Valerika

Mentor
  • Posts

    321
  • Joined

  1. Quote:
    Originally Posted by Fleeting Whisper View Post
    *Head explodes*
  2. Quote:
    Originally Posted by Fleeting Whisper View Post
    What would you do if no one ever told you bullets travel in a straight line?
    It would definitely change my interpretation of the Kennedy Assassination. :P J/K. That was a good movie. And if anyone could make me curve a bullet, Angelina Jolie would be the one. Why did that sound dirty somehow?
  3. Quote:
    Originally Posted by BrandX View Post
    O_O I want magic bullets though! *sniff*
    Is there a comic book or anime cartoon out there that has healing bullets in it? I've never heard of that before, but I'd be really curious to actually see it. It sounds like such a bizzare and counter-intuitive concept to me, but I have no context for it outside of this thread.
  4. Quote:
    Originally Posted by je_saist View Post
    What about Supergroups? What happens when anybody can transfer a character at any time? Why should anybody be in a supergroup? Where's the point of a community? Where's the point of finding a group of people you like playing with? Being able to transfer at any time to anywhere utterly destroys the concept of a close-knit-group of players working together. At least a serverless cloud enviroment means that Supergroups stay together and the community aspect is kept.
    I know what you're saying, but I don't think people stay in SGs just because leaving for another server would cost money. They stay because they like being there--because it's home. It's sad when someone wants to leave to go to another server, but if they aren't happy here...maybe they'll be happier over there.

    Quote:
    Then there's level pacts. What happens if somebody in a pact decides to up and leave to another server? What then? Again, a serverless enviroment sort of solves this problem.
    A serverless environment would fix it partially, but again, it tries to fix the symptoms without addressing the cause-why is the player unhappy where they are? Also, even with a serverless environment, I'd imagine Going Rogue would break your leveling pact. Even if there were only one server, a player who isn't happy blueside may seek greener pastures redside, and vice-versa.

    Quote:
    Then there's the farming and transfer issue. The game already has enough problems with farmers and Real Money Traders on top of trying to keep the in-game economy moving. I know for a fact that I used the free server transfers to move several billion worth of enhancements from one server to another rather to seed a supergroup and my own avatars.
    I'm sure you're right, and this is a serious concern. However, I think this lets the RMT'ers win. In your own example, you gave a reason why people other than RMT'ers use this function to help build a stronger community (Seeding an SG makes sense, especially if most of the people in the old SG are coming to the new one. They shouldn't have to lose everything in the process). I don't want to lose the ability to do something productive and within the rules just because an RMT'er might try to abuse it.
  5. Quote:
    Originally Posted by beyeajus74018 View Post
    I'd like to earn a temp pet for each reflecting gladiator unlocked for some amount of online time.
    This is an idea I could get behind.
  6. I don't know about a healing bullet, but it would be funny as hell to have a "put character X out of their misery" bullet. When a player gets down to blinking red, you can give them a shot to the head, Old Yeller style. "Sorry Superman, but we had to put Aquaman down. He got fin-rot and he was suffering. He's in a better place now."
  7. Quote:
    Originally Posted by PumBumbler View Post
    You make it sound like my suggestion was some kind of PvP only reward, when it only has a small aspect of it within.
    Nothing of the sort--I thought I was clear--you are giving a PvE reward for participation in PvP. Bad theory. People screamed bloody murder just because a single contact took players into a PvP zone. And you can bet that if there were an alternate way for people to earn Shivians and Nukes other than going into a PvP zone, they would.

    Quote:
    It's obvious that somehow 'for PvPers' is some kind of weird subset of the population that should be partitioned for you.
    PvP'ers are a very small portion of the game, especially after PvP changes. And it's not just me that thinks PvP should be separate from PvE gameplay. That's why we have separate zones for PvP in the first place. The system was segregated at the beginning. It encourages those few people who actually DO PvP to fight like-minded people rather than try to piss PvE'ers off enough to fight them.


