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Posts
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Quote:More to the point, in a video game, it's not chauvinist to assume that everyone you run into is male until proven otherwise. It's fact. More men play than women. Tell me you're a woman, and if I believe you, I'll call you her and she when referring to you.Hear! Hear!
People can take there political correctness and shove it. Aside from the fact that it's simply irrelevant in a video game, he is used by default.
If you don't like being confused for one when you're the other, stop being confusing and vague. -
Now see, if people are wary of putting heroes/villains in spandex, this Captain America look is what they should have gone for. The colors and markings look pretty much like they should look, but it's more regular looking clothing, rather than the tights. X-Men should have gone for something like this, rather than the matching black leather. At least give everyone their unique colors and markings.
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Like I said, if you're a Seth Rogen fan, you'll probably like it a lot. If you're not, you probably won't. That number seems to be correct, cause I've met just about as many haters as fans of him.
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To address the costume choices:
This game is always adding more costume bits. Specifically, there is an animal themed booster pack coming up next, which should hopefully address some of your concerns about the lack of heads.
Also, try mixing and matching parts more. The objects you can layer, like a helmet with it's various additions, can be simple or very complex, depending on how you use it. It's not perfect, but this costume editor is far and away the best in the business.
To address the immersion problem:
As others have said, some servers are more geared for that than others. However, I suspect that if you're looking for the type of immersion a PnP game gives you, you'd be better off playing a PnP, which lends itself to that type of role-play better than a computer game that is limited by the mechanics of having to be a game first and a role-playing experience second.
If you're running into level 50 characters, chances are these are people that have been playing this game for years, and when you've done the same content for years, you tend to ignore the game world and focus on mechanics. It happens in every game. -
Saw an advanced screening tonight. It was decent enough. Took a while to get going, though, but the last third had plenty of action.
It's a Seth Rogen movie, and all that that implies, so if you're not a fan of his work, this probably won't change your mind about him. If you are a fan, go see it. There were several moments that had the whole theater laughing.
I've not seen any of the old Green Hornet TV shows, but I know that Rogen's portrayal is probably different than you're used to, so be warned.
It also has a good amount of language in it, so if you're thinking of taking younger kids, you may want to see it first yourself and decide if it's appropriate. I saw it in 3D, and there's not a lot that's worth the extra money, so hit the 2D. -
Quote:An introvert myself, I can completely understand the raid mentality. I don't think there's any level of familiarity and comfort that can make a raid comfortable.
But just like people that run marathons for fun, we can learn to team up for fun, now and then. Not as a staple of our play time, assuredly, but if you get a consistent group together, teaming up can be quite enjoyable, at least for the duration of a single TF or a few missions. Familiarity helps; making sure you run with the same people each time is a large part of what makes it easy for us, because we're not constantly expending that "Getting to Know You" energy we do when meeting new people.
Like all sorts of exercise, it takes practice to really become easy, but it can be worth it if you feel up to it. Or not. The nice thing about CoX (at least so far) is that nothing requires a team to achieve (reward-wise; some content is obviously team-locked), so teaming is optional.
If you can separate "being on a team to accomplish a goal" with "socializing while on said team," it's even easier to join teams for things like TFs and raids. I've been on lots of teams where once the team was formed, not a word was said on team chat until the task was done (probably because the rest of the team was on Vent, but that's another story...). You can be the biggest introvert in the world and still team. Heck, you manage to play a massively MULTIPLAYER online game. A team is just a smaller, focused version of the entire game population. All you have to do is ask for a spot on the team when you see someone advertising and hit the Yes button when they invite you. Not another word needs to be spoken except "Thanks for the team" at the end. -
I really don't understand why so many folks are wielding the "If it's not content I or my friends like, you shouldn't spend time working on it" kludge. There is no content that will make everyone happy. If they work on giving us a thousand costume items, the people that just throw something together real fast just to get into the game and start playing won't be happy. If they devote an entire Issue to PvP (which they pretty much already did, adding in Arenas), those that don't care for it will complain. If they add more low or middle level content, those that want end game will complain. What makes their complaints about not getting what they want any less valid than your complaints? Why are the needs of you and your kind more important than the needs of the majority?
