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Posts
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Quote:Hasn't stopped them yet, and isn't likely too in the future.
Time travel is a can of worms if you don't impose some kind of ruleset to it.
Quote:I know the man is not a physicist, but he's still a scientist - chemist, I believe - working on the physiological effects of Superadine on the human body.
Quote:Lastly... Where does this leave the Path of the Dark?
Quote:OK, right off the bat, Antonio Nash repeats Venture's argument on mystical things - we don't know if it's magic, but it looks like it and feels like it so it might as well be magic.
Quote:Why are all the Warrior spawns in that mission patrols? It's not really a bad thing or a good thing, but it makes the mission really chaotic.
Quote:Huh... Why does Odysseus in this arc have a different description than in The Magician's arc? This one's better, by the way. I love that he has a real name - David Hill - with "Odysseus" being just a moniker.
Quote:Wait, "Doctor Harvan?" I thought he was a professor? Those aren't the same thing. Now, I don't know if it's different in the US, but where I come from, "doctor" is a secondary scientific degree, appended to a primary degree. My father, for instance, is a Prof. Dr. of Biologial Sciences as his official degree, with "Professor" being his primary title.
Quote:In fact, why not have that happen when Ghost Widow drops to, say, 75% health - Penny and Synapse come as an ambush, but they con friendly to me. Job done, and I don't have to look at what might as well be a cutscene that just doesn't do the "super widescreen" thing.
Quote:Also, this brings up a good point. Positron is "mobilising the Phalanx" to react to Arachnos searching for Pandora's Box, but I have to ask... What were they doing up to that point? -
Quote:No, we don't. We don't need one more stinking arc about Praetoria, especially not anything to do with that particular Butt Pull. Tyrant is overthrown, Hamidon Wins, Fatality, survivors escaped, Mission Accomplished, The End, k thx bai.
We still need at least one arc dealing with Calvin Scott. -
Quote:Maybe that was what was meant but it was a world of black.
Praetoria is basically meant to be a world of grey.
White is nowhere near redeemable. He's as much a murderer as the rest of Tyrant's stooges and he betrayed his own people to save his skin. In a way he's the worst of the bunch. -
Quote:I would have shown Bane's guys clearing out Arkham, opening the Joker's cell, and then have the Joker effortlessly kill them and say "Join you? What, do you think I'm crazy?" before leaving Gotham.
Or, at the most extreme and controversial, Bane encounters Joker in prison and immediately snaps his neck. -
Quote:There was no true objective in UO or SWG either.
The problem with a true sandbox game is that there'd be no true objective.
Quote:You wanna play this game as a true sandbox? Ignore contacts and level up by cleaning the streets. Otherwise objectives are being given to you, even in the case of the radio and newspaper. -
Quote:That's what she said. </giggity>
They'll just merge into on entity.
Quote:She'll be in the final Praetorian Zone, Penny Lane. -
Quote:It's not a "concept", it's just a darling they refuse to kill.
Perhaps it's time for players to accept that Praetoria is the devs' version of a concept dear to all of geekdom, "don't trust The Man," and move on. -
Quote:Ultima Online and Star Wars Galaxies were both sandbox games. How well they implemented the concept is...open to criticism.
Sandbox implies some sort of ruleless, structureless system, where the story or events are influenced by your actions.The fact of the matter is that games can't do that. There is only one environment like that, and that's Real Life (rated "M" for "Mature"), and if that's enough for anybody, then they're not here.
I can certainly imagine a sandbox format supers game. It's just not going to be this one. -
Quote:Absolutely; "The Cult of the Shaper" has some very direct Lovecraft references in it.
Now, the business with the Coralax is pretty much a dish on the Lovecraft Mythos as far as I can tell from the limited exposure I've had to them. -
Wrong Old Ones. The ones referred to here are the "elder things" that colonized the earth and fought against Cthulhu and the "Great Old Ones". Lovecraft's terminology was inconsistent. These guys aren't in that league; they're closer to the Mi-Go.
Judging from her appearance I'm guessing Tielekku is (or at least was at some point) a reference to an African deity. -
Oh good, now I have to reroll a 50 I just started incarnating....:-P
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In no particular order:
- "World Wide Red" -- the gameplay is weak and it should be split into two arcs, but great story
- "Melvin and the Mysterious Malta Group" -- likewise
- "Oh, Wretched Man!" -- an emotional story that doesn't overplay its hand
- "The Hammer of the World" -- another good emotional story with lots of ties to the canon
- "Ubelmann the Unknown" -- original 5th Column version only. Demerits for time travel but the original souvenir made up for it.
- "Three Cheers For Sweet Revenge" -- the villainy may be low-key but it's pure evil
- "Iron Widow" -- not as powerful as, say, "Oh, Wretched Man!" but it's up there
- "Revenant Hero Project" -- this time it's personal
- "The Evil Countess Crey" -- good story about good intentions and the road paved with them, and you get the goods on one of the game's Big Bads. Or would if not for a supposedly canon statement that she somehow beats the rap.
I'm sure there are more, that's just off the top of my head. -
Quote:At what, the horrible writing?