    Quote:
    I'm not going to suggest PvP changes and improvements because that isn't germane to this discussion although you want to take it there.
    It *is* germane to the discussion. PvP needs to be fixed before you start trying to encourage people to participate in it, and you need to focus on those would actually enjoy PvP. Trust me, people who enjoy getting PvE carrots enough to grind for them aren't those people.
  8. Quote:
    Originally Posted by PumBumbler View Post
    Then it wouldn't affect you whether it was done or not? I find it very interesting how there's an anti-PvP mentality that's like a cloak of doom over the game...it's not even a neglect issue but an all out prejudice against PvP.
    It would affect me, because I would be missing out on a PvE carrot.

    It's not anti-PvP mentality that makes your idea bad--it's the foolish assumption that the best way to improve PvP numbers is to try to coat it in PvE rewards. If you want PvP to improve, make it more desirable *FOR PVP'ERS*. Trying to rope carebears into the zone doesn't improve anything.
  9. Quote:
    Originally Posted by PumBumbler View Post
    Hasn't stopped PvE people from chasing PvP IOs...nor shivans or any other badging activity in PvP zones.
    Hasn't *started* them doing it either. There hasn't been a massive influx of new PvP'ers due to those carrots. The PvE'ers that do show up in the PvP zones for those perks throw a fit when people try to PvP with them rather than letting them get their badges/shivians/whatever. It actually discourages people from PvPing in the long run.

    Quote:
    No one ever said they forgot to, but again, doing most ancillary stuff in this game is optional, the rewards tend to encourage things or discourage them.
    Just because something is optional doesn't make it a good idea--and this thread is a prime example.

    Quote:
    Just look at the rebalancing of rewards from AE and what it did for participation.
    Just look at what rebalancing of PvP did for the PvP zones. You're pruning a dead tree. If the original PvP players want nothing to do with it anymore, you can bet people who could care less about PvP won't stick around for it.
  10. Quote:
    Originally Posted by PumBumbler View Post
    Uh...that's the point. Would be nice to also promote underutilized systems instead of just letting things rot.
    Some things are *supposed* to rot. It's not like people "forgot" to PvP. They don't want to. Putting PvE carrots on a PvP stick has always been a bad idea.
  11. Quote:
    Originally Posted by Organica View Post
    Ah, so you're a bagel man!

    My question for GR is: If GR was a tree, what kind of tree would it be?
    Considering how much hype it has been given, coupled with how little we know about the details, I would say it's this kind of tree:

  12. Once upon a Positron there was a bug. It's purple Mankey liked saving walruses deaths. Until a green shoe fell off a pretty cloud of root beer fluff cleaving off seven little toes while chewing Bubblegum. After seeing the drunk Pinnacle-ite puke chunky bits of magnets, it stumbled into a garbage carafe. Feeling pretty depressed, it died a Lonely death.

    Elsewhere, there were some hungry hippos dancing on me for every time one slurps from the fountain of Wayne. In the early dawn, sirens wailed under a pale little moon made of nothing. People thought they saw Ghost Widow munching on Doritos with Valerie. But it wasn't Doritos, it was a magical corncob that sexy Jay designed with care.

    This time, she wanted 12 umpa-loompas and 5 slimy Pterodactyls with Listerine. Suddenly the wizard Spanksalot grumbled with great big annoyance. Dirty scoundrels sacked small vermin left by evil midgets wearing pink Fedoras and speedos. However, Elvis wasn't having cheesecake; he stopped to adjust Stacy's corset that had melted rubber down its frog but sadly, he died.

    Cheney shot the lawyer in the buttocks with spitballs made of recycled garbage with asparagus. After blowing the mayor, he loaded up 12 hundred bucks obtained illegally so he licked garbage which Statesman tossed overseas. I then drank sour kiwi Rum. Drunken Avenger then sang Imagine. Afterward, Lily Tomlin beheaded the Tele-tubby while it sat eating pickled beets.

