    ------------
    ------------
    Set Bonus Totals:
    • 13% DamageBuff(Smashing)
    • 13% DamageBuff(Lethal)
    • 13% DamageBuff(Fire)
    • 13% DamageBuff(Cold)
    • 13% DamageBuff(Energy)
    • 13% DamageBuff(Negative)
    • 13% DamageBuff(Toxic)
    • 13% DamageBuff(Psionic)
    • 6.13% Defense(Smashing)
    • 6.13% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 4.56% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 2.25% Max End (in PvP)
    • 5% Enhancement(Immobilize)
    • 55% Enhancement(RechargeTime)
    • 31% Enhancement(Accuracy)
    • 15% FlySpeed
    • 241 HP (22.5%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • Knockback (Mag -36)
    • Knockup (Mag -36)
    • MezResist(Confused) 12.5%
    • MezResist(Held) 12.5%
    • MezResist(Immobilize) 20.2%
    • MezResist(Repel) 1000% (10% chance, in PvP)
    • MezResist(Sleep) 16.9%
    • MezResist(Stun) 12.5%
    • MezResist(Terrorized) 12.5%
    • 20% Perception
    • 18% (0.32 End/sec) Recovery
    • 22% (1.18 HP/sec) Regeneration
    • 1.89% Resistance(Smashing)
    • 1.89% Resistance(Lethal)
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 15% RunSpeed



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  13. EDITED

    What are your in-game Globals?: @doyler

    What characters do you have on Freedom?: depends on how many more transfers I get before the end of the month / how many PLs I get, but.

    50 em/nin SOs + accos OR if I finish my 38 elec/wp then him (SOed atm) (easily better stalker than divine even though he won't admit it)
    ss/invuln (needs some accos and better IOs)
    psi/em (IOed, needs accos and glad javs)
    fatkid mind/fiya (IOed and mostly accoed)
    sonic/therm (SOs atm, but some funds red side, need a few more accos)
    44 thugs/psn

    lower level fire/pain, grav/ta, mind/storm, mind/emp, and fire/ss

    Are you willing to respec into a PvP build?: yea, money might be an issue though

    Are you willing to roll a new character if needed?: more often than I should

    Briefly describe your PvP experience: I once observed burns emp for sililt
  14. I should bring back T.I.T.S.
  15. 16 miles as far as I could tell, that's why I switched
  16. When sneaky got 8 kills there were 3 stalkers on the team :P

    But wow, when you are the only stalker with a widow on the other team it is a pita -_-
  17. I don't get PvP IOs first of all :P

    And second of all on a lot of my characters I don't have the respecs to first slot cheap sets then change everything around, not to mention SOs are a lot easier to just buy and go.

    And comeon, it's not the car it's the driver right? (lost that darn picture)
  18. Stalker mace beam snipe in kickball = gg no rematch
  19. BU + BS + ET spam was what the pro stalkers did
  20. Really think that DP would do me better than a faster recharging heal and more damage? (For a while this toon will be just SOs while I work on my other one's IOs)