You should - but be prepared to weep -
Quote:Try "Hecate". Likewise "Ermeeth", at least before Blueberry showed up in person, was an obvious reference to Prometheus. I was never able to find a fit for Tielekku. A friend's suggestion that it referred to Twi'lek BDSM didnt...seem useful.
Hequat's name MIGHT have been taken from Heqat/Heqet/Heket, but the similarities pretty much end there.
Quote:To take an example, Dr. Strange is clearly Magic origin, he gets (at least occasionally) parts of the power of Eternity. Eternity however isn't Magic (the good doctor is using his own magic to channel part of Eternity's cosmic power) Similarily, even though he is Godlike, Galactus is not a magical being: He transcends magic. (and for that matter, science) basicalyl science and magic are two different ways for mortals to manipulate the fundamental forces of the universe (the "power cosmic") beings like Galactus or Eternity don't have to use such crude means: They can just call upon the power directly, because of what they are.
In any case, godlike beings are not gods. -
Quote:You haven't thought through the ramifications of what you mean.
Right, because you know exactly what I mean when I say something.
But then, one of the first things they teach you in software engineering is that you can't design software (or, I expect, anything else) by asking users what they want. They don't know what they want, only what they think they want.
Quote:All I know is that finally, FINALLY my villains are setting the stage for a scheme where THEY are in charge, something that I've been wanting for ages. -
Quote:It is what you're asking for, you just don't realize it.
That's not what we're asking for at all and you're so wrong it made me laugh aloud. -
Quote:This is how the game should have started, actually, with the old generation of heroes being too disabled/depowered/whatever from the Rikti War to do much more than advise the up and coming young turks, i.e. the PCs. In a way that's where we were at first.
At this point the only way to salvage the Freedom Phalanx is to have them admit that their glory days are behind them and stick to giving out task forces.
Quote:Just no pleasing some people...
"Stop making me a lackey!"
"... I'm being praised? DAMN YOU, DEVS! YOU SUCK! MAKE ME LICK THEIR BOOTS!"
Quote:It does if I really believe! -
Mendes directed two of the three movies tied for my second favorite movie of all time. I have high hopes for this one.
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Quote:False. Divine power is explicitly Magic origin; it says so right on the label.
City of Heroes tends to use non-standard terminology. For instance, "the power of the divine" is canonically entirely separate from "magic." I'm not sure if it even has an origin, but if it did, I'd suspect it would be Natural.
Quote:Originally Posted by The GameYou receive your powers from a magical source. These abilities might come from a mystical artifact bestowed upon you, the mastery of numerous magical spells, or pacts made with powerful dimensional entities. This origin will give you access to Apprentice Charm. This item has a very short range and deals minor Energy damage, as well as lowering their resistance to further damage.
Quote:What Venture has been doing for the last, god... Six years? Has been presenting the power of the Well as "magical" based on the fact that it doesn't fit any of the other origins and that it behaves like magic, in the sense that "there are no rules, a wizard did it." That might be magical in the same sense falling into a vat of chemicals and mutating would make the source of your power mutation, but just as in City of Heroes that would instead be Science, so the power of the well may act like magic, but isn't Magic in origin.
Quote:Basically what I'm saying is that just because something looks like magic and acts like magic and we can't explain it, it doesn't mean that it's Magic and thus changing the Origin of your character. Neither the divine nor the supernatural nor souls no the afterlife are strictly Magic because "Magic" isn't just "anything that doesn't fit into any of the others." -
Quote:It makes you stronger than Statesman as long as Penny Yin is around to keep you from being vaporized several times. And as long as Wade doesn't happen to have your particular variety of kryptonite handy.
In the last SSA statesman was killed by Wade, and then you beat up Rulawade, who was Wade combined with a dimension eating monstrosity. This basically makes you stronger than Statesman, and everyone knows it. -
Quote:You can pretend your character is a magical pony who solves problems not with violence but by winning over the hearts of evildoers with his unique blend of family-oriented humor too, but gluing feathers on a rat doesn't make it a swan.
You can even pretend the Incarnate powers aren't Incarnate powers and just an extension of your already existing (but maturing) power base.
Quote:Nowadays, as a player I'm having my ego stroked constantly by the game showing me just how useless the Freedom Phalanx is and how wonderful everyone thinks it is that my character is there to clean up their messes. This is not having the effect that I think you intended it to have. -
No, not looking forward to more Incarnate powers. It's obvious they've already bitten off more than they can chew. More powers will just mean more balance problems which will likely be solved by more cheap tricks.
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Quote:The problem is people keep denying it's supernatural. The Well reduces all origins in City to "magic" but people keep trying to handwave that.
As for the Well being a source of power, that has never bothered me. At least no more than any other supernatural force in CoX has. -
Quote:The Well storyline could not be saved with mouth-to-mouth resuscitation, and Ascension as described is not something player-characters will ever get. It is essentially "game over, you win, roll up a new character".
For now that's a good idea, but I'd wait until we see what becomes of Ascendants. If that plotline comes true, then the Well as a sentient malevolent being would actually be a smart plot point. -
Quote:If your game is Angry Birds, sure. If it's anything that looks like an RPG, not so much.
The story and all the fiction going with it is a nice to have, not a requirement.
No one is arguing that a good story is sufficient to make a good MMO mission, but it is certainly necessary.