    Next, Cloud Strife, Tifa Lockheart, Vincent Valentine and Yuffie Kisaragi took Aeris Gainsborough out cold.

    Considering everything that transpired, little foot sat on his behind waiting for apples. Eskimo kisses tickled my tootsies unmercifully. Eventually, they screamed bloody Sunday until one benevolent little prince started rubbing knobs fiercely.
    More midgets climbed Numina and pruned quietly. Taking advantage of nimble and skilled gastrointestinal parasites wasn't such a hard chore, except flying ones drove crazy trains.

    Then, He-man decided to lick post-its and stuff because chimichangas just weren't enough. Orko screaming meemies blubered aimlessly South. The dog chewed Positron. He farmed ancient Rikti chimichangas. Then, Captain Swatkowski dribbled on his bib. This caused Swatkowski to run slower; the ice cream chimichanga tripped. Sensing imminent disaster, Pablo summoned blue fire buttfungus, unleashing unspeakable horrors. After the Furby stimulated mister Chimichanga, he stole 8000 blue chimichangas.

    Ravenously belching Jingle Bombs, popsicles, Lava-lamps, and edible thongs, he swore revenge on Muffins containing poison tic-tacs for ruining everything. After hours of making Fudge of Extreme Puffs, he melted. Then the mighty leafblower
  13. My characters all know each other. In fact, some of them were created by each other. My blaster, Valika, was a policewoman who was nearly killed by Malicio, my brute during a bank robbery. They gave her cybernetic implants and injections of an experimental mutagen they hoped would help strengthen her ability to heal. The treatment worked--with a side effect of giving her superpowers similar to those Malicio produces artificially with his powersuit. One of these days, she's going to catch up to Malicio and take him down...
  14. Quote:
    Originally Posted by Westley View Post
    I think I deserve a good spanking LISAR...
    *looks at this quote**looks at Westley's girly picture*
    Naw. *shakes head to clear out the cobwebs*
  15. Quote:
    Originally Posted by Slax View Post
    Yeah really, sounds like the GP has never been to NYC.
    Actually, I've spent a great deal of time both in New York and in Los Angeles. I can tell you that despite the general descriptions I gave (and the associated stereotypes people have of those cities), I loved every minute of it--partly *because* of the negative parts of living there. It made it seem more real, gave it a certain spice you couldn't find in a small town. It's true that New York doesn't always fit its stereotype, but it often does, and quite frankly, that's one of the things I like about it.
  16. Quote:
    Originally Posted by Anti_Proton View Post
    So really Going Rogue? Anything?
    *cries*
  17. This weekend, I decided to create a new character *just* for roleplaying. It's the first time I've ever done that--partly because I was bored waiting for Going Rogue to come out. So I created Valika. Since she was made for roleplaying, I thought her progress would go very slowly, and teaming would be hard to come by...

    Boy, was I wrong. She hit level 26 on Monday. I surfed a fantastic wave of roleplaying all weekend with a wonderful group of people. Valika developed richly into the beautiful character tapestry of those she teamed with. It proved to me once again that the community on Virtue is second to none, and you don't have to park in Pocket D in order to find good roleplaying. Kudos to you all!
  18. Quote:
    Originally Posted by Lucky666 View Post
    Man some of you people must really be jealous of Freedom spewing all this non sense about us, don't hate us cause were beautiful and got way more people then other servers. Why do some of you spew this hate? I wonder, jealousy seems like the main reason.
    I poke fun at Freedom occasionally, but a lot of the criticism is warranted. If the servers were U.S. cities, Freedom would be New York City. It's incredibly busy, there's always activity no matter what time it is, you meet new people every day, and you're in the center of the action. On the other hand, it's crowded, the people are rude, and it's hard to form close relationships because people get lost in the shuffle.

    Virtue is like Los Angeles. Still pretty big, but a lot more relaxed, not quite as crowded, and a lot more accepting. The people are friendly, and you get all the perks of living in a big city. On the other hand, the people there have a reputation for being weird, fruity, whiny know-it-alls, and housing is a nightmare.