The Dev team is making decisions about what to focus on, which is entirely within their right to do. If you don't like the Incarnate content, for example, don't pass off that dislike for it as it being something inherently broken, or some "change in the direction of the game." Just don't participate in it, and wait for something new that you do like. If it's been a while since PvP was addressed, it doesn't mean it never will, though with what they did to it the last pass, it's kind of ironic people are wanting more attention for it (*invokes the "Be careful what you wish for" mantra).
It's perfectly fine if you don't like 100% of the content. No one, even the Devs, expect you or anyone else to. If there were a way to make everyone love their game 100%, they'd be printing their own money and sitting on golden toilets.
Living a cynical life is no way to go, folks. I used to think that way, and it's gotten me nowhere. Enjoy the small things. If you expect bad things, that's all you'll see, despite the evidence to the contrary. -
I enjoyed it as well (though I had to fight through weather maps, scrolling text, and bad weather closings the whole time that made the screen half it's normal size....stupid snow in the South).
Really loved her car.
Keith David makes everything better. -
Quote:Which problem are you trying to solve by doing this?
Simple solution take the PvP out of PvP zones and confine it to the arenas. There goes your afk farming and pve'ers are no longer coerced into pvp. -
Quote:This rates a 10 on the Drama meter, and about a 4 on the "living in reality" meter. It won't kill you to ask for help on ONE arc. But go ahead and delete characters that you've spent years working on because of one mission that's giving you trouble. They're just worthless for everything in the game now. That'll show em. Don't bother trying to figure out another way or anything.Yeah, a mechanic that generated that particular picture couldn't possibly be broken, right?
Three clones. Three. After the third one falls you are done chasing them.
I suppose what I hate the most about the mission as it now stands is that it's forcing me to realize that I have level 50 characters who are not mains, will not be mains, and that I'm now being made to abandon. Most of these characters are tankers. I played them because I like tankers, and wanted to play every tanker primary and secondary at high levels. I moved a number of them off my main server (Victory) when server transfers were free.
These characters are not tricked out with many IO set bonuses like my mains are. My mains mostly did this during the first week the new arc went live, and as such had no issues. Now that this undroppable mission has been flagged NOT FOR TANKERS, if I wanted to run the arc on those characters it would mean standing around on an infrequently visited server begging for a controller to come in and solo the mission for me. Being reluctant to do that, I have to face that these characters are not going to unlock the alpha slot. They have no future in the game, and may as well be deleted.
The thing that's held my interest about this game has ever been that it allows you to have fifteen or fifty characters you break out from time to time instead of concentrating on a limited number of mains. This is what gated endgames do; and when you must face the prospect of getting all the keys open on a freshly made high level character, it's daunting enough to be discouraging.
Good going. -
Moderators get paid to moderate. Community reps get paid to represent the community. Mod5 does what he gets paid to do. If that changes, he'll start representing.
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Quote:Why should he apologize for being right?Wrong on all accounts? Maybe you missed a couple of critical words in that. Let me highlight them:
How in the world did you turn Rumors and For all we know turn into I am making a definitive statement that I am wrong about on all accounts.
More importantly, how did repeating what I've heard other players claim turn into speculation of my own?
On top of that, if you are claiming that I'm wrong on all accounts on the subject that NCSoft had different development houses develop sequel titles to their games...
Um. ArenaNet did Guild Wars 1 and is working on Guild Wars 2. Same development house. NCSoft did Lineage 1 and 2 internally with the same executive producer
So, really DumpleBerry, what's the point of your post?
As best as I can tell, you didn't read what I wrote, and jumped off to some kind of conclusion all on your own. Right off hand, you need to issue me an apology for that jump.
Unless you work for Paragon, you don't know why people are leaving, and you shouldn't speculate (or re-post "someone else's" rumors).
If you do work for Paragon, I'm sure you've probably overstepped your authority to comment on said migrations, and again, you shouldn't say anything.
If you don't subscribe to the rumor you just put your name to when you posted it, why'd you post it in the first place?
Castle, BAB, and Ocho, among others, deserve better than to have the rumor mill churning behind them. -
Thank you, Ocho, for hanging out with us crazy peoples. Your sense of humor will be missed. Who will make special Threads in the server forums when you're gone?
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No game becomes "free" willingly, and those games aren't really free at all. They just switch where the revenue comes from. Instead of subs, they make everything you do in the game a micro-transaction, which quickly adds up.
If this one does, the DOOOM won't be far behind. -
I think if you're expecting specifics, especially about bugs or QoL features, you'll be disappointed. That's never been what the State of the Game has been about.
The longer this game goes, the more these addresses will shift toward "Thank you for continuing to play this game." -
My first character I (tried) to make was a Stone/Stone tank on a different server, but I had a weird screen glitch while trying to play him in the tutorial, and for some reason creating a different character got rid of it, so White Hot Flash (Energy/Elec blaster) was actually my first character that I played, and played almost exclusively to 50 before I made another.
So by chance I ended up playing on Champion instead of whatever server I made the tank the first time. I eventually rerolled him on Champ, but I don't play him much cause A)tanks are the most fun for me, and b) stone/stone is even worse, but I keep him for nostalgia as much as anything. -
That's a pretty good Christmas tree, there.
Stay safe and have fun tonight, gang. It IS possible to do both.
If the weather allows here, I'll be blowing up fireworks and eating too much smoked meat, and then watching copious amounts of bowl games tomorrow, most importantly the Rose Bowl. GO FROGS! -
Quote:Not liking a particular director's style doesn't mean he's a horrible director, or makes horrible movies. There's a far cry from saying "I don't care for his style" to saying "He's a hack and here's why you all should loathe him, and if you like him, you've got no taste in movies" which is what you've pretty much been saying the entire thread.
I could go on and on. But I think any of those films are miles above anything Snyder has done. Because Snyder uses alot of slow motion and CG to make pretty films, well, I don't see how that makes him a good director or any of his movies any good because honestly, the same thing could be said about Michael Bay or the Wachowskis (whose films I also find painful to watch.) Essentially, I'll take a good story with some decent acting over a CG filled slow motion fest that is really nothing more than eye candy.
And yes, I've seen Watchmen (which Snyder actioned up for no good reason, and which never should have been put on film in the first place) and I've seen 300, which I'd almost be willing to say was good if the action wasn't so bogged down with slow motion, just making it boring to watch.
More than anything, I think that's my biggest problem with Snyder: He's a one trick pony, and it's a trick that the Wackowskis made dull before he even started directing. You watch something by Danny Boyle, and you never know what you'll get: Could be a sci-fi film, could be horror, could be a film about Scottish junkies, could be anything. Snyder--not so much. No matter the subject matter of his films, you know you'll end up getting the same stilted slow mo fest that he always produces. I hope--I really do, that I'm wrong and that his Superman film will be good, but...well, we'll see, I guess.
I don't subscribe to "if Director X made it, I'll avoid it no matter what." You miss good movies that way. There is no director that walks on water and creates gold with every movie, not even Spielberg or Hitchcock or any other big name you can think of. -
Quote:I call.Because I don't think either one of them are any good?
I wouldn't even really say, honestly, that my standards for a movie are that high but they're high enough that I have no desire to watch anything by Zack Snyder.
What movie(s) do YOU consider worthy of your high standards?
If you're just gonna take pot shots, at least set a baseline for comparison. -
Quote:[nitpick]^This. They gave out the transfers because of GR. I wouldn't expect them to make it a yearly thing or how would they make money on transfer tokens? If people expected a week or so of transfers on a set date then they wouldn't bother buying the tokens. In other words, NC would lose money.
You can't lose money you don't have. If less people buy respec tokens, that just means they're making less money, which still means they're making money.
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If they don't have transfers with the next Issue, I wouldn't bet on seeing any till the Anniversary. -
Quote:FOr the life of me, I can't remember the name of the place, but there was an arcade in Tucson not far from the U of Arizona that you paid a $2.50 'cover charge' to get in (and got all nickels for it), and could just play and play and play. On Friday and Saturday nights it was a ZOO.
Michelle
aka
Samuraiko/Dark_Respite
There was one of those that opened up in the San Diego area (early 90s) as I was finishing up high school. It did indeed rock, but I moved shortly after it opened and didn't get to enjoy its goodness for long.
If you had 5 bucks, you'd be there a long time before you ran out of money. -
Reading through the complaint threads, there's a lot of folks that are confusing "difficult" with "tedious and/or gimmicky." They also don't understand that these two TFs are supposed to be harder than what they've done before, and it might actually take some planning ahead to do it like they're used to.
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You should post this in the threads where everyone's whining about how hard the TFs are.
Nice job.