    So don't feel bad because people are taking jabs at Freedom. When people poke fun at Virtue, I just laugh because their complaints remind me why I actually enjoy being there. People always attack the top dogs--consider it a compliment of sorts.
  19. It's been a long time since I've really enjoyed playing a character with limited or no mez protection--I tend to stick to tanks, scrappers, brutes, and VEATs for the most part. However, I recently re-rolled my soon-to-be tri-form warshade, Ebocron. I'm looking forward to taking advantage of global recharge IOs to get my fluffies up faster, and turtling in Dwarf when my Nova form gets mezzed. Mostly though, he's just a diversion to get me through to GR, when I make my new demon-summoning MM. Come to think of it, I haven't made a MM in quite a while either, so that will be something new as well...
  20. Valerika

    Public Apology

    This thread has been a lot funnier than I expected. You started out apologizing for being a jerk. Then you preceeded to dismiss criticism without learning from it. Then you acted like an even BIGGER jerk than you were before--IN YOUR OWN APOLOGY THREAD. This is like watching someone get drunk at an AA meeting. It's horrible, but somehow funny at the same time--especially since you blamed your initial bad behavior on alcohol...

  21. Quote:
    Originally Posted by enrious2 View Post
    Did you know that you can report neg rep that violates the forum rules? Being combative is against forum rules, in fact.
    I was unaware of this. Normally, I would consider doing that petty and spiteful, but I would have been tempted to do that to the guy who negative repped me with a comment about how I was a "baby killing robot retard" in my thread about my experiences deployed to Afghanistan.

    I'm not sure how you could even tell now though. I could see the comments before, but now I can't see any comments, positive or negative.
  22. I'm almost certain it was the PvP thread. The sad thing is, you weren't being antagonistic in the slightest--you were calm, rational, and genuinely interested in discussing why things are the way they are. You didn't have a nasty secret agenda (that I know of ), but PvP is such a radioactive topic that people automatically neg repped you just for opening that can of worms. Then they saw you in other threads, and realized that you weren't that bad, so they changed their mind about your rep. Or people like me who knew you from before (and knew you were a nice guy) positive repped you to balance it out.

    Basically, you got a bum rap for something that I don't think you deserved, but things are starting to balance out now.
  23. *Shoots at Megajoule with dual pistols from 50 feet away*
  24. Steelclaw, I think I love you. Don't tell my girlfriend, okay? She wouldn't understand.
  25. I find the whole "You are RP'ing no matter what" vs "lolRP" arguments to be pretty strange. I think that there is always a balance when you play a video game, and neither school of thought has to be taken to the extreme:

    1. The "lolRP" position: Even though this game is called a MMORPG doesn't mean that you have to take roleplaying to heart. You don't have to play your character as though you are pretending you actuall ARE that character, you don't have to adhere to canon story structure or behavior, you don't have to speak "in character" if you don't want to. Your gameplay is pretty much anything you want it to be, and as long as you aren't pissing other people off on purpose, how you chose to play is your business.

    2. The "Everyone is RPing" position: Yes, technically we are all pretending (to various degrees) whenever we play a video game. When you play CoH, you aren't really leveling up your characters or walking them around the zones. You're just sending and receiving data from a server. Even when you play a game like Galaga, you aren't really kicking butt at anything or blowing up stuff. You're just entering data into a computer and watching the output. It's all make believe, even if you don't put any stock in it at all. Pretending what you do in a game actually matters or makes a difference is part of what makes the game fun. Until all games actually become remote control units for UAVs during a real-life battle, and getting damaged actually hurts you (like this):

    http://pbfcomics.com/?cid=PBF134-Game_System.gif

    ...you have to suspend reality at least a little to enjoy it. When you say things like "I almost got killed!" or "I earned an extra life!" while you're playing a video game, do you really mean it? Yes, most of us roleplay--at least a little. I wouldn't say that makes us all HARDCORE roleplayers (hence the lolRP), but most of us "get into the game" at least